I hope somebody could come up with an android app that can add or mix a sound file during a call such that the other person can hear it too. Looping perhaps. Then I could play a background porno music while talking to my fiancee.
lol you didnt need to tell us a reason
LOL. I like the idea, though a voice-morphing application would be (imo) way cooler. Sound like a robot, or have a super high pitched voiced
maybe add some romantic songs for my girls lolz, good idea
Example application for non-android OS
I am aware of similar applications for symbian... like this one called Call Cheater
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Kernel may be?
Is this function related to kenel? That means some app wont do it other than a specifically customized kernel
Must be because 2-way sound recording requires a kernel mod.
Here's how it works on a symbian phone.
(link)
Related
Windows Phone 8 port of the open source Doom port PrBoom
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First, I'm not related to this project. It's an excelent work of a David Ludwig's SDL WinRT/WP8 port and PrBoom team. I just compiled an ARM version (you may find it in attachment).
App is running on my L-920 pretty smooth however currently there are no (actually) controls; so may be developers will be much more interested in that project (on current stage) than regular users.
Enjoy!
https://www.dropbox.com/s/e7f7lndfq4nul5n/prboom.xap
Hopefully someone can change the wad to include mp3s of the music to play rather than listening to silence as wp8 doesn't support midi like the experience on Rockbox :/
Yep, it will be a good idea to add mp3/ogg music tracks and the real controls (like a virtual joystick). Why don't you try? Everything is available on the Dave's page on bitbucket...
Hey,
I'm searching for an App/Mod/Whatever which is able to control sounds on a per app basis - like Ultimate Sound Control, but for every App. It's really annoying if you want to listen to music and play some games and then a game or so annoys with it's sounds which can not be disabled. Sure, the easiest way would be to find and delete the sound files, but I only can find the system sound files. Also the deleting of the sound files from the apk file and then reinstalling it isn't the easiest way. is there something like that?
If custom kernel is needed, I'm using Dorimanx, so this should not be a problem. But AOSP-only workarounds aren't helpfull, I would like to stay with my LG system and gimmicks as long as possible.
Works with XPosed Framework and App Settings
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Hello everyone.
Several hours ago i became a owner of brand new LG G7 Fit and... after "first insights" i noticed that the recorded sound (in videos and audio recorders) is highly limited, i mean:
The recordings have high pass cut at ~180Hz what makes every recording "bassless" thing. Also there is a problem with stereo/mono interpretation in some apps (i used Sound Recorder from Sony).
The volume of recording is highly limited too:
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I have also these recordings. One is from Huawei Nova (CAN-L01) wich is correct-ish representation:
https://mega.nz/#!b0EXTICD!LLd9I2Nb-IWUb46Ixi5jEKtQZ5JvD8EIa9QaVFIwPcY
and one is from LG G7 Fit (LM-Q850EMW) wich is not correct.
https://mega.nz/#!Gpc12CYb!2cptrE9BhRVe1EYwdhigg-nFbp3txOZ1CpI6stvThP0
Someone know how can i fix that? Im asking because i'm worried about that LG can just ignore that zone of features (microphones and sound recording).
Thank you for attention and i wait for some help c:
Hello! I see that the firm version does not play HD audio. I have installed this V12.0.3.0.RFQMIXM and it won't let me update through ota. any suggestions?
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It's happens the same to me. I think is normal with the update.
I have seen another comment like it. Let's see if it happens to someone else ... certainly little desire to buy a Xiaomi again.
I have updated to V12.0.6.0.RFQMIXM and the error continues.
But this is not a mistake. When you connect headphones that support any of the options, it does let you choose.
In this case no, before I could connect the headphones and select the codec.
I have also seen that there is another bug, sometimes they call me on the phone and when 5-10 seconds pass I don't listen. if I put the speaker if it can be heard perfectly.
Epkon said:
In this case no, before I could connect the headphones and select the codec.
Click to expand...
Click to collapse
Now it's possible too, if the headphones support it. I've checked it.
I'm new to android and new to anything related to audio processing.
The thing is, I have a simple deep learning model to eliminate noise (barking dogs, cars, ...). I want to apply (use) it to the audio output on android phone (ex: when I call messenger, the sound comes from my friend have barking, I will turn on my app to get rid of dog barking, I will turn on my app to eliminates dog barking) but I don't know how to do it. I have found an architecture on Windows that shows where my model is located:
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On picture display shows both incoming and outgoing audio for a conversation. Can someone tell me how it looks in android or any information, I've seen something here but for a novice like me it's too little information.