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I know our device is considered a mid range device and that one of the main reasons we can't port other roms is due to the lack of an hd screen. What if we were to take the screen density changer from the android apps forum and incorperate that with say the evo or galaxy rom? It would allow us to use these roms without having to resize every image. I'm just thinking out loud. I pm'd CR about it hoping he could work on it, but haven't had a response back yet. Let me know.
Sent from my T-Mobile myTouch 3G Slide using XDA App
I'm not entirely sure its impossible. Can we figure out what rez the pixel density changer can get us to? If it can get us to an hdpi rez ill give it a shot.
Sent from my T-Mobile myTouch 3G Slide using XDA App
ignore my last post. Not thinking this is possible. The pixel density doesn't affect the device resolution from what I can tell. See attached screenshot. Things look smaller (appears to have higher res) however, screenshot is still the same stock res. I'll change some more build prop settings to see if i can get some different or better results. Fyi this is pixel density set @ 130.
EDIT: It does make angry birds lite fit better on the screen, gonna play with some other settings in the build prop and some hdpi apps and see if I can make something happen for you guys.
Good stuff. I know it won't change anything about the resolution, but it allows the device to mock a higher resolution on the screen. Just seems like we should be able to view bigger images on the screen. I'm gonna take an image with the mts's resolution and the same image but with the galaxy's resolution and see if they display full screen in their respective settings in the density changer. Should be a good test.
Edit: Just remembered, the netbooks running android only display icons 4 wide from the factory. Your screenshot reminded me of that. If those screens which are higher res than ours look the same as ours (the icons are bigger only because the screen is bigger) then in theory this should work.
Edit 2: Just for ****s and giggles I read through the comments on the market for lcd density changer. On the hdpi devices people are complaining about certain widgets not scaling well, but the mdpi devices are only having issues when scaling to funky non-standard resolutions... just wanted to post another reason why with a little hackage, this should work.
Sent from my T-Mobile myTouch 3G Slide using XDA App
I'm working on finalizing my DPI changer app. It should be possible because the Android specs states that pixels = density * ( dpi / 160 ) or something like that (I don't have the page pulled up right now). My program is 90% complete... the logistics are done, but it just has an error wsaving, but it's due to programmer error most likely.
So, for example to scale an image from HDPI to MDPI you take the X resolution and multiply it times 0.75 and let the image program lock the aspect ratio (e.g. don't specify the Y resolution). MDPI to HDPI is (obviously) multiplied by 1.25.
Hope that helps.
Sent from my T-Mobile myTouch 3G Slide using XDA App
nbetcher said:
I'm working on finalizing my DPI changer app. It should be possible because the Android specs states that pixels = density * ( dpi / 160 ) or something like that (I don't have the page pulled up right now). My program is 90% complete... the logistics are done, but it just has an error wsaving, but it's due to programmer error most likely.
So, for example to scale an image from HDPI to MDPI you take the X resolution and multiply it times 0.75 and let the image program lock the aspect ratio (e.g. don't specify the Y resolution). MDPI to HDPI is (obviously) multiplied by 1.25.
Hope that helps.
Sent from my T-Mobile myTouch 3G Slide using XDA App
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Click to collapse
THanks for the info
Anyone know where/how an apk determines its going to render in mdpi v hdpi? My guess is the build.prop, but It doesn't appear to gather that info from the pixel density. (rom manager won't cover the entire screen when lcd density is set to 130 so i'm thinking its sensing mdpi some other way) Any help would be appreciated
mobile_mogul said:
I know our device is considered a mid range device and that one of the main reasons we can't port other roms is due to the lack of an hd screen. What if we were to take the screen density changer from the android apps forum and incorperate that with say the evo or galaxy rom? It would allow us to use these roms without having to resize every image. I'm just thinking out loud. I pm'd CR about it hoping he could work on it, but haven't had a response back yet. Let me know.
Sent from my T-Mobile myTouch 3G Slide using XDA App
Click to expand...
Click to collapse
You may want to change the thread name to something like "THINKTANK: MDPI To HDPI Port via Pixel Desnity"
That way people will have a better idea what the thread is about
Changed. Also, I wasnt able to test anything last night as it got pretty late, but I have tonight and all day off tomorrow to tinker around with things.
The problem is that HDPI devices don't have MDPI drawables, so every image in every app (and then some) have to be scaled down.
I have a program on my computer called image resizer, that let's me right click on the pic in file explorer and click resize photo, the select 320x480 and it rezises it for you.
Sent from my HTC Espresso, that is apperantly a failing device using the XDA App
Whoareyou said:
I have a program on my computer called image resizer, that let's me right click on the pic in file explorer and click resize photo, the select 320x480 and it rezises it for you.
Sent from my HTC Espresso, that is apperantly a failing device using the XDA App
Click to expand...
Click to collapse
What version you using? 2.1?
It keeps aspect ratio so sometimes it doesn't resize perfectly. ie when I try to resize boot screens it converts to 296x480 instead.
That would be the purpose of the density changer. No need to resize any images. Just load the changer and it visualizes a higher resolution on the screen....
mobile_mogul said:
That would be the purpose of the density changer. No need to resize any images. Just load the changer and it visualizes a higher resolution on the screen....
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Click to collapse
Wouldn't that cost alot of CPU power to dynamically resize the images?
I've never used the density changer so I wouldn't know.
Ok, after chattin with IB, he provided a little insight on how the density changer works.
I just got the touchwiz ui to load no problem on the slide by changing the density to an HDPI equivalent. It's still a little "off". But im gonna keep tweaking it.
Ok, so I've been able to get pretty much anything made for the n1 to run properly on the slide. Only thing i've had issues with are when loading the touchwiz ui, it is all pushed to the left side of the screen. If I can force tw to use 5 columns it would fill the screen and we'd have an almost full port of the tw launcher.
r0man said:
Wouldn't that cost alot of CPU power to dynamically resize the images?
I've never used the density changer so I wouldn't know.
Click to expand...
Click to collapse
Sorry to triple post, but it wouldnt use any extra cpu cycles... All the res changer does is change the value in the build.prop.
mobile_mogul said:
Sorry to triple post, but it wouldnt use any extra cpu cycles... All the res changer does is change the value in the build.prop.
Click to expand...
Click to collapse
But its still displaying an HDPI image, just scaled down?
Well I installed Density Changer from the market, but it won't do any thing, it says it works nut when I reboot my phone nothing is any different, and its still at the default res, any idea on why this is????
Sent from my HTC Espresso, that is apperantly a failing device using the XDA App
http://forum.xda-developers.com/showthread.php?t=785864
Iphone got a extremely "Rip" of the Mac os X Lion,
And i wonder if we can get it as they got it on the Iphone,
http://www.youtube.com/watch?v=IZFNi9SLFkU&feature=player_embedded
I May Going to read about coding, but thats fir sure a bit far away,
but is this possible
Buy a iPhone
Joke ...
i think the "finder" is a great file / app / settings manager, but on a device with a
resolution of 320x480 pixel only it is not very usable as the statusbar too - for this screen resolution
you need a pen to activate small strings like in the left navigation bar in the "finder"-window
andy572 said:
Buy a iPhone
Joke ...
i think the "finder" is a great file / app / settings manager, but on a device with a
resolution of 320x480 pixel only it is not very usable as the statusbar too - for this screen resolution
you need a pen to activate small strings like in the left navigation bar in the "finder"-window
Click to expand...
Click to collapse
well for sure, but it should be nice
I'm starting this out of my huge disappointment when first getting my Note. I have great eyesight, and never had any problem seeing anything on my previous 4" - 4.3" phones. But things were really cramped on some apps. I was expecting to gain quite a bit of screen 'real-estate' with this big bump is screen size...but this DIDN'T happen. With 90%+ of the apps I used, they just scaled up...providing nothing more on the screen, just the same cramped layout, but bigger. I loaded up over 100 apps side by side on my Atrix and my Note to see which apps actually use the larger screen size well. This is just my personal opionin, but using the same exact display [but making it bigger] is actually a downgrade for me. I get the same amount of info, but I have to move my hand around a much bigger space to interact with this same amount. Anyways, I want to get a list together of all the apps that, by default [or with provided settings] you can adjust to actually use this extra space.
So far I've only run across 1 app, but it works 100 times better on my Note than the Atrix.
Business Calendar: This has in-app settings where you can adjust how much info to display, the font size of everything imaginable, and everything is customize-able in the widgets as well. This app works so well on the Note, I can literally go into 'month' view, and it will display all my events [with all their info], something I haven't been able to accomplish with any other app on any other device.
Go Launcher EX: Allows you to change grid size of home screen and app drawer, and change icon size easily [8x6 while shrinking icons slightly works nicely]
TweetCaster: In app adjustments of font size allow for more info displayed on screen.
Mobo Player: Floating Window feature works great on large screen. You can leave your video playing in corner [in floating, movable window] and use your device as usual, sending texts, email, etc. while your video plays in a separate window.
Would be great to get feedback from anyone else's experience so far, and what apps can be customized on the Note well. **This is my first week with the Note, so I'm really hoping there are a bunch more besides just the 1 I've found so far.
You should try paranoid android. The app dpi settings work to fix your issue.
Sent from my SAMSUNG-SGH-I717 using xda premium
gorillaz1 said:
You should try paranoid android. The app dpi settings work to fix your issue.
Sent from my SAMSUNG-SGH-I717 using xda premium
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Click to collapse
You are referring the the ROM 'Paranoid Android', correct? I will definitely be messing with my DPI settings personally to tweak my Note until I'm happy with it for sure. I'm also looking to get a list together of apps with built in settings that work well with larger screens. It would be nice to have a list, to be able to recommend alternatives to people when they ask, who will never be flashing new ROM's, or doing any adjustments from stock.
I was going to mess with my dpi manually, but I will definitely give Paranoid Android a look, thanks for the tip.
can I see a pic of the same app two differet phones? curious to see what your talking about,?
I'm running cm9 at 210dpi and I'm loving it. Everything is the way it should be.
Sent from my SAMSUNG-SGH-I717 using xda premium
wish777 said:
can I see a pic of the same app two differet phones? ciriois tobsee what your talking about,?
Click to expand...
Click to collapse
I'm retarded...sat down to do this and realized my camera's are on my phones. I will have to dust off my actual camera later on if I can find it.
Basically I'm just saying a lot of apps will display exactly the same thing regardless of physical dimensions of screen. So if an app has a vertical list of 26 buttons to scroll through, and the smaller screen device shows 5 at a time, and you have to scroll through the rest. It would be nice if with the Note you would now see 6 buttons at a time, with the buttons remaining the same physical dimensions. But the Note will still show the same 5 buttons, just enlarged to fit the larger size...so you don't gain anything. [I'm probably not explaining myself very well, but it sounds like the previous suggestions of changing my dpi will solve this.
Go Launcher let me make my icons [with less pixels] so now they are the same physical dimensions they were on my Atrix [same readability] but now I have 8 rows, and 6 columns instead of 6 rows by 5 columns [Giving me 18 more icons, the same size as Atrix]
Make sense?
I believe that its because the apps arent written to scale up. Kinda like how tablet apps are written to fit tablet screens vs phone screens. Someone correct me if I'm wrong
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shaokang said:
I believe that its because the apps arent written to scale up. Kinda like how tablet apps are written to fit tablet screens vs phone screens. Someone correct me if I'm wrong
Sent from my SAMSUNG-SGH-I717 using xda app-developers app
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Click to collapse
Yes, that is the reason. That's why I'm putting together a list of apps that are coded for better use on larger screens [but still the phone version of their app and not tablet] or have options in their settings to scale objects / fonts / etc. within their app.
nlghtcrawler said:
I'm running cm9 at 210dpi and I'm loving it. Everything is the way it should be.
Sent from my SAMSUNG-SGH-I717 using xda premium
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Click to collapse
Does CM9 have DSP Manager as part of the system? I had it on my Atrix, I believe as part of CM7. The sound is not nearly loud enough right now, I think that was the case with my Atrix also before I discovered the DSP Manager [Totally changed how I could use my device, as the sound was enough to fill a whole room even with background noise after I switched to CM7]
Just wanted to congratulate you guys on a great app.
I have a Galaxy Mega 6.3 i9205 which has a resolution of 1280x720 but unfortunately a default 240 dpi.
Most parts of various themes working correctly, its just a few items are not correctly aligned.
From experience, the 240 dpi causes problems with other launchers and changing to 320 dpi fixes those launchers but makes the rest of the interface far too big and breaks some of the menus.
I was wondering if there was a way to adjust some of the themes manually or anything else I could do?
Much appreciated.
neodoughnut said:
Just wanted to congratulate you guys on a great app.
I have a Galaxy Mega 6.3 i9205 which has a resolution of 1280x720 but unfortunately a default 240 dpi.
Most parts of various themes working correctly, its just a few items are not correctly aligned.
From experience, the 240 dpi causes problems with other launchers and changing to 320 dpi fixes those launchers but makes the rest of the interface far too big and breaks some of the menus.
I was wondering if there was a way to adjust some of the themes manually or anything else I could do?
Much appreciated.
Click to expand...
Click to collapse
Hi, it's hard to say as Themer is designed to look what phone it's on, in this case the Mega isn't fully supported. The advice we could give would to to maybe try changing the resolution as well, but we can't guarantee this will work and that you should try it at your own risk.
neodoughnut said:
Just wanted to congratulate you guys on a great app. Most parts of various themes working correctly, its just a few items are not correctly aligned. From experience, the 240 dpi causes problems with other launchers and changing to 320 dpi fixes those launchers but makes the rest of the interface far too big and breaks some of the menus.
Click to expand...
Click to collapse
ThemerSupport said:
Hi, it's hard to say as Themer is designed to look what phone it's on, in this case the Mega isn't fully supported. The advice we could give would to to maybe try changing the resolution as well, but we can't guarantee this will work and that you should try it at your own risk.
Click to expand...
Click to collapse
This is why I created a similar thread a few days ago. Themer does not play well with non-stock DPI. If widgets and other graphics could be placed relative to the display margins/center (instead of absolute pixels), they should render correctly regardless of DPI.
sublimaze said:
This is why I created a similar thread a few days ago. Themer does not play well with non-stock DPI. If widgets and other graphics could be placed relative to the display margins/center (instead of absolute pixels), they should render correctly regardless of DPI.
Click to expand...
Click to collapse
Zooper already does render things like this. Try out something like Simple Sea or Pro UI. I rebuild these themes so that the anchor points for objects are relative to the side of the screen they are on. IE Top Center, Top Left, Top Right, Center, Center Left, Center Right, Bottom Center, Bottom Left, Bottom Right.
The only things that you will likely have issue with are when Zooper adds spacing, so layers such as Regular Text thats curved, Series based layers, and Progress bars that have spacing splits. Also Regular and Rich Text, that is set to an anchor of left or right, but also has a text alignment of Center, will be off by a bit. These are all as you are saying based on absolute pixel. Everything else in Zooper is based off of DIP (device independent pixels, http://developer.android.com/guide/practices/screens_support.html#density-independence)
There is NO WAY to fix these issues without breaking every Zooper widget, be it stand alone or in Themer, that was produced before your suggested change.
We do not support non-stock DPI. So if you want to use non-stock then you are going to have to do a little leg work on your own to fix the themes on your device.
ritalin said:
Zooper already does render things like this. Try out something like Simple Sea or Pro UI. I rebuild these themes so that the anchor points for objects are relative to the side of the screen they are on. IE Top Center, Top Left, Top Right, Center, Center Left, Center Right, Bottom Center, Bottom Left, Bottom Right.
The only things that you will likely have issue with are when Zooper adds spacing, so layers such as Regular Text thats curved, Series based layers, and Progress bars that have spacing splits. Also Regular and Rich Text, that is set to an anchor of left or right, but also has a text alignment of Center, will be off by a bit. These are all as you are saying based on absolute pixel. Everything else in Zooper is based off of DIP (device independent pixels, http://developer.android.com/guide/practices/screens_support.html#density-independence)
There is NO WAY to fix these issues without breaking every Zooper widget, be it stand alone or in Themer, that was produced before your suggested change.
We do not support non-stock DPI. So if you want to use non-stock then you are going to have to do a little leg work on your own to fix the themes on your device.
Click to expand...
Click to collapse
In my original thread, I mentioned the fact that graphic elements were still irregular when DPI was changed to stock. This persisted after multiple uninstalls/reinstalls, cache & dalvik wipes. But thanks for the feedback.
Sent from my SCH-I605 using Tapatalk
Was Was thinking about getting that phone but it doesn't have a Stylus and I thought it wasn't a quad core too.
From time.... CM users await DPI support....
Hispanico
Themer for Xperia U
I have an Xperia U ST25i and i have trying to install themer on it....while i can install it. I cannot access the themes.
I know that you currently do not support Xperia U for this app.. but i just wanted to know if there is a work around to this by changing the Dpi of my screen and if so, could you point me in a direction where i can get further information. Thanks
This would be a great addition for those roms who change the default dpi. In my installation of slimkat most themes are simply unusable,
karanvir90 said:
I have an Xperia U ST25i and i have trying to install themer on it....while i can install it. I cannot access the themes.
I know that you currently do not support Xperia U for this app.. but i just wanted to know if there is a work around to this by changing the Dpi of my screen and if so, could you point me in a direction where i can get further information. Thanks
Click to expand...
Click to collapse
Full Xperia U support is on its way. You can try modifying the DPI and resolution, but we'd recommend just waiting a few more weeks, it will be worth the wait
ThemerSupport said:
Full Xperia U support is on its way. You can try modifying the DPI and resolution, but we'd recommend just waiting a few more weeks, it will be worth the wait
Click to expand...
Click to collapse
I am not the kind who nags but i really can't wait anymore to get themer on my phone..... any news ??? is there light at the end of this tunnel?
Thnx man.... That Worked
karanvir90 said:
I am not the kind who nags but i really can't wait anymore to get themer on my phone..... any news ??? is there light at the end of this tunnel?
Click to expand...
Click to collapse
There is light, it's just going to take a while :fingers-crossed: Delays in this current version pushed everything else a few weeks behind schedule.
I kicked the tires on Remix OS for PC. I had an extra SSD in my desktop. I got everything up and running, but the road block was not being able to scale the resolution for my two 42" TVs that I am using as monitors. Without being able to scale the resolution, I don't really have access to the task bar.
I did some searching around, and only found solution for standard resolution. I also need to scale the resolution. I got silly enough to search for Nvidia control Panel for Android (running a GTX 970). I was not able to find a solution.
If anyone has a solution for scaling resolution, I will give Remix OS another look, but right now it just won't work for me. I would love to be able to move to one platform for everything.
Thanks all!!
Also have the same problem really love the Os but want to run it on my TV, but missing the bottom and top bar and some of the sides. Love to get a fix cheers.
Hankafyin said:
I kicked the tires on Remix OS for PC. I had an extra SSD in my desktop. I got everything up and running, but the road block was not being able to scale the resolution for my two 42" TVs that I am using as monitors. Without being able to scale the resolution, I don't really have access to the task bar.
I did some searching around, and only found solution for standard resolution. I also need to scale the resolution. I got silly enough to search for Nvidia control Panel for Android (running a GTX 970). I was not able to find a solution.
If anyone has a solution for scaling resolution, I will give Remix OS another look, but right now it just won't work for me. I would love to be able to move to one platform for everything.
Thanks all!!
Click to expand...
Click to collapse
Try Second Screen from playstore.
https://play.google.com/store/apps/details?id=com.farmerbb.secondscreen.free
ufjgot said:
Try Second Screen from playstore.
https://play.google.com/store/apps/details?id=com.farmerbb.secondscreen.free
Click to expand...
Click to collapse
Thanks for the suggestion. I will give that a shot this weekend, when I have more time to play.