Google Maps MT - XPERIA X10 Q&A, Help & Troubleshooting

Guys, have any of you noticed that Google Maps now has MT? Tried with browser and other apps but it not enabled on them yet.
Just shows that Xperia X10i is MT capable.

No it dose not.. troll much??

I have z's pre rooted rom google maps 5, not really a troll mate as youl see my posts are never fake, always a question asked or help someone.
Edit: for me it works better if i use two thumbs. Im waiting for a response down at xperiax10 blog if no response i will post a video.
Sent from my X10i using XDA App

Erm.. we'll get an update for MT so why do you say that the x10 is able to do MT?
Plz dont be rude
I didnt read xda for a few weeks but when i last read something some ppl said that we'll get an official update that enables MT..
so is this wrong?
Sent from my XXX using XDA App

Well since the MT update is not out yet, and i use google maps all the time i would know if it had multi touch and it dose not, so to me someone posting here claiming that they have MT is trolling/lying or something.
Google maps its self supports MT for pinch zooming, so yeah it has MT but the X10 dose not yet at this time support MT and thus it will not work

This is not multi touch which you are seeing.. It's a double tap causing a zoom. Have you tried zooming out? Have you noticed that it always zooms to the same level regardless of how far you stretch your fingers/thumbs apart?
It's a double tap.
Sent from my X10i using XDA App

rkanwar is right!
Mine does it to. Even in the browser, but I can only zoom in. Not out, so it's not completely implemented.
I just noticed it after the late december update, so maybe some of their test/beta code got into the update somehow?
Edit:
im_iceman has a point. It does look like the phone just registers it as a double-tap.
But I could swear it have never done it before...

Now its official, x10 is MT able but our SOFTWARE doesnt support it...
I noticed that in september '10 on 1.6 ^^

Related

VOIP apps - any of them are working?

Was anyone able to successfully use any VOIP app on this phone?
I tried several of them, i can her the other party fine but all they hear is some distortion.
I tested with Skype, Line2, Sipdroid, Fring.
Fring and Sipdroid are totally unusable.
It seems like Motorola screwed up the voice API's on the phone so no VOIP app works..
You try CSipsimple?
This is a serious let down for me. I was looking forward to being able to use Skype on my phone after many years of crappy WinMo phones. This SUCKS
Skype works fine for me!
Over wifi only!
does anybody know how to bypass the message in skype that states somethin about MAKING CALLS ONLY OVER WIFI, anybody know how to do that?
bump.........
Agree, voip sucks. I'm coming from iphone 4 and this is one major thing that I miss. There were so many voip apps in ios, they all worked perfectly.
Sent from my MB860 using XDA Premium App
I literally tried every single free (and two paid) voip apps on the market yesterday. Nothing works on this phone like it should. Either the mic is all messed up or the audio is choppy, Motorola really messed something up here.
Same here. I've tried several of them and none works right. The same apps work perfectly on my Galaxy Tab so my assumption is that this is a Motorola mess-up.
Did you guys ever stop to think that it's the applications that don't support the phone, not the phone itself? Blaming Motorola for a third party app not working is the most ludicrous thing I've heard all day.
Ririal said:
Did you guys ever stop to think that it's the applications that don't support the phone, not the phone itself? Blaming Motorola for a third party app not working is the most ludicrous thing I've heard all day.
Click to expand...
Click to collapse
Interesting. But if Motorola had confidence their phone worked, would they not have included an app on it?
dicksteele said:
Interesting. But if Motorola had confidence their phone worked, would they not have included an app on it?
Click to expand...
Click to collapse
...no? That doesn't even make any sense. There isn't some magical "voip support" that a phone manufacturer codes into their device. Be patient and wait for developers to update their apps to support new hardware that's barely been out 2 weeks.
Ririal said:
...no? That doesn't even make any sense. There isn't some magical "voip support" that a phone manufacturer codes into their device. Be patient and wait for developers to update their apps to support new hardware that's barely been out 2 weeks.
Click to expand...
Click to collapse
I have used many voip apps now (free and paid) and can confirm that there is some problem with this phone when it comes to VoIP apps. I've used same apps on nexus one and they work absolutely fine. Now i m back in Sweden and no way to return this phone in ATT store
Yes, I'm not blaming motorola, however, when this phone has a dual core processor then why is it still unable to do voip?
It was the similar problem with nexus one and nexus s that I had. I guess it's android then. They barely made the support for voip without tweaking it's performance. I never faced this problem with ios. I hate apple products because they are not open source but I can't stop my self from appreciating the good things in their os.
Sent from my MB860 using XDA Premium App
ceo.mtcl said:
Yes, I'm not blaming motorola, however, when this phone has a dual core processor then why is it still unable to do voip?
It was the similar problem with nexus one and nexus s that I had. I guess it's android then. They barely made the support for voip without tweaking it's performance. I never faced this problem with ios. I hate apple products because they are not open source but I can't stop my self from appreciating the good things in their os.
Click to expand...
Click to collapse
In the XDA Atrix subforum some where I found links to skype and that version of Skype works okay with Atrix (i dont say it works as good as it does on iPhone but bearable). Here is the link in case you didnt find it. I wish Nimbuzz works too.
http://forum.xda-developers.com/showthread.php?t=973064&page=2
I've been using qik for atrix and i works perfectly.
loztboy said:
I've been using qik for atrix and i works perfectly.
Click to expand...
Click to collapse
Outside US not many ppl can use Qik for video chat and it doesnt support cross platform very well. Hence I stay away from the as much as possible. But I will check Qik and see if it works. Thanks.
ceo.mtcl said:
Yes, I'm not blaming motorola, however, when this phone has a dual core processor then why is it still unable to do voip?
It was the similar problem with nexus one and nexus s that I had. I guess it's android then. They barely made the support for voip without tweaking it's performance. I never faced this problem with ios. I hate apple products because they are not open source but I can't stop my self from appreciating the good things in their os.
Sent from my MB860 using XDA Premium App
Click to expand...
Click to collapse
Again, it's pretty obvious you just don't understand how this works. It's application specific support for the PHONE. There is nothing on the phone, Android or otherwise, that makes voip possible or not possible. It's all in the app itself. The new hardware hasn't been out for very long, so give the APPLICATION DEVELOPERS time to update their software to support the device. It's the same reason some games don't work on the Atrix yet. It's not because Motorola decided not to support the game, it's because the game doesn't yet support the device.
Please stop spreading misinformation.
Ririal said:
Again, it's pretty obvious you just don't understand how this works. It's application specific support for the PHONE. There is nothing on the phone, Android or otherwise, that makes voip possible or not possible. It's all in the app itself. The new hardware hasn't been out for very long, so give the APPLICATION DEVELOPERS time to update their software to support the device. It's the same reason some games don't work on the Atrix yet. It's not because Motorola decided not to support the game, it's because the game doesn't yet support the device.
Please stop spreading misinformation.
Click to expand...
Click to collapse
No sir. Its pretty obvious YOU don't know how this works.
If every VOIP app on the market does not work ONLY on the the atrix, but works well on every other phone i tested, and even honeycomb - then there is a problem specific to the atrix and NOT the app itself.
If it is just one single app that does not work - then it is an app issue.
In our case, ALL the voip apps are not working because Motorola changed something in the way they are routing the audio and using the Android standard audio API's that those app need to work correctly. Any app that is trying to access the mic or the earpiece fails on this phone either with stuttering audio, crashes or static noise. it is like that with every single voip app and i tested them all.
The atrix is not running some new version of android that these apps just don't know how to support or there is a new android API...no...this is 2.2 we are talking about here and i don't see how each and every developer can fix his app just for the atrix.
The only way i see this getting resolved is by a firmware update from Motorola to fix what they have changed and get the phone to work with normal android standards.
clubtech said:
No sir. Its pretty obvious YOU don't know how this works.
If every VOIP app on the market does not work ONLY on the the atrix, but works well on every other phone i tested, and even honeycomb - then there is a problem specific to the atrix and NOT the app itself.
If it is just one single app that does not work - then it is an app issue.
In our case, ALL the voip apps are not working because Motorola changed something in the way they are routing the audio and using the Android standard audio API's that those app need to work correctly. Any app that is trying to access the mic or the earpiece fails on this phone either with stuttering audio, crashes or static noise. it is like that with every single voip app and i tested them all.
The atrix is not running some new version of android that these apps just don't know how to support or there is a new android API...no...this is 2.2 we are talking about here and i don't see how each and every developer can fix his app just for the atrix.
The only way i see this getting resolved is by a firmware update from Motorola to fix what they have changed and get the phone to work with normal android standards.
Click to expand...
Click to collapse
You're halfway there, now put it all together.
The Atrix has a Tegra 2 chipset that does things differently than every other phone out there, correct. I bet you anything when a newer chipset comes out, we'll see the same cycle again. The reason it works on every other phone is because they're using established hardware. The Atrix is new, so it's up to Skype and Fring and whatever other VOIP apps out there to update their software to support the new hardware. Motorola patching in a hack to let it work with outdated architecture is the most stupid thing I've heard all day. The Atrix is unique right now, A LOT of developers will need to update their apps to support it.
BE PATIENT. Let developers update their apps to support the new hardware that's barely been out 2 weeks. Motorola doesn't need to do anything. App developers do.

igotya app

my friend found a new app in cydia on for his iphone 4 called igotya and i was wondering if we has a similar app for our phone available. its one of the best security apps for your phone i've seen. what it does is whenever someone tries to unlock your phone it takes a picture of them with the front camera and sends that as well as the exact gps location to your email address. i would love to be able to have an app like this for the atrix.
Gotya it's in the android market.
Sent from my MB860 using xda premium
sweet thx, i'll check it out
I like the app as well; just wish that it supported the fingerprint scanner in addition to the PIN and pattern modes.
This is a duplicate thread, find the original and you will have more info about the fingerprint scanner.
Yes, I know about the original thread - that's how I came to know about the app. Too bad there's no SDK released yet to the dev community, as I use the scanner exclusively to unlock.
Actually there has been an SDK released, not sure if it could be applied to the GotYa, but it has been released.
WiredPirate said:
Actually there has been an SDK released, not sure if it could be applied to the GotYa, but it has been released.
Click to expand...
Click to collapse
Cool, that I didn't know. Hopefully Renaud has it and is coding support for the Atrix fingerprint scanner as I write this.
Diablo_692 said:
Cool, that I didn't know. Hopefully Renaud has it and is coding support for the Atrix fingerprint scanner as I write this.
Click to expand...
Click to collapse
He said he would look into it if the SDK was made available, but i dont know if anyone has told him it is now. I asked about it when the app first came out, but decided (for me at least) it is not a needed feature. No one knows the phone has a fp scanner, and even if they do it wont work for them so they will try the numerical unlock.

Where's My Water? Where's My Message Going?

So the latest update for the Disney game Where's My Water? Has started rolling out and I know that its getting alot of negative points for this update for two reasons:
1. They're charging for the additional levels ontop of the inital app charge. Now I know we're not gonna change that part but they are taking the piss quite a bit there. But more importantly...
2. The update allows full WAP message access (or words to the same effect) to my knowlede Disney is justifying it because of the app pirchase but that just doesn't make sense. Now I'm not particularly good and getting into app coding to find out what they're actually getting. So here's my propisition, can someone figure out why they need this permission. I love this little game I know its made by Disney etc. but its well built and fun I just want to know why they've decided they need this info.
Cheers all
Serj
Sent from my GT-N7000 using xda premium
I'm a developer on Where's My Water, though my focus is more on the native C++ side and not on platform specifics. I'm not 100% sure why we have WAP message access as a permission. It may be required by one of the in app billing libraries for one of the markets the app is published on. I'll look into it and get back to you. I can promise you it's for no malicious purpose. If it turns out we don't need it, we will remove it in the next update. Thanks for pointing it out.
Thanks for the quick response. Thats brilliant news its moments like this that show what the xda community can do connecting users and developers. Please keep us all posted with the progress you make and thanks again for the response.
Sent from my GT-N7000 using xda premium
alk3ovation said:
I'm a developer on Where's My Water, though my focus is more on the native C++ side and not on platform specifics. I'm not 100% sure why we have WAP message access as a permission. It may be required by one of the in app billing libraries for one of the markets the app is published on. I'll look into it and get back to you. I can promise you it's for no malicious purpose. If it turns out we don't need it, we will remove it in the next update. Thanks for pointing it out.
Click to expand...
Click to collapse
I have a question about this game. I'm running this on my android tablet and I also love this game as its really kept me entertained and its a fun game.
However when I'm offline the game closes unexpectedly bit when I go back online it loads fine. Why can I not play this game when I'm not on wifi? I travel quote a bit and it wold be nive if I could play offline.
Sent from my ICS CM9 HP Touchpad
Read the first post and the first page
Use the search button
Could we get an update? I went to purchase this game and saw the "read WAP messages" permission request. Not going to happen unless that goes away. Thanks for checking for us.
picklefish said:
Could we get an update? I went to purchase this game and saw the "read WAP messages" permission request. Not going to happen unless that goes away. Thanks for checking for us.
Click to expand...
Click to collapse
I'll add my voice to this, with one difference - I already did purchase the game. Can't wait to see what's in the update but not with WAP. Props to the dev for responding in this thread though!
insanimal said:
I'll add my voice to this, with one difference - I already did purchase the game. Can't wait to see what's in the update but not with WAP. Props to the dev for responding in this thread though!
Click to expand...
Click to collapse
Agreed I think the WAP is basically internet access as we can't play offline. Well I can't
Sent from my ICS CM9 HP Touchpad
Read the first post and the first page
Use the search button
I am also a developer for Disney working on Puffle Launch project. I will contact the lead dev on the Where's My Water app for this current issue.
LG G2x ─ Cyanogen(mod)
dEris said:
I am also a developer for Disney working on Puffle Launch project. I will contact the lead dev on the Where's My Water app for this current issue.
LG G2x ─ Cyanogen(mod)
Click to expand...
Click to collapse
I can not thank you enough. I have also purchased puffed launch and have no problem playing puffle launch offline.
Thank you again
Sent from my ICS CM9 HP Touchpad
Read the first post and the first page
Use the search button
Hey everyone,
I looked into the WAP push issue and it turns out we don't need that. It must have snuck in as we have been rapidly iterating on the game and it seems to have just been overlooked. We have an update running through test right now which removes the WAP push requirement. Once again, we apologize for any confusion this may have caused.
@thedan55 - I will look into this. The game should not require an internet connection to run.
alk3ovation said:
Hey everyone,
I looked into the WAP push issue and it turns out we don't need that. It must have snuck in as we have been rapidly iterating on the game and it seems to have just been overlooked. We have an update running through test right now which removes the WAP push requirement. Once again, we apologize for any confusion this may have caused.
@thedan55 - I will look into this. The game should not require an internet connection to run.
Click to expand...
Click to collapse
brilliant, thanks!
Compatibility
Hi all,
There's a third issue with this update, and I'm wondering if anyone knows whether it's likely to be related to the WAP permissions. Since the update, the game is now shown as incompatible with many tablet devices, including my Acer Iconia A100... I'm assuming WAP permissions wouldn't be available on Wifi only tablets.
To give full details, I bought the game over Christmas and had played through it all with no bother on my tablet. Yesterday I got the update on my phone, and when it didn't come through on the tablet I went to My Apps within the market, selected "where's my water" and got the "this app is incompatible with your device" message. Looking through the recent reviews, many tablet owners are in the same position.
Perhaps one of the developers could tell us if removal of WAP permissions will fix this, or if they're working on another way to fix it? It's very disappointing to pay for a game and then be unable to get the updated levels, especially when the game is so good! It's just not the same on the small phone screen. I would gladly pay for Cranky if I could get him on my tablet...
In case it helps at all, I should add that the free version, which I see also requires WAP permissions, has always been shown as incompatible with my tablet... I had to try it on the phone and was then able to use the tablet when I bought the full version.
Any info would be much appreciated.
I believe WAP intrinsically requires hardware telephony, so removing it should open it back up to you. We have found the bug you are referring to and will make sure to fix in the forthcoming update. Once again, we apologize for this mistake!
That's a brilliant response thank you for solving that problem for us all looking forward to the next update. Keep up the work because it really is a brilliant innovative game
Alk3ovation - great news, and thanks very much for taking the time to respond.
Heads up everyone, the update should be live. WAP push is removed and the game should now be playable on tablets again! Thanks!
Thank you!
alk3ovation said:
Heads up everyone, the update should be live. WAP push is removed and the game should now be playable on tablets again! Thanks!
Click to expand...
Click to collapse
Thanks, I've updated today immediately after seeing that WAP permissions were removed. I also changed my review back to the well deserved 5 starts. And I learned a new expression: "You three-ducked it!"
Thanks
Yes, thanks very much! I can confirm it's now updating fine on my Iconia tab, and Cranky got unlocked instantly when I paid for him.
Multiple Devices
Actually - I've just run into what may be a bug with using this update/purchase on multiple devices.
As above, I was able to buy Cranky no problem on my tablet. I just tried to get into those levels on my phone as well, and they were still showing as locked. When I tried to open them I kept getting "Your order is processing" followed by "An error occured".
I got round it by using the 'Clear Data' option from Manage Applications, which I didn't mind doing since I'd only played a couple of levels of Swampy on my phone - after that the new levels showed as unlocked immediately next time I opened the game.
Like I said, no biggie for me, but just letting you know in case it is a reproducible bug (I think I've seen a few other people mention the 'order processing' thing in reviews), since I'm sure some people will have played right through the game on their second device and won't want to lose all their progress.
Thats some brilliant news updated same soon as i heard gonna go get the extra levels now thanks again for all year you've done
Sent from my GT-N7000 using xda premium

Are there any apps which don't excist in play store, But made for android?

Hi guys i had a question about apps.
Are there any apps meant for android but doesnt excist in play store? If there is can you please give. Apk or downloadlink with description of the app?
Sent from my LT26i using XDA
What ?????
Is it the app store not enough for you there is over 100 000 probably more
Thats funny hilarious
so what in particular are you looking for???
---------------------------------------------------------------------------------------------------------------------
if there are any app they are either hacked or cracked which will be useless in this forum since we are not allowed to post this kind of link app or any thing like that
Dont forget about ACTA !!!
No man, someone told me there are really usefull apps outside the play store.. Thats why i was wondering maybe it would be usefull information..
I mean apps have no kind of it on the playstore or whatever
Sent from my LT26i using XDA
Here you find some sometimes ..
http://forum.xda-developers.com/forumdisplay.php?f=530
there was an app that kill wifi for all other devices on the network, and it was abandon from the market ..
There are loads of apps outside of the google store, and well the XS has a few stores of its own built in from sony.
But as for good apps, swype from http://www.swype.com/
Its the keyboard from the Samsung galaxy S series and once you swype you never go back. It takes a little getting used to but it is so much easier / faster / accurate to use!
It was one of the first things I tried on my XS and was so glad that it worked straight off.
keithwalton said:
There are loads of apps outside of the google store, and well the XS has a few stores of its own built in from sony.
But as for good apps, swype from http://www.swype.com/
Its the keyboard from the Samsung galaxy S series and once you swype you never go back. It takes a little getting used to but it is so much easier / faster / accurate to use!
It was one of the first things I tried on my XS and was so glad that it worked straight off.
Click to expand...
Click to collapse
But Swype is already on the phone out of the box so why would you install this? (Unless you ment your happy it was pre installed).
keithwalton said:
But as for good apps, swype from http://www.swype.com/
Its the keyboard from the Samsung galaxy S series and once you swype you never go back. It takes a little getting used to but it is so much easier / faster / accurate to use!
Click to expand...
Click to collapse
Your S has Swype built into the default keyboard.
I didn't notice the default keyboard had support for 'gesture inputs' as they put it as the phone didn't mention it and I don't think I read it in any review either.
I shall give the default keyboard another whirl then and see which one I prefer
This is freaking awesome. I didn't know it was built in by default. I was using the Chinese keyboard and switching it to English.
Thank you guys!
Sent from my LT26i using XDA
A simple ways is to google .apk or file sharing forum that would yield a lot of result..
there are thousand of alternative market, forum and warez sites for android out there..
Mostly i use it to get apps that are not available for my country like bing as well as to get maps to allowed voice guidance navigation
Sent from my LT18i using XDA
if you go to mobiles24.com they have loads of apps, you can look for android apps or for a particular phone, xperia s isnt listed yet but ive downloaded loads of apps for the arc and havent had one not work yet aswell as a few wallpapers, also i got sky go from this forum somewhere and it works fine.

Instagram not worked in the Galaxy Y

Instagram not worked in the Galaxy Y
sometimes in editing the photos appears a black screen, but someone has already tested?
I think it because its the first release. Need much more update.
I just happy finally it come to android
Sent from my GT-S5360 using XDA
yes.. don't works the upload photos..
for now just see, like, comments and follow, works..
you send the feed back?
Wow. it's really here now. And just the other day some guy made an April fools joke about this in the android apps and games section here.
Sent from my GT-S5360 using xda premium
gerobakreot said:
I think it because its the first release. Need much more update.
I just happy finally it come to android
Sent from my GT-S5360 using XDA
Click to expand...
Click to collapse
actually update wouldnt resolve it... instagram use OpenGL 2.2 and Galaxy Y has OpenGL 1.1
words from Instagram Inc
new version 1.0.1 but I see the same black pictures..
Well, samsung sure messed up, giving our model an outdated openGL plugin.
I haven't a clue about how to port, or update the openGL plugin version on a phone, but could someone from the developer section care to enlighten us? As in, is someone genius enough to attempt to update our openGL to 2.2, from 1.1, or is it impossible?
I don't know if chainfire3d would be able to work with it, I'm not sure :-(
What worries me, is even in the chainfire3d thread, it states your device should have openGL 2.0 for it to work. And that IS confusing, as I use it successfully, to make gta 3 ten year anniversary game work , along with others.
So if someone is reading this from developer section, who makes custom roms, or knows how to update the openGL.so driver, then please enlighten us.
Why oh why though, did instagram have to choose 2.2?
Why not create their app, using simpler filter effect methods, like how picplz, etc use?
Anyways, hope someone with some brains knows the score LOL.
Sent from my GT-S5360 using Tapatalk
And just for the record - I like or would like to use instagram for android more for the Social network elements, more than the actual filters, applied to photos. I know there are other applications that do it better, but it's just the instagram buzz - their service, when you use the new app, as a glorified photo viewer, seems to me like they have pretty much their own Social network in the app, how working follow users on instagram, similar to how you follow people on twitter.
So unless instagram use some backyard compatible openGL, or incorporated the 2.2 plugin in the app, then were screwed. Hell would freeze before I admit defeat and buy that phone beginning with "a" that is a dirty word here lolz
So I hope someone from dev section can sensibly help, or suggest what could be done.
Can chainfire3d be used, to update a plugin to make instagram think it's running 2.2, or something?
I really don't know LOL. So hopefully someone who does know will see this and reply ;-)
Thanks in advance.
Sent from my GT-S5360 using Tapatalk
According to this thread (http://forum.xda-developers.com/showthread.php?t=1512749) sgy's GPU is OpenGL ES 2.0 and according to Instagram support (http://help.instagram.com/customer/portal/articles/168158-supported-os-devices) it will run on any camera phone with Android 2.2 or above with support for OpenGL ES 2.
I don't see why it doesn't work on sgy.
Last night I went out an update, but still not working: (
According to bechmark app Quadrant Standard this phone is equipped with OpenGL ES 2.0. I think that Instgram could have troubles with QVGA resolution.
timominous said:
According to this thread (http://forum.xda-developers.com/showthread.php?t=1512749) sgy's GPU is OpenGL ES 2.0 and according to Instagram support (http://help.instagram.com/customer/portal/articles/168158-supported-os-devices) it will run on any camera phone with Android 2.2 or above with support for OpenGL ES 2.
I don't see why it doesn't work on sgy.
Click to expand...
Click to collapse
I don't think so. My friend has Galaxy Mini (Pop/Tass) and it works fine.
simonrussell77 said:
What worries me, is even in the chainfire3d thread, it states your device should have openGL 2.0 for it to work. And that IS confusing, as I use it successfully, to make gta 3 ten year anniversary game work , along with others.
Click to expand...
Click to collapse
I Thought That You Cant Update OpenGL Becuase SGY GPU Cant HaNDLE OpenGL 2.2
BTW How Did You Make Gta 3 To Work ?!
MrOnline said:
I Thought That You Cant Update OpenGL Becuase SGY GPU Cant HaNDLE OpenGL 2.2
BTW How Did You Make Gta 3 To Work ?!
Click to expand...
Click to collapse
Google is your friend. Search it. That's what I did, and it works (off topic)
It's chainfire3d that needs openGL, AND it's gta 3 that needs just plugins you can install in chainfire3d, to get it to work. The actual plugins aren't the webGL part.
(Back on topic)
Hmmm, it's working on galaxy mini? Has that got ldpi, QVGA screen too?
I've seen @instagramhelp on twitter tell someone that our device only had 1.1 openGL, but clearly they don't know $#&t!
Well, I don't know if galaxy g5 is similar to mini, but I will try on that phone, as it's got cm7 (psyke's madrom port) on it.
If you look at the help, @instagramhelp are giving on twitter too, you'll want to scream at them lol, they're lliterally copy and pasting a generic answer to anyone who has a android device, which shows you something ;-)
Anyways i'll try my other phone, and just keep an eye open for it here and in play store
Sent from my GT-S5360 using Tapatalk
Yes it does. Somehow it gave me the regret on why it doesn't work well on our device.
And I do doubt if they can answer anything about the problems. I tweeted to them last night, still waiting for reply.
our device had 2.0 from the number version on build.prop says 131072 since 65537 is 1.1
what's causing it to work is may because of our phone's GPU..
Andromeduh said:
Yes it does. Somehow it gave me the regret on why it doesn't work well on our device.
And I do doubt if they can answer anything about the problems. I tweeted to them last night, still waiting for reply.
Click to expand...
Click to collapse
Thanks for reply ;-)
They only give me a copy and paste answer about phone model and OS version :-(
They mention the black squares issue on their know issues page, and trying to fix it, but they only mention galaxy s 2, not our galaxy y.
But who knows, perhaps it might work then, but I really don't know.
All I know is that I was looking forward to getting instagram for android for months.
I wish they'd of just done the filter technology more android friendly, like how camera 360, or picplz is :-(
Anyways, thanks!
Sent from my GT-S5360 using Tapatalk
simonrussell77 said:
Thanks for reply ;-)
They only give me a copy and paste answer about phone model and OS version :-(
They mention the black squares issue on their know issues page, and trying to fix it, but they only mention galaxy s 2, not our galaxy y.
But who knows, perhaps it might work then, but I really don't know.
All I know is that I was looking forward to getting instagram for android for months.
I wish they'd of just done the filter technology more android friendly, like how camera 360, or picplz is :-(
Anyways, thanks!
Sent from my GT-S5360 using Tapatalk
Click to expand...
Click to collapse
if you really want a nice Instagram clone, search Play Store for "Pixlr-o-matic"
ARVolutionz said:
if you really want a nice Instagram clone, search Play Store for "Pixlr-o-matic"
Click to expand...
Click to collapse
I can suggest Lightbox, it has an advanced camera and it's community oriented just like Instagram. But I think we're going a little bit off topic.
But there's really something that makes Instagram different from other apps. Let me just go OT for a while: back then I keep on using Pixlr-o-matic + CameraZoom FX, then share to Facebook. Nothing fancy though. Not until this app was released. Took a pic, and shared, then a different feeling came out of me. Perhaps since I think that having it's own app + personal site to view the photo/s makes the big difference.

Categories

Resources