Like the title says but it could be simpler. I'm looking for a way (app possibly) to stream audio from a share on my server to my phone. I've tried ORB but my impression is that it uses ORB servers to stream over the internet. I want a simple solution to stream audio over the network and to be able to play the music as if it was on the phone. I have a working VPN so my end result would be to be able to stream no matter where I am in the world as if the music was on the phone.
hatefuel19 said:
Like the title says but it could be simpler. I'm looking for a way (app possibly) to stream audio from a share on my server to my phone. I've tried ORB but my impression is that it uses ORB servers to stream over the internet. I want a simple solution to stream audio over the network and to be able to play the music as if it was on the phone. I have a working VPN so my end result would be to be able to stream no matter where I am in the world as if the music was on the phone.
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Have you tried the DLNA app that comes on the Atrix? It works great for me!
Related
Only been playing with it for a little bit, but there's a new VLC compatible streaming client available on the Market called VLC Stream & Convert.
It allows you to run VLC on a client on your lan (be sure to add the Web control interface from VIEW/ADD INTERFACE) and connect to it. You can either remote control VLC from the phone....or..you can stream video to your phone from the client side app with a simple filesystem browser.
Though the realtime conversion and streaming isn't the best quality it's most definitely handy and orders of magnitude more seamless than dealing with DLNA.
Maybe everyone else isn't a hardcore media geek with terabytes of video spread about a home lan like me. But this addition to the market makes me happy!
Thought I'd share.
Scott
This looks really cool. Will definitely try this tomorrow after work!
Sent from my SGH-T959 using XDA App
masterotaku said:
Only been playing with it for a little bit, but there's a new VLC compatible streaming client available on the Market called VLC Stream & Convert.
It allows you to run VLC on a client on your lan (be sure to add the Web control interface from VIEW/ADD INTERFACE) and connect to it. You can either remote control VLC from the phone....or..you can stream video to your phone from the client side app with a simple filesystem browser.
Though the realtime conversion and streaming isn't the best quality it's most definitely handy and orders of magnitude more seamless than dealing with DLNA.
Maybe everyone else isn't a hardcore media geek with terabytes of video spread about a home lan like me. But this addition to the market makes me happy!
Thought I'd share.
Scott
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You may have just solved a problem for me... I am having some issues though.
I have it installed and working. I find my VLC player through the app and can start videos no problem, but there is no audio.
What AAC encoder are you using on your system? Im running on Win7 and cant seem to get it working.
ritalin said:
You may have just solved a problem for me... I am having some issues though.
I have it installed and working. I find my VLC player through the app and can start videos no problem, but there is no audio.
What AAC encoder are you using on your system? Im running on Win7 and cant seem to get it working.
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On all the PC's on the home lan I now only ever install VLC, Media Player Classic Home Cinema, and FFDSHOW. VLC's built in AAC decoder generally handles things fine, but if it gets confused (in the case of some encodes with weird FOURCC headers) FFDSHOW usually picks up the slack externally.
I'll run through my collection (it's well over 3 terabytes now so it might take a bit) and see if I run across anything with AAC that this stumbles over. I'm running Win7 x64 on this laptop, so it'll be my guinea pig.
I have a good idea of a few known encodes I have with weird AAC audio header info, primarily because they also won't play natively correctly in the phone's built in video player or rock player. I'll let you know what I find out.
EDIT: Well that didn't take long. It seems that the same encodes with .AAC audio that give the built in player grief (as well as Rockplayer) also refuse to have their audio play correctly in this streaming app. Even more interesting, these all play natively within VLC on the desktop. However, VLC, FFDSHOW, and my universal backup plan when encountering weird stuff that won't play (KMPlayer) all use LIBFAAD for .AAC decoding. Upon further investigation it appears that some .AAC profiles (there are actually six baseline types of .AAC audio...go figure) aren't properly supported by Android's native .aac parser (found this info on DoubleTwists support forums).
Looks like this is a native flaw in Android itself at this point. Going to investigate further. Thank god that there are literally only a handful of encodes in my collection that have this problem or I'd be pulling my hair out.
Can someone show me how to use this to stream over 3G??
I opened ports on my router and got my WAN IP entered but it won't let me connect.
Did you enable the Web Interface in VLC on the client PC? It is not on by defaut.
Start VLC on a PC on your lan, go to the VIEW menu....ADD INTERFACE...WEB INTERFACE. With that selected the android client should automatically find the VLC instance running on your lan connected PC. This assumes no additional firewall is blocking the app on the PC.
I got it working pretty good using wifi inside my network, so I think VLC is setup properly.
What I'm trying to do is to stream through t-mobile 3G.
I did the port forwarding in my router, but couldn't get the app to connect my home PC via 3G.
I've been able to get it to connect via 3G here, though only HTTP audio streaming seems to work. RTSP video streaming seems to be broken via 3g, and again this appears to be an Android issue from what I'm reading.
vcxzfdsa said:
I got it working pretty good using wifi inside my network, so I think VLC is setup properly.
What I'm trying to do is to stream through t-mobile 3G.
I did the port forwarding in my router, but couldn't get the app to connect my home PC via 3G.
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masterotaku said:
I've been able to get it to connect via 3G here, though only HTTP audio streaming seems to work. RTSP video streaming seems to be broken via 3g, and again this appears to be an Android issue from what I'm reading.
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From the dev's site, found here
"Why does rtsp streaming not work over 3G?
Some operators don't allow rtsp on their network. Http streaming should work instead but for videos you can only stream the audio track."
If its true that t-mobile is blocking RTSP then that sucks. Im going to play with it tomorrow and see for myself.
If this doesnt work then Im back to square one. I really wanted to find a way to use the Twonky media server I already have setup and streaming. I have been streaming videos to friends and family for about half a year now. My Fios 30mb up 30mb down even allows me to stream 720p content over UPNP without so much as a hiccup.
First person that can manage to remove the wifi only option in AllShare gets access to my collection. . I have been trying to find it but im not really sure what im looking for in the code.
I replaced my iPhone3G with an Atrix.
I am having trouble finding a good ap for access to custom audio stream URLs. The streams that I would like to connect to are all mp3, some require authentication.
Can anyone suggest an ap?
Thank you.
Try an app called "Astro Player Nova". Select Radio from the menu and enter your custom audio stream URL. There is also an app called "just playlists" in the market. You can create a pls or m3u file with your url and use Just Playlists to listen to these urls.
Thanks for the tip. I will give it a try. A good streaming ap is the only thing I miss about my old iPhone.
Is it possible that Atrix has an issue with streaming audio? I haven't found any apps that will work at all, including the two you mentioned.
Thanks
Well I am sure Atrix can stream audio becuase my audiogalaxy app works. Try xiialive. It can also stream custom urls
I tried xiialive as well as AOnlineRadio. When trying to connect to mp3 streams, both aps (and many others) fail and report "Null"
Streams are known good as I can play them on an iPhone with fStream and many others.
I use "doggcatcher" for all of my podcasts, urls and rss feeds. I went through the same transition when I went from a 3gs to a Captivate last year. Works on my Atrix as well
Sent from my MB860 using XDA App
Hi
Is there an application that can stream the sound sent to speaker or headphones to UPNP or DLNA compatible devices?
The idea is to stream what is playing in the android device to a device like Sonos
Thanks
A device like Sonos or a real Sonos? If its a Sonos, just download their app. Otherwise, just search the market, I believe there are some apps which do this. Some HTC and Samsung models even have their own app to do this
Sent from my HTC Desire using XDA App
It's a sonos system but the solution could apply to any DLNA/UPnP renderer.
Sonos supports some streaming providers like spotify and supports playing music from a media or NAS server.
The issue arrives when using some streaming providers that are not supported by sonos (like a provider in Denmark called TDC Play) or that cannot send the sound via DLNA/UPnp (play to) . So the solution is then for sonos to support this provider or in case this is not possible to make the android system streaming what is being played through the speaker or headphones.
I'm searching the net for some time and so far could not find any app capable of doing this. There are apps that can stream music, video and pics stored in the android device but not streaming what is being played through the speaker or headphones.
Cheers
mtsales said:
It's a sonos system but the solution could apply to any DLNA/UPnP renderer.
Sonos supports some streaming providers like spotify and supports playing music from a media or NAS server.
The issue arrives when using some streaming providers that are not supported by sonos (like a provider in Denmark called TDC Play) or that cannot send the sound via DLNA/UPnp (play to) . So the solution is then for sonos to support this provider or in case this is not possible to make the android system streaming what is being played through the speaker or headphones.
I'm searching the net for some time and so far could not find any app capable of doing this. There are apps that can stream music, video and pics stored in the android device but not streaming what is being played through the speaker or headphones.
Cheers
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Sonos controller has this functionality now to play songs from your android device directly. Look for "This mobile device". Just get a huge sdcard and put your fav songs there. It would work for the most part.
Android controller apps that support UPnP server streaming to Sonos renderers
I have been able to use the android apps BubbleUPnP and Belkin MediaPlay (was Twonky Beam) to connect to my TomatoUSB router running its DLNA server and send the mp3 tracks on the flash drive on the router to my Sonos speakers as the DLNA renderer.
Most other android UPnP apps I tested either did not find the Sonos as a renderer or were not capable of playing music to a remote renderer at all.
I don't know if there is any open source code to help one to do this, though one of the apps (SlickUPnP) I tested was open source, but did not support remote renderers at all.
Could you find a solution?
Hi mtsales,
Could you find any app which can send the system audio to sonos speakers over upnp/dlna?
So Google Music App can stream to Bluetooth perfectly fine but not DLNA or over WiFi. Seems like it should be able to stream DLNA or WiFi if it can handle Bluetooth. Any technical reason why it cannot? I have only been able to get it to play over Bluetooth, Headphones or connect directly to Media device but not DLNA or WiFi the most ideal connections. With the infamous Nexus Q I believe it could connect and stream via WiFi but that is the only instance I am aware of. So outside of buying a discontinued Nexus Q our all powerful devices are crippled? Any insight or help would be greatly appreciated.
Any developer out there that wants to make some money, please develop an App to accomplish this. 20,000 songs on my Google Music account and I you limit how I can play my music.
bubbleupnp
The Google music app will not do what you want, but BubbleUPnP in the play store is the best DLNA app out there and can directly access music you have stored on Google music and stream that over DLNA (along with many other talents, it really is a great app!)
atkoj said:
The Google music app will not do what you want, but BubbleUPnP in the play store is the best DLNA app out there and can directly access music you have stored on Google music and stream that over DLNA (along with many other talents, it really is a great app!)
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Yeah, but you'll have to purchase BubbleUPnP. Now, that wouldn't be a big deal, it's just that I prefer the Google Play Music app for Google music streaming, hence by resorting to 3-rd party apps such as BubbleUPnP you end up fragmenting your playback environment. I'd frankly love to see Google's app doing DLNA streaming as well, hence I'm with antwan30184 on this. Furthermore, if not acting as a DLNA server, at least DLNA client would still earn kudos with me.
You can try AirPlay/DLNA Receiver (PRO) too, it's work fine to me.
My guess is that Google intentionally limits this functionality to bolster Chromecast.
There's an app called "Cast to UPnP/DLNA for GMusic" that runs as a service and will allow you to cast DLNA devices through Google Music. It's strange, but if you have it running on one device on your network, all devices will be able to cast to the DLNA device through Google Music.
Hey all
I'm very much interested in being able to send my music/audio from my phone to a DLNA renderer on my home network. There are plenty of individual apps out there to do this, such as BubbleUPnP, Twonky, etc, or even indeed the music app built in to my HTC One X. However what I'm wondering is if there's a way to have all music/audio re-directed over WiFi to a DLNA renderer?
What I'm looking for would be something similar to when you plug in headphones or connect a Bluetooth audio device: any application that plays media has the audio directed to the headphones or bluetooth connection, instead of the internal phone speaker - that's exactly what I want, but with the audio being directed over WiFi to a DLNA renderer. I'd configure the app/service/whatever to send all audio over DLNA, and then it doesn't matter whether I'm using Dogcatcher, Spotify, the built-in Music app or Google Music - all audio automatically gets directed to the DLNA renderer.
Having to use yet another app on top of the various media applications I already use is a real pain; plus I highly doubt any of the existing applications will support Spotify streams (Twonky and BubbleUPnP don't), and I had little success when experimenting with Twonky yesterday. As mentioned my built-in music app already does this so I'm already part of the way there, but I'd like it to be system-wide rather than app specific.
The DLNA renderer I'll be using will either be a standard PC running XBMC, or a headless Raspberry Pi embedded Linux computer; either way they'll both be fully UPnP/DLNA compliant.
To be honest, I don't even know if this is possible; I have a feeling that it'll have to be on a per-application basis. But hey, no one ever learned anything by not asking questions
BLCollier said:
Hey all
I'm very much interested in being able to send my music/audio from my phone to a DLNA renderer on my home network. There are plenty of individual apps out there to do this, such as BubbleUPnP, Twonky, etc, or even indeed the music app built in to my HTC One X. However what I'm wondering is if there's a way to have all music/audio re-directed over WiFi to a DLNA renderer?
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Capturing audio emitted by any app is not possible on Android. There's no API to do it. Probably because Google did not want apps to be able to do it.
Since capturing audio is perfectly possible on a PC, that's in line with the dumbing down of general computing.
bubbleguuum said:
Capturing audio emitted by any app is not possible on Android. There's no API to do it. Probably because Google did not want apps to be able to do it.
Since capturing audio is perfectly possible on a PC, that's in line with the dumbing down of general computing.
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Cheers for the reply; at least I know there's no point in further googling!
Looks like it'll have to be on a per-app basis then.
It is possible, with root access
BLCollier said:
Hey all
I'm very much interested in being able to send my music/audio from my phone to a DLNA renderer on my home network. There are plenty of individual apps out there to do this, such as BubbleUPnP, Twonky, etc, or even indeed the music app built in to my HTC One X. However what I'm wondering is if there's a way to have all music/audio re-directed over WiFi to a DLNA renderer?
What I'm looking for would be something similar to when you plug in headphones or connect a Bluetooth audio device: any application that plays media has the audio directed to the headphones or bluetooth connection, instead of the internal phone speaker - that's exactly what I want, but with the audio being directed over WiFi to a DLNA renderer. I'd configure the app/service/whatever to send all audio over DLNA, and then it doesn't matter whether I'm using Dogcatcher, Spotify, the built-in Music app or Google Music - all audio automatically gets directed to the DLNA renderer.
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Click to collapse
With root access you can get to the system audio, but as far as I know only apps that output this via airplay currently exist...