Hi i would like to make an application for my HTC s740 in Visual Studio.
I installed Visual Studio 2008, Windows Mobile 6 SDK and Windows Mobile 6 SDK Refresh
When i make the application i select Windows Mobile 6 Devise.
But when i make the CAP file with my application and tries to run in on my phone, i wont install.
Can anyone tell me what i do wrong?
EDIT: I can actually deploy the application to the phone, its just the CAP installer that is giving me problems.
try QuickCab
http://forum.xda-developers.com/showthread.php?t=400221
Hobe it helps
Related
hi all
who can tell me what the software that make application for XDAII ppc
thank you
I'm Using Visual Studio.NET Architecture edition to build software for all Pocket PC edition. but you can use other Application also like Borland JBuilder 2005, and Delphi 8, and many else.
FYI
http://biz.yahoo.com/bw/081209/20081209005354.html?.v=1
Sprint Launches Open Software Platform at Eighth Annual Application Developer Conference to Help Millions More Developers Create Products for Sprint Customers
The Sprint platform is an open, standards-based mobile Java ecosystem that extends desktop computing and Web 2.0 capabilities to devices operating on the Sprint Mobile Broadband Network. To get started, developers can access the full suite of Sprint Titan development resources at http://developer.sprint.com. It is the first of several open software platforms that Sprint will make available to developers.
The platform supports existing MIDP Java ME applications and adds the more capable CDC/Foundation Java Virtual Machine and OSGi framework for new high-capability applications. Support for the Eclipse embedded Rich Client (eRCP) application model means the platform can run generically written rich GUI applications across a broad range of devices and desktop computers. Support for the Widget application model provides Web developers the ability to develop rich Web applications that take full advantage of the device’s functionality. This allows developers to easily move Eclipse-based or Web applications from the desktop to Sprint devices. The platform also includes APIs to give developers access to Sprint-specific device features, such as location, messaging and multimedia, which can be useful in a variety of business- and consumer-oriented applications, such as field service or unified messaging.
As part of today’s launch, the platform is available with its own set of developer tools that plug in to Eclipse IDE and support both mobile and non-mobile application development and deployment. The toolset leverages existing server or desktop frameworks and provides on-device debugging and profiling, along with device emulation.
For enterprise customers, the open platform leverages the same JAVA application development framework that many customers already use for desktops and servers. This means applications can be easily extended to Sprint wireless devices with little resource training or additional investment beyond what is already in place today. In addition to extending enterprise applications to the mobile environment, the platform enables device management functionality so account administrators can remotely manage their devices and applications.
I hope I get to see more great apps on my Mogul!
Did you see this in the release notes?
"When installed, Sprint Titan uses roughly 10 MB of Program memory on your device. An additional 4MB may be required for the MIDP stack which is started when it is used for the first time. Using a lot of applications on top of both stacks may lead to vastly more required Program memory as the applications load resources. It is hard to determine the memory used by one single application since it can use a wide variety of available APIs and resources. You may experience low memory availability using Titan along
with other Windows Mobile applications on devices with less or equal to 48 MB of program memory (almost half of which is already used by the Windows Mobile OS and its standard services at device startup)."
No way I'm installing it.
I don't see why someone wouldn't just develop native win32 apps for windows mobile devices. Can't we already run java apps with jeodek?
Is there any chance to upload and work with Java applications on HTC Hero?
My bank's mobile banking applications is written in Java and I would like to use it on my Hero.
Thanks
Yes, jbed java.
Hello!
I want to start developing apps for WM, but im stuck with a question in my mind.
My first app i did it in VS 2005 and now im trying VS 2008. Also i have some HTML skills and I want to know what other software is used to create WM apps, other then VB & VS.
I would like to know a few(free if possible ).
Thanx!
ApaKhe said:
Hello!
I want to start developing apps for WM, but im stuck with a question in my mind.
My first app i did it in VS 2005 and now im trying VS 2008. Also i have some HTML skills and I want to know what other software is used to create WM apps, other then VB & VS.
I would like to know a few(free if possible ).
Thanx!
Click to expand...
Click to collapse
If you want to make some games, game editor is excellent for that. Iam making a cut the rope for windows mobile with it , I will let you know when its released. There are some limitations , but its free to use and simple to learn. The games in the website in my signature where made with game editor , go check them out.
You may struggle a bit here. All versions of Windows Mobile are running a version of Windows CE .NET, the vast majority of them on an ARM powered device.
Most of the operating system will have been written in Win32 C/C++ with a few touches of ARM assembly thrown in for device drivers, CE components etc.
ATL and MFC are both C++ class wrappers for the underlying Win32 stuff.
The .NET CF is the Mobile Version of the .NET Framework and again is a wholly Microsoft set up. (VS 2003 onwards)
Mono is a GNU linux .NET alike product and can be used to create CF exectables. It's free, but there are a few caveats. The first one being the fact that WinMo will refuse to run exe files created by Mono until you patch its compiled key. There is no real test or debug environment. It will be code, compile, patch, copy, run and crash ad nauseum, until it works! Also the QTK graphics objects, have not been ported over to WinMo.
The only 'free' MS offering is Embedded C++ 4.0, but it is C++ Win32/MFC/ATL only and takes a lot of hard work to master, and it was only really meant for development for WinMo 2003, although correct design of an application will allow it to run on later versions and appear like a MinMo 5/6 program.
Use of GPS may scupper your efforts, you will need VS 2005 or later.
To sum up, it's a minefield.
Saw this article on a Winu Newsletter the other day, if anyone is interested.
What if you want to go the other way around with emulation and run your favorite Android apps on your PC? Well, you can do that too. BlueStacks' App Player is a program that you install on XP, Vista or Windows 7 and then you can run Android apps on it. Over a million people downloaded and installed the alpha version, but the latest version (beta-1) runs many more apps and it's also a free download. Some major companies apparently see the potential for App Player to be a hit, as Qualcomm just recently joined Citrix, AMD and others as an investor in BlueStacks.
Check it out Here:
http://bluestacks.com/
This brings up an interesting idea. What if you ran windows arm on your tablet then used that to run this and used this to run windows arm again and so on. Appception?
Sent from my tf9001 with XDA XD.
Android apps are java apps so theoretically multi-OS. Some of them need some specific Linux libraries to run. That's probably the goal of this app.
Like Wine in Linux that converts windowsAPI calls in Linux API calls..