Hello,
I bought a Microsoft Bluetooth Keyboard for play games on my hd2. I successfully paired the keyboard and phone, because its works in text editor.
Problem is in most games and emulators like Morphgear and Fpsece, i can't assign buttons from bluetooth keyboard (from phone keys too). For example the Morphgear application show key code in button settings after assign, but in games this key not working. I disable xt9 to standard MS by change value in registry but its not solved this problem.
How can I assigned keys correctly??
Related
Hi,
I'm search for some d-pad app, which can show me virtual d-pad on screen. I found some, but it doesn't met my needs. I need d-pad for example for edit of searched value. This can be done by "arrow" or trackball - but we have nothing of these.
I also tried remap UP/DOWN d-pad keys on volume UP/DOWN but I can't set up volume during call, mute, configure volume...
My requirements
- I don't want see d-pad all the way. I would like bring-up virtual d-pad by some hw key (long/short search button press for example) or for example from notify or by tiny persisted virtual key on display
- it should be possible move d-pad on screen
I found only one app which is really is close to my requirements, but it works strange and have sometime FCs. It is called softkeys.
I do not understand, why for windows mobile exist so much virtual d-pads, services for handling key shortcuts even gravity control "d-pad" but for android nothing?
Hello.
I am looking for a rotary keyboard application for Android, where A-Z0-9/Enter/Del keys would be drawn around a cirlce and I could choose them
moving the pointer around with UP/DOWN keys and confirm letter selection by the Enter key.
The reason for this is I am developing an Android based car system using IconBIT Toucan ARM9 mediaplayer. The device has everything (WiFi, GPS via PL2303/USB GPS Emulation) but no touchscreen. It can also be controlled by car stock keys using a HID USB PIC-controlled keyboard emulator. Cursor keys are "connected" to rotary encoder in the car, and Enter key is encoder press.
This is a sample of rotary phone number entry on Audi MMI, Audi has a similar keyboard for letters... Just to give an idea of what I'm looking for.
So, I would be grateful if someone could point me to a similar app for Android.
Thanks!
I am trying to change the mapped buttons in bluez ime for the bgp100 to enable controller game play on games that
don’t have native game pad support. Below I have one game this works for.
1.Do all games support something like this? it seems this game has some sub
mapping as if it could be played if you have physical buttons/keyboard?
2.Is there a way to see what touch screen actions relate to buttons. Some key logger like app? This would help save wasted time with trial and error to find all needed keys if they exist.
Dark incursion, What I found.
Page up – toggle 3d
Button start – game menu
Dpad center - jump
Button x - attack
Dpad left - left
Dpad right - right
Dpad down - down
I am still missing one useful virtual touch screen button for using equipped powers?
Hey guys,
I have an mk808b htpc stick, and a wireless mini keyboard & mouse combo. Is there any app out there that will let me map physical keys to soft keys\shortcuts?
Meaning, my f1 key can be the home button, f2 the back button etc...and if i want to launch settings I can use f7.. I have done multiple searches, but I must be doing it wrong, because all I find is talk about modifying IME keyboard for custom icons etc.
Thanks,
M
I was attempting to setup my PS3 controller with my GalaxyS3 using the app Six Axis Controller.
I was to pair my controller, and get it to work wireless but I'm having some strange configuration issues.
It seems that the PS3 buttons have pre-assigned functions such as the Start Button which behaves like the GS3's home button.
This is causing conflict in some of my games.
Specifically on Dungeon Hunters 3 there are only on screen controls.
I went into SixAxis and setup a profile for the on screen controls.
However when I push the start button it still call the Home Key and kicks me out of the app.
It seems the keymaps do no override the pre-assigned mappings.
My question is,
Is there any way to disable these pre-assigned mappings so that there is no button conflict?
I should note, emulators work fine. If I go into an emulator and assign a key it sees it as a gamepad button.
The NES emulator for example accepts the Start and Select buttons just fine.
It only seems to effect native Android games with on screen controls.
Any ideas on how to resolve this?
Thank You...
I think I've figured it out.
There is a change you have to make to Six Axis Controller.
After creating your OnScreen controls, you have to set them to active in SixAxis.
To do so when you open SixAxis you'll see an option
Active Touch Profile
You need to select the profile that you want active in order for it to take over the button functionality of your PS3 controller.
Hope this helps others...