[APP][FREE] audioRoute 1.2.010 for VoIP - Windows Mobile Apps and Games

---version 1.2.020---
Fixed in this release:
- colored titlebar icon reflecting earpiece/backspeaker status
- X button added in popup to allow closing the app
- shortcut added in programs for restarting the app
- fixed routing problem in 1.2.010
- autostart shortcut added
---version 1.2.010---
Following many of the good suggestions received on http://forum.xda-developers.com/showthread.php?p=3380366#post3380366 here's an updated version of the tool that routes the audio to the earpiece speaker when using voip apps.
New in this release:
-still based on dynRil that has been updated for the following:
-microphone muting fixed
-cab with custom install location
-command line & smartphone support
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This is a freeware tool that can be used to route the audio from the earpiece speaker to the backspeaker and vice versa.
A good addon for VoIP utilities.
Compatibility
Windows Mobile pocket pc or smartphone.
Usage
Install the CAB and use the titlebar icon to open the user interface.
The first icon routes the audio to the earpiece speaker.
The second blue icon, can be used to route the audio to the backspeaker.
The orange icon, routes the audio to the speakerphone, while in a phone call.
You can also use the bottom slider to move the taskbar icon, or the about button to show this page.
The top-right square hides the user interface.
Command line
This tool can be executed by command line with parameters.
You can execute /program files/teksoft/audioRoute/audioRoute.exe with the following:
-earpiece , routes the audio to the earpiece
-backspeaker , routes the audio to the backspeaker
-speakerphone , while in a phone call, activates the speakerphone
-switch , toggles between earpiece and backspeaker
Code:
audioroute.exe -earpiece
audioroute.exe -backspeaker
etc.
Download
To manage updates easier, I won't attach the cab here, instead feel free to download it using this link.

compatibility list below, thanks tucahara!
tucahara said:
Reviewing the audioRoute 1.2.010
(incomplete) Hardvares list reported to work with: DynRIL v1.1
tucahara
Click to expand...
Click to collapse

This seems very interesting. Would there be any program to route audio to a bluetooth headset?

kphillips85 said:
This seems very interesting. Would there be any program to route audio to a bluetooth headset?
Click to expand...
Click to collapse
Thanks. Can you test it on your device? I'm looking forward to a big compatibility list, but for that I need community's help.
(offtopic: for audio over bluetooth , there are several tools, including the a2dptoggle included in my signature or this shareware tool)

kphillips85 said:
This seems very interesting. Would there be any program to route audio to a bluetooth headset?
Click to expand...
Click to collapse
see the other products on that webpage
http://teksoftco.com/index.php?section=products
I use version 2 to route all audio to my bluetooth enabled helmet

He has a program that does that listed on the download page he linked to.
Anyway, this looks like a great, professional app... My only question is will this interfere w/ the way my phone automatically switches off the speakers when I put in the USB audio adapter and uses that? And will the speakerphone button on the HTC dialer app still work? If I exit this app, will everything go back to normal and automatically ajust?
I'm using an ATT Fuze.
Thanks!

Hajima Ichiro said:
My only question is will this interfere w/ the way my phone automatically switches off the speakers when I put in the USB audio adapter and uses that? And will the speakerphone button on the HTC dialer app still work? If I exit this app, will everything go back to normal and automatically ajust?
I'm using an ATT Fuze.
Click to expand...
Click to collapse
Thanks. I plan to make it even better. I have a very short compatibility list atm, so I can't say much about the Fuze, only to guess that it should work. You can test it, if something goes wrong simply uninstall it, and everything will go back to previous state. There are no permanent effects of using it.

radhoo said:
You can test it, if something goes wrong simply uninstall it, and everything will go back to previous state. There are no permanent effects of using it.
Click to expand...
Click to collapse
Okay, that's what I was looking to hear. Thanks. I'm gonna download it and and give it a shot w/ Skype.

Looks great, but doesn't route the sound to the earpiece.
I also have DynRILv1.1.cab installed, when I use the Dynamic RIL Interface. The phone can route the sound to the earpiece.
Does audioRoute uses the same dll then the DynnRILv1.1.cab?
My phone is a HTC Diamond

It doesn't seem to work with HTC diamond+skype. I still hear everything from loudspeaker.
A suggestion from me: place a quit button so that we can quit the program when we don't need it. Instead, create a shortcut on Start->Programs for us to start it when we need. The S icon can be pretty irritating as my diamond has lots of icons on top already.

stefand said:
Looks great, but doesn't route the sound to the earpiece.
I also have DynRILv1.1.cab installed, when I use the Dynamic RIL Interface. The phone can route the sound to the earpiece.
Does audioRoute uses the same dll then the DynnRILv1.1.cab?
My phone is a HTC Diamond
Click to expand...
Click to collapse
Where to get dynnrilv1.1?

Does not work on i780
Good idea but it does not work at all on my Samsung SGH-i780 with WM 6.1. I tested on Skype, fring and Nimbuzz.
I'll be more than happy to test it more version.
Don't give up.

mengsuan said:
Where to get dynnrilv1.1?
Click to expand...
Click to collapse
This think this was was the original post, but now the link chaged to the new "audioRoute 1.2.010 for VoIP"
http://forum.xda-developers.com/showpost.php?p=3370034&postcount=1447
I attached the older DynRILv1.1 version.
It doesn't looks that great, but it works for me.

doesn't work on my hd either

how can i make it automaticly switch to earpeace when making a voip call with build-in wm6 voip?
btw: doesnt work for me either

stefand said:
This think this was was the original post, but now the link chaged to the new "audioRoute 1.2.010 for VoIP"
http://forum.xda-developers.com/showpost.php?p=3370034&postcount=1447
I attached the older DynRILv1.1 version.
It doesn't looks that great, but it works for me.
Click to expand...
Click to collapse
Yes yes! That worked fine and it's not ugly at all. I find it better than the new version as it allows me to quit and start manually.

Thanks for your comments.
I can check to see what goes in 1.2 since most of you said 1.1 works and the newer doesn't.
Also I'll add a quit button and the shortcut in programs.
Meanwhile feel free to add any other ideas you'd like to see in this update.

Reviewing the audioRoute 1.2.010
Reviewing the audioRoute 1.2.010
It's really hard to believe that any VoIP client who play the sound just only on the loud speakerphone will become a real cellular telephony alternative. Everyone who got to be a VoIP nerd know the importance of routing the voice on the earpiece, and know this is the Microsoft Windows Mobile fatal weakness comparing with NOKIA and iPhone platform capabilities.
The first company who did some research and progress with Windows Mobile in routing the voice to earpiece was Ageet (with AGEphone). But even the today Mobile AGEphone 2.7x is still far from perfect. The small number of hardwares capable in playing AGEphone on earpiece keep the potential of VoIP technology on a very low scale. Another group who anticipated the importance in routing the voice to earpiece was FRING. Unfortunately, FRING developers team didn't learn that a VoIP application if missing a Dial-pad and DTMF, is incomplete. And the same with AGEphone, the FRING routing voice approach is not running well with all Windows Mobile hardwares. On the other hand, some few phone manufacturers get importance to the earpiece and released customized Microsoft VoIP clients to play the voice correctly.
Until now, there is no general solution, no panacea in routing the sound, so Windows Mobile just hopes.
An excellent approach came on xda-developers by routing the sound from speaker to earpiece with a RIL API sequence. The troca2.exe and audioswitch.exe must be mentioned.
When releasing the DynRIL sources, Teksoft came on the spot. The latest soundswitch product - audioRoute 1.2.010 is empowered with a stylish interface and appear as a very nice must-have software for Windows Mobiles. Unfortunately, the latest release of DynRIL doesn't work as good as previous version. At least, not on TiOMAP850 platforms. I am curious to know if, or on what hardwares, the new DynRIL API sequence have been reported to respond correctly as designed. Let's hope is just a bug, not a set back.
The new audioRoute 1.2.010 came with some innovative improvements: instead build a monolith that run the RIL API sequence, Teksoft released a RIL wrapper, an audioroute-switch that can be also accessed by scripts, and a try-icon executable designed to manage the playing sound-instances from speaker to earpiece.
The try icon interface can be dragged on taskbar, and some hidden features can reveal more if modifing some HKLM\Software\Teksoft\audioRoute\ properties. For example, if want to really know what is happening when tapping the audioRoute buttons, you may enable the EnableDebug to “1”, on Registry.
What personally I consider a downgrade when compare with downloaded DynRIL v1.1 is the missing of a "quit" option (you can only kill the try-icon executable) and also the missing of the coloured sound-routed instances.
Now, you are not informed what instances are active with the new interface.
DynRIL v1.1 had the following improvements:
- Started switching on earpiece directly;
- Colored the taskbar-rectangle accordingly with the instances, especially needed when sound was routed to the earpiece;
- Switched back to load-speaker on exit;
(incomplete) Hardvares list reported to work with: DynRIL v1.1
More necessary customization is expected to be implemented - like tracking the microphone in use, or activating RILInit sequence with a customized list of third-party applications. Are those higher expectations than ever? I don't think so.
Let's hope Teksoft will correct the known buggs and improve this must-have baby.
Congratulations radhoo !
Thank you.
tucahara

I tried dynril 1.1 and Audioroute.
It seems Audioroute doesn't work at all. Pressing those tree icons doesn't change a thing. I have Polaris with 3Lit3 VI FULL ROM if that is important.
Dynril routes sound to internal speaker but it seems that sound is still on external speaker too, just much quieter than before. Same thing is when I use enable earpiece in Fring.
Can somebody explain me that?
Thank you

updated to 1.2.020 , please see main thread.

Related

Bluetooth superiority

Dear all,
Going through many threads on BT functionality on WM2003SE, this memory just flashed back. I remember there was a permanently displaying (new) BT icon next to the signal strength icon when I was using WM2003SE V.2.02 (DCS's) and was impressed by its fast call transferability (no delay phone -> headset). Such icon disappears in the version 2.06. Now, there is only the 1.72-identical headset BT icon that only will display when there is an incoming call and it delays the transferabilty of calls to the headset
My question is, does anyone know what specific software do I have to reinstall to the v2.06 to reactivate such BT headset connectivity. If so, please also post the file. Thanks in advance .
Cheers,
HI
you need to go "back" to 2.02t ROM.
For some reason, is THE ONLY ROM around with a minimum BT support.
Ken_xda said:
Dear all,
Going through many threads on BT functionality on WM2003SE, this memory just flashed back. I remember there was a permanently displaying (new) BT icon next to the signal strength icon when I was using WM2003SE V.2.02 (DCS's) and was impressed by its fast call transferability (no delay phone -> headset). Such icon disappears in the version 2.06. Now, there is only the 1.72-identical headset BT icon that only will display when there is an incoming call and it delays the transferabilty of calls to the headset
My question is, does anyone know what specific software do I have to reinstall to the v2.06 to reactivate such BT headset connectivity. If so, please also post the file. Thanks in advance .
Cheers,
Click to expand...
Click to collapse
Do you have the registry of 2.02? I've been attempting to get a copy so that I can port over the good stuff of 2.02 to 2.06 and issue a CAB patch to help things along. Seems that no one is interested...
Since 2.20CHS is the most stable. I have uploaded the registry of 2.20 if you are interested.
FYI,
For the BT Handsfree option to appear.
You will need to have this registry key around.
\HKLM\SOFTWARE\Microsoft\Buletooth\HandsfreeProfileOn
kinglee said:
FYI,
For the BT Handsfree option to appear.
You will need to have this registry key around.
\HKLM\SOFTWARE\Microsoft\Buletooth\HandsfreeProfileOn
Click to expand...
Click to collapse
I meant it for 2.06 ROM users to have Handsfree option appearing in the Bluetooth Window.
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Since 2.20CHS is the most stable. I have uploaded the registry of 2.20 if you are interested.
Click to expand...
Click to collapse
Dears,
Thanks for the registry. But it freezes my screen after reboot. Think I have to hard-reset again. Anyway, Thanks for sharing
Cheers
Ken_xda said:
Since 2.20CHS is the most stable. I have uploaded the registry of 2.20 if you are interested.
Click to expand...
Click to collapse
Dears,
Thanks for the registry. But it freezes my screen after reboot. Think I have to hard-reset again. Anyway, Thanks for sharing
Cheers
Click to expand...
Click to collapse
Sorry to hear that. I was hoping folks would just compare it against 2.02/2.06 and deduce the enhancements entries.
Sad and sorry
Sorry to hear that folks.
Has anyone checked the option?
Why the "stereo behaviour"?
Any idea on how to fix it?
My few days experience with 2.02t1 is that it is a bit unstable, and BT handsfree produces the stereo effect on BOTH microphone AND headset.
Furthermore the relevance of the headset icon on top and the "BT headset enabled/disabled" message in today screen is a complete mistery. For my handsfree BT car kit to operate, I need to select handsfree in the BT devices menu, then "headset" icon appears, so it's confusing. Plus, if you have both, handsfree and headset devices active simultaneously, there is no way for you to know wich one has the priority.
We need some manual or the like. Has anyone some instructions available?
resco registry
can anyone please send the registry file to use with resco registry?
please...
thanks
RG
Re: Sad and sorry
Looking Glass said:
Sorry to hear that folks.
Has anyone checked the option?
Why the "stereo behaviour"?
Any idea on how to fix it?
My few days experience with 2.02t1 is that it is a bit unstable, and BT handsfree produces the stereo effect on BOTH microphone AND headset.
Furthermore the relevance of the headset icon on top and the "BT headset enabled/disabled" message in today screen is a complete mistery. For my handsfree BT car kit to operate, I need to select handsfree in the BT devices menu, then "headset" icon appears, so it's confusing. Plus, if you have both, handsfree and headset devices active simultaneously, there is no way for you to know wich one has the priority.
We need some manual or the like. Has anyone some instructions available?
Click to expand...
Click to collapse
I am on 2.06 and the handsfree is not ideal at all. The only thing that really work for me in handsfree mode is when I want to have two party on my end . Since the audio comes out of the BT set and the handset simultaneously, it's great for local conferencing with a remote party.
Since I also have the BT Tools installed, it may had confused the issue.
In the end I switched off the HandsfreeProfileOn by renaming it to OFF. Use Headset mode and all is fine.
I also noticed that in Handsfree mode, it will switch off my BT headset POWER when I hang up the call and that is totally out for me.....
In the mean time, That could be all that we have with the current BT drivers.
I would hope the BT can do the followings:
-Stream Audio from the XDAII
-Real Handstree mode to work with Voice Command
-Buttom assignment on the BH device
Bt still needs improuvement
Hi, I fully agree with your "BT wishes".
It looks like the fact that no "official" 2003 SE release is available for XDA II, is related to the fact that BT support is not yet fully implemented.
Maybe 2.20 versions solves that, but time being I've been embarrased too wearing my head set in one ear, and my XDA in the other... kind of sillyness...
Since I do NOT have BT Tools installed, I think this is not the issue, but again, those are poor implementations of the Handsfree profile.
We are getting closer, but obviously not there yet.

Does Touch Cruise E100/W100 Wired Remote Control work with Pocket Music?

Hi guys,
I really want to have this baby:
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...but from other posts in the forums I understood it works only with HTC's audio player and/or WMP (depending on the device, apparently). Pocket Music is my favorite player so I was wondering whether the E100 will work with it on Polaris. Does anyone know? 10x.
P.S. Also, is any additional driver required for Polaris?
no.it,s only working with the default WMP.
maybe if someone knows how we can change some registry values to give pocketmusic path.
mastelos said:
no.it,s only working with the default WMP.
maybe if someone knows how we can change some registry values to give pocketmusic path.
Click to expand...
Click to collapse
So when it is plugged its buttons are not recognized as hardware buttons which you can assign actions to? That would be nice...
ingenious (or any one else). I had a look at these and I think they look really good but have you looked at the W100? Are you 100% sure it's the E100 you want?
As far as I can see from comparing the specs on the Expansys web site, the E100 is just a W100 bundled with some cheap headphones for £5 more (I did say cheap!).
Don't most people buy these sort of adaptors partly to be able to use higher-quality headphones of their choice? Sorry if I'm off base here regarding your personal requirements, but the W100 (http://www.expansys.com/p.aspx?i=160194) might be the one to look at and then spend just a bit more on headphones if you don't have some already.
If my understanding above of how these two products relate to each other is wrong then I'd really appreciate the correct explanation.
- Julian
JulianL said:
ingenious (or any one else). I had a look at these and I think they look really good but have you looked at the W100? Are you 100% sure it's the E100 you want?
As far as I can see from comparing the specs on the Expansys web site, the E100 is just a W100 bundled with some cheap headphones for £5 more (I did say cheap!).
Don't most people buy these sort of adaptors partly to be able to use higher-quality headphones of their choice? Sorry if I'm off base here regarding your personal requirements, but the W100 (http://www.expansys.com/p.aspx?i=160194) might be the one to look at and then spend just a bit more on headphones if you don't have some already.
If my understanding above of how these two products relate to each other is wrong then I'd really appreciate the correct explanation.
- Julian
Click to expand...
Click to collapse
Oh, you're totally right. I want the W100 - I have very nice earplugs (Creative EP-635 - amazing sound and very comfortable, so I definitely don't need other).
But the problem with the drivers remains... too bad
ingenious said:
Oh, you're totally right. I want the W100 - I have very nice earplugs (Creative EP-635 - amazing sound and very comfortable, so I definitely don't need other).
But the problem with the drivers remains... too bad
Click to expand...
Click to collapse
I just got my device (Touch Cruise) from a shop in London just now and I bought a W100 at the same time. It is much smaller than I thought from the pictures.
I'm trying to be very careful about conditioning the battery on my new toy so I won't power it on until tomorrow but then I can start installing software and playing with it and I'll post some comments on the W100.
I know you said Pocket Music is your preferred player but have you tried PocketPlayer from Conduits recently? This is what I used on my Artemis and will install on my Polaris. It has full button mapping and you can assign multiple buttons to the same action, for instance the default mapping for <Volume-Up> is to assign it to the D-Pad <Up> key (not very interesting) but also to map it to a key that is displayed in the PocketPlayer mapping setup as something like "Media Volume+". This is interesting because it implies to me that PocketPlayer may be aware of media keys and these might be what are on the W100.
Anyway, if you don't like PocketPlayer then this doesn't help but if you do then I'll report back in a day or two as to whether I did manage to map the media keys.
- Julian
Can the remote be used as an antenna
Can I use the remote only for the antenna so I can use my bluetooth headset to listen to the radio. They should have built the dam antenna inside the phone unit.
Eroc162 said:
Can I use the remote only for the antenna so I can use my bluetooth headset to listen to the radio. They should have built the dam antenna inside the phone unit.
Click to expand...
Click to collapse
You can do it with any headset adapter. I have used the regular 3.5mm converter with many formats of headset and all give god fm radio performance, even the short earbud sections. Then you can listen with your stereo bt headset wirelessly
JulianL said:
I know you said Pocket Music is your preferred player but have you tried PocketPlayer from Conduits recently? This is what I used on my Artemis and will install on my Polaris. It has full button mapping and you can assign multiple buttons to the same action, for instance the default mapping for <Volume-Up> is to assign it to the D-Pad <Up> key (not very interesting) but also to map it to a key that is displayed in the PocketPlayer mapping setup as something like "Media Volume+". This is interesting because it implies to me that PocketPlayer may be aware of media keys and these might be what are on the W100.
Click to expand...
Click to collapse
Never heard of it, frankly. But I checked it out and it seems to be a good player. It even has support for scroll wheels! I strongly hope you can assign the W100's buttons - it looks really cool and functional. Can you actually please post some pictures of the W100? 10x very much!
EDIT: Unfortunately, I found this thread... http://forum.xda-developers.com/showthread.php?t=313155
ingenious said:
Never heard of it, frankly. But I checked it out and it seems to be a good player. It even has support for scroll wheels! I strongly hope you can assign the W100's buttons - it looks really cool and functional. Can you actually please post some pictures of the W100? 10x very much!
EDIT: Unfortunately, I found this thread... http://forum.xda-developers.com/showthread.php?t=313155
Click to expand...
Click to collapse
Thanks for that link. PocketPlayer is a great player, the media library is just fantastic, but as in the thread you discovered, I have tried the W100 with it and whenever I press a key on the W100 then the built in HTC Audio Player seems to catch the keypress and start up.
The good news is that the above demonstrates that it doesn't just work with WMP, it is possible for another media player (in this case the HTC one) to intercept and act on the keys. The bad news is that the HTC Audio Player is now our enemy and we need to find a way to wrestle control of the media keys away from it.
SInce I am a PocketPlayer user I am focussing on a solution to work with this. I have initially posted a request on the Conduits PocketPlayer forum and if I don't get a solution in the next few days then I will file a support request with Conduits and let you know how I get on.
Re pictures, I'm just trying to sort some other stuff out at the moment so I'll try and do that in the next few days.
- Julian
JulianL said:
The good news is that the above demonstrates that it doesn't just work with WMP, it is possible for another media player (in this case the HTC one) to intercept and act on the keys. The bad news is that the HTC Audio Player is now our enemy and we need to find a way to wrestle control of the media keys away from it.
Click to expand...
Click to collapse
Yes!
JulianL said:
SInce I am a PocketPlayer user I am focussing on a solution to work with this. I have initially posted a request on the Conduits PocketPlayer forum and if I don't get a solution in the next few days then I will file a support request with Conduits and let you know how I get on.
Click to expand...
Click to collapse
Thank you very much for this! Please report when you have news!
JulianL said:
Re pictures, I'm just trying to sort some other stuff out at the moment so I'll try and do that in the next few days.
Click to expand...
Click to collapse
Don't worry - no need for that. I found some pictures. Actually I'm ready to hit the "Buy now" button. Just want to be sure it works with some decent player.
JulianL said:
Thanks for that link. PocketPlayer is a great player, the media library is just fantastic, but as in the thread you discovered, I have tried the W100 with it and whenever I press a key on the W100 then the built in HTC Audio Player seems to catch the keypress and start up.
<snip>
- Julian
Click to expand...
Click to collapse
Thanks for the info Julian. I think a lot of people are very interested in this device. Could you confirm other reports that pressing a button on the controller causes the screen to come on. This seems particularly pointless with a remote controller!
How about the FM radio functions?
Cheers,
Paul
pmeekin said:
Thanks for the info Julian. I think a lot of people are very interested in this device. Could you confirm other reports that pressing a button on the controller causes the screen to come on. This seems particularly pointless with a remote controller!
How about the FM radio functions?
Cheers,
Paul
Click to expand...
Click to collapse
You're welcome!
Re buttons, I just tried this and yes, the screen comes on (this was a bit of a suprise to me too). Press the red hang-up button and the TC wakes up and goes to the Today screen. Press the green answer button and the TC wakes and goes to the Phone app. Press any of the media buttons, including vol up/down, and the TC wakes and starts the HTC Audio Player.
Re FM radio functions, it all works pretty much as expected. Vol up/down works the volume (the FM Radio volume not the system-wide volume settings). The Play/Pause button does volume mute/unmute when in the FM radio app. The fwd/back buttons do the seek functions. The red end-call button switches to the Today screen and leaves the radio playing in the background; if you want to get back to the FM app then hit the play/pause button and it mutes the FM but also takes you back into the app so you can just press it again to be back listening but now with the FM app displaying on the screen. Finally the green answer button will take you to the phone app with the FM still playing in the background and again you can use the play/pause mute/unmute trick to get back to the FM display screen.
Edit (for completeness): There is also a mute button on the side of the W100. This has been mentioned in some other places but in case you haven't seen this .... the mute button has confused some people because they assume it mutes the playback and are confused when it doesn't work. I haven't tested this myself yet but apparently the mute button on the side is to mute the microphone not the speakers, i.e. to stop your caller from hearing you, so it is only for use during a phone call (I guess to mute the other party you can just hang up ).
- Julian
Thanks again Julian!
It sounds to me like this remote control isn't as well integrated with the phone as I would have expected coming from the actual manufacturer. The main reason I would want something like this would be because I don't want to look at or control it via the screen.
Am I correct in thinking that once a button is pressed and the screen switches on it is then active for touch control? So if it happens to be say, in a pocket all bets are off? What about if you use it with something like S2U2?
I'm sure you haven't been spending all your time with your new Polaris testing out the remote by the way - I'm just a bit annoyed about how this seems to work because it looked like the ideal accessory for how I anticipate using my Orbit 2 (when I get it).
Cheers,
Paul
I'm not having much luck with this thing on my tytn II on a custom, polaris based rom. None of the buttons work.
If audio manager is running, and you press the power button, does it just turn the screen off, or does it put the device in suspend mode like it would if audio manager was not working?
Hm... do you think there's a chance that somebody writes generic drivers for the W100 soon? Otherwise I might reconsider buying this simpler (though slick) adapter (HS U110+):
Just a quick note. I haven't gone away, it's just that my device is new so I'm trying to be very disciplined on the first 5 or so charge/discharge cycles to try and condition my battery so that means that once I put it on charge I leave it charging uninterrupted for 18 hours and that's what it's doing right now so I can't try anything, and hence answer any questions, until tomorrow. I'll try and answer a few things tomorrow.
- Julian
ingenious said:
Hm... do you think there's a chance that somebody writes generic drivers for the W100 soon? Otherwise I might reconsider buying this simpler (though slick) adapter (HS U110+):
Click to expand...
Click to collapse
I'm probably going to get myself one of these as well as the W100 because it is smaller and I'm not sure how much I'll use the W100 buttons assuming that I can get them working with PocketPlayer.
- Julian
Wow. if you have the device plugged in, then you unplug it, you get zero sound. you can still dial out, but no one hears you. of course this could be a problem wtih my rom, as i can't even use the buttons anyways, but arrgggg not looking good.
I've moved forward very slightly with getting the W100 to work with Conduits' PocketPlayer. My post to their forum elicited a suggestion that I install a PocketPlayer plugin downloadable from the Conduits web site that allows PocketPlayer to load Windows Media Player plugins and has an option that can be set that tells it to intercept WMP which I assume means that PocketPlayer runs the WMP plugins before/instead of WMP.
Anyway, after a bit of playing I now have the volume up/down working perfectly. These buttons now control the PocketPlayer-specific volume setting without causing WMP or HTC Audio Player to grab them and start up, and they even do this without activating the touch screen so it is in-pocket friendly.
Unfortunately the rest of the news isn't so good. The Play/Pause, Fwd and Back buttons no longer cause HTC Audio Manager to start up and grab them, they now just do nothing at all when pressed. I suppose it's progress, I've stopped another program from grabbing them, but I haven't yet managed to get PocketPlayer to see them.
Finally the red & green phone buttons work exactly as before, i.e. they switch on the device, activate the screen, and go to Today/Phone screen respectively.
Paul - re your question "Am I correct in thinking that once a button is pressed and the screen switches on it is then active for touch control? So if it happens to be say, in a pocket all bets are off? What about if you use it with something like S2U2?". Yes, your thinking is correct. I haven't tried it with S2U2 but I would guess that this would keep the screen at least locked although it would still be on and hence using battery power. From the above however, I'm hoping that if I can complete my mission and get these other three buttons working as well with PocketPlayer as the Vol Up/Down buttons do then the screen switching on is no longer an issue
- Julian

[Q] Headphone jack stops working

Currently I'm having an issue with my Atrix where my headphone jack and usb line-out sound output stops working. The phone's internal speaker will play sound, but when I plug in headphones, or insert my phone into the Atrix car dock to play the sound from the USB port, no sound comes out of anywhere. When I reboot the phone, the sound output works again from either the headphone or car dock USB output.
I returned my first (unrooted, stock) Atrix for this very problem, and now it has started happening on my second (unrooted, stock) Atrix.
Is anyone else having this problem? I thought it was a hardware defect with the first Atrix, since I after some googling (and searching on xda) I didn't find anyone else posting about the issue, but since it has happened on my second Atrix, I'm starting to wonder if it's a software bug where perhaps some sound output service is crashing.
I looked at this similar thread for the fascinate as well, but I don't think I have any third-party TTS libraries installed--just the PICO TTS that Navigation uses. The only apps I have that output TTS are "Good Morning" and the stock google navigation app, which both use the stock PICO TTS, to my knowledge.
smartPh1 said:
Currently I'm having an issue with my Atrix where my headphone jack and usb line-out sound output stops working. The phone's internal speaker will play sound, but when I plug in headphones, or insert my phone into the Atrix car dock to play the sound from the USB port, no sound comes out of anywhere. When I reboot the phone, the sound output works again from either the headphone or car dock USB output.
I returned my first (unrooted, stock) Atrix for this very problem, and now it has started happening on my second (unrooted, stock) Atrix.
Is anyone else having this problem?
<snip>
Click to expand...
Click to collapse
Sorry to resurrect, but I'm getting this problem on a stock UK Orange Atrix - clears with a reboot. I'm leaning towards software also..
Did you get a resolution to this issue?
Does all sound die? Or just Media sound?
For example, can you hear notifications when someone sends a message, but not hear music?
I was having this issue last week or something. It turned out to be setting Tasker to use notification stream as opposed to media stream was breaking media. However by having it use the media stream media worked find after w/e notification. Perhaps something similar is happening inside one of your apps?
GabrialDestruir said:
Does all sound die? Or just Media sound?
For example, can you hear notifications when someone sends a message, but not hear music?
I was having this issue last week or something. It turned out to be setting Tasker to use notification stream as opposed to media stream was breaking media. However by having it use the media stream media worked find after w/e notification. Perhaps something similar is happening inside one of your apps?
Click to expand...
Click to collapse
I still have notifications when this occurs.
I'm still tracking the issue at the moment, but I believe it may relate to my car kit (Seat Ibiza 2010).
*Aside*
The car kit insists on cycling through headset then media when pairing, and then the stock music app starts. So to counter that I'm using Tasker to Grab and then Release the media buttons, which seems to resolve that issue. I have to do this otherwise Google Nav's instructions cannot be heard (the stock car stereo equipment doesn't support media streaming, they've simply used the same bluetooth chip for mine + the upgraded media capable one). Personally I'd rather kill the media pair altogether but that isn't an option, as deselecting media in the bluetooth settings is not remembered and the car forces the media pairing on next connect.
I also use the alarm stream for some Tasker speech work in the car
NB: the car and speech Tasker profiles are the same ones I used with the car with my previous phone (N1) without these issues. I guess the 'connected media player' on the Atrix is designed to be more intelligent (but less controllable) than the stock android player.
I've only noticed the headphones issue at work / after using the car, but I'm going overseas next week so will do some longterm testing then to rule out other factors.
I have tested with PowerAmp and 3 different sets of headphones so I believe it's some sort of software issue.
I have that problem but nothing like a reboot will fix it. The headset Jack on mine seems to be messed up because it only plays the words to the song for like 10 seconds then the words will go away and the beat is still there. This is with headphones or when connected to a car by AUX. Also when I use AUX my atrix calls random people (probably software). I called AT&T warranty to get it exchanged. They are sending me one in 4-6 days. Looks like I have to flash to stock soon to send this back... wohoo.
Sent from my MB860 using XDA Premium App
CodeMonkey said:
I still have notifications when this occurs.
I'm still tracking the issue at the moment, but I believe it may relate to my car kit (Seat Ibiza 2010).
*Aside*
The car kit insists on cycling through headset then media when pairing, and then the stock music app starts. So to counter that I'm using Tasker to Grab and then Release the media buttons, which seems to resolve that issue. I have to do this otherwise Google Nav's instructions cannot be heard (the stock car stereo equipment doesn't support media streaming, they've simply used the same bluetooth chip for mine + the upgraded media capable one). Personally I'd rather kill the media pair altogether but that isn't an option, as deselecting media in the bluetooth settings is not remembered and the car forces the media pairing on next connect.
I also use the alarm stream for some Tasker speech work in the car
NB: the car and speech Tasker profiles are the same ones I used with the car with my previous phone (N1) without these issues. I guess the 'connected media player' on the Atrix is designed to be more intelligent (but less controllable) than the stock android player.
I've only noticed the headphones issue at work / after using the car, but I'm going overseas next week so will do some longterm testing then to rule out other factors.
I have tested with PowerAmp and 3 different sets of headphones so I believe it's some sort of software issue.
Click to expand...
Click to collapse
I'd try running a task in Tasker that uses Media Stream and see if that fixes it... if it does then it points to an app somewhere using notifications or some other sort if stream breaking media. I can't really offer any reason for why this happens only that I noticed it with tasker.
GabrialDestruir said:
I'd try running a task in Tasker that uses Media Stream and see if that fixes it... if it does then it points to an app somewhere using notifications or some other sort if stream breaking media. I can't really offer any reason for why this happens only that I noticed it with tasker.
Click to expand...
Click to collapse
By Jove sir I think you've got it!
Added a Tasker Say (media stream) to an existing profile that runs when I plug in my headphones (reduces media volume to 1/2 on enter, full volume on exit).
Sorted (well, saves me the horrific task of looking through 70+ apps to find the troublemaker)
Thanks!
CodeMonkey said:
By Jove sir I think you've got it!
Added a Tasker Say (media stream) to an existing profile that runs when I plug in my headphones (reduces media volume to 1/2 on enter, full volume on exit).
Sorted (well, saves me the horrific task of looking through 70+ apps to find the troublemaker)
Thanks!
Click to expand...
Click to collapse
I to have this issue but unfortunately can't work out what you mean. Is tasker and app or a type of app. Can you give me an example? Help greatly appreciated.
top_banana123 said:
I to have this issue but unfortunately can't work out what you mean. Is tasker and app or a type of app. Can you give me an example? Help greatly appreciated.
Click to expand...
Click to collapse
Tasker https://market.android.com/details?id=net.dinglisch.android.taskerm&feature=search_result is an app that lets you perform actions or change settings based on events / states on the phone that you define.
So for what I'm doing for this problem:
Event - Wired headset plugged in
Action - 'Say' "Ready" using the media stream.
There are numerous other apps that do similar types of thing, however I can't comment on whether they will let you route sounds through the media stream (which seems to be the way to work round this issue).
I have an HTC Sensation with the same issue.
For what it's worth, the first time this happened, T-mobile's advanced tech didn't know what to do so they sent me a new one (still under warranty). However, less than ten days later (yesterday) it happened again. I called and the advanced tech person advised that I do a factory reset which apparently fixed the symptom but not the problem since I don't know what exactly is causing the problem. For my phone, it seems to be a software issue given that a reset fixed it.
Here are my symptoms:
(1) aux jack suddenly stops working ONLY with media (player continues to indicate that it is operating);
(2) speaker phone still works;
(3) handset still works; and,
(4) phone seems to work through jack
Is this similar to anyone else's issue?
CodeMonkey said:
Tasker https://market.android.com/details?id=net.dinglisch.android.taskerm&feature=search_result is an app that lets you perform actions or change settings based on events / states on the phone that you define.
So for what I'm doing for this problem:
Event - Wired headset plugged in
Action - 'Say' "Ready" using the media stream.
There are numerous other apps that do similar types of thing, however I can't comment on whether they will let you route sounds through the media stream (which seems to be the way to work round this issue).
Click to expand...
Click to collapse
I downloaded tasker and can't really figure it out. Could you please post your tasker XML or walk me through it please?
Thanks.
Add a new profile:
Add context: State Headset - Any
Entry task:
Action Say - per image
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Atrix jack issues
I am having issues with the 3mm jack for speakers and headphones, I am constantly having to reboot to use my headphones or speakers. then works fine, till the next time.
Not a huge problem I know but irritating none the less. Gotta be an app for that surely. I have read the previous posts but not being a techy not sure what the media thingy is, an what is meant by use another profile. Need idiot instructions in words of on syllable

Routing Music etc. through Bluetooth ?

Hi all
I have a Bluetooth Car Kit but it seems that bluetooth only works with phonecalls. I use a Internet Radio app and would like to route the audio through the car kit rather than having my SGS2 on the dashboard, listening via the onboard speaker.
C
championc said:
Hi all
I have a Bluetooth Car Kit but it seems that bluetooth only works with phonecalls. I use a Internet Radio app and would like to route the audio through the car kit rather than having my SGS2 on the dashboard, listening via the onboard speaker.
C
Click to expand...
Click to collapse
Actually this is something I'd like to do as well. My car bluetooth shows as "Phone Audio" in BT settings if I could amend this Profile so it plays any music through the car this would be great!
On the standard player if you press the menu button you get a "Via Bluetooth" option fo this.
Tehpriest said:
On the standard player if you press the menu button you get a "Via Bluetooth" option fo this.
Click to expand...
Click to collapse
I've tried that but since the Bluetooth is listed as Phone Audio it wouldnt play through the BT
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
If I'm on a call and I play a MP3/or a text message comes through it plays over bluetooth audio.
I have the Motorola T505 car kit and route music (or phone calls) from my SGS2 to car's stereo speakers. Use pretty much every day to and from work; listen to Pandora or stored songs via Neutron player. Is this what you are ultimately trying to do?
My device has a push-button that syncs the device to a chosen FM channel; I then tune to this channel. The trick is finding one that offers lower static. Did not perform any other on-phone settings but can look tomorrow morning if helpful.
Sound quality could be better (much, much), but it's great to be able to hear my own selections.
Hope this helps.
I am particularly trying to use TuneIn (tunein.com) which streams radio stations over the net but there are a growing number of radio stations supplying Android and iPhone apps
championc said:
I am particularly trying to use TuneIn (tunein.com) which streams radio stations over the net but there are a growing number of radio stations supplying Android and iPhone apps
Click to expand...
Click to collapse
Hey, that's a cool looking app (just looked up); will be downloading.
Hmmm, I have not come across any BT audio device that does not support both voice and audio, and I have several. Does your car kit doc state that it supports both (and maybe FM pass-through)?
Regardless of FM pass-through, have you tried completely removing the paring and then repairing? Reason I ask is because I just flashed a new ROM and kernel to my phone, and when I paired the Sony HBH-IS800 earphone (my gym rig), it showed the paired-connected symbol but when I started music, it played though the phone speakers only. When I checked the profile, it read "Connected to phone." I then deleted the paring, rebooted for safe measure, and repaired. This time, the profile read "Connected to phone and media audio". Was the first time ever seeing this with a BT pairing.
Something to try at any rate....
drp said:
Hey, that's a cool looking app (just looked up); will be downloading.
Hmmm, I have not come across any BT audio device that does not support both voice and audio, and I have several. Does your car kit doc state that it supports both (and maybe FM pass-through)?
Regardless of FM pass-through, have you tried completely removing the paring and then repairing? Reason I ask is because I just flashed a new ROM and kernel to my phone, and when I paired the Sony HBH-IS800 earphone (my gym rig), it showed the paired-connected symbol but when I started music, it played though the phone speakers only. When I checked the profile, it read "Connected to phone." I then deleted the paring, rebooted for safe measure, and repaired. This time, the profile read "Connected to phone and media audio". Was the first time ever seeing this with a BT pairing.
Something to try at any rate....
Click to expand...
Click to collapse
Look at my screen print - The BT shows as "Phone Audio" only.
Northern-Loop said:
Look at my screen print - The BT shows as "Phone Audio" only.
Click to expand...
Click to collapse
As I was saying..... I've only seen one bluetooth kit that's phone only; the poster's screen shot above... Sorry sir, had never heard of Blueconnect (is it nice?).
I actually skipped over your post as was more responding to the OP, for which I am still uncertain which car kit is being used.
When shopping for a car kit, I keyed on the ones that advertised being FM transmit capable.
TuneIn claim to support Bluetooth but there are a few posting on the web from other TuneIn users with this same issue. TuneIn suggested I speak to by BT device manufacturer - a device for which I have feck all details. It works fine for phonecalls and worked fine with music on a previous WinMo phone. I think WinMo had options to allow BT to be used for more than just phonecalls. There are very few (none !) options within the Bluetooth menu. Thought I might have been able to Long Press on a paired device to get into further options but
drp said:
As I was saying..... I've only seen one bluetooth kit that's phone only; the poster's screen shot above... Sorry sir, had never heard of Blueconnect (is it nice?).
I actually skipped over your post as was more responding to the OP, for which I am still uncertain which car kit is being used.
When shopping for a car kit, I keyed on the ones that advertised being FM transmit capable.
Click to expand...
Click to collapse
If the OT screen shots the same setting I guess it will say the same.
Nah its **** but its a company car and I had no choice.
Though if I can get it to play music through it I will be a happy chap

Question Maps navigation forces Bluetooth, not speaker, ONLY on my Pixel 6

Hi folks,
I've scoured the web and haven't found an answer on Google Maps support, and I think this is specific to the Pixel 6 because two other phones I have don't do this.
My Pixel 6 (still on January update, completely stock, no root or other mods) won't let me use the phone speaker for Google Maps navigation. It ALWAYS puts the sound through the bluetooth connection to the car it's paired with. I don't want that, I want the navigation voice to use the phone speaker (because I usually use the car radio, not bluetooth audio, and when the car is in radio mode any voice directions sent over bluetooth aren't heard).
The "answer" I always find is to turn off "play voice over bluetooth" but I've ALREADY DONE THAT.
In Maps, Account, Settings, Navigation settings, Sound&Voice, here is the setting on my phone:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
You can see voice over bluetooth is toggled off. I've tried turning it on then off again, no effect. It always sends voice over bluetooth.
I'm convinced somewhere in the Pixel it's trapping all audio when paired and sending it over bluetooth, aside from this specific screen. Where would the setting be to turn it off. I've tried two other android phones, one on Android 11 and on on Android 9, and neither do this.
This is driving me crazy, literally. The only fix is to turn off bluetooth, but then phone pairing of course doesn't work for calls and messages. Help!
Yep, same here and it's annoying.
I started a thread on the google community:
Navigation won't use speaker; uses bluetooth even when "play voice over bluetooth" is disabled - Google Maps Community
ajsmsg78 said:
Yep, same here and it's annoying.
Click to expand...
Click to collapse
Glad to hear it's not just me. Knowing I have company is helpful!
Works here turned off Bluetooth tried it and directions are spoken to me went into maps searched destination got directions spoken
a g bell said:
Works here turned off Bluetooth tried it and directions are spoken to me went into maps searched destination got directions spokenView attachment 5542225
Click to expand...
Click to collapse
Interesting! I found one other report similar to mine, also on a Pixel (a 4 I think) besides this thread. I bet there is some Pixel specific setting somewhere I need to toggle.
@a g bell by any chance have you taken the February update? I have held off on it due to reports of wifi issues... I wonder if this is fixed in February's update?
Yes l have the latest Feb patch from last week
Hmmm... Maybe it's worth me risking taking the update then.
So, I updated to the February update but no joy on this Maps issue. No change at all before/after update.
It's actually quite interesting, and inexplicable. I did a test sitting in my office, with Bluetooth "on" but not paired to any devices. No sound from the speaker when I play the test sound.
Next I turned off bluetooth entirely in the connection settings. Then, going back in to Navigation settings and playing a test sound gets the proper speaker sounds.
Turning bluetooth back on (but again, not paired with anything) results in no speaker sound for the Test Sound in Maps.
All other audio on the phone is fine; nothing else is being trapped and sent to a nonexistent bluetooth connection.
I've been doing the following as a workaround.
Locate the bluetooth settings on your phone for your vehicle and turn off media audio. Your phone call will still go through your vehicle speakers and your navigation audio will go through your phone.
You unfortunately will not be able to listen to bluetooth music from your phone over your vehicle speakers with that setting disabled.
I just hope Android 13 is not as big of a failure as Android 12 has been.
I've found a "sort of workaround for some situations."
After some playing around, I got to the point where, with bluetooth turned on, but nothing connected (just me and my phone in my office, no bluetooth devices connected), I was getting the navigation voice over the phone speaker. Yay.
Of course, going into my car, and connecting via bluetooth, the voice stopped, being forced over bluetooth even though I had turned off "Play voice over bluetooth" in the navigation settings (and, my car is in radio mode, so anything coming over bluetooth audio wouldn't be played on the car speakers).
Anyway, I found that on my phone, if I go into the specific bluetooth connection (in my case, titled "Toyota Highlander") and tap the gear next to it representing settings, and toggle off the "Media audio" option (while keeping phne calls, contact sharing, and text messages enabled), then the navigation voice stays on the speaker.
This isn't ideal since now and then I like to stream audio to the bluetooth audio of the car, but MOST of the time I just use the radio, and for now it makes sense to settle for nav voice working and if I want to stream audio, manually enable it in settings.
lmandroid said:
I've been doing the following as a workaround.
Locate the bluetooth settings on your phone for your vehicle and turn off media audio. Your phone call will still go through your vehicle speakers and your navigation audio will go through your phone.
You unfortunately will not be able to listen to bluetooth music from your phone over your vehicle speakers with that setting disabled.
I just hope Android 13 is not as big of a failure as Android 12 has been.
Click to expand...
Click to collapse
Great minds think alike. I was posting exactly this just as you were posting it!!
I saw on another forum that it is working on Android 13 DP1. When beta rolls around, I guess I'll try it, unless google fixes Android 12.
I received an update to Android 12 today that I believe is the same as 12.1 and preliminary tests show that this issue has been fixed.
lmandroid said:
I received an update to Android 12 today that I believe is the same as 12.1 and preliminary tests show that this issue has been fixed.
Click to expand...
Click to collapse
Which update was this? I've not received anything yet...
I have the 4a 5g and received 12.1 or 12L. Your 6 should receive it soon.

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