Hey guys,
we are looking for some experienced developers with low lvl knowledge of Android system:
- knowledge of NDK and c++ development on Android
- knowledge of Dalvik VM
- knowledge of low lvl parts of system (ART, file system, proceses and so on.)
- knowledge of assembler and low lvl debugging
For now we are in phase o building prototype and looking for some enthusiastic developers, who would like to help us with development in their free time as we cannot offer money for your work now.
I will not be saying here we can offer work on amazing project, with bright future and so on as other startup projects are saying. We know risks, we are doing it also in our free time and looking for some money source. We are realistic and trying to speed up work in field, which is for us not so well known.
We will also be glad for possibility of some discussions, consulting or any sort of advices from you in case you cant help us directly with development. Or if you know someone, who would be willing to help us, you cant point them to me or give me contact and i will contact them.
In case of any interest, send me PM.
Thanks
Related
I wanted to host a online kitchen(s) for the community. After some diligent research, I cannot find any scripts or server side software, etc. for this purpose.
I have written code for android in the past, and am familiar with git and java, as well as the Android SDK, so I am not new to this. In addition I have no concerns about hosting, or other needs, as I have way more facilities than I need to do so.... (In my personal Lab/Datacenter, among other very cool and overpowered toys, I have a 42U rack full of gear, a pair of HP BladeCenters with 16 Blades each, and plenty of bandwidth all to myself.) The environment is mostly ESX 4 and scalable which makes projects like this both fun and easy.
My hope was that someone here can point me in the direction of how or where to obtain the base scripts/software/files necessary to put together an online kitchen. I am happy to contribute my time assisting in testing and developing should it be necessary.
If I am successful in doing so, and I find it does not tax my resources after some testing, I would have no issues hosting for free for other Devs as well, if they are interested.
Hopefully someone can point me in the right direction.
(Forgive me in advance if this is information that is already available, I did search both XDA and Google first, before I posted this question.)
Bump!
Anyone have any answers?
10charisticcharacters
It really shouldn't be too hard to take the bash scripts used in some of the existing kitchens and create a web based front end to call them using php on a linux server. I have done similar things in the past. which distro is your server running? I would be willing to help you put something together if your willing to host it for everybody.
This is a pretty interesting idea. We would have to do some planning and figure out exactly what features should be in an online kitchen vs a standalone. Do we want to store a set of base roms to modify, or do users of the kitchen always upload the rom they are modifying, do we simply force a download of the modified rom, save it on the site, seed a torrent, etc?
I'll try to cook up a very simple example, and then we could always build on it.
http://forum.xda-developers.com/showthread.php?t=722405
Seems the OP has done this already. Maybe he will be so kind as to assist.
DieHappy, PM me pls.
My buddy and I have an application we have been working on but can't seem to get this all together for publishing. I am looking for developers or a developer that is efficient with writing applications for the android platform, objective C experience would also be great if we ever want to publish on iOS. There is possible money upfront and for the finished product. There will also be a percentage of profit given to the developer to maintain the app and keep it updated.
Leave a reply or PM me. Hope to work with some of you soon.
need more info
i understand this question has been asked in similar ways but programming is quite broad so hopefully i can get a personalised response to help zone in on my learning.
bit of information about me:
ive been using computers all my life whilst doing a little bit of code tweaking for a variety of things such as; games(hex editting) web coding and even a bit of excel macro work.
i currently have no plans or commitments as of now and wanted to use my free days to learn something new that ive been intrested in since i was about 12 years old.
im looking for a base or a starting point in learning coding... i understand jumping straight into coding apps and things is way out of my reach but i guess i have to start somewhere! Im very much intrested in customisation and the ability to customise as much as possible on phones, games and applications but i have no idea where to start...
ive been looking around and people recommend learning all sorts of languages from:
php/css moving up to java
straight to java
python
c#
c++
c then progressing into c++
but id rather get an answer from a community that is notoriously skilled in the developing area so much so that i feel this is the best place to ask!
if there is anyone who also wishes to help me personally in helping me along the way and giving me some advice then please pm me as id be so grateful to have someone there to help me.
thanks in advanced for your responses im looking forward to learning and hopefully starting something that will be a major part of my life from now on.
Well, since this is a mainly Aneroid development website, and if you are interested in aneroid, I would just jump straight into Java. That's what I did at least... to learn Java just google "Beginner's guide to Java" or something. Hope this helps.
Sent from my Kindle Fire using XDA
i was hoping for more input then just one person, i would like to know what others feel is the best way to go about it so i can build up an idea of peoples opinions to see what i feel is the best strategy of learning.
i appreciate your input ballarous =)
penfold1992 said:
i was hoping for more input then just one person, i would like to know what others feel is the best way to go about it so i can build up an idea of peoples opinions to see what i feel is the best strategy of learning.
i appreciate your input ballarous =)
Click to expand...
Click to collapse
What are your development plans for? Do you plan on donning an apron and becoming a rom developer or do you plan on developing apps? You're setup will differ between the two but either way grab yourself a few good java books but understand it applies to Android differently than regular java. Learn the fundamentals of java, it's core rules etc but study googles open source api to see how you implement your phones system into regular java format. Here is a link to the Google source for developers (not source as in the source you sync to build Android, source as in how to implement phone apis into that source) http://developer.android.com/reference/packages.html
Here's some general app development guides that will broaden your understanding http://developer.android.com/resources/index.html
Sent from my Galaxy Nexus
From my experience...
It probably does not matter where you start... I personally started with web based languages like VBS, and javascript, then jumped into c++... I completely avoided Java until recently.
VBS or Visual Basic is used for excel macros so you already have some experience under your belt. It should be pretty simple for you to apply that same understanding to the different syntax of Java.
Hi guys,
I'm new to the forum, but I plan on developing ROMs with a few people, so I will probably frequent them soon.
In my Operating Systems class, I was asked to come up with ideas for a project. Well, since I'm just starting to build Android ROMs anyways, I was going to see if I could use this idea for class. I guess my question is, do you guys think this would be a good project to last a few weeks of the semester (at least)? If not, can you suggest ways that will make it longer or shorter? We would be building them for a Droid Incredible.
I have a general idea, and it seams that just getting an AOSP ROM up and running would be no problem at all, from what I read anyways. It seems like the tailoring or the importing of ROMs is what really takes time and effort.
Thanks in advance for the input.
It depends on the class skills. But it's really great idea to study Linux and low level Android features. uh.. I didn't have such interesting project during my university years ((
The only big issue is high initial level of knowledge. Also many peoples may quickly give up fighting with some unclear compile or deploy issues. It's not trivial to debug on such devices. They may quickly lost their interest. But overall this is great idea. Where are you teaching?
I'm not actually the professor, I'm a student at Saginaw Valley State University (Michigan). I'm the "Class Leader" so I told the professor that I would give him the list of ideas I had for projects.
If it's for a grade, it might be a good idea then. They may lose interest, but if their grades are on the line, I would hope they struggle through it. Plus, we are all in groups, and they can pick another project if they don't like this one.
Thanks for the info, Purler.
Does anyone know how different it would be to make a ROM for something that requires a mouse input, like the Raspberry Pi?
Hello All,
Will try and keep this short: Am an old time developer, since 1979. I was self-taught, as a kid, never one class. The weakness there is that I never learned most of the terms.
So when learning new languages, it was harder since I didn’t have a reference point. i.e. may no longer be used, but I created “linked lists”, just never knew they were called that.
Anyway, I never got past using C and WinSDK. And I learned just enough Perl on the fly as I needed it to create some backend parts to some of my apps.
I am desperate to start a new project, preferring to do it on Android first. As hard as I looked for LOCAL developers with serious programming experience, and preferably some Voice SDK experience I failed. I tried Craigslist and Meet Up. Nothing.
So I need to do this MYSELF. Or at least start it and come up with the alpha-prototype on my own.
After all that explaining, what’s the BEST (and least expensive) means I can purchase to teach myself programming an Android device?
I always loved forums, we’re talking back when NEWSGROUPS were the way to go. Because out there was always someone who knew…and was willing to share their point of view.
Currently using a PC-Windows environment, so any IDEs in that arena would be preferred.
So any help, any direction would be so appreciated.
Many thanks ahead all,
Sergio
I would definitely recommend grabbing Android studio and looking through Androids developer docs. If you're familiar with java all you really need to know is the Android framework and how everything works together (lifecycles, passing data around, working with various sensors/hardware, etc).
Android studio is free so no cost to you there. If you're not familiar with java there are tons of good resources online
Sent from my XT1254
Hi!
I agree with @blackangus, i started programming for android with eclipse at that time and some tutorials i found online.
In my experience is a little bit frustrating at the beginning because is has some hard to understand concepts if you come from low level languages.
you can try to follow a basic lessons to start understanding the different parts like,
1) Views ( it cost me pretty much to understand how views and activities work)
2) Networking and async threads (restfull services calls and json manipulation)
3) Play services (push notifications, account registration and such)
this was the approach i took and it helped me a lot, i hope my humble guide helps you too.
5 years ago I got my intro to Android via Android App Inventor: http://appinventor.mit.edu/explore/
Good intro to Android concepts but drawing pictures instead of writing code still can't produce professional apps.
So I dove into learning Android Java. Nice...
My background was in C ; I never quite figured out C++ and have heard since that Java is superior anyway, written for OO instead of adapted from C.
I still program plenty of C for Android NDK low level code.
Before C, I did various assembly/machine languages, including the first CPUs in the mid 1970's and in early 80's front panelled a simple OS into an old PDP-11/05 to use an Apple clone keyboard and a "TV Typewriter" type 6847 Video board I built...
Now I'm wondering about iOS Objective C. Much more money still it seems in iPhones/Pads.
I am a newbie too. My background is microcontroller programmer, so i use C very often. When i start learning android programming, i begin with learning java and eclipse first, after i got the OOP concept, i begin learn to use android API and Android Studio....when we start from low level language, learning Java is easier... Java basic first then android API....
I am a serious coder, usually working with enterprise applications at my job. In my experience, if you need to learn something new, it is better if we get help from some friends or professional trainers. Saves us a lot of time and trouble. If you want to learn the basics of OOP and are going to build something, I suggest you get help of a professional trainer. You will be clear about the subject matter easily and with your experience, you will achieve progress within no time.
Wow. I don't feel so bad now. I'm and old geek too. I'm looking at trying to develop a simple game for Android. My last coding was in 1988 using COBOL. I'm a System Analysist but most of my experience was in medical systems and Digital Radiography. I'm basically a College Freshman.
Thanks for the information.
Can we keep this thread open or create another for Q&A from you wiz kids?
A funny note: I was involved with Search and Rescue in 1979. We were a driving force to get SAT phone's going but our budget only allowed for 2 satellites that year. We tested with a fellow driving in California while talking to us in Milwaukee. We only had a 20 minute window , then had to wait till the next.flyover 3 hours later. We've come a long way. Let's keep the momentum going!