I want some oems, are there any OEM's available so i can add it in my kitchen
Lot's. You can do a search here and also look on PPCGeeks.
Related
I am aware that "HD2 ROM Development" is probably not the best place to post compatibility issues with WM6.5, however, since there is no WM6.1 ROM for the HD2, I hope that this concerns other folks too.
I have several for me quite usefull applications which worked very well on many devices up to WM6.1 Build 21054, which I guess is one of the last WM6.1 builds. These applications show now varous glitches under WM6.5, particularly with item and date selection. I have tried numerous ROMs of the 218xx and the 235xx builds from various cooks on several devices, my preference are the Energy Series Roms by NRGZ28 though. Some of my applications with compatibility issues are:
Agenda Fusion 8.70 Calendar Software
http://www.developerone.com/agendafusion/index.htm
True Term - Dictionary Software
http://www.trueterm.com/DL-WindowsCE.html
practically all Visual Basic Software
I upload an example of a nice Periodic Table. The required runtime library is here:
http://download.microsoft.com/download/e/6/7/e67b873f-7d9f-4ee0-9fde-364218fcfa95/msvbppc.armv4.cab
Is there any hope that more modern builds will be compatible with older software again?
Hee,
I was wondering what is the best program or site to build your own android apps?
Jay448
google
you are long way from home, my friend. there is GOOGLE and your going to spend a day on reading its not like posting on this forum.
the web site "Stack Overflow" helps me a lot!
and if i had problem,i google it.
If you have to ask, app developing probably isn't for you...
The official Android Developer's Guide has a pretty good intro to Android app development. However, you need to know how to program in Java before you start with this guide.
If you know C++ you could make it without Java, since you can build apps using C++ if your target platform runs Android version 2.3 or higher. I would however recommend learning how to develop apps in Java first.
Sorry, I can't link to the developers guide because this is my second post in this forum and outside links are not allowed, but you could search for "android developer guide" on google and you should find it.
Happy deving, wish you best of luck
In my experiment, best way to learn new tech is try to make something with it rather than read document and tutorial.
There are many open source android on code.google.com, choose one of theme then try to custom it by adding feature, improve user experiment...
anddev and stackoverflow is good place to solver issue.
mobitourist said:
In my experiment, best way to learn new tech is try to make something with it rather than read document and tutorial.
There are many open source android on code.google.com, choose one of theme then try to custom it by adding feature, improve user experiment...
anddev and stackoverflow is good place to solver issue.
Click to expand...
Click to collapse
developer.android.com
I actually just started learning Java and it's quite difficult for a beginner to learn all this stuff in short amount of time. It will probably take years to fully understand this sort of stuff.
Sites to learn Android App Development from
Lars Vogel Android Tutorial
Official Android Developer Site
TheNewBoston Video Tutorial on YouTube
The best software to develop Android Apps would be
Eclipse - Juno - Either the Java or the JEE version (I personally use the Java x64 version)
Photoshop - for image editing
Illustrator - for SVG based image editing
There are instructions on the Android Dev Site on setting up Eclipse for App Dev
PS-im new so i cant post url's if u want the specific url's feel free to PM me
Hi.
I am Leo. I am a visual UX designer within a product team. I have an honest question, that I could not find being discussed anywhere on the web.
I am aware of the multiple asset formats that are required for Android development (hdpi, xhdpi, xxhdpi, and so on). Since I read that most new startups find it easier to develop apps for the mobile devices first in iOS format instead of Android, my question is this:
Is anyone to your knowledge working on an Android solution to this need for multiple image formats? I know this is required because so many different devices and screens are supported. But i have always wondered why no one is working on something in the code that would take the most high density image and 'res' it down via the code, to work on all devices. Therefore allowing a visual UX designer like myself, the ability to design at the highest resolution and provide only one image asset to my development team.
For iOs devices to sets of image assets are supplied to engineering. standard size and the @2x size. I believe Android adoption and apps would increase if the production time for these image assets could be minimized by business.
Thank you for any info, that helps me understand if this is not doable or any links to articles where people are discussing this very issue.
Sincerely,
Leo
Completely new to programming of any kind.
Tech savvy, and quick learning.
I am wanting to build my own rom, with the fundimental feature being that the rom uses the SPEN functionality.
would i be better at going from source, or using a base rom?
and is this a difficult task? or something I should be able to pick up with relative ease?
B3NJ1M4N said:
Completely new to programming of any kind.
Tech savvy, and quick learning.
I am wanting to build my own rom, with the fundimental feature being that the rom uses the SPEN functionality.
would i be better at going from source, or using a base rom?
and is this a difficult task? or something I should be able to pick up with relative ease?
Click to expand...
Click to collapse
Since you want to keep SPen functionality, I think you should base your ROM on Samsung's firmware. Building a ROM from scratch (from AOSP) is quite difficult. There are plenty of How-To guides to help you add new features or remove existing features to/from your ROM. You can theme it, debloat it and customize it to your liking. The next step would be to add performance and battery life improving tweaks like making init.d scripts, patching services.jar, etc.
You won't even need a lot of stuff to get going. The necessary things you need are: Java, Notepad++, 7-zip, a basic raster graphics editor like GIMP or Pinta... and of course, plenty of free time. You can also take a look at an existing ROM's zip file to see how it was made and if the creator permits, you can also base your ROM on their ROM.
Good luck! :laugh:
What are the pros and cons of plain PHP or Classic ASP?
PHP and Classic ASP are server-side scripting languages. What is wrong with having a website written in this instead of the trendy JavaScript Frameworks like React, Angular etc.? If memory serves me correctly, there is an issue with security where you can post in a text box some script and hack into a system.
Can we please discuss some pitfalls or drawbacks to having a website written entirely in PHP or ASP? What does a JavaScript framework or Node.js bring to the table that would otherwise be lacking?
I am just now venturing into a contract where I am tasked with updating and maintaining existing code. All I know right now is that it is written in PHP and Classic ASP. I am in the process of investigating these scripting languages and I want to know what the opinion of other developers are.