[Q] Which ROMs will allow an Wiimote to connect? - Vibrant Q&A, Help & Troubleshooting

It sounds like the bluetooth stack on most Vibrant ROMs including stock will not work with apps like WiimoteController. The only one that I've seen that is advertised to do so is Cyanogen's. Does anyone know of any other ROMs that use the older, or UK Bluetooth stack that will allow this app to function? I'm currently using Nero3 and wouldn't give it up for anything.... accept maybe the ability to play River City Ransom with a physical controller.

willmatic said:
It sounds like the bluetooth stack on most Vibrant ROMs including stock will not work with apps like WiimoteController. The only one that I've seen that is advertised to do so is Cyanogen's. Does anyone know of any other ROMs that use the older, or UK Bluetooth stack that will allow this app to function? I'm currently using Nero3 and wouldn't give it up for anything.... accept maybe the ability to play River City Ransom with a physical controller.
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No one is gonna answer this yet because the scene is too wild with gingerbread and all being out from the nexus s, The problem is that the nexus s uses bluetooth 2.1 hardware, so we wont be seeing anybody adding another one to it like cyanogen has. I waited patiently for the last 5-6 months and nothing has changed. and nothing will unless other manufacturers start using the same stack, or some developer re-writes ours, we will see.

Related

[Q] Is there a vanilla 2.2 ROM?

Hey guys,
I've spent a lot of time here on XDA and around the internet and I can't seem to find an answer to my problem. I've been looking for a week or so, on and off.
I really would like to use my Vibrant for some mobile gaming, including some of the emulators that are available on the Market. What I would like to do is use the Wiimote Controller application alongside the emulators, because I never feel very comfortable using a touch-screen game pad.
The trouble is that for some reason, Samsungs Galaxy S line of phones will not sync up with the Wii Remote via Bluetooth. Most if not all HTC devices have been able to sync up, so I know the Wii Remote is capable of it. I spoke to the developer of the application and he said that for some reason the SGS line of devices just won't do it. He suggested a while back that flashing a stock-Android ROM should solve that problem.
My question, then, would be is there a Vanilla ROM based on 2.2 or do you guys know of a ROM that will accomplish what I'm going for? Right now I am using Frankin-TWIZ by Eugene and I love the ROM but the Wii Remote problem is still there.
So, I appreciate any advice and suggestions that you guys can offer and I do apologize if a similar thread has been started elsewhere, I really couldn't find anything.
Thanks so much,
Nate
Vanilla 2.2 will not help you here. The problem is in the Samsung implementation of Bluetooth. Bluetooth v3.0 + HS is on the virge of existence, but is not yet a fully ratified standard. Samsung used this fact to be able to release a device they call Bluetooth 3.0, but since there is no standard yet they can do whatever they want with. Apparently what they wanted was to not support Bluetooth game controllers.
T313C0mun1s7 said:
Vanilla 2.2 will not help you here. The problem is in the Samsung implementation of Bluetooth. Bluetooth v3.0 + HS is on the virge of existence, but is not yet a fully ratified standard. Samsung used this fact to be able to release a device they call Bluetooth 3.0, but since there is no standard yet they can do whatever they want with. Apparently what they wanted was to not support Bluetooth game controllers.
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So, I'm assuming there is no way for a Samsung Galaxy S device to use an older implementation of Bluetooth?
Thank you for your help, I really do appreciate it, this has been bugging me for a while haha
You should be able to gleam more information from this thread:
http://forum.xda-developers.com/showthread.php?t=746489
I am not saying that it is not possible, just that the ROM is not the issue, but rather the Bluetooth implementation is. It almost feels as if Samsung did this intentionality.
As far as I am aware all the ROMs here are based off either Samsung source or Samsung leaks. A TRULY vanilla ROM to get the original Bluetooth implementation would mean building it from Google source, which would be sans drivers and you would need to make everything work with your hardware by building your own drivers. I don't think you are going to find this just yet.
You could try CM 6.1, but it is not stable or final yet on the vibrant and I don't really know if it fixes the Bluetooth issue.
Everything works great with my MotoROKR S305 Stereo Bluetooth Headset, and that is all I really care about.
T313C0mun1s7 said:
Vanilla 2.2 will not help you here. The problem is in the Samsung implementation of Bluetooth. Bluetooth v3.0 + HS is on the virge of existence, but is not yet a fully ratified standard. Samsung used this fact to be able to release a device they call Bluetooth 3.0, but since there is no standard yet they can do whatever they want with. Apparently what they wanted was to not support Bluetooth game controllers.
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T313C0mun1s7 said:
You should be able to gleam more information from this thread:
http://forum.xda-developers.com/showthread.php?t=746489
I am not saying that it is not possible, just that the ROM is not the issue, but rather the Bluetooth implementation is. It almost feels as if Samsung did this intentionality.
As far as I am aware all the ROMs here are based off either Samsung source or Samsung leaks. A TRULY vanilla ROM to get the original Bluetooth implementation would mean building it from Google source, which would be sans drivers and you would need to make everything work with your hardware by building your own drivers. I don't think you are going to find this just yet.
You could try CM 6.1, but it is not stable or final yet on the vibrant and I don't really know if it fixes the Bluetooth issue.
Everything works great with my MotoROKR S305 Stereo Bluetooth Headset, and that is all I really care about.
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I'll take a look at that thread, and I just wanted to say that I really appreciate you taking the time to help me out here.
If there's anything I can do for you to return the favor, please don't hesitate to ask. Thanks again

[Q] why does the Captivate have Gingerbread working GPS and we don't?

This isn't meant to be a whine post, I'm just asking so I can better understand the Galaxy S series.
The Captivate is part of the Galaxy S family, why did Samsung release working Gingerbread with GPS but the Vibrant gets nothing? Isn't it the same hardware, just different form?
the captivate has a working gps because of the way samsung uses the software to call gps on the i9k compared to how the vibrant uses software calls to the gps.
The vibrant is different enough to where i9k stuff doesn't work, but the captivate works in the same way.
(hope fully the way i worded things isn't to confusing).
geoffcorey said:
the captivate has a working gps because of the way samsung uses the software to call gps on the i9k compared to how the vibrant uses software calls to the gps.
The vibrant is different enough to where i9k stuff doesn't work, but the captivate works in the same way.
(hope fully the way i worded things isn't to confusing).
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Hm interesting. So when coding for each separate Galaxy S device do they start with the same base for each and then just branch off that and modify it however the carrier has specified? Or would each be built from scratch individually? It kind of seems like each would be made separately if calls to the gps are used differently on hardware that's very similar.
cool, thanks for the explanation geoffcorey, i understand it perfectly now.
jneal9 said:
Hm interesting. So when coding for each separate Galaxy S device do they start with the same base for each and then just branch off that and modify it however the carrier has specified? Or would each be built from scratch individually? It kind of seems like each would be made separately if calls to the gps are used differently on hardware that's very similar.
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As of JVH, one of the latest GB builds, there is very little difference.
Example. When I first started porting the Simply Galaxy/Honey series we were working with Froyo(2.2.1) and a lot had to be changed out or fixed, GPS, wifi, data, key mapping plus more. Because it was still Froyo based a lot of the code was still the same as ours so we could simply replace the GPS files and others and it worked. Gingerbread calls GPS completely different so we can't just slide our files in. The good thing though is that, I believe, Samsung is moving to a more universal build. On GB wifi is the same, actually almost everything. The only thing needed to port GB was a minor change to key mapping and headset and everything works with the exception of GPS.
Now as far as that goes the GPS chips are different and require different drivers in order to work. At least that's my understanding of the GPS. We Vibrant owners may have gotten the shaft when it came to GPS.
Sent from my GT-I9000 using XDA Premium App
Thanks for the info explodingboy70.
Ha, and yeah, I think we knew we had the shaft from the get go... (Entire Vibrant crap GPS debacle)
Welcome to T-mobile!! Customer service is fantastic but product service/development is garbage. But look at it this way; soon enough we'll have crappy customer service and better products, lmao.
That is one good question I was thinking of the same thing.
Thanks Guys
djquick said:
Welcome to T-mobile!! Customer service is fantastic but product service/development is garbage. But look at it this way; soon enough we'll have crappy customer service and better products, lmao.
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I don't really want to be an AT&TMo customer -_-
ababypanda said:
I don't really want to be an AT&TMo customer -_-
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I'm going to be a Verizon customer in a year. Least I'll be getting the shaft from a company that has great phones.
So we Vibrant GPS is not working with Gingerbread at all??
So we Vibrant GPS is not working with Gingerbread at all??
GPS works in several of our Ginger roms. It can just be kind of sketchy at times.

DOES THE WIIMOTE WORK on the EVO 3d?

Does the wiimote work with the EVO 3d stock rom(rooted or not rooted)?
Does the PS3 remote work?
Please, I don't can about the first Evo so if you own one good for you. It is a different phone. I just need a simple proven answer. It has been months since it was brought up and the phone has had updates since then.
Also, if it does work, what apps are you using to run it?
No, it doesn't work.
Via My HTC Evo 3D On The Now Network From Sprint.
It will work if you're running cyanogen or miui the aosp based roms. It has to do with the Bluetooth stack that's used in sense.
Sent from my PG86100 using xda premium
Gotta be on an aosp ROM. They work for me on cm7.
Whooo! (Cole Voice...)
THANKS
It was a pain trying to find that answer. Maybe it will work with the next update...
or I will try it once CM7.1 fixes all the bugs. And hopefully others who are wondering will see this answer and know once and for all.
"This new update means Android tablets will also be able to act as a USB hub and you'll be to hook up devices such as mice and keyboards and game controllers to tablets and smartphones."
http://www.techradar.com/news/mobil...m-sandwich-everything-you-need-to-know-954464
Not sure how trustworthy this is, but it sounds good...
Just wanted to update anyone who read this post!!!
It appears someone has figured it out. Here is a link to a youtube video of the guy who made the app wiimotecontroller.
http://www.youtube.com/watch?v=OS4h1Z2nKHw
Here is something else I found. Not sure what to make of it or what this app does. There is an app called "Bluez IME". It is specifically for a few HTC and Samsung phones with stock rom. I don't think it works on the 3d but I will keep you posted if it does. You can connect multiple controllers and some wiimotes(I guess they made diffent ones).
Anyone no more about the Bluez app?
***Just tested it, it doesn't work. It finds the wiimote but it won't connect. Sucks!!!*** For what its worth it might work with other controllers.

Stream Music Over FM?

is it possible to build an app that allows streaming audio over FM?
No need to build one. Just get a license from the FCC and a high powered fm transmitter and hook your mp3 player up to it. Done deal
Seriously though, I don't see how.
doesn't need THAT much power
just trying to transmit to a car stereo without the need for cable... like for stereos that don't have an aux input... i figured mt4g has the capability to receive fm frequency and has an radio app with tuner, that maybe it can also transmit... so, it doesn't really need to be high powered... were you thinkin i was tryin to broadcast for an entire city or something?! uh, no. thanks for your input anyway.
I remember a buddy having a phone that could do that a few years back. You'd set the radio to a certain station, then bam music would play through that station. I'm just not sure if that's hardware or software related. An app like that would be cool though.
Sent from my HTC Glacier
seriously? ever hear of a bluetooth fm transmitter? they sell them everywhere for under $20.00. Pair your device set a radio channel (there are usually several to choose from) done and done
I'm confused. Maybe the OP should be more specific in what he/she is trying to accomplish. What I thought you meant is obviously not how the other posters understood you.
estallings15 said:
I'm confused. Maybe the OP should be more specific in what he/she is trying to accomplish. What I thought you meant is obviously not how the other posters understood you.
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He is wondering if he would be able to broadcast a short range FM signal so he stream the audio from the phone which could be picked up by the car radio. I have no idea whether or not the myTouch is capable but that sure as hell would be a sick thing to have.
Ah. Short range. He didn't say that. That's why I said no. I assumed he meant long range. There is already a built in FM radio so where is the question?
Hence my original post.
estallings15 said:
Ah. Short range. He didn't say that. That's why I said no. I assumed he meant long range. There is already a built in FM radio so where is the question?
Hence my original post.
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The question is whether that chip is able to broadcast signal.. And if so whether or not someone would be able to program something that would allow us to do that
Sent from my MyTouch 4G using Tapatalk 2 Beta-2
Kingissa said:
The question is whether that chip is able to broadcast signal.. And if so whether or not someone would be able to program something that would allow us to do that
Sent from my MyTouch 4G using Tapatalk 2 Beta-2
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I'll back this one!
I want to know if its possible to via FM for other reasons other than that mentioned already. What media can be streamed is my question and what volume (not meaning sound) of data transfer can this handle? e.g. would it be possible to stream video to a device say 200m away? I know it would have to be very low wave so the base band would have to be in the lowest frequency range possible.
AND if not, then is it possible with say a paired device. Say a FM transmitter blue toothed to the device to stream content recorded from say the camera to a small TV within range (200m or so)? It would not need to be high def or anything just to be able to recorded-> stream-> view
I bought a FM transmitter from Walgreens for like $20 and it let's me play my music on my phone through my radio and acts like a hands free device when someone calls.
Sent from my HTC Glacier using xda premium
Back before android was even around I used the N Series from nokia. The n73 I believe could do broadcast it just like you are describing.
Would be cool to have an app do it.
Sent from my T-Mobile myTouch 4G using xda premium
FM Transmit:
I get asked this question regularly, and my response is generally: "Forget about it, almost no Android phones connect the FM Transmit pins anywhere useful".
But a few months ago a helpful person sent me an HTC FM transmit app. Apparently it was meant for the T-Mobile/HTC Mytouch 4G, and apparently that device is supposed to have the transmit pins connected.
I have no idea (yet) if that is true. Didn't work on my Desire HD or Desire Z though.
I'm sure this will only work on ROMs that use the Broadcom proprietary Bluetooth stack and that have sufficient parts of Sense present. IE, a stock or stock derived ROM. It probably requires Froyo or GingerBread. (That said, if the hardware is there, it's possible to make it work on any ROM, more or less.)
If anyone has or can load such a ROM and wants to try, and will commit to reporting their results, email me at mikereidis AT gmail.com and I'll send the APK.
Thanks...
mikereidis said:
FM Transmit:
...
But a few months ago a helpful person sent me an HTC FM transmit app. Apparently it was meant for the T-Mobile/HTC Mytouch 4G, and apparently that device is supposed to have the transmit pins connected.
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I had one tester who reported success.
Details and a link to the app are here: http://forum.xda-developers.com/showpost.php?p=31328070&postcount=4391
mikereidis said:
I had one tester who reported success.
Details and a link to the app are here: http://forum.xda-developers.com/showpost.php?p=31328070&postcount=4391
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FC on Jelly bean....
hellmonger said:
FC on Jelly bean....
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No way in heck that app will EVER work on anything but ROMs with the Broadcom proprietary Bluetooth stack. Probably needs Sense too, and other HTC specifics.
I welcome all reports, but reports are almost useless unless you can specify the ROM at least, and if you know about Sense or Broadcom BT on that ROM.
I FINALLY got my myTouch 4g today. Transmit app doesn't work with GB 2.3.4 Software 2.19.531.1 it was shipped with.
EDIT: Confirmed working with stock Froyo 2.2.1.
Not very powerful, and you can hear hiss with antennas right next to each other. RSSI on another phone is 27, while the strongest broadcast station is 57. EDIT: Can get RSSI over 40 by wrapping antennas over their length.
Low performance might be one reason it was canned. I see this in logcat:
09-28 03:24:53.753 D/FMRadio_TxTuner( 1678): [setBCMTxPowerLevel]+0
I don't know if "+0" is the highest power, or just a "nominal" power level. I'll find out eventually.
Need to crank music all the way up on the transmitting phone.
----
MyTouch 4G is a pretty rare phone with FM transmit. The only other confirmed Android devices with transmit are a few Japan market Sharp units.

How would I go about having my PS3 and my phone work with each other?

A while ago I ran across this app called Blueputdroid. It worked on my Boost Mobile LG Mach and it was incredibly handy. The thing is that now, the app is pretty much dead. As far as I researched, I found that it doesn't work beyond a specific version of Android. I can't recall which Android version it was. I was wondering if there was any way to recreate something similar to this. Something more updated. Im now using a Samsung GS3 TriBand Boost Mobile running Oct-L. My goal is to be able to use my phones mic with my PS3 via Bluetooth, even via USB if possible.

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