Official SuperMarioBros. windows mobile adv. finally here!! For WVGA devices - Windows Mobile Apps and Games

SuperMarioBros. windows mobile adventure is final here. Travel through grassland,iceland,and boswers castle. Fight goombas ,koopas,drybones,and the big boss himself king boswer.
Avoid gaps and weapons thrown at you by enemies to stay alive.
Fight hard enough and you save princess. Tested and passed inspection on touchpro2 and xperia1x.
Installation:
Extract files from zip. and choose where you want it on your windows mobile pocket pc. Or download cab for easy install.
Bugs:
None but as a note sometimes you have to repeat press start button to continue level after you die.
When you die in a level its better to use stylus to press start or exit buttons.
No multi-touch so you have to let go 1 button to press another.
TOO TOUGH:
If you played the game and need some tips to help you out keep reading about 5 post down is some info for you.
If you want to play the new controversial tiger woods game go here
http://forum.xda-developers.com/showthread.php?t=650330
UPDATE; CAB FILE ADDED

Thanks a lot ! will try this today
zarpy said:
SuperMarioBros. windows mobile adventure is final here. Travel through grassland,iceland,and boswers castle. Fight goombas ,koopas,drybones,and the big boss himself king boswer.
Avoid gaps and weapons thrown at you by enemies to stay alive.
Fight hard enough and you save princess. Tested and passed inspection on touchpro2 and xperia1x.
Installation:
Extract files from zip. and choose where you want it on your windows mobile pocket pc.
Bugs:
None but as a note sometimes you have to repeat press start button to continue level after you die.
When you die in a level its better to use stylus to press start or exit buttons. Every thing else works perfectly
Click to expand...
Click to collapse

Thanks so much! can't wait to try it.

Pretty cool. One thing to note is that you cannot jump and move at the same time on resistive touch screens. If you are the one developing this, you have more than enough room to create a faux mutli-touch interface by creating invisible buttons halfway between the two buttons you want them to reference. This will allow you to press down on two spots and get the desired effect. This is especially easy for your interface seeing as all the buttons are the same size and shape. Though you might have to make them just slightly smaller to avoid an overlap between the right arrow and the "left+jump" buttons.
Other than that, it's coming along quite nice. Obviously the death thing needs to be fixed... all that happened when I hit a goomba was I disappeared and still could hear myself jumping. But other than that, very cool.

creation
Yes I know that touchscreens on TouchPro2 and like phones dont support multi-touch well. I hope that future phones and ROMs support it better. Yes it took me a couple of weeks to make all the levels and the final boss fight with bowser. After all the hard work the game came off just the way I wanted it.
Too Tough
Ok so you played the game and at some points its pretty tough. Here some tips and tricks to help you out.
1) When you jump but just miss but hit the side of a plateform press forward button and mario can climb up the side of the plateform.
2)Some coins in the game are unreachable, its a trap so dont try to collect every coin in every stage.
3) When you fight final boss bowser stay on left side of screen. You see a platform in the middle of screen moving up and down. You faintly see a turtle in the background and when the moving platform hits the turtle a shell appears. Hit the turtle shell and it hit boswer. Boswer has about 20 hit points so it will be a long fight.
4)When you die its better to use stylus to press start to restart level.
Enjoy the game and have fun if you need any help tell me here or PM me.

zarpy said:
Yes I know that touchscreens on TouchPro2 and like phones dont support multi-touch well. I hope that future phones and ROMs support it better. Yes it took me a couple of weeks to make all the levels and the final boss fight with bowser. After all the hard work the game came off just the way I wanted it.
Click to expand...
Click to collapse
Hey looks great, might give this a go, although I think I'll lose my phone to my missus, she's a Mario nut!
+1 for false multi-touch, would make run and jump perfect. Good work!

Good work. Thanks a lot for this effort.

Hi meltwater,
i see you more then once here on xda. We are mario slaved? . Nice app/game. Will try it about the old days.

Thanks a lot

thanks for feedback
Thanks alot for feedback so when Iam ready to release a 2nd version it will be much improved and more fun.

can I use my keypad on Touch Pro2 for controls?

Onscreen controls only
corepda said:
can I use my keypad on Touch Pro2 for controls?
Click to expand...
Click to collapse
No maybe in future but the program I use doesnt capture keys correctly all the time so I use onscreen keys. If I can use keyboard maybe that support multi-touch.

thanks a lot hope this works on my palm treo pro

meltwater said:
Hey looks great, might give this a go, although I think I'll lose my phone to my missus, she's a Mario nut!
+1 for false multi-touch, would make run and jump perfect. Good work!
Click to expand...
Click to collapse
I am a Newbie here .. How to do the "+1 false multi touch ???"
Please help and thanks

awesome! thanks for bringing it to xda

notes for rebuilding
Thanks for the advice and suggestion. It will take a while but the next version will be much more complex and have the fixes in place. Iam glad you all enjoy it , and there will be more and better free games. If anyone wants info on how to make games just PM me. The tool I used was game editor...I released the source code there for anyone who wants to build on it.

pbandoeng said:
I am a Newbie here .. How to do the "+1 false multi touch ???"
Please help and thanks
Click to expand...
Click to collapse
He's just agreeing with me that this game should implement a false multi-touch for single contact resistive touchscreens.
The way non-multitouch resistive touch screens work, like you would find on most HTC phones, is that when the screen is contacted at multiple points, the true contact point is read at the center of the two points. That is to say if I were to contact the screen at pixel (4,60) and then contact it at the same time at (210,180)... the contact point would be registered at (103, 120). With that in mind, it is possible to implement an interface such that the intermediate contact points represent the combination of two buttons pressed on either side of it.

can this be made for wqvga too?

whats the measurements
brambrambram said:
can this be made for wqvga too?
Click to expand...
Click to collapse
Ok Whats the screensize of wqvga?

Half of wvga (400x240). A few devices like the Samsung Omnia and some of the new Acer have this res.

Related

Widows phone7 and call of duty game demo WVGA download

Ok for all you windows phone7 and call of duty fans here's a little treat. Read this instructions
Not compatible with QVGA,VGA,or HD2
Tested on touchpro2 and Xperia 1x WVGA resolution only
1)Extract files from zip
2)Click on yellow icon in folder
it will take you to a windows phone7 homescreen
3)To play call of duty demo , click on Xbox live
button.
4)To exit click on left arrow on the windows phone7
homescreen. It on botton left of screen.
CALL OF DUTY instructions
1) Control your player going left or right with stylus
2) To fire shots tap on your player
3) Hide behind barrier to avoid enemy shots , but you cant fire while there.
4)Help will come every 20 seconds or so take advantage as bullets will be destored by him.
If you enjoyed the game/app and would like to help me out send a little donation via paypal to [email protected]
Thank You
imagine what windowphone7 could do
This is just a small taste imagine what windows phone7 could do.
Next I'll port halo that be in 3-4 weeks.
lol despite you hijacking other peoples threads to promote your app , nobody has come here and showed any intrest. thread hijacking is not respected and against policy here.
mistakes
kel16harris said:
lol despite you hijacking other peoples threads to promote your app , nobody has come here and showed any intrest. thread hijacking is not respected and against policy here.
Click to expand...
Click to collapse
Well I admit I did make a mistake cause I was excited and plus some people thought it couldnt be done. But its better than you , I read your posts and most of them are the most negative I seen around here.
zarpy said:
Well I admit I did make a mistake cause I was excited and plus some people thought it couldnt be done. But its better than you , I read your posts and most of them are the most negative I seen around here.
Click to expand...
Click to collapse
I will give that to you. Been there...done that.
Here is the trick....everyone here promotes their own threads all over the place.
But they do it by placing the link in their signature :LOL
Rather than flipping the tiles on the home screen, I would love if they popped out from nowhere to fill the screen.
That would be neat.
thanks for response
chiks19018 said:
Rather than flipping the tiles on the home screen, I would love if they popped out from nowhere to fill the screen.
That would be neat.
Click to expand...
Click to collapse
Thank you for response and suggestion. Iam working on much larger project using Xbox halo graphics .....it will be much larger and deeper
game. That will be in the future.
I suggest throwing all WP7 related development(?) thingys in a separate development(?) section on the board.
windows mobile
RAMMANN said:
I suggest throwing all WP7 related development(?) thingys in a separate development(?) section on the board.
Click to expand...
Click to collapse
Well since this is a concept of what windows mobile7 can do and it runs on most windows mobile WVGA devices like touchpro2 and Xperia 1X I put it here for people to download and enjoy. Also I had to make this game because of a despute I had with other developers saying if you put Xbox graphics on windows mobile engine it wont work. Well I ripped it and it does work with no lag.
Now looking into making a Crysis shooter but make it way better than this game. That will be in the future.
Oh dear god, your games are really bad, you know. Exact code copy, just another sprites. Maybe learn a bit more before making ANOTHER "gears of war, cod, halo" crap games? I don't want to be very rude, just make something, well better.
retsam88 said:
Oh dear god, your games are really bad, you know. Exact code copy, just another sprites. Maybe learn a bit more before making ANOTHER "gears of war, cod, halo" crap games? I don't want to be very rude, just make something, well better.
Click to expand...
Click to collapse
Hmmm I thought I just said that , but I guess your are slow. Well if your expecting I make a console type game and put it out here for free , your dreaming. I will however make games that are simple with peoples favorite theme's.
Can I download your games ? I like to see other developers creations as well.

God Of War WVGA game 2D version

This is a Short fun God of War adventure game. You play as Kratos usings your sword to hack and slash enemies. Collect treasure chests , run , jump, and slash your way to reach the mystical blue orb. Be aware if the enemies hit you, you will be teleported to the beginning of the stage. Great graphics and sound.
Controls:
The game is controlled by onscreen buttons. The buttons are single-touch which means you can only press one button at a time. You have right , left,jump,exit, and hack and slash button. Enjoy and find the blue orb.
Its simple fun I dont have playstation3 tools so this is the best I could do for now.
http://forum.ppcgeeks.com/showthread.php?t=123440 rogelio rios @ ppcgeeks says its his
vzihome said:
http://forum.ppcgeeks.com/showthread.php?t=123440 rogelio rios @ ppcgeeks says its his
Click to expand...
Click to collapse
i think they are the same person..
@OP, if you want me to design better button icons for you, i will..
answers
Ok to answer some questions
1st Iam rogelio rios thank you
2nd that would be great if you could make some more buttons
Thanks for the feedback!!!!
zarpy said:
Ok to answer some questions
1st Iam rogelio rios thank you
2nd that would be great if you could make some more buttons
Thanks for the feedback!!!!
Click to expand...
Click to collapse
Sorry just didnt want anyone to steal your stuff, my apologies.
cool
vzihome said:
Sorry just didnt want anyone to steal your stuff, my apologies.
Click to expand...
Click to collapse
No you did what your supposed to do. Iam cool with that
3d rendered images flattened to 2d still retain a wow effect, even if the character being static while moving without any leg action kind of make you lose immersion
I think you shoul really need to put a little button to disable the music
Look at freeware game that only available in WVGA screen and the usual controller buttons, i guess this is game from Krenisis. So Zarpy, are you Krenisis?
Another cool looking game indeed.
games
Yes well in the future the buttons will be much better . Next go around I make a much longer game. I will keep an eye out for eye candy graphics.
Are you going to release a WQVGA version of this game? You've done a great work but I'd like to see it on my WQVGA device...
Resolution
Ok what screen resolution is that. With the limited tools i have its hard to resize but if I can I will resize for your resolution.
funny game ty
enjoy
Iam glad you enjoyed the game be out on the look out for more.

Tims Key Quest WVGA game photos and demo included

Play as Tim in his quest to defeat the evil ice king. Some levels require tim to collect the key, then a magic portal will appear . When Tim goes through portals he is transfered to another level.Other levels are standard levels where Tim has to avoid enemies and jump from platform to platform. Then there are the boss levels, where you have to figure out how to beat the bosses.
Onscreen controls are easy to use plus to solve the problem of multi-touch , you have a jump left and jump right button.Enjoy!!!!
If you want the full version its only .99 cents,plus has user reviews and 5 star rating
at mobi-hand here
http://www.mobihand.com/product.asp?id=66920&n=Tims-Key-Quest
Youtube link here http://www.youtube.com/watch?v=xgc_GT_x2QY took it from my phone so its a little blurry.
I thank you all for your support.
feedback
Can I get some feedback from anyone who has played the game?
reserved
reserved space
game
This is good, where can i find the cracked version.
In XDA is not permitted cracks, warez, serial, etc
Please read the rules
are you stupid
Dumbluck said:
This is good, where can i find the cracked version.
Click to expand...
Click to collapse
Are you really dumb? I developed this game and your asking me for a cracked version. You made me laugh a hard laugh.
feedback
Can anyone who played the game give me some feedback?
save
reserved for questions
zarpy said:
Can anyone who played the game give me some feedback?
Click to expand...
Click to collapse
Just tried the game, quite interesting. Maybe a little music might make it a little more heart pumping.
Easy to use and fun.
Well done.
feedback
Thanks for the response !!
Just tried the game, great if you have a couple of mins to kill.
I second the music during game play.
1. The sfx doesn't always work. (first stage)
2. I can't minimize the game. (rhodium)
3. You may need an indicator for where to press when you die. Or an auto-restart after 5 seconds. I waited a couple of seconds thinking it'll restart by itself.
4. Jumping and moving causes the screen to stop moving. (ie. upright then right right after causes the screen to stop moving if you pass the middle.)
5. The buttons cover the moving objects in the second stage.
6. Maybe an option for landscape, or reverse landscape.
Also, a crack for a $1 game? I'm sure we can all afford that.
feedback
Thanks for the feedback!! I tried as best I could to make sure the buttons dont hinder the gameplay. I set the buttons jump left and jump rigth so you dont have to press the direction after jumping. Iam glad that you liked it.
99 cents
Tims key quest is 99 cents!!

New!! Freeware SuperMarioJump 2 WVGA download cab here

Ok I recieved feedback in the 1st version and made the improvements here. If you like the game please share it whereever you go. This version is more fun and a little tougher. Enjoy!!!! Feedback is always welcome !!!
suggestions
If anyone has suggestions for the next version just let me now.
Nice gameplay.
Suggestions:
Have like 3 lives or something. When you die you should be able to continue at the same place unless you're out of lives.
When you die, it should auto-reset in 2 seconds or something... or at least allow one of the buttons to reset it so you don't have to tap all the way at the top of the screen.
feedback
thesecondsfade said:
Nice gameplay.
Suggestions:
Have like 3 lives or something. When you die you should be able to continue at the same place unless you're out of lives.
When you die, it should auto-reset in 2 seconds or something... or at least allow one of the buttons to reset it so you don't have to tap all the way at the top of the screen.
Click to expand...
Click to collapse
Ok thanks for the feedback. I will use the auto-reset feature you talked about in my next version. How was the difficulty do you want it tougher or easier?
Thank you.
This game is great for the kids.
feedback
Grooge said:
This game is great for the kids.
Click to expand...
Click to collapse
Iam glad your kids liked it.
suggestions
Ok the auto-restart will be in effect for next game.
1)Should the next game be tough or was the difficulty high enough?
2) Should I keep Mario or do another famous charactor?
Thanks for feeback!!
Definetly keep mario. The game is awesome. The controls are difficult if you could add accelerometer or gsensor control would nice. I tried gpad no luck good graphics and sound. And a mario like background should be even better. Like in the koopa castle or normal mario land. Next caracter can be kirby or dk. Love the game,myself.
I agree. Keep it as Mario.
Gameplay is difficult enough. It's not easy enough to just breeze through it and just hard enough to keep it fun. The only thing I'd like is to have multiple lives. If that means extending the level, then I think that'd be great... I'd just like to be able to get further haha.
How about an Abduction(android) remake, but with mario? Uses an accelerometer to move.
http://www.youtube.com/watch?v=7180dtrcyQY - link to a video of abduction gameplay
Also, I just installed this version of SMB, it didn't install into the game directory unlike SMB1 and Timmy key.
answers
Ok when you install it doesnt go into game directory but it does have a shortcut on the start menu.
Ok because of the tool Iam using I cant add accelometer support. The onscreen buttons shouldnt be hard to use, maybe I make them larger.
I will make the game 3 or 4 shorter levels instead of one long level you have here now. The auto-restart when you die still stands. I will add background to the game and maybe music . Thanks for the feedback I go ahead and work on this now.
Great idea for the levels. I dont know if its too mutch but one level can be the koopas like in this one and the other culd be original DK trowing barels. Just a thought.
it's really a nice game.
your next game must be more excellent.
first of all a very good game. i play it alot when in office. Some improvement i can suggest are : -
1. Buttons are not hard to use and i don't think you even need to make them large. Just move the right button to the right side.
2. Ability to remember the high scores. Its always nice to see you top scores
3. Background (I guess you are already working on it)
I guess this is it for now but i have got tons of idea (only if i know how to program ).
If you keep on developing this game. i will keep on giving the ideas.
Keep up the good work.
...looks really like the old game... it's alot of fun - thx.

Cut the Rope game for WVGA windows mobile download here!!

Finally the iphone hit game Cut the Rope for your WVGA windows mobile device. Use your finger or stylus and cut the rope to feed your OM-Nom pet candy. There are 8 unlockable levels of fun and the game saves your progress. Starts off easy and gets tricker as you progress. WVGA resolution only!! Feel free to post the game in other forums if you wish , windows mobile development is still alive!!!
File is in zip format to install is simple.
1) Click on file
2) Select extract
3) Choose where you want the game to be located
4) Go to the folder and click on the yellow icon and the game starts.
Note: If anyone can cab it up please post it and I will add it to main post plus give you credit.
Has anyone been able to beat the game? Is the game to hard or too easy? Thanks for any future feedback.
zarpy said:
Finally the iphone hit game Cut the Rope for your WVGA windows mobile device.
Click to expand...
Click to collapse
Looks like Obulis, from over 4 years ago, now with icartoon candy & pet instead of a ball & pot...
Not that I mean to critisize what you are doing, just the whole iPhone 'look what we created!' attitude when they simply copied something else.
After using touch screen devices for 4 years when the original iPhone was released and being asked for the nth time 'is that an iPhone? they have thouch screens!' has jaded me somewhat
Thanks for the game though
bbobeckyj said:
Looks like Obulis, from over 4 years ago, now with icartoon candy & pet instead of a ball & pot...
Not that I mean to critisize what you are doing, just the whole iPhone 'look what we created!' attitude when they simply copied something else.
After using touch screen devices for 4 years when the original iPhone was released and being asked for the nth time 'is that an iPhone? they have thouch screens!' has jaded me somewhat
Thanks for the game though
Click to expand...
Click to collapse
You got to remember iphone has excellent marketing. Honestly windows mobile should have been over iphone but several factors come into play
1) They had Steve Jobs , a superb speaker . We had bill gates best programmer on earth , but average speaker.
2) Their marketing and advertising is off the charts , while all we had was stupid commercials or no commercials.
3) They have more people communicating with thier customers. Xda was found by developers who where looking for support when microsoft didnt listen.
So even though windows mobile is the best phone , when you lack marketing, support, and too many different handset , you lose. I still make free games in my spare time for windows mobile to show my support.
Hi! that was a fun game to play. I hope there are more levels. I liked the difficulty and i think there is true potential in making it even more creative. Keep on the good work!
Still play Tiny Wings Bounce by the way and trying to beat my score. I cracked the 300,000 point mark. I have a WVGA device now, an HTC HD2. Maybe if you were gonna add new levels, maybe have more than one piece of candy you have to feed to the monster? Also scenery as the wallpaper? Just a thought or two, but it was a lot of fun to play.
Thanks again!
Ok glad you liked it!! Actually I got some request to do more levels on this game and some people still want me to make an endless version of canabalt. Iam glad you liked it also there is supermeatbuy saws of death for windows mobile.
There could be one bug, but it could maybe be my device. Whenever i hit either the left or right arrows in the level, the white dot appears where i hit the soft button.
i know the white dots are supposed to be where I swipe my finger to cut the rope, but the dot appears after touching any of the soft buttons. i can try to post a screenshot or two once i get a chance to show what i mean.
TKETZ196 said:
There could be one bug, but it could maybe be my device. Whenever i hit either the left or right arrows in the level, the white dot appears where i hit the soft button.
i know the white dots are supposed to be where I swipe my finger to cut the rope, but the dot appears after touching any of the soft buttons. i can try to post a screenshot or two once i get a chance to show what i mean.
Click to expand...
Click to collapse
Yes I seen it too. How its programmed is where your finger taps on the screen , there will be the white dot that goes with your slashing or cutting the rope. Its suppose to disappear in half second but the 1st dot created always stays until you slash again. I dont know why 1st doesnt destroy itself automatically so I made such to design the levels in a way that it doesnt effect the outcome of the game.
Iam glad you guys enjoyed it , and I hope more developers continue to make fun freeware and support windows mobile development.
thanks for your reply. Whe i complete level 2 and i hit the next arrow, the dot appears and the food from the string gets cut without me doing anything. that is the only example how the non-disappearing 1st dot affects the level design.
TKETZ196 said:
thanks for your reply. Whe i complete level 2 and i hit the next arrow, the dot appears and the food from the string gets cut without me doing anything. that is the only example how the non-disappearing 1st dot affects the level design.
Click to expand...
Click to collapse
Yes I played that and saw it. The only way to get around that is just tap anywhere else on the screen to make the dot disappear. Its programmed to destroy itself but for some reason it doesnt respond.
Thanks for the game! Here is cab for ya!
ai6908 said:
Thanks for the game! Here is cab for ya!
Click to expand...
Click to collapse
Thanks for cabbing it I will put it in the 1st post when I get a chance and get you credit .
Are there anymore developments for this game?
Cut the rope cab
ai6908 said:
Thanks for the game! Here is cab for ya!
Click to expand...
Click to collapse
Hi !. Tanx for your cab . But I couldn't "run" it on my " Omnia 2" after installing !. Never !
What's the problem ??
---------- Post added at 11:05 AM ---------- Previous post was at 11:01 AM ----------
ai6908 said:
Thanks for the game! Here is cab for ya!
Click to expand...
Click to collapse
Hi !. Tanx for your cab . But I couldn't "run" it on my " Omnia 2" after installing !. Never !
What's the problem ??
Unfortunately doesn't work under Windows Embedded CE 6.0 Professional: Application CTZR.exe encountered a seious error and must shut down...
Cut the rope cab problem
jwoegerbauer said:
Unfortunately doesn't work under Windows Embedded CE 6.0 Professional: Application CTZR.exe encountered a seious error and must shut down...
Click to expand...
Click to collapse
yes it is !. unfortunately .. Windows is so weak I think..
this game from iphone...
wow can work in windows mobile i want to try
iwansyah said:
this game from iphone...
wow can work in windows mobile i want to try
Click to expand...
Click to collapse
This game is 8 levels and works on windows mobile 6.5 . I don't know if it works on the newer windows mobile devices unless they found a way to hack it.

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