[GAME] FRUITY (wvga+vga) - v1.2 - Windows Mobile Apps and Games

NEWEST VERSION: v1.2 (21/8 - 2009)
-------------------------------------------------------------------------------------------------
Screenshot:
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Installation:
- Download CAB (latest version) here:
************************************************
************************************************
>>> :: DOWNLOAD (WVGA) :: <<<
(HTC Touch HD, Touch Diamond2, Touch Pro2, Sony Ericsson XPeria X1 etc.)
************************************************
>>> :: DOWNLOAD (VGA) :: <<<
(HTC Touch Diamond, Touch Pro etc.)
************************************************
OTHER RESOLUTIONS?
- The game is scalable, so just choose the version of the two above, that fits you the best!
Fx. QVGA should thoose VGA, and QWVGA should choose VGA!
************************************************
************************************************
=> Issue 1: Zip downloaded?
>>> Just your browser playing tricks on you. Rename to .cab extension, and it should be able to install and work, just fine.
=> Issue 2: Error about Flash Lite player during install/run:
>>> Download and install:
http://www.mediafire.com/?u9zr4lnt1ht
=> Issue 3: Game is not fullscreen:
>>> Just choose "MENU", then choose "Fullscreen".
How to play:
- Well, just get 3 or more aligned in a row or col.
- You have only a limited number of moves, which depends on the type of game you have chosen
- TIP! If you swap two pieces, and they DON'T give points, you loose 2 draws!
- TIP! As you level up, you get a SHUFFLE. Use them wisely!
To-do:
- Online highscores
- Bonus fruits to blow up more fruits at a time?
- "Cheats" - fx. forced shuffling.
---------------------------------------------------------------------------
UPDATES!!!
2009 - August, 21
v1.2.0 release.
=> Heavy performance optimizations
=> "Hanging fruits"-issue now finally solved
=> Now installs under "Games" instead of "Applications"
2009 - August, 14
v1.1.0 release.
ERRORS;
=> Corrected highscore (move50 and move100 didn't work)
=> Corrected the "hanging brick"-issue (I hope...)
=> Corrected that some coconuts thought they were strawberries
FEATURES;
=> Bonus apple, that gives you additional draws!
=> Hints button (doesn't do anything if no moves are possible)
TWEAKS;
=> Scores are now made, so that "Hard" gives more points than previously
=> Lower number of bricks at the beginning, to ensure a longer game
2009 - August, 12
v1.0.0 release.
=> NEW SHUFFLE-FEATURE! Use the green SHUFFLE-button to renew the entire board.
=> I FINALLY got rid of the highscore bug (this time I'm pretty sure...). Highscores are now archieved and stored properly.
=> Some tweaks in code and graphics, especially for the VGA.
2009 - August, 6
v0.9.0 release.
=> NEW VGA-RELEASE!
=> Wait syncs inserted for writing name and scores, as the old way sometimes didn't submit new scores.
=> Diverted scores; if you choose "Easy", you get fewer points than on "Medium" and "Hard".
=> Levelling; you level up as you hit 1000 point, 3000 and 5000. As you level up, one fruit is added for each level.
=> Some tweaks overall in code as well as graphics.
2009 - August, 3
v0.7.0 release.
=> HighScore menu added! - Highscores for 3 of the game playing types
=> Player name added! (Look under "Settings")
=> Easy, Medium, Hard added!
=> 2 new fruits added
=> Stability increased
=> Game can now be replayed without the fruiting halts in mid-air (... I hope!)
=> WAY SMALLER! Now 390 kB instead of 9,2 MB... and with better quality too, and faster performance!
2009 - July, 26
v0.5.0 release.
=> Menu placeholders added
=> Gameplay types are added (limited number of draws and one unlimited)
=> Credits are added
2009 - July, 26
v0.1.1 release.
=> Faster performance
=> Auto fullscreen
=> QUIT-button now works
=> Easier to hit fruits (larger touch area for each fruit)
2009 - July, 25
Initial 0.1.0 release.
---------------------------------------------------------------------------
DONATIONS RECEIVED:
(Total: €9,-)
- 2009-09-03: Christoph Castan (€5,-)
- 2009-08-31: Ilya Volodin (€15,-)
- 2009-08-31: jerome renou (€15,-)
- 2009-08-24: Dawid Nyberg (€5,-)
- 2009-08-17: "Jesusishere" (€4,-)
- 2009-08-13: Dennis Christilaw (€5,-)
A lot of thanks to the above people! Doing stuff for folks in here is very fun, but it's always very nice to know, that this work is appreciated!

hi again dude !
thanks for this new release

nice game cool work !

I guess this is something like bejeweled?
Got me hooked on for quite some time.
;]

downloading now for my att fuze vga ill report back looks cool thank you very much
edit works perfect thank you

THANKs .

looks great, thanks for this great game

Not working properly
Hi jakobdam
It's not working properly on my HTC Touch Pro2. Check out the screenshot with the strange graphics problems.
Cheers
andrew-in-woking

Any chance to have a WQVGA version of this?

.!.
Can we get a QVGA version... PLEASE?!

UPDATE!
2009 - August, 12
v1.0.0 release.
=> NEW SHUFFLE-FEATURE! Use the green SHUFFLE-button to renew the entire board.
=> I FINALLY got rid of the highscore bug (this time I'm pretty sure...). Highscores are now archieved and stored properly.
=> Some tweaks in code and graphics, especially for the VGA.
---------------------------------------------------------------------
andrew-in-working >
Whoa, that certainly doesn't look good! To me, it looks like an overheating issue. Is what you show here, consistent? Does it happen everytime you start up the game...?
fasjoifas & Sean D. >>
As the game is auto-scaling, it will auto-scale to fit your phones as well. Just choose the download-version which comes closest to your phone! Graphics might look a little funny some places though, but everything should work just fine.

This is way too much fun. Great job!
Makes me wish I had decent programming skills. What did you do it in?

Thanks - It's made in Adobe Flash CS4, but it could be made in many of the older flash versions as well...
I'm not a C++ coder unfortunately - this game could run FAR better under C++ og maybe also .NET CF... but I only code pascal, actionscript (flash), html/css/javascript/php/mysql and j2me (midlet 2.0)... and as midlet 2.0 has long ago lost it's shine, I turned to flash

Great app but the high score dont work and some time's the fruits hanging in the air ?:S I got HTC Touch Pro.

Fantastic Game! I LOVE Bejeweled, but I have come to not like PopCap Games (personal reasons).
Anyway, works GREAT on my HTC Fuze running WM 6.5 Energy ROM.
Keep up the great work!
Sorry I could not give much, but I wanted to show my thanks for this great game (and it looks fantastic as well!!!)
Confirmation number: 8KE08836DD8450404.

Nice game
Hey Jakob
Very nice game.

Well, I had some time to really dig into this game and so far, it's really great and fun!
I ran into the issue where Fruits would get "stuck", would a "refresh" button help here?
A suggestion: I like the levels you have that you can set how many matches you need (and love that there is an Unlimited level), however, would it be possible to add "Levels" to each selection?
Example: I click to play 20 matches, and after I make my 20, rather than a Game Over, the screen will clear and I can go to level 2 where the screen is scrambled to start over, an additional Fruits or other items are added (you mentioned you are working on more items).
Anyhow, I still LOVE this game and can't wait to see it in later versions.

Hey all - and thanks for comments!
- I've now pinpointed somewhat to what goes on with the scores, fruit error (some coconuts appears to think that they're strawberries... sometimes, I like to think of me as a strawberry too... erh, or...) - and the "stuck fruit"-error, I can also correct.
- Regarding the "game over"-screen should occur as soon as you got 0 moves left; the problem is, if that when you hit 0 moves left, you still receive points because of a combo. If I run the "game over"-routine when draws left is 0, you don't get these points.
But stay tuned for an update - maybe already in this week!

Alternate Flash Lite download site
For those of us behind a proxy server that doesn't allow access to MediaFire (or RapidShare, etc.), I found Flash Lite on Adobe's site:
http://download.macromedia.com/pub/labs/distributableplayer/distributableplayer_flashlite_wm6_en.zip
Base page:
http://labs.adobe.com/downloads/distributableplayer.html

jakobdam said:
Hey all - and thanks for comments!
...
But stay tuned for an update - maybe already in this week!
Click to expand...
Click to collapse
You're welcome on the comments and I can't wait for a new build to see what you have done with this.

Related

[UPDATED 5.3.08] MM-HTC V2.3 & MM-HTC V2.3 (Classic) & NOW VGA!.

CURRENT VERSION - MM-HTC V2.3.zip
CURRENT CLASSIC VERSION - MM-HTC V2.3 (Classic).zip
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The Second Edition of MM-HTC for 0.20b
I designed the MM-HTC theme to complement the HTC dialer on my Kaiser/Tytn II (retouched dailer) and to have a similar look and feel to HTC home/Cube. Thanks must go to..
- Tene for creating Pocket CM.
- DvT for his Theme fixs used in this them.
- gidello for VGA Patch.
Whats New in MM-HTC V2.3
- New Dialer Layout in Landscape, (Fixed overlap bug).
- New Index Feedback layout.
- Fixed the Keypad Pressed Image.
- Bug fix in Dialer Screen background.
- Bug fix in Contact Edit Panel & Options screen.
- Bubbles added to Call Log.
Known Bugs in V2.3
- Small overlay of character count and slide menu in SMS.
- More to be discovered..
Whats in MM-HTC V2.3 (Classic)
- As Above
- Include Numbers in Contact list.
- Scroll speed balance to support extra data movement.
VGA 0.2 Beta
This is now a full skin, i doubt it will be perfect as I cant test is on QVGA machine. Please report bugs in this thread.
Release History
- MM-HTC V2.3 for Pocket CM 0.20b
- MM-HTC V2.3 (Classic)or Pocket CM 0.20b
- MM-HTC V2.2 for Pocket CM 0.20b
- MM-HTC V2.2 (Classic)or Pocket CM 0.20b
- MM-HTC V2.1 for Pocket CM 0.20b
- MM-HTC V2 (Classic) for Pocket CM 0.19b
- MM-HTC V2 for Pocket CM 0.19b
- MM-HTC (V1) for Pocket CM 0.18
Enjoy.
See also MM-iKeyboard Skins for PCM keyboard.
Congratulations on your release. Looks beautiful.
Thanks! I am waiting it for a long time, Ha
good job! running well & it compliments the touch/kaiser look of my hermes.. keep it up!
Is it possible to display a phone number (like other themes) on the contacts list? (I think the mobile number is displayed if avalible)
Yes in version 1 of the theme for pocketcm 0.18 numbers were displayed.
With Version 2 I removed the numbers to give it a more modern feel (Less clutter). It also appeared to speed up the scroll and improve load time as less to display in both cases. I have thought about releasing a classic version with that feature in if there is interest.
I just figured you see the name so why you wanna see the numbers?!
Keep your eye out for a classic version release.
Thanks all for the support!!
MM-HTC V2 (Classic) coming soon...
For those who require Number display in Contact List
Nice job dude!!!
How do we install this?
tonyrome6 said:
How do we install this?
Click to expand...
Click to collapse
Sorry....didn't read.
Well i assume you sorted it, but just copy the zip file into the pocketcm directory mate.
MM
Can you supply the code to enable the index along the left side of the screen? Thats one thing I miss in all of these themes of yours.
Otherwise they are awesome.
t(he phone number, and other tweaks to further customze are easy enough for me to edit, but have not figrued out teh index yet)
To be honest I have never looked into it as you can still drag your finger either side for the feedback index. This allows you to jump to a letter of choice Instantly.
I looked at the index for the side, it involved a reasonable amount of changes. I had to not only add the index but re adjust the location of the main contact boxs and then in landscape the index all overlaps. If you would still like to add this for your phone then let me know. But so far it seems a no go in landscape.
Cheers
MM
hi mate.. tried it and the scrolling inside lists is going really slow.. also the font size is a bit to big I think..
further it looks really great
Scroll Speed ok here, you may find on first install that scroll speed is low as the skin updates and does things like removes numbers. PocketCM likes a few mins to adjust i have discovered in all my testing.
The scroll speed is set to be able to jump a couple of letters at a time and not from one end of the index to other. If you want jump larger distances, drag your finger along edge and a "letter" feed back will appear on screen.
As far as font size goes I guess thats user choise based on screen size, you can alter that in the settings.ini file.
Enjoy.
MM-HTC V2 (Classic) Released
Classic Contains
- Contact List with Name & Numbers.
- Balanced Scroll speed to compensate for more data movement.
Tested but not added
- Sidebar Index, due to lack of Landscape space/support for index.
DOWNLOAD FROM POST 1
Does this intaller includes the dialer?
MaxMotus said:
CURRENT VERSION - MM-HTC V2.zip
CURRENT CLASSIC VERSION - MM-HTC V2 (Classic).zip
The Second Edition of MM-HTC for 0.19b
I designed the MM-HTC theme to complement the HTC dialer on my Kaiser/Tytn II (retouched dailer) and to have a similar look and feel to HTC home/Cube. Thanks must go to..
- Tene for creating Pocket CM.
- DvT for his Theme fixs used in this them.
Whats New?
1) Support for Pocket CM version 0.19b
2) Support for Landscape Mode.
3) Integration of top info Panel.
Known Bugs?
- Feedback on Keypad alignment (Fixed in Pocket CM 0.20?).
- No Landscape Keypad, Will come after alignment fix as above.
- No character counts in SMS Panel (Fixed in Pocket CM 0.20?).
MM-HTC V2 (Classic) Released
Classic Contains
- Contact List with Name & Numbers.
- Balanced Scroll speed to compensate for more data movement.
Tested but not added
- Sidebar Index, due to lack of Landscape space/support for index in Pocketcm 0.19.
Release History
- MM-HTC V2 (Classic) for Pocket CM 0.19b
- MM-HTC V2 for Pocket CM 0.19b
- MM-HTC (V1) for Pocket CM 0.18
Enjoy.
Click to expand...
Click to collapse
I would like to know if the dialer is included in this?
Hi,
Everything you see in the pictures is included, this is a skin for pocketcm version 0.19. You can dial numbers from pocketcm.
The dialer that matches this skin is the reTouched Dialer available here at xda-develpers.
MM
Nice!
Best PocketCM theme available, now hoping the creator will release a 0.20 compatible theme..
Of course...

[2011-04-17]SciLor's Fuel Blaster v0.9.1.3 - A Fuel Tracking tool

SciLor's Fuel Blaster v0.9.1.4
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SciLor's Fuel Blaster vs. GasMate
Since Iam 18 and have a car I decided to calculate the consumption of my car. As a programmer I thought of creating a tool to do this:
Here is it:
Everytime you refill your fuel-tank you just type in the needed data into the program. It Show for every Statistik a number for total, average, min, max. AND a graph
Also you will find a nice csv import/export function
Have multiple cars? try it
ReadMe:
Code:
SciLor's Fuel Blaster 0.9.1.4
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[email protected]@#$BWWB#@@#$WWWQQQWWWWB#@MM.
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[email protected]@@@@@@@@@@@@@@@@@@@@@@@@@@@#OMM
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ReadMe
You will need .NET CF 3.5 and SQL Server CE 3.5 (Should be included, SQL-Pack on FuelBlasters WebSite) Links at the Bottom
This is a little program for tracking your fuel consumption.
It has got a "touch-friendly" interface so you are able to use it without your stylus.
CSV import Howto:
A semicolon(";") seperated "export.csv" in the SciLor's Fuel Blaster directory will be needed.
Following coloumns are needed:
"kilometers" - trip kilometers (relative) - ex. "656,6"
"fuelamount" - refilled gas - ex. "48,98"
"priceamount" - money payed for the refill - ex. "64,11"
"priceperliter" - price you payed per fuelunit - ex. "1,309"
"timeprint" - timeprint - ex. "30.06.2009 14:09" or "2009-30-06 14:09"
All other coloums will be ignored!
ToDo:
-Feature: Adding fuelprice in total price not in price per liter
-Feature: Notes feature for each entry
-Enhancement: More Skinning (ex. the arrows)
-Enhancement: Edit entry
-Enhancement: Changable Date/Time
Additional:
ATTENTION! Please install v0.9.1.1 first, if you are upgrading from any version lower than v0.9.1.1!
Known Bugs:
If you like my hard work PLEASE DONATE! :)
http://www.scilor.com/donate.html
ChangeLog:
v0.9.1.4 (2011-04-17)
-Feature: Change date of new entries
-Feature: Multiple cars
-Feature: Select car via command line (You may create an icon for each car you got) ;)
-----------------------
v0.9.1.3 (2010-02-02)
-Feature: Completely usable CSV import/export!
v0.9.1.2 (2010-01-30)
-Fix: Calculation of the Stats Screen are right now! (Only occured on 0.9.1.1)
v0.9.1.1 (2009-12-26)
-Enhancement: Pages on All-Tab (Fixes the broken All-Tab when existing high numbers of items)
-Enhancement: Dynamic array for saving the trip-datasets (memory saving)
-Enhancement: Font-Size of VGA now 7px
-Feature: Added prediction of next dataset
-Fix: Cab now without test data :D
-Change: Renamed the "Fuel Blaster.exe" to "SciLor's Fuel Blaster.exe" (Old files exist till next update)
-Change: Renamed the "FuelData.sdf" to "FuelDataV0911.sdf"
v0.9.1 (2009-08-12)
-Fix: Due to a bug in Visual Studio 2008 all Icon files were the same in the cab.
v0.9 (2009-08-06)
-Enhancement: Completely redesigned User Interface -> Now even more fingerfriendly!
-Manila 2D Slider Menu
-Exchangable Menu Icons/colors
-Own Tabs for Graph/Stats etc.
-Some Speed increases
-Feature: DOS-Like Help/About Screen
-Feature: Buttons to hide graphs and change the datasets shown in graph view
-Feature: Calculation of the endurance (in days) of each fill
-Feature: Option added to allow the total odometer value be entered.
-Feature: Calculation of distance per fuelunit(ex. MPG, Miles per Gallon)
-Feature: Calculation of the days left(also shows fuel and distance left) till you need to refill again
-Feature: Config Screen
v0.8 (2009-06-07)
-Fix: Now runs perfectly under Windows XP :)
-Fix: Fixed a bug that the graph doesnt fit on the width of the window.
-Fix: Statistics were wrong according to a wrong counter.
-Enhancement: Better Scrolling :)
-Enhancement: Scrolling position indicator
-Enhancement: Graph now clearer
-Enhancement: Currency, Metrics from OS
-Feature: Now the time is calculated you use the tool and how long last your fuel in days.
-Change: Click now on a double click of an item
v0.7 (2009-05-12)
-Fix: Metrics, Currency can are now changed everywhere (not just in the Scroller)
-Fix: Problem with the stats fixed :)
-Fix: Redraw after deleting!
-Fix: Some Landscape Problems (again...)
-Fix: All SQL Server CE 3.5 Files included :)
-Fix: Less CPU Usage!
-Feature: Graphs (All are shown, just click on them to disable some!)
v0.6 (2009-05-10)
-Feature: CSV-Export (Click on the statistics)
-Fix: Landscape Problems
-Enhancement: Fluid scrolling with predrawing
-Feature: Currency, Metrics in config.cfg
-CAB: SQL Server CE 3.5 included
v0.5 Beta (2009-05-07)
-Initial Release
---------------LINKS-------------------------
My Website: http://www.scilor.com
SciLor's Fuel Blaster Website: http://www.scilor.com/fuelblaster.html
Donation: http://www.scilor.com/donate.html
-
DotNET CF 3.5: http://www.scilor.com/fuelblaster.html
SQL Server CE 3.5 Easy install: http://www.scilor.com/fuelblaster.html
ATTENTION! Please install v0.9.1.1 first, if you are upgrading from any version lower than v0.9.1.1!(If you want to keep your fueldata...)
Download:
http://www.scilor.com/fuelblaster.html
A very usefull one! My 92' Nissan Terrano got a broken fuel sensor, this piece of software is a lifesaver!
Looks like a nifty little app. I will try this right away.
Thanks!
Thx so much.
Useful program.
nice work...now I don't have to worry about running low on gas!
Thank you for your posts
It is nice to know that's useful
I am open for some design ideas Iam a programmer not a designer.
I think I found a fix for a landscape problem so I hope it is fixed in the next version.
Also I will improve the scrolling performance, it is so slow on my kaiser
allowing changing of metrics would be good. Like from pounds to Dollar symbols, switch between km/miles
although it's just a label it does make it nicer
Very interesting application.
Up to now I used to write down all those informations on a sheet of paper in order to tranfer it to a spreadsheet.
Sascha
I managed increasing the fps of the scroller, now it is fluid on my kaiser
Landscape problems are mainly gone.
@NeoXTC
I think first I will just create a config file, where you can change the texts
@SaBo
Would a CSV Export or something similar be useful?
Update
This doesn't work on my particular 6.5 Rom that I am using. Anyone else with 6.5 concur?
band27 said:
This doesn't work on my particular 6.5 Rom that I am using. Anyone else with 6.5 concur?
Click to expand...
Click to collapse
What is the problem? can't you install the cab? or do you get a error when you start it?
scilor said:
What is the problem? can't you install the cab? or do you get a error when you start it?
Click to expand...
Click to collapse
Yes, I get error and then it asks me to quit.
could you give me the error? A screenshot or so, maybe the .Net 3.5 Framework is missing or the sql server ce,
DotNET CF 3.5: http://www.microsoft.com/downloads/...49-3C6B-42F1-9FD9-0041345B3385&displaylang=en
SQL Server CE 3.5: http://www.microsoft.com/downloads/...70-a70a-43b3-87f3-7ab67b56cbf2&DisplayLang=en
scilor said:
could you give me the error? A screenshot or so, maybe the .Net 3.5 Framework is missing or the sql server ce,
DotNET CF 3.5: http://www.microsoft.com/downloads/...49-3C6B-42F1-9FD9-0041345B3385&displaylang=en
SQL Server CE 3.5: http://www.microsoft.com/downloads/...70-a70a-43b3-87f3-7ab67b56cbf2&DisplayLang=en
Click to expand...
Click to collapse
No...framework 3.5 is not missing for sure but it could be the later.
I uninstalled it but I will install it back and give you the details.
UPDATE:
File Not Found.....System.Data.SqlServerCe, Version=3.5, Culture=neutral, PublickeyToken=3be235df1c8d2ad3 or it's dependencies was not found.
OK the SQLServerCe is missing, just install
http://www.microsoft.com/downloads/...70-a70a-43b3-87f3-7ab67b56cbf2&DisplayLang=en
then it should work
@Scilor
Hello, I downloaded the package sqlservice CE 3.5 [22 mega], and inside there are several files .cab; what should I install? I tried some, but the program FuelBlaster gives me the same error of band27.
What, exactly, should I install?
Thank you
rspillo said:
@Scilor
Hello, I downloaded the package sqlservice CE 3.5 [22 mega], and inside there are several files .cab; what should I install? I tried some, but the program FuelBlaster gives me the same error of band27.
What, exactly, should I install?
Thank you
Click to expand...
Click to collapse
Just take the fitting to your device
What files are in it and what device you use
Thanks for your reply.
I am really interested in this program because I have a Fiat 500 of 1969 and the fuel indicator is not working well, then: I tried the first file sqlce.wce5.armv4i.cab but gave me the same error, then I installed the file sqlce. ppc.wce5.armv4i.cab but I had no luck, always the same error. After the installation I have ever done a soft reset but ... nada
My device is a Polaris with 6.1 ROM build 21042.
I do not know what to do.
Thanks and sorry for my english.
I will create a cab, that includes the needed files.
Maybe this evening iam releasing a new version
Ok, thanks

[2011-03-13]SciLor's GrooveMobile Alpha v17 - Everything fixed ;)

SciLor's GrooveMobile Alpha v17
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"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
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SciLor's GrooveMobile is a grooveshark(tm).com player for Windows Mobile.
Now with local playlists and an update checker!
Update:
Now with option to dump your online playlists. Mhh nanogroove we compete now?
If you like skinning take a look at the "img" directory...
For now I will use Barguast's Groovefish Sources
If someone has problems when putting your device in standby try:
-Display off option in the Menu.
-Fix Music off: http://www.scilor.com/myboard/viewtopic.php?f=143&t=155
-Fix Connection break: http://www.scilor.com/myboard/viewtopic.php?f=143&t=140
If you have problems with your data provider, disable its proxy: http://www.scilor.com/myboard/viewtopic.php?f=143&t=137
GTX Icon: http://forum.xda-developers.com/showpost.php?p=7495463&postcount=461
CHT Icon: http://forum.xda-developers.com/showpost.php?p=8338000&postcount=516
Code:
SciLor's GrooveMobile Alpha v14
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#MMMMM
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6M AM
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[email protected]
[email protected]@#$BWWB#@@#$WWWQQQWWWWB#@MM.
MM ;M.
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[email protected]@@@@@@@@@@@@@@@@@@@@@@@@@@@#OMM
#M cM
QM Another Cake by tM
MM SciLor CMO
.MMMM oMMMt
1MO 6MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM iMM
.M1 BM For all Portal Lovers! vM ,Mt
1M @M............................... WM M6
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ReadMe
You will need .NET CF 3.5
A grooveshark(tm).com player for Windows Mobile.
Just search for your favourite songs, put them into a playlist by clicking on the search items and swipe over to your playlist to listen to your songs.
Play any song, anywhere, any time. For free.
ToDo:
Additional:
Known Bugs:
If you like my hard work PLEASE DONATE! :)
http://www.scilor.com/donate.html
ChangeLog:
Alpha v14(2010-09-07)
-Enhancement: misterious "privacy" ;)
-Fix: New revision
-Fix: Possible Player crash?!
-Fix: Songs needed to be started twice when search wasn't run before playing one.
-----------------------
Alpha v13(2010-06-30)
-Enhancement: Better SIP opening and closing
-Enhancement: New revision
-Feature: Popular Search
Alpha v12(2010-06-23)
-Enhancement: New revision
-Fix: Crash on ending song while playlist is empty and playlist repeat is on (Thanks fly out to [email protected])
-Fix: Language specific characters fixed (letters with circumflexes, points, umlauts etc.)
Alpha v11(2010-06-01)
-Fix: Crash on broken settings file
-Enhancement/Fix: Using "country/cowbell" variable. May fix wrong songs in search (please report if it is working!)
-New: Visit SciLor's Website (Usefull on updates!)
Alpha v10(2010-04-29)
-Fix: Crash on missing internet connection on startup(Moved the cookie grabbing to just in time)!
-Fix: Some big changes on grooveshark(tm).com to lock us out ;)
-Removed: Support for loading old playlists in 'jso' format. (The convert routine was corrupted, so all playlists converted were empty... stupid SciLor, but therefore it is an alpha)
Alpha v9(2010-04-22)
-Enhancement: Better debug on token exceptions.
-Fix: grooveshark(tm).com started to ask for a cookie...
Alpha v8(2010-04-15)
-Enhancement: GrooveFix.xml for easy fix for token and client problems.
-Fix: New clientRevision on grooveshark(tm).com
-Fix: New staticRandomizer on grooveshark(tm).com
Alpha v7(2010-04-12)
-Feature: Random Play (Very simple, so double songs may occur ;))
-Feature: Repeat Playlist
-Feature: Display off option in the menu, to allow WiFi etc. running...
-Feature/Change: Moved the GUI-Images out of the Ressources into the "img"-directory to allow skinning :)
-Fix: Typo -> Continous Play ;)
-Change: The Shark got headphones...
Alpha v6(2010-03-24)
-Enhancement: Swiping fingers should now work fine in landscape (The event is triggered if you swipe more than the half of the width/height of the screen, not only the width)
-Change: New Playlist files due to new options available (AlbumArts for example and more, for future use, but old ones get converted)
-Fix: New clientRevision on grooveshark(tm).com
Alpha v5(2010-03-16)
-Enhancement: More-menu with options for showing the playlist and your search results. (Swiping left/right still works!)
-Feature: Download your grooveshark(tm).com playlists
Alpha v4(2010-03-15)
-Enhancement: Gzip-Compression option (Disabled by default).
-Change: Hide search-box if it is not needed
-Change: Replaced save-textbox with a combobox ;)
-Fix: random "index"-Crash due to missing RemovePlaylistsItem-Handling
Alpha v3(2010-03-09)
-Enhancement: Added continuous play ;)
-Enhancement: Added (local) playlists that are saved on exit and loaded on startup, and playlists that you can load and save yourself :)
-Enhancement: Last search is remembered and loaded on startup :)
-Enhancement: Updated Bass.
-Enhancement: SciLor's UpdateChecker(Please do not check once a minute!).
-Change/Enhancement: Reordered the Menu, ask on exit
Alpha v2(2010-03-07)
-Change: Now Groovefish based.
Alpha (2010-03-02)
-Initial Release
---------------LINKS-------------------------
My Website: http://www.scilor.com
SciLor's GrooveMobile Website: http://www.scilor.com/groovemobile.html
Donation: http://www.scilor.com/donate.html
-
DotNET CF 3.5: http://www.scilor.com/groovemobile.html
Download at: www.scilor.com/groovemobile.html
Nice... Will be following this one
thanks, downloading now!!
thanks for the app, will add it to 1800pocketpc
good on ya mate
Thank you. Can I now unsubscribe from "the other thread"? I mean- I assume all updates will be taking place here and any new posts "over there" will just be pointing people here?
Barguast said, he won't work on groovefish until WM7.
So yo may unsubscribe the other thread.
Hi, is there instructions to install this? please...
Just download it, copy over to your device and unzip it. Then run the SciLor's GrooveMobile.exe
scilor said:
Just download it, copy over to your device and unzip it. Then run the SciLor's GrooveMobile.exe
Click to expand...
Click to collapse
Oh I see, sorry rookie here.
This new program of yours wont create a program icon in the start menu right?
Also, this keeps crashing on me after the second song I do a search for, and I do have NF3.5 installed.
nice playlist login for the future
Just wanted to report back after using a little today. Good. I know it is in alpha version- and that you have plans to develop it a lot further. so it is still a little buggy of course (minimize and the music stops or it closes completely, freezes). But here are some pluses.
1. Free (I am sure donations are welcome)!
2. You can actually search for songs.
3. It actually populates a list and play the song you select.
Very good and looking forward to your further development. Thanks for sticking with it.
Thank you for your ideas I want to add the Radio/Playlist features in my own version!
Now I am using a fixed Grooveshark Mobile, with all the bugs it has. Do not mind, I will switch to the Grooveshark UI if I get the source
And later on I will release my version own GrooveMobile UI!
SciLor
Does it cache MP3's somewhere?
thesecondsfade said:
Does it cache MP3's somewhere?
Click to expand...
Click to collapse
Currently in this Alpha not, but it is planned
scilor said:
Currently in this Alpha not, but it is planned
Click to expand...
Click to collapse
The downloader program gives me an error when I open it.
Code:
File or assembly name 'Microsoft.VistualBasic, Version=8.0.0.0,
Culture=neutral, PublicKeyToken=B02F5F7F11D50A3A, or one
of its dependencies, was not found.
Then I hit 'Quit' and it says:
Code:
.NET CF Initialization Error
The application failed to load required components. If the .NET
Compact Framework is installed on a storage card, please ensure
that this card is in place and launch this application again. If this
fails, a re-installation of the .NET Compact Framework is
recommended.
Support info: -2147483643 (800000005)
.NET 3.5 is included in my ROM and when I try to reinstall it says "It's already installed" and kicks me out.
Any solution you know of?
If you talking about my SciLor's grooveshark(tm) Downloader, please beware that support is not gived in the thread of SciLor's GrooveMobile.
To get support for the Downloader please ask in the related forums, due to I do not want to mix up support for both apps: http://www.scilor.com/myboard/viewforum.php?f=53
www.scilor.com/groovemobile.html
Release of Alpha v2, now with the Groovefish flavour.
Alpha v2(2010-03-07)
-Change: Now Groovefish based.
It works haha! It works!! Im laughing like a mad scientist thanks!
meromero0526 said:
It works haha! It works!! Im laughing like a mad scientist thanks!
Click to expand...
Click to collapse
Fine to know Then your are as crazy as me.
Yes, it seems to work, I played some songs during my homeworks with any problems
Edit: Just implemented a continuous play option for myself, that you will get in next version. I also want to add the option for internal Playlists(So you can click together some songs and play them ) Maybe with the option to save them etc.
scilor said:
Fine to know Then your are as crazy as me.
Yes, it seems to work, I played some songs during my homeworks with any problems
Edit: Just implemented a continuous play option for myself, that you will get in next version. I also want to add the option for internal Playlists(So you can click together some songs and play them ) Maybe with the option to save them etc.
Click to expand...
Click to collapse
You are my hero. Huge thumbs up

[App][Beta][15 June 2010] iMulator ( iPhone Like Music Player)

iMulator​
Hey guys,
There is a big chance that you don't know me, cause this is my first release for a Mobile Device. Because of this I'd like to introduce myself before I'll tell something about my latest project.
About me:
I'm an 18 year old TI student living in The Netherlands. I’m studying at the ‘Hogeschool Rotterdam’ but because of my successes I'll switch to the Technical University of Delft ( Which you can compare to MIT ). I've been programming since I was around 15 years old, but as I said in the introduction, this is my first release for a Mobile Device.
About 'iMulator':
I’m the proud owner of a HTC Touch Pro 2 but (as many other Windows Mobile devices) it lacks a truly good music player. Most of the music players that are available for this platform don’t have the features I look for, even the paid versions don't suit my neads. It bothered me so much that I almost regretted buying a TP2 instead of an iPhone.
Spending loads for an iPhone to replace my TP2 that costed me 550€ 8 months earlyer wasn't an option, instead I got the idea to develop my own. I wanted a music player that had the following features:
- Library based
- Finger friendly
- Works smooth
- Lets you find and play your song in no-time
With this list I decided to make an iPhone Music Player Emulator
Requirements:
- Windows Mobile Device
- Windows Media Player ( It's library is used ONLY to play the songs )
- Microsoft's Compact Framework ( Click )
- Approximately 5 MB of RAM
- Approximately 10 MB of Storage
Screen Support List
Supports
- 240 * 320
- 320 * 480
- 480 * 800
Unknown
- The Rest
Does NOT support
- NONE
What is NOT(yet) in it?
- The Landscape album view. ( will NOT not be implemented )
Screenshots:
Downloads:
iMulator Alpha (CAB file): reb3lzrr.com (mirror)
Gz reb3lzrr
Code:
[15 June 2010]
- Changed when pressing a song-> The song is now centered in the now playing list
- Changed the way the list of songs was loaded -> Instant album art loading ( when loading the list )
- Changed the way the list of songs was loaded -> 50% speed increasement
- Changed the way the list of songs was drawn -> Faster list drawing
- Fixed Countless bugs:)
- Added 'All Songs By Artist' option
- Added the missing 'Options' form
- Added Changeable Library Search Paths
- Added Changeable Scroll Friction value.
- Added *.m3u playlist support.
[17 May 2010]
- Changed way of loading Album Art, much cleaner. This will give the results of faster displays, less 'lag' when aborting it and the player will not stop playback.
- Added menus when keeping a song pressed.
- Added playback options ( normal, repeat ( 1 song ), repeat ( Playlist ), shuffle )
- Added Custom Playlists.
[05 May 2010]
- Changed the way of loading ID3v2 tags; 100% v3 and v4 support, increased loading time up to 400%.
- Changed some of the play form, will not update when not shown -> increased the 'smoothness' in the browseform.
- Fixed more memory leaks.
- Added rating system.
- Added 'smart' playlists; Top Rated, displays the first 100 songs that are best rated & Most Played, which will display the first 100 songs that are the most played
- Added Album art.
[26 apr 2010]
- Changed when adding media, tags will be updated when 'Modify Time' has changed, instead of the size.
- Changed when adding media, the whole device will be scanned for media, rather than only the storage card.
- Fixed the "Dissapearal" of the current Playing list.
- Fixed the "Index Out Of Range" Exception when browsing songs.
- Fixed 'Flickering' of the Time Passed & Remaining.
- Fixed the 'Ordener' redraw bug.
- Fixed the ( %CURENTPLAYING% / %CURRENTPLAYING.COUNT% ) it was off by one.
- Fixed Better Tag Support.
- Fixed Memorry Leak
- Added first run detection, this will prevent users to browse their emtpy library and cause errors.
- Added a triangle in the currentplaying list.
- Added that the Player will update the 'Duration' stored in the db, and current playlist thanks to the player library.
[25 apr 2010]
- Initial Alpha Release
Looks great, will write an article about it at the frontpage!
Edit: BTW good to see a new Dutch developer here at the forums!
i would highly appriciate that
by looking at the screenshot u've provided, this looks exactly the same like another application called S2P..
what's the differences?
please correct me if I'm wrong / or misunderstand..
S2P is also a great application, basicly the only diffrence is that S2P doesnt work with a library, it simply lets you browse your music that is stored on the storage card.
Gz reb3lzrr
Looks nice!
looks nice..
thanks
reb3lzrr said:
reserved for future
Click to expand...
Click to collapse
thanksssssssssssssss
Thank you i am actrualy looking for exactly this (the libary funtion is key for me) but id be very intrested in a 640×480 VGA resolution version id even pay for it (for like 1.99 or 2.99)
but did you actually write this it resembles S2P too much for my likking
reb3lzrr said:
S2P is also a great application, basicly the only diffrence is that S2P doesnt work with a library, it simply lets you browse your music that is stored on the storage card.
Gz reb3lzrr
Click to expand...
Click to collapse
will this support landscape like the iphone? which s2p disable that feature.
wow..looks really nice, gonna dl and try it out now
Thanks for such nice app.
hmm.....
S2P vs iMulator
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I hope you can control the volume when the screen is locked...if u can, this will top S2P
Thanks but as Uninstalling in hd2?
Looks nice, ill give it a try.
Hi, also from me, glad to see some dutch talent here !
I tried your alpha release and installed in on the HD2 on the memory card.
When I start your app, I get the start screen asking for all songs, albums, ... When I click any of them, I get an error message:
iMulator. exe
IndexOutOfRangeException
bij iMulator.FrameList.Get(Int32 Index)
bij iMulator.FrameContainer.Draw()
bij iMulator.FrameContainer.Refresh()
bij
bij iMulator.MainForm.All_Albums_Click(Frame f, Boolean Refresh, Boolean AddToLogger)
...
You need full log?
Regard,
Birger
//edit never mind
Hi, also from me, glad to see some dutch talent here !
I tried your alpha release and installed in on the HD2 on the memory card.
When I start your app, I get the start screen asking for all songs, albums, ... When I click any of them, I get an error message:
iMulator. exe
IndexOutOfRangeException
bij iMulator.FrameList.Get(Int32 Index)
bij iMulator.FrameContainer.Draw()
bij iMulator.FrameContainer.Refresh()
bij
bij iMulator.MainForm.All_Albums_Click(Frame f, Boolean Refresh, Boolean AddToLogger)
Click to expand...
Click to collapse
Try adding songs: File -> Add Media To Library
will this support landscape like the iphone? which s2p disable that feature.
Click to expand...
Click to collapse
Such function will require alot of recources thus I decided not to implement it.
Thank you i am actrualy looking for exactly this (the libary funtion is key for me) but id be very intrested in a 640×480 VGA resolution version id even pay for it (for like 1.99 or 2.99)
but did you actually write this it resembles S2P too much for my likking
Click to expand...
Click to collapse
It's likely to support it, everything is written so that it should support all resolutions. I need confirmation tho!
gz reb3lzrr
reb3lzrr said:
Try adding songs: File -> Add Media To Library
Click to expand...
Click to collapse
i m also facing the same issue. tried to add songs by File > Add Media to Library.. Threw an exception. Secondly every time an exception is thrown and user re executes the exe file a new process is created eating up memory. Thirdly, i prefer to install applications on storage card but i am unable to install it on SD, it automatically gets installed on memory card (-1).
Please look into these. I am not able to use it

[game] modern battlefield [beta v1] [25/12/2011]

_____________________________________
WVGA - LINEAR - 2D FPS - SIDE SCROLLING
__________________________
DOWNLOAD LINK FOR BETA V1
​
a feature will be displayed with a
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"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
if it is completed/done/fixed, or a
if it is not completed/done/fixed,
any additional information that is linked to that specific feature will be displayed with a * directly under it.
_______
BETA V2
cheat system
* turning cheats on will give you 1000 points, also gives you an M16 with 1000 ammo and you cannot die
* you can only use the cheats once
* my game will log that you have cheated and display an image in the top right corner of the screen
improved enimy
* enimy bullet animation, enimy will now shoot at you
* player bullet animation, the bullets you fire will instantly kill the enimy on contact
* each kill = +100 points
* killing an enimy when you have low health will give you bonus points
improved health system
* player hitbox, if your hitbox is hit by an enimy bullet your health takes damage
* if your health takes damage you get blood spatter on your screen
* hit by enimy bullet = -10 points, if score = 000 you do not loose any points
* kevlar armour adds an additional 5 hitpoints to your health, when the kevlar armour is depleated your health takes damage from enimy bullets
* you are able to be hit by enimy bullets 9 times, on the 10th = death
new weapons and skins
* FIRE-AXE AK74, M4A1 CCO, L85A1 SUSAT, M1014 SHOTGUN, ROCKET LAUNCHER, M249 SUPPORT GUN and C4
* empty player bullet animation, empty bullet shells after you shoot will fall
* ammo system, cannot shoot when you have no ammo
* improved zoom feature, zoom's in automaticly when shooting and zoom's out when moving, this was the best soloution for scoping
new sound fx
* added all new sound fx, removed almost all sound files from V1 due to overall file size
* ability to change the menu music, 5 music files to choose from and your also able to turn it completely off
points/ammo/health/armour number and colour
* colour and number changes based on how much you have
* health and kevlar armour number is dispalyed as a percentage (%)
* ammo number will display how much ammo you have but buying a weapon will reset your ammo amount
shop system
* an inventory menu allowing the ability to buy guns, ammo, health and kevlar armour, also shows a description of weapons
* ammo -100 points, amount of ammo is based on what weapon you have, also removes all player bullet animations
* health -300 points, also removes blood splatter animation
* kevlar armour -150 points
* all weapons -200 points
* cannot buy C4 and FIRE-AXE from the shop, these items will be "pickup" only
* all items from the shop can be purchased any time during the game
* game pauses when browsing the shop menu
rank system
* your rank is based on your points, you can have ranks removed ~ de-promoting your rank when having a low score
* having a high score will obviously promote you to a higher rank
cursor now stationary rather than bouncing
* community complained saying it was hard to aim with the previous V1 bouncing curser, now its easier to aim when stationary
* reduces fps and less lag
sniper rifle
* just need scope animation then all weapons animations are complete
new UI
* almost complete
update graphics
* only weapon animations have been added atm
* buildings, enimies and vehicles etc
save/load feature
* not sure how to save/load yet
* saving and loading will be avaliable from the main menu and ingame UI
* ability to save and load you current rank/points, ammo, heath, armour, and active weapon
____________
BETA V2 BUGS
lag and low fps when shooting
*rescript the shoot button (a script now checks which weapon is in use then allows a specific shoot button to be active and that weapon is now usable)
*remove recoil (previously the curser jumped upwards to give the effect of the recoil for the weapon when shooting)
*remove missfire (previously when shooting too fast you would get a missfire animation, you could not shoot for about 3-4 seconds)
lag and low fps
*rescript the main actors (too much to go into detail but rescript will be a pain in the ass)
____________
BETA V2 TEST
a demo of the BETA V2 engine will be released soon to get community feedback.
__________________
BETA V2 VIDEO DEMO
Yey First,
Ill try when i get my Touch HD charged up =)
kk np si dude,
ill update the beta tonight and upload it for everyone, just need to fix a few bugs and add the scoped button i mentioned in the todo list..
let me know what you think of the alpha
Any chance of the public beta still? This looks amazing...
just to let you know..
ive added the scope in/scope out button which obviously lets you use the scope or iron sights on the gun, but the fps goes realy low when using the scope!
however, after thinking about it, this lower fps while inscope can be a "feature" to slow down time lol
the fps is still a little slow at times - this is usually when loading large images, i dont think ill be able to make the fps any faster without making all the graphics/sprites smaller - which is something i dont want to do
ive tried turning the fps up on each image, but didnt notice any differance.
if you can play with a little lag, its a cool game.
im not putting a release date on the public beta, its not ready yet
check first post for updates
Looks avensome! please public this alpha for only test speed on my rhodium OC 710Mhz and more
I also rhodium. It's very interesting to try this thing.
Forward to.
i hope alll picture can be edit because i have some interesting IDEA about graphics...
Keep it up, looks promising...
PS... i m talking about something like that, to have a real identity...
hey dude,
cheers for taking an interest and going out of your way to mock up an example,
yeah, all the graphics/sprites for the main menu,
-the orange [>]
-the menu text
-background
-activation buttons
are all separate items so modifiying them wont be a problem.
i like your buttons, i have already added them into the main menu and also the settings menu too, it looks cool
id be more than happy to see what other ideas you have if you want to make a few more examples
EDIT:
pm them if you want
Blood will be more realistic, Aim scope too...
Another example about scope and Point/Kill Readability :
PS... Background come FRom COD...
MERRY CHRISTMAS!!!
^^BETA V1 download link in first post, with new screenshots..
*please leave feedback so i can update this game
Installed cab on HD2, can't get passed the game's main menu. Also have to soft reset to exit.
cab? i just unzip in SD and click on menu.exe, it is fine!
QVGA Version Pleeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaseee!!!!!!!!!!!!!!
fallenmonk said:
Installed cab on HD2, can't get passed the game's main menu. Also have to soft reset to exit.
Click to expand...
Click to collapse
Should have wrote zip instead of cab. I extracted file this time and it is working. Gracias.
DL is not wOrking ;(
Would like to try game on TP2, but DL link in not working & nobody is seeding the torrent.
Link not working:
http://www.4shared.com/zip/GozWDRmO/Modern_Battlefield_V1_BETA.html
Modern_Battlefield_V1_BETA.zip (15,108 KB)
Found it at wupload link below:
http://www.wupload.com/file/2625173852
File downloaded from wupload does not work.
Installed on HTC TP2.
Can not get past first screen (New Game, Tutorial, Exit - can hear sound and see intro screen, but that's all)
Not sure if this is because the wupload file is older (said it was uploaded 2-days ago).
Will check back, hope 4 solution.
hey dudes,
@fallenmonk
gdgd, thanks
@lohtse
i wont be able to do a QVGA version of the game dude, sorry
@Spey
the download link in the first post is definatly working dude..
im not quite sure why the game is not starting a new game for you, it should work, it works perfectly on my blackstone
Finally you decide to add my graphics idea ?
Did you support transparency in your apps ?
Because i still have original PSD...
other point, tried on TG01...
What the hell ? Gun jump all time... accuracy seems to be very difficult...
hey dude,
send me a link for your PSD's, my version of you idea is a little dodgy
but yeah it supports transparency..
gun jump seems to be a problem with only one person that have tested the alpha/beta
everyone else that tested it said it was fine,
however i could remake it so its a little more like this if you want:
but without the herp derp troll crap..
im only a beginner at making games for windows but i recon i could do a better version than in the vid
Still follow your idea but on my TG01 gun jumps all time...
Check your PM ! PSD is on !
Have fun... if you want help on graphics... i can try to help as good as can...

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