I have ported xeudoxus windows script to fix the phone number inside the nfl.apk to unix/mac osx.
INSUTRCTIONS:
A) http://www.mrcellphoneunlocker.com/nfl_nix.zip
B) unzip the file
C) Put the nfl.apk inside the unziped folder
D) run fix_nfl.sh
E) It will show you the orig number inside the file
F) It will ask you for a number to replace it with
G) It will be done and show you the new file.
H) At the end you will get the new file with the new phone number added.
If you like my work. Please donate. Thanks!
excellent news!
Related
friends
someone could help me or raise the issue with the original purpose of the windows, and not use that brings the theme
and try changing the original XML (xmlsForStandardWindowAnimation.zip), but the keyboard disappeared and I can not connect via USB, restarted
Greetings from Chile
excuse my English. jajjajjaajaaja sucks google translate
thanks
Hi.
Could you elaborate chronologically what happened/what did you do?
Hi
1 GDDUltimateForLGVoidEcho.zip extract files
2 Remove the framework-res.apk files
3 delete the files in the folder res / anim
4 Copy the contents of "xmlsForStandardWindowAnimation.zip" folder anim
5 sign "framework" res.apk "
6 compressed "GDDUltimateForLGVoidEcho.zip"with the new content "framework" res.apk "
7 signs "GDDUltimateForLGVoidEcho.zip"
install the theme with recovery, starts, but see some sort of errors that were closed following
google.process.gapps
com.android.email
com.mobileleader.sync
com.android.deskclock
the keyboard does not start (to write anything, numbers, names, etc)
I can not connect to usb
thank you very much for reading this and help
I hope you did nand backup your phone before installing the theme.
If you did that, do 'Nand restore' in recovery menu, reboot
if you did not do that, you need to reflash void-echo, reboot, install any void's modules such as kernel, a2sd, gapps, etc. that you want.
After making sure your phone is OK, try these steps:
- redownload GDDUltimateForLGVoidEcho.zip
- redownload xmlsForStandardWindowAnimation.zip
- extract contents of xmlsForStandardWindowAnimation.zip to a directory in your PC
- copy GDDUltimateForLGVoidEcho.zip to a file, say you name it 'temp.zip'
- open temp.zip (just open, not extracting it) with 7-zip
- while opening temp.zip, navigate to directory 'system/framework'
- doubleclick framework-res.apk
- navigate to directory 'res\anim'
- drag-drop previous extracted files from 'xmlsForStandardWindowAnimation.zip' to this directory ('res\anim')
- close 7-zip, answer 'Yes' when asked whether to update contents of framework-res.apk
- sign temp.zip
- copy the signed zip file to sd card and flash it
Hope this solves your problem.
Cheers.
giveme13s said:
I hope you did nand backup your phone before installing the theme.
If you did that, do 'Nand restore' in recovery menu, reboot
if you did not do that, you need to reflash void-echo, reboot, install any void's modules such as kernel, a2sd, gapps, etc. that you want.
After making sure your phone is OK, try these steps:
- redownload GDDUltimateForLGVoidEcho.zip
- redownload xmlsForStandardWindowAnimation.zip
- extract contents of xmlsForStandardWindowAnimation.zip to a directory in your PC
- copy GDDUltimateForLGVoidEcho.zip to a file, say you name it 'temp.zip'
- open temp.zip (just open, not extracting it) with 7-zip
- while opening temp.zip, navigate to directory 'system/framework'
- doubleclick framework-res.apk
- navigate to directory 'res\anim'
- drag-drop previous extracted files from 'xmlsForStandardWindowAnimation.zip' to this directory ('res\anim')
- close 7-zip, answer 'Yes' when asked whether to update contents of framework-res.apk
- sign temp.zip
- copy the signed zip file to sd card and flash it
Hope this solves your problem.
Cheers.
Click to expand...
Click to collapse
That is what he did wrong? no idea what the problem xD
Muchas gracias amigo!!
hello i wanna try to make rom for my optimus , i use the "hot-to" from there: http://forum.xda-developers.com/showthread.php?t=901417 and i'm stucked
1. Original ROM (Check this thread)... i have download v20g_00.kdz (it is "zero" or "o" in "00" ?
2. LG Utils 0.4.2 (Check this URL) .... when i used "kp-500-en.exe" i receive error with the program (sen and don't sent windows error)
3. DzDecryptor v1.0b(Check this thread) ... when i use this utility in folder where ai put all files from zrom.dz i don'find bot.img (i made this stept over and over i foun other ways and nothing i have all others files like system.mbn ,system, zimageramdisk.mbn , etc. but rom.img or other file with*.img nope.)
4. Cygwin (Check this URL) ... a lot of problems with instal and use this
5. Unyaffsmbn (Check this thread) ... same like cygwin a lot of errors
6. Dsixda's HTC Android Kitchen (Check this thread) ... after i copy all files from zip and paste on to c:cygwin\home\userX\kitchen the utility has start (until then don't work)
i made some things and i succed to have system.mbn and boot.img( was copyed from "LG-P500-v20g" folder i don't remember from were came this folder) , i have succesd to open system.mbn and have the folder with apk and others , i make a zip(named myrom.zip) with all files and folder from system.mbn and put there also bot.img ; myrom.zip copy and paste to c:\cygwin\home\userX\kitchen\original_update directory .
start cygwin - open ./menu - option1 (set working folder) - all files and folder were extracted there by kitchen utily("extracting rom"... , and i receive error "build.prop not found" but the file is there when i look in workong folder that was created by the program.
thanks if someone from roumania read this please help, i don't know verry god english
wow
wow a lot of answers
Not an answer but Question....what is coocking ?
Not sure about Cygwin, but linux often sends errors when there it is using a non-native file system (FAT*, NTFS). Another problem may be permissions - Windows and Linux permissions management is different and you may need to run the kithen in a virtual machine. It may also be a kitchen bug - many people are running it on Cygwin without problems. I suggest running a chmod 777 on the build.prop.
this is gonna sounds stupid but i followed every step but i cant seem to get the file to be only ApplyRecovery.bat, thats how i named the files but it does only open notepad....like if it was reading ApplyRecovery.bat.txt
Step 5: create a text file using notepad, called ApplyRecovery.bat. Make sure it is not named "ApplyRecovery.bat.txt" . It will contain the following lines (copy/paste is fine)
i did it finally
For future reference, it might help others if you explained how you solved your problem. For example, given this issue where the file is opening in notepad, one of the following possibilities is apparent:
1. When saving the file, you did not enclose the file name in quotes, e.g. "ApplyRecovery.bat". Enclosing the file name in quotes overrides the automatic generation of extensions and saves the file exactly as you wish.
2. Batch files, files ending in .bat, were set to open in notepad instead of being ran when double-clicked. This would by necessity require you to delete the file association before the batch file would work.
hacking or cracking an android app is a easy part with XDA AUTO TOOL ..
search and download and install this tool ..
Process
Step One – Decompiling The APK File
Open the xdaAutoTool folder and run the program. It will prompt you to install a file called “framework-res.apk.” Ignore this. Close the program.
In the xdaAutoTool folder you we see a bunch of folders appear after the program ran. Look for one called “_INPUT_APK.” Put your APK file in the folder and run the program again. Press “Decompile All” located on the left side of the program window.
xdaAutoTool will decompile the APK file and create a new directory in the _INPUT_APK folder.
Step Two – Finding Your Target
Are you ready to be introduced to Smali code? Don’t worry! It isn’t too difficult once you realize what’s going on in the code. Java can’t be decompiled back into the original source code, it can, however, be decompiled into something called Smali code.
Navigate back to the _INPUT_APK directory and open the new folder (it will have the same name as the APK file). Once there, you will see a directory named “smali.” This is your target. Depending on your intentions, you will need to sift through the various files and folders in the smali directory until you locate the code you would like to modify.
For example, if you are trying to increase the firepower of a turret in an Android game, you will need to find the file for that turret. These directories are structured. You will probably see quite a few directories containing files used for advertisements, etc. One you discover the actual game directory, everything you need to alter will be in there.
How to change smalli code
now again open xda auto tool after edit changes and recompile and build your changes
You done ..........
This is your battery view when your device is turned off and plugged in.
This thread is Made for the S5 specifically (though these images can be used if rescaled to the right size.
The file can be known as Battery_scale.PNG
The file can be Located at. /res/images/charger
The file is a Multi surface image. Basically a zip png
To extract All the ".PNG" files use. https://github.com/Aaahh/Battery-Images-Replacer
Thanks to @Aaahh for making this a lot easier
Originally posted by cunha17 @ https://forum.xda-developers.com/showthread.php?t=1609059&page=5
Battery-Images-Replacer (forums.oneplus.net/threads/battery-charging-image-replacer.186460) is a way to easily change the battery boot animation. You can use Aaahh provided images or change them and make your own flashable zip. There are 2 problems in that solution, first it is directed to a specific platform (oneplus) and second, it does not work in Marshmallow (CM13).
I figured out a way to make Battery-Images-Replacer to work in Android 6 (Marshmallow) and problably in 5 (Lollipop). Just stating that I'm using CM13 in a Galaxy S3 (i9300) phone, but the code is the same one Aaahh provided with two minor changes:
The battery_?.png and battery_charge files are deprecared in 6.0, and replaced by battery_scale.png (multi surface image) with mandatory 6 frames (hardcoded in Android). To make Battery-Images-Replacer work with previous Android versions, the deprecated files are kept; and
The block device in anykernel.sh file needs to be generalized to work in i9300 (my case) and maybe others, so it was replaced at line 9 with: block=`find /dev/block/platform -name BOOT`;
Warning: be shure to do the 2nd step above, or the flashing will not work, but also, you may brick your phone!!!
But the catch is the creation of the new battery_scale.png file. In this case, we have the 6 single surface images (battery_?.png files) and want to make a "Multi Surface Image" file compliant with Android 6.0.
I made the following script (create_multi_surface_image.sh) that convert multiple PNG to a single "Multi Surface Image", you just need to change the FILES and SCALEFILE variables if needed. This script uses ImageMagick, exiftool and pngcrush to do the job. Just run the script where the battery_?.png files are.
create_multi_surface_image.sh
Once the battery_scale.png is created, you need to copy it to the Battery-Images-Replacer-ak-opo-anykernel/charger/ directory if you didn't run the script there. Go to the base directory (Battery-Images-Replacer-ak-opo-anykernel) and run "zip -r ../Battery-Images-Replacer.zip ." and you should get the flashable zip file at the parent directory.
Now transfer the zip file to your phone (adb push, usb file transfer, etc) and make shure that the file is available to TWRP ou CWM. Boot into recovery and flash the zip file. Turn off the phone and start charging. Enjoy your new battery animation.
I will attach the battery_surface.png file if you just want the final result using the source files (battery_?.png) provided by Aaahh and available at github.com/Aaahh/Battery-Images-Replacer.
Thanks Aaahh for the great job!
And what you have waited for
(Please note this is from my device which is running RR9.0)
(Edit will upload via computer as labs doesn't let edit an add images)