Ive been searching for a half hour on xda. now there are a lot of threads that talk about extending how many times your phone rings before going to voicemail, but thats not what im looking for.
im wondering if its possible to extend ringtone playback.....for example:
lets say you create a ringtone with ringdroid, then apply it as your ringtone. when someone calls you, your phone will only playback the first 15seconds of your ringtone, then it will pause, and loop back to the beginning of the first 15sceonds.
So my question is:
Is there anyway to get rid of the 15 second limit and just have it play the ringtone straight through without looping until voicemail kicks in?
Make a longer ringtone?
Edit..i see you say it will only play the first 15 secs no? Will investigate.
Second edit: yeah I got 20 secs counting on fingers...which is probably really 15..so now I'm wondering the same thing.
Sent from my SGH-T959 using XDA App
This does not happen on my stock/rooted JI6 phone. It plays the entire song until it goes to VM.
-bZj
down8 said:
This does not happen on my stock/rooted JI6 phone. It plays the entire song until it goes to VM.
-bZj
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Are you using a custom ringtone that was made using ringdroid our one of those kind of apps? If so please share how you set it up
Sent from my pocket rocket!
I created with ringtone a MP3 file that lasts about 1:15 sec and it does ring no loop.....
gagb1967 said:
I created with ringtone a MP3 file that lasts about 1:15 sec and it does ring no loop.....
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So you just took a song and applied it as your ringtone as-is through the default settings? You didn't edit it with any app first?
Sent from my pocket rocket!
TopShelf10 said:
So you just took a song and applied it as your ringtone as-is through the default settings? You didn't edit it with any app first?
Sent from my pocket rocket!
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I actually took part of the song, (edited with ringdroid, about a 1 min 35 sec) and i saved it as a ringtone mp3 format, you can choose different formats, maybe you used a format that is limited in time? are you sure the tone is longer that the time it takes to loop?
gagb1967 said:
I actually took part of the song, (edited with ringdroid, about a 1 min 35 sec) and i saved it as a ringtone mp3 format, you can choose different formats, maybe you used a format that is limited in time? are you sure the tone is longer that the time it takes to loop?
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Ahhhh you could be on to something with the file format....I'll report back
Edit: yup, you nailed it bud...instead of saving it as a "ringtone" just save it as "music"
Sent from my pocket rocket!
Related
rom 3.22
verizon 6800
radio 3.39
Anyone have this issue when you set a customer ringer for a friend/wife/etc. and when the call comes in it rings the default ringer for a split sec and then rings the custom ringer assigned to that person???
Yes, I've had it happen several times. It's rather shoddy, I hate it.
Are your custom ringtones on your SD card? Some phones turn off the sd card when off/hibernating. So it takes a few seconds to reinitialize and if it can't find it it uses the default rings. Whenever I reflash/hard reset my phone, I copy the ring tones from my sd card to my windows folder. Never had that problem yet.
BTC
I've noticed the larger the custom ringtone in file size, the longer it takes to load. If you shorten your mp3 or wma ringtone to about 30 seconds, it will load quicker and maybe even eliminate the current ring delay.
dfrank said:
I've noticed the larger the custom ringtone in file size, the longer it takes to load. If you shorten your mp3 or wma ringtone to about 30 seconds, it will load quicker and maybe even eliminate the current ring delay.
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I also remember someone else saying that WMA ringtones load faster than MP3. I don't know if it's proven or not, but it would kinda make sense since WMA is more native to Windows Mobile than the MP3 format is. (Microsoft optimizations and what not, especially considering this is what the ringtones on the OS are usually anyways)
Hi guys,
Dont hate on me if it's been answered before, but I have a question that I would really like a straight answer to. Before I had my Raph, I was raised on Nokia's. In this instance, when I have a full .mp3 track as my message tone, it would play, then when the phone was activated (unlocked or msg read) the song would stop playing. I would like someone who has to knowledge to think of a way that this setting can be replicated on the Raph.
It is annoying to no end that the only tones I can get that don't play for +3mins are small, low volume chimes that I can't hear in the car, walking with the phone in my pocket etc.
If a fix could be found, can someone post a link OR explain how this can be done.
Thanks in advance.
have you tried convert the music file to .wav format instead of .mp3
Ok just confirming. I can get the .mp3 file to play as my message tone. But it will play start to finish. I want a fix or mod that will stop it playing once I have unlocked the phone or turned the screen back on.
sadams39 said:
Ok just confirming. I can get the .mp3 file to play as my message tone. But it will play start to finish. I want a fix or mod that will stop it playing once I have unlocked the phone or turned the screen back on.
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That happens when you put them in your ringtone folder, have you tried to put them in the root of your sd card then selecting them in the notifications menu?
as far as I know there is no thing like that. BTW Welcome Fellow Nokia to TP USER. I also only was a Nokia person and decided to try something new. Sure this thing doesn't have as many cool things as my Nokia E62 but the customizing that can be done is fun as hell.
.WMA seems to be the preferred Ringtone format from what I am seeing in the file system - yes, it will work with other formats.
I haven't found a way to stop playback once it has started; seems like it has to go through to the end of the audio file.
a way 2 stop it is 2 press down on the d-pad, like the direction down. It will stop. I was having the same problem with my fuze.
So i use ribgdroid to cut my mp3s to use them as a ribg tone. Only problem is, when someone calls me it rings really quiet for 1 second then goes to a normal volume. Am i doing something erong? I am saving them as ring tones, i dobt see the problem. Regular vibrant tmobile ringtones work jusr fine
Have you tried playing the MP3 on a different device?
oni1jz said:
So i use ribgdroid to cut my mp3s to use them as a ribg tone. Only problem is, when someone calls me it rings really quiet for 1 second then goes to a normal volume. Am i doing something erong? I am saving them as ring tones, i dobt see the problem. Regular vibrant tmobile ringtones work jusr fine
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That is a standard samsung thing. It happens on all(most?) samsung phones. I believe there was a thread for a "fix" for it in either the vibrant or i9000 area... i dont remember but it makes it so it has the one volume level when the phone rings.
It's a feature. A very annoying feature.
For everyone who is simply blessed with the "Alone in Kyoto" Samsung Galaxy Note Ad in USA, here is the Ringtone.
Extract the attached mp3 from the rar folder and push with ringdroid or create/add to sdcard/media/audio/ringtones folder and select in ringtones.
Cheers
fx.dcny said:
For everyone who is simply blessed with the "Alone in Kyoto" Samsung Galaxy Note Ad in USA, here is the Ringtone.
Extract the attached mp3 from the rar folder and push with ringdroid or create/add to sdcard/media/audio/ringtones folder and select in ringtones.
Cheers
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You can put it almost anywhere on internal sdcard, but watch out trying to put it on external_sd.
i.e. /mnt/sdcard/Ringtones works fine. The problem I can see is trying to read it under /mnt/sdcard/external_sd (which I would prefer)... it fails to read it on external_sd, so only internal sdcard will work for some reason.
Oddly, it reads my notifications fine on external_sd, and they are in /mnt/sdcard/external_sd/Notifications, nothing fancy.
Very odd issue this...
UPDATE: I realized I had a .nomedia file in my dir on the SD. That allows the media scanner to ignore that dir, if you have a reason to do so. (which I did and had totally forgotten about!) I removed the file and the media scanner properly sees my ringers in any dir I put them on external_sd now.
D'Oh!
Sheist! said:
Oddly, it reads my notifications fine on external_sd, and they are in /mnt/sdcard/external_sd/Notifications, nothing fancy.
Very odd issue this...
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I have plenty of ringtones in /mnt/sdcard/external_sd/Ringtones and I can pick them just fine in both GB and ICS. Mine are both MP3 and M4A format.
I am not sure what is causing your problem, but I would double check your file sizes and song lengths. I always crop mine to 30sec or less. Most times my call goes to voicemail before the ringtone ends.
I really like the song, but it really doesn't work well as a ringtone. It starts way to low and is way too long; gets cut off when the phone stops ringing.
The ringtone has to get my attention right away. This one's lulling me to sleep.
Thanks for the song, though.
christran12 said:
I really like the song, but it really doesn't work well as a ringtone. It starts way to low and is way too long; gets cut off when the phone stops ringing.
The ringtone has to get my attention right away. This one's lulling me to sleep.
Thanks for the song, though.
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The constant bass line (for lack of a better word) is essentially the ringtone for me, the rest of the song is just a warm velvety wrapper around it. I always have my phone next to me, so I prefer the more subtle tones rather than the ones that jerk you out of a deep sleep.
The song is definitely cool though - thanks to OP.
Anyone able to create a profile to solve the issue we have with our note. The issue is the following,
If headphones are plugged in and we get an incoming call, the ringtone will play on both speaker and headphones.
If headphones are plugged in and we get a notification, the sound will only play through speaker.
I tried to do a basic script that has headphones plugged in and incoming call for context, then set ringer volume to 0 and play music ringtone.mp3. Add exit task to for the opposite, raise ringer volume, stop music.
The problem is, it worked, if I didn't have music playing already when I get an incoming call, which is the whole reason why I would have headphones plugged in to begin with. The task successfully sets the ringer volume to 0 so at least it didn't play on the speaker, but then nothing would play on the headphones, and the music I was playing would pause (like it's supposed to), but the ringtone I specified didn't play. Ending the call resumes the music I was playing.
Anyone willing to shed some insight on this?
This issue is next on my list. I believe it is an issue with how the phone distinguishes what the sound is. ..phone vs media...hard to explain
Sent from my SAMSUNG-SGH-I717 using XDA App
This would be a great fix
Would love to have this profile, let me know if there is anything I can do to help!
Is this kinda what you want, I think it is kinda what i want.
http://forum.xda-developers.com/showthread.php?t=1559541
jfout said:
Would love to have this profile, let me know if there is anything I can do to help!
Is this kinda what you want, I think it is kinda what i want.
http://forum.xda-developers.com/showthread.php?t=1559541
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that does look like what i want, but i'll have to get home before I can test it.
btw, where are the notification sounds stored? the ones that came with the phone.
System.media.audio
kaishi00 said:
that does look like what i want, but i'll have to get home before I can test it.
btw, where are the notification sounds stored? the ones that came with the phone.
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Sent from my SAMSUNG-SGH-I717 using XDA App
just tested, did not work, or maybe i did something wrong.
anyone willing to give the script a try and see if it works, or I just did something wrong.
I'll try tonight