[Q] About OptiPNG - Sony Ericsson XPERIA X10 Mini

i'm planing to integrate OptiPNG ... But that is not a problem. Problem is
I have seen that some apk's have jpg, gif which unoptimized use much more cpu power than unoptimized png's. so is there like some software that supports all formats?

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[UPDATE 2011-01-20] Yet another TCPMP build [SKINNED+AVRCP]

This is the latest TCPMP build based on milesmowbray's sources, original thread
First of all the credits corner:
This build contains work of the following people:
fmarozz: flv1 plugin, at http://sourceforge.net/projects/progrdowntcpmp/
nv: flv4 plugin, at http://d.hatena.ne.jp/nvsofts/20090705
nikoro: subtitle plugin, at http://sourceforge.net/projects/tcpmpsubssubtit/
eoc: modified language.tgz file, at http://www.portegeclub.com/forum/vi...&start=0&sid=d913ce354e011e123c302b9ea4995bc1
mylostblog: skin images, at http://mylostblog.altervista.org/skins/media-player-skins/original-skins/wmp-skin-006-iphone-20
Listopad: new skin, at http://4pda.ru/forum/index.php?showtopic=74&view=findpost&p=4158144
templay.de: FileOpen dialog icons, at http://templay.de/Neu/52/Free-Mobile-Berries.html
xiaojin1985: bluetooth AVRCP support, at http://forum.xda-developers.com/member.php?u=1640628
Special thanks to original creators of this beast, at http://picard.exceed.hu/tcpmp/test/
or
http://corecodec.com/
Features of this build:
Support of FLV1 FLV4 videos and subtitles straight of the box.
matroska.plg is mkv version 2.0 compliant.
flac.plg has the latest 1.2.1 library
working equalizer
asap.plg has the latest library (still some problems exists)
skinnable interface
Supports BT AVRCP
includes mpc.plg and tta.plg plugins
player will keep playing when device is put to suspend mode
softkey based menu across all screens
refer to goolge code for more recent update messages
Installation instructions:
Be sure to uninstall old tcpmp before installing;
Download cab installer (recommended for Windows mobile 6 and above);
Install;
Pick suitable skin pack, for further info read readme.txt in corresponding pack. Or you can try skins created by other users (links are provided below);
That's it.
TCPMP skins by other users:
WMP12-like skin from Osprey00: link
GTX skin by nick13c: link
QVGA only skin by MrGoodtunes: link
Vista Dream (QVGA only) skin by charly_: link
Skin for WQVGA screens by Corwin9S: link
WP7 style skin by chriscsh: link
QVGA only skin by millo1978: link
skins for WWGA by relaxe: link
Various skins: link
Other resources regarding TCPMP
Info about skinning: link
If you want a clean TCPMP version without skin support visit Unit ZER0's thread
Huge collection of TCPMP resources by frmariam: link
Another TCPMP based player that has pretty nice Real Video playback: Wepop
I hope you'll enjoy this build, Cheers
If you'll gona post this build somewhere else please link back to this thread. Let's play fair
Sourcecode and previous release can be downloaded here
Sreenshots:
wll it play mp4 smoothly?
no match with coreplayer....
And with this the suposed "TCPMP 0.81" release is history
Great release! Skin looks great (and I didn't notice frame drop while playing)! Just needs to have a stop and a mute button (maybe the speaker image in the landscape view... needs to be added to portrait). Can't wait until we get it for the playlist and file browser!
Only thing I notice is when you press the video "window" it goes to fullscreen but doesn't start playing automatically. Also the bottom system "taskbar" doesn't redraw after skin is applied (if you didn't have a skin at launch and apply it using the browser in the player the bottom system "taskbar" will still be the one from the old TCPMP). But it's just tiny things (should be easy to fix).
About language.tgz could you add two more variants to the possible wma and wmv dlls? At least in my ROM (official WinMo 6.1 ROM from Samsung) and other WinMo 6.1 they're:
* wmv9decoder.dll
* wma9prodecoder.dll
Congrats and thanks for all the hard work!
PS: Noticed it has a skin selector. But can it revert to classic view (no skin) whithout deleting the skin file (or reg value)?
Thanks for share, great news for TCPMP lovers (the best audio/video player for Windows Mobile - my opinion).
Thanks again
frmariam said:
Great release! Skin looks great (and I didn't notice frame drop while playing)! Just needs to have a stop and a mute button (maybe the speaker image in the landscape view... needs to be added to portrait).
Click to expand...
Click to collapse
Well I must admit that my photoshop skills aren't very good so we need someone to volunteer and make official skin for tcpmp. I would be glad to provide info on how to make it.
frmariam said:
Can't wait until we get it for the playlist and file browser!
Click to expand...
Click to collapse
oh about that, the original sources offered the mechanism for skin support (and were meant only for main screen), but original developers removed sourcecode which would parse skin file load the skin and handle screen taps. So I've reimplemented that functionality using common sense with minimal changes to core components of program. To make whole interface skinnable it would involve to dig into core components and perhaps make program slower, this scenario isn't very attractive
frmariam said:
Only thing I notice is when you press the video "window" it goes to fullscreen but doesn't start playing automatically. Also the bottom system "taskbar" doesn't redraw after skin is applied (if you didn't have a skin at launch and apply it using the browser in the player the bottom system "taskbar" will still be the one from the old TCPMP). But it's just tiny things (should be easy to fix).
Click to expand...
Click to collapse
Will fix the fullscreen taping behavior
About the bottom taskbar, restart of application is needed when skin is loaded
frmariam said:
About language.tgz could you add two more variants to the possible wma and wmv dlls? At least in my ROM (official WinMo 6.1 ROM from Samsung) and other WinMo 6.1 they're:
* wmv9decoder.dll
* wma9prodecoder.dll
Click to expand...
Click to collapse
Will look into that
frmariam said:
PS: Noticed it has a skin selector. But can it revert to classic view (no skin) whithout deleting the skin file (or reg value)?
Click to expand...
Click to collapse
Yes it can revert to clasic by pressing skin... then cancel
Wow, this is great news! Thank you for your work on this.
One thing though -- will the AVRCP plugin work with this? Bluetooth music control is really a killer function for me.
http://www.freewarepocketpc.net/ppc-download-avrcp-control-plugin-v0-6-alpha-for-tcpmp-0-72rc1.html
thanks!
All .plg plugins should work with this version, those addons wich consists of midified common.dll interface.plg player.exe etc. might work but will result in missing features of this build such as working equalizer, subtitles and skin support and this is the case for avrcp addon. In order to make it work in this build the sourcecode is needed.
I bet there will be new gfx for this (I think ppl have been dying for skins in TCPMP). Also the xml seems easy enough to understand to make new themes just by playing with it (though it lack stop and mute buttons).
About the other elements skinning all we need is a bigger (more touch friendly) playlist editor, browser (bigger folder/media files icon... stuff like that)... Maybe tweak them a bit (custom scrollbar, backgound color/image, font size/color... if possible). That's really what I meant.
About AVRCP I'm afraid it won't work... It was built into interface.plg and some lang files...
However the author xiaojin1985 uses this forum so he could be contacted. Also he has the code (or part of it) a his homepage.
any way to make last.fm scrobbling from this app?
MusX said:
any way to make last.fm scrobbling from this app?
Click to expand...
Click to collapse
Well I found a basic TCPMP PocketScrobbler function source a while back (but it's somewhat old... don't know if it works...). I uploaded it to the usual place
Thanks for this!
looks good.. i will spread the word 4 you on 1800pocketpc
TCPMP is alive...
Thanks.
Here is some info on how to make skin for tcpmp
Attached files Info.txt (explained syntax, keywords and functionalities)
SkinExample.zip a good example on what can be done (this skin was adapted for tcpmp by original developers, skin images was used in PocketMVP player and credits for this skin belongs to Marcelo A. García González)
For those who have tried this app how is the playback speed of this build
are there any noticeable speed changes in flv playback?
Hi bro,can I help you for adding AVRCP support?
About AVRCP
Yes ofcourse, any help is appreciated. As i can see your addon consists of modified interface.plg and some aditional lang files. So the best way, I guess it would be to apply your changes into interface sources of this build. pm me or for further details.
bimbam69 said:
For those who have tried this app how is the playback speed of this build
are there any noticeable speed changes in flv playback?
Click to expand...
Click to collapse
I changed the playback from direct draw to raw video buffer, and it plays flv videos really well for me.
Edit: GAPI seems to be the best setting. I benchmarked a .flv video dumped from youtube with the four driver choices: direct draw (25%), Raw Frame Buffer (95%), GAPI (145%) and GDI (80%). The GAPI driver had the highest average speed, and clearly looked the best. This is on a fuze (Raphael) with 6.5.5 (23529). Changing the buffer size and switching to microdrive in settings didn't do anything.
Hi ,thanx for your great work !
I can t download the src code from windows live, i don t know why !
Can you pm me a link or give us a new file provider ?
Thanx

[Q] Acceleration in CM9 with Kernel 3.0 and Ducati

Hi All,
I'm still curious, with the upcoming kernel 3.0 and freshly ported Ducati binary from KF, are we getting everything needed for the HW accelerated UI?
I have seen posts about video being accelerated, but not the UI. I don't know the architecture / background of HWA, so pardon me if this is clear and accelerated video in ICS means also accelerated UI.
Was the ducati binary the last big piece of a puzzle required to get the UI accelerated and now "only" fixes/adjustments/optimisations are needed?
Thanks for clarification

what is HWcomposer

hey guys
can i know what is HWcomposer actually? what work it does? i know it doesnt work in JB but dont know what it does actually . what features i may miss without it?
ancilary said:
hey guys
can i know what is HWcomposer actually? what work it does? i know it doesnt work in JB but dont know what it does actually . what features i may miss without it?
Click to expand...
Click to collapse
HWcomposer enables UserInterface (UI) rendering via GPU
u can see the link below to understand more about the same
HW Composer
and can we dual boot jb and ics? is it possible?
Sun90 said:
HWcomposer enables UserInterface (UI) rendering via GPU
u can see the link below to understand more about the same
HW Composer
Click to expand...
Click to collapse
hi there! I have been wondering what this means too.
What are the effects of having HWcomposer not working? Laggy graphics?
Force GPU rendering isn't enabled by default, so how will this impact performance? Battery life?
Thanks!
According to the HW composer link HW composer is there since Honeycomb so how is it a JB enhancement all of a sudden?
So, SurfaceFlinger in Android is what actually puts together the different screens and surfaces, using OpenGL (the GPU).
Hardware Composer (HWC) is a little module that plugs into SurfaceFlinger, and helps offload some of the surface compositing onto specialized display hardware. Usually this is just a 2D GPU, but sometimes graphics parts have special "overlay" planes that can be used, instead. This lightens the GPU load in several ways, potentially improving performance.
It's been present since Honeycomb, but the API is updated once in a while to support more features. The [Android Sync infrastructure] was added in JB MR1, and requires a whole bunch of new APIs to be implemented for this explicit synchronization. It also relies on some Linux kernel APIs which are only present in v3.4+.
[Android Sync infrastructure]: http s://lwn.net/Articles/569704/

[Q] Visible banding in default video player output

The default android video player and the other one provided by my vendor display clear banding when playing videos. The video itself is fine because when played with BSPlayer with HW experimental there is no banding visible.
The videos are played through the MediaPlayer interface of Android. I am still not sure if it is a dithering issue or a surface format issue. I tried different modifications to the player/machine without success.
1. Build.prop settings: persist.sys.use_dithering=1 (tried 2 as well) and video.accelerate.hw=1
2. Adding the dither flag with addFlags( WindowManager.LayoutParams.FLAG_DITHER )
3. Making sure the surfaces are in RGBA_8888 with setFormat of surfaces
4. Forcing dithering in View.smali of framework.jar
Would be interested in hearing suggestions on how I could fix this issue with the default player. Wondering if it could be related to drivers or native code.
PS: I ran those two apks listed here and no banding visible at all: http://forum.xda-developers.com/showthread.php?t=1121840
Also tried 5. Making sure the windows are in RGBA_8888 with setFormat after every getWindow()
No success
It is worth noting that the device has a 24 bit back buffer and shows no banding on pictures, backgrounds, etc.

Editable Macros ( Text Files ) Game Tuner Editable? For Repetitive Touches

Hopefully this is in the right place and I'm here for some advice.
Currently I play a few games that allow the use of Macros to repeat touches in-game to do mundane tasks ( Calling all Ffbe fans ).
Now if I use NOX or MEMU I can edit my macros with specific frame times to get the perfect keypresses and frames for keypresses.
Now my question to you all is this. Do any droid macros NON ROOT have this option?
And secondly has anybody been able to open the .MM files for Samsung's game tuner macro portion? This will help significantly with a few apps / games I use.
Anybody have anything at all?

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