Would love to play this game, but the resolution is too great
Has it been optimized yet? Any low res copies about?
Thanks in advance dudes.
Yes. I have 3.1.0 version without "HD" behind.
But had one problem with world map... wasnt able to select destination Therefore wasnt able to play it much
I've got a few of the 3.1.0 version and they're all too big for my screen
i have it running but display is stretched freaky, so it's not like satisfied one
anyone got it? i still have the world bug =/ i really wants to play that game
moralxd said:
anyone got it? i still have the world bug =/ i really wants to play that game
Click to expand...
Click to collapse
u can still play it even world map bug exist
by using dual touch, drag the world map picture at up-right corner(don't release) then touch the center of the screen
you would see flashes of the picture
afterward, try to touch the upper part of the screen by luck and you would able to select another location although graphics not pasted properly in world map
Related
Finally FPSE psx emulator has been released and runs amazing on, at least, my Defy UK 2.2 overclocked to 1,2Ghz.
If you like psx forget psx4droid and try fpse. Almost perfect emulation
Vagrant Story doesn't work on fpse and does on psx4droid v.2. So not as compatible IMHO.
Sent from my MB525 using XDA App
Foxhound.kl said:
Vagrant Story doesn't work on fpse and does on psx4droid v.2. So not as compatible IMHO.
Sent from my MB525 using XDA App
Click to expand...
Click to collapse
Sorry to tell you're wrong, one of the biggest point of Schtruck's emulators is compatibility.
For FpseCE (so on windows Mobile), we've tested about 350 compatible games (and full speed on an HD2) for only some 10 not working games.
Maybe porting to Android broke the compatibility for a very few games, but it's juste temporary.
have you tried to activate Synchspu for Vagrant Story?
EDIT: if you are curious, here is the compatibility list of Fpse on windows mobile, I'm pretty sure the same will be for Android very soon or already is. (note that if you can't see a game in the list, it's just that we did not get feedback for it, not that it's not working)
http://www.fpsece.net/forum2/viewtopic.php?f=9&t=101
Well I can tell you it does load but freezes after new game start and gets stuck on now loading. I did try sync spu before but no luck. I'm going to try to patch the game disc to remove protection and see if that works. Even if it does, you can load the same disc on psx4droid no problem. But hey, this is early build, so I'll reserve any further judgement until it's fully established. Should have been Beta release if ask me though
Sent from my MB525 using XDA App
Well I patched vagrant story to remove copy protection, and is now loading. There's some sound issues, but it runs much better than psx4droid. Tried parappa the rappa, the cut scene videos freeze, but in game seems good. Looks like a winner. Needs auto copy protection by-pass and better sound emulation, but hopefully that will come.
Sent from my MB525 using XDA App
Does it work on a stock Defy (2.1 and 800mhz)?
No, at the moment it only works on 2.2 or higher
Sent from my HTC Legend
Hi everyone.
I just signed up to talk about fpse.
The latest update be available soon
0.10.14 which will include the colour fix.
Plus requested fixes people asked schtruck
To sort out.
The new colour fix will sort out the red,blue bug.
Schtruck tested the main games with the bug.
The one's I asked him to,metal gear solid,resident evil 2,
And final fantasy 7.
And the colour problem has been sorted out.
Any questions
You need answering
I be glad to help.
crualfoxhound said:
Hi everyone.
I just signed up to talk about fpse.
The latest update be available soon
0.10.14 which will include the colour fix.
Plus requested fixes people asked schtruck
To sort out.
The new colour fix will sort out the red,blue bug.
Schtruck tested the main games with the bug.
The one's I asked him to,metal gear solid,resident evil 2,
And final fantasy 7.
And the colour problem has been sorted out.
Any questions
You need answering
I be glad to help.
Click to expand...
Click to collapse
There's a sound issue on Vagrant Story I would love to see sorted. The sound you get with spu sync not selected is lacking in effects and clarity. However, when spy sync is selected, there's a glitch with the footstep sound effect where it makes a loud crack. Apart from this, the sound is fuller and echoes can be heard which is not in effect with spy off. If the footstep effects in spu sync mode is fixed, that would be mostly excellent!
Sent from my MB525 using XDA App
Now that ICS has been released i have a few questions for current Mediapad owners that hopefully will help me decide if want to get one
1) I know that the mediapad is not the benchmark leader, do games like "temple run" and "wind up knight" run smoothly on it?
2) Is the native android SIP (internet calling) enabled in the final ICS version?
3) I read a lot of complaint out the touchscreen sensitivity. Has it been fixed in the latest ICS build?
4) How the web browser?
5) When you connect your mediapad through the HDMI out, how is the picture quality?
Any information you can provide will be greatly appreciated.
clubtech said:
Now that ICS has been released i have a few questions for current Mediapad owners that hopefully will help me decide if want to get one
1) I know that the mediapad is not the benchmark leader, do games like "temple run" and "wind up knight" run smoothly on it?
2) Is the native android SIP (internet calling) enabled in the final ICS version?
3) I read a lot of complaint out the touchscreen sensitivity. Has it been fixed in the latest ICS build?
4) How the web browser?
5) When you connect your mediapad through the HDMI out, how is the picture quality?
Any information you can provide will be greatly appreciated.
Click to expand...
Click to collapse
1) yes.
2) no. At least it isn't exposed in the Huawei native phone app.
3) still the same, at least compared to the last beta build. Not really a problem though. But the jitter is more pronounced in high resolution setting (basically it will set the dpi to low, thus would look like 10" tablet scaled to 7"... Everything is smaller).
4) never encountered any problem. You can also use other browser like Dolphin and it would also be accelerated (basically Dolphin runs very smooth in ICS vs laggish in Galaxy Note).
5) looks low resolution (unless for portrait apps). So basically the same as previous build. I haven't use HC, so I don't know how much better it supposed to be, but compared to Galaxy Note, the note have better image quality but everything run more sluggish when using HDMI compared to mediapad which run very smooth but at lower resolution (and probably lower color depth also?).
1) I know that the mediapad is not the benchmark leader, do games like "temple run" and "wind up knight" run smoothly on it?
2) Is the native android SIP (internet calling) enabled in the final ICS version?
3) I read a lot of complaint out the touchscreen sensitivity. Has it been fixed in the latest ICS build?
4) How the web browser?
5) When you connect your mediapad through the HDMI out, how is the picture quality?
Click to expand...
Click to collapse
1. Never mind the benchmarks, everything I've thrown at it runs smoothly (the likes of GTA III, DeadSpace, Shadowgun, Six Guns, and so on).
2. The client is not included.
3. I'm using hi-res mode and don't have any problems or annoyances.
4. I'm using Opera and it works great. Stock one is not causing any trouble either.
5. Not tested yet. Sorry.
Thanks guys!
For the screen issue, does it mean yo sometimes have to tap twice on items when using high res mode?
I also read on some forum that there are issued with Skype video on the latest release. Con someone confirm?
I will download the system files and see how to enable the native SIP client. It is normally a setting in the framework-Res.apk file.
Sent from my GT-P6200 using xda premium
clubtech said:
Thanks guys!
For the screen issue, does it mean yo sometimes have to tap twice on items when using high res mode?
I also read on some forum that there are issued with Skype video on the latest release. Con someone confirm?
I will download the system files and see how to enable the native SIP client. It is normally a setting in the framework-Res.apk file.
Sent from my GT-P6200 using xda premium
Click to expand...
Click to collapse
As long as you have steady hand/finger while tapping and light touch then it shouldn't be a problem. The biggest annoyance is when you play something that need steady aim like angry birds and shooting games (contract killer or other games that you basically need to hold your finger at the screen steadily) because it will be jittery. It isn't that you can't play it, but it definitely add an extra challenge to the game. Skype issue is mostly on the skype itself. I haven't tested it yet (on the official build), but I read in skype forum that some other ICS devices also have this green video problem.
For the screen issue, does it mean yo sometimes have to tap twice on items when using high res mode?
Click to expand...
Click to collapse
Not at all. However, everything is about half (two thirds maybe) the size when in hi-res, so if you have (very) large hands it might be a problem. Like rurou said "like 10" tablet scaled to 7""...
Any idea how can transfer players. And why fifa12 for androids dont have manager mod like in computers?
durukankurum said:
Any idea how can transfer players. And why fifa12 for androids dont have manager mod like in computers?
Click to expand...
Click to collapse
I wondered this to see the engine they used was ported from fifa 2006 believe it or not so they faced a lot of problems.
Expect all that in FIFA 13 or any new FIFA as they will most prob add it in.:laugh:
In super-challange league, you can tap on the 'Transfer' on the screen, right before you want to play against your opponent.
1. Go and make a team in Super-Challange section (it's on the main menu)
2. Then a screen comes up telling you who is your next opponent. You can see 'Transfer' on that screen. Tap on it.
3. You have the option to show all available players or you can search for specific players.
4. When you find a player you want, click on his name and his name will get a blue colour.
5. Click on 'next' and a screen comes up with the players you selected in the list AND your own current players.
6. Click on the desired player and then also click on someone in your own team.
7. Click on validate (or something) and accept that you want to trade the players.
Tip: if you don't have enough money, trade a low-cost player with someone in your team with high value that you don't use. This will get you more money.
Rapydax said:
In super-challange league, you can tap on the 'Transfer' on the screen, right before you want to play against your opponent.
1. Go and make a team in Super-Challange section (it's on the main menu)
2. Then a screen comes up telling you who is your next opponent. You can see 'Transfer' on that screen. Tap on it.
3. You have the option to show all available players or you can search for specific players.
4. When you find a player you want, click on his name and his name will get a blue colour.
5. Click on 'next' and a screen comes up with the players you selected in the list AND your own current players.
6. Click on the desired player and then also click on someone in your own team.
7. Click on validate (or something) and accept that you want to trade the players.
Tip: if you don't have enough money, trade a low-cost player with someone in your team with high value that you don't use. This will get you more money.
Click to expand...
Click to collapse
What Fifa 12 Vesion you got with Super-Challange mode? On my phone is 1.3.98. (maybe, i'm not sure) Only Daily Challange and mode with Cup and Leagues. Can you share it? Thanks!
Crap somehow I thought you were talking about PES 2012...
I'm very sorry, but I don't know how to transfer players in fifa 12.
Any way to fix grass glitch on JB 4.2.2?
Sent from my YP-G70 using xda app-developers app
FweaKiid305 said:
Any way to fix grass glitch on JB 4.2.2?
Sent from my YP-G70 using xda app-developers app
Click to expand...
Click to collapse
I would like to know as well. It worked fine when I was on GB, but the grass is screwy on JB. I read some fixed were to enable unroll textures on chainfire 3d but I don't know why it worked on GB and doesn't on JB.
MV.
mv-clear said:
I would like to know as well. It worked fine when I was on GB, but the grass is screwy on JB. I read some fixed were to enable unroll textures on chainfire 3d but I don't know why it worked on GB and doesn't on JB.
MV.
Click to expand...
Click to collapse
I read that chainfire doesnt work on jb hopefully i can find a fix somewhere on the net
color problem
pes 12 filthy boring fifa 12 best
Hello!, i want to play my old crash bandicoot games etc. on my TF201, bought the emulator and got the controls working, but i cant get the sound to work.
anyone else have this problem?
brugernavn said:
Hello!, i want to play my old crash bandicoot games etc. on my TF201, bought the emulator and got the controls working, but i cant get the sound to work.
anyone else have this problem?
Click to expand...
Click to collapse
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Pegaz-7 said:
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Click to expand...
Click to collapse
He didn't say that he didn't create an iso from his own personal collection... As for the sound issue, have you tried any other ROMs or tried that rom on the computer psx emulator?
Sent from my SPH-L710 using Tapatalk 2
Same friggin issue here. I hear the startup chime but it cuts out when the second (black) screen loads
Is it suggested to use only ISO's? Because my roms are a mix between .bin and .img
-Sent from my T999 / T-Mobile Galaxy SIII
OTAw said:
Same friggin issue here. I hear the startup chime but it cuts out when the second (black) screen loads
Is it suggested to use only ISO's? Because my roms are a mix between .bin and .img
-Sent from my T999 / T-Mobile Galaxy SIII
Click to expand...
Click to collapse
I personally use .bin but that is just because of the way I have ripped my disks. I'm really not sure why your sound isn't working. I have none of the different sound options checked and am using the fpse from market. I haven't used it on a 100% stock ROM though. It works flawless on Wook and AOKP.
Sent from my SPH-L710 using Tapatalk 2
Pegaz-7 said:
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Click to expand...
Click to collapse
Talked to the maker of the app, he told me the same.....until i showed him my reciept from google play . 10 mins later he said i should download again, at is was working!
Asust Transformer tf300tg
Android Ice Cream Sandwich 4.0.3
First of sorry about my beginner questions,
i got my first tablet ever a few weeks ago, no experience at all with these devices,
generally speaking no experience with games too, use pc since 20 years i never did much games.
Just purchased from Google play FPse for android and Any Emulator BIOS, installed, no problem about.
I emulate play station 1 and try to play Crash Bandicoot, the first 3 titles.
The games are working fine except for the sound, no sound at all.
I try to make a reserch for Bandicoot compatibility, in some list. sorry my first post can not add link, is listed as compatible, no mention about sound problem. The list suggest to use eframeskip to get full speed how can i do it? Anyway speed is not a problem.
can you explain to me what i have to do in order to play with sound cause at this stage every thing is fine except for the sound, no sound at all!
Thank a lot!
You have purchased version??? I run the new pacther for fpse and i dont have any problem with sound
Sent from my HTC Desire HD A9191 using xda app-developers app
Hi, I just got a samsung smart tv and after the salesman told me i could control it with 'any' smartphone i was disappointed to find the samsung remote app is incompatible with my XS on google play however after a bit of googling i found an apk and installed it but it dosent run fullscreen.
Is there a modded version of this app that is fullscreen? or is there some way to force a resolution so it will be fullscreen?
If not could someone point me in the right direction to modding this app into fullscreen?
Thanks for any help :fingers-crossed:
Finally found a version that is fullscreen, its called samsung smartview instead of remote (hence why it eluded my searches) :victory:
Its 40mb so i cant upload it to xda but this is where i found it
http://forum.xda-developers.com/showthread.php?t=1808189&highlight=samsung+remote
Hope this helps anyone else suffering the same issue (works like a dream on S3 too)
Try an XDA wide search. There should be some other phones with the app that have tried to get it working. I wish my Sony TV had wifi so that I could use the remote app to control it, but I didnt wanna pay 700 dollars for the version with wifi.
I have done that and I only found either versions that don't work or that still pose the same problem.
Thanks anyway
No Solution?
I presume from the lack of replies that this obviously cant be done. Shame.
hmm it's compatible from play on my U thats weird =\
or is this not it?
https://play.google.com/store/apps/details?id=com.samsung.remoteTV&hl=en
Did you try the version from the S3.
mrsatan said:
Did you try the version from the S3.
Click to expand...
Click to collapse
Sorry I don't follow..
If your TV sonehow can connect to Ibternet WiFi/Cable (LAN) than you just connect your phone to the WiFi (Same network of course) and voila!Tried it,worked fine on mine and I also have the Samsung TV.
Sent from my LT26i using xda premium
The S3 has the same issue, due to the resolution of the screen.
on play it says this: 'This app is optimized for WVGA(800*480) resolution screen.
The app may not display properly in HVGA(320*480) or QVGA(240*320) resolution.'
What i want to know is there some way that this can be worked around or will i just have to put up with the screen not being filled. check the screens' to see what i mean.
Its compatable with the U as its resolution is 854x480 so it'll work wheras the S is 1280x720
420 Ghost said:
The S3 has the same issue, due to the resolution of the screen.
on play it says this: 'This app is optimized for WVGA(800*480) resolution screen.
The app may not display properly in HVGA(320*480) or QVGA(240*320) resolution.'
What i want to know is there some way that this can be worked around or will i just have to put up with the screen not being filled. check the screens' to see what i mean.
Its compatable with the U as its resolution is 854x480 so it'll work wheras the S is 1280x720
Click to expand...
Click to collapse
Use this one for Galaxy S3
http://forum.xda-developers.com/galaxy-s3/themes-apps/app-samsung-smart-view-dual-view-t1808189