Netflix Android Released - Vibrant Themes and Apps

https://market.android.com/details?id=com.netflix.mediaclient Not available for the vibrant just yet but it does say the nexus and nexus s. Wonder if changing the build.prop would allow a download. And, if so, would it run on the vibrant...
anyone??

was just coming to post that too. I would imagine an edit would allow it to install just fine, if it's even needed. Will be curious to see, but I can't imagine much effort will be needed.
HERE IS THE APK (not hosted by me AND do NOT expect for it to work - It won't till modified.)

I got it to install. I can log in and even see my instant queue and browse the movies selection..But once i play any movies it says this " The Netflix service is not available on your device. Please check the Netflix website at netflix.com/ NetflixReadyDevices for information regarding support for your device."

^ sounds like it will be even easier than I assumed.. I know a lot of us use to watch the NFL network via the sprint only app.

so if you change your build.prop info to the nexus s will it work?

Crashes on my Vibrant running Nextgen soon as I log in. I have a previous release that worked minus streaming

zul8er said:
Crashes on my Vibrant running Nextgen soon as I log in. I have a previous release that worked minus streaming
Click to expand...
Click to collapse
Crashes on login for me, too, running Bionix-v 1.3.0.

Crashes on Trigger 3.2 for me.

Good question
2sh0rt said:
so if you change your build.prop info to the nexus s will it work?
Click to expand...
Click to collapse
Sent from my SGH-T959 using XDA App

Regarding the build prop to the S, I have read that it did not work...

yeah it doesnt work i tried with the nexus s build.prop

samlot said:
I got it to install. I can log in and even see my instant queue and browse the movies selection..But once i play any movies it says this " The Netflix service is not available on your device. Please check the Netflix website at netflix.com/ NetflixReadyDevices for information regarding support for your device."
Click to expand...
Click to collapse
Same here....I am runing Nero v5 on my vibrant....got kinda happy to see it load up but crushed when it didn't let me play the movie.

Can somebody create new link for app cause using toxic 7, we all got emails for welcoming us to nexus s.
Vibrant ROOTED and on TOXIC CRACK

yeah it doesnt work i tried with the nexus s build.prop
Click to expand...
Click to collapse
If you or anyone else makes any modifications to the apk and need someone to test them out, I'm happy to play guinea pig. Thanks for making the effort to try and hack it. ;-D

Try it on Cyanogenmod

Segnaro said:
Try it on Cyanogenmod
Click to expand...
Click to collapse
already did it doesnt work

official netflix dev thread?
Does the OP, or any other dev for that matter, wanna start an official development thread for this mod/hack to the apk? I'm not a dev, so I wouldn't feel right setting one up, but it seems like it might be a good idea for a dev to do it. Just a thought though.
-bobofosho123

it's not gonna happen netflix app not working is DRM hardware related.

imho, changing a text file would only succeed in getting the app installed. netflix DRM requires a hardware device be present in the phone. if you check the logcat, when attempting to play a video file, you will get errors when the app attempts to load the library "libnetflix_devicex.so" which is not present (by default) on our phones, for example, this is my error dump:
Code:
D/dalvikvm(11521): Trying to load lib /data/data/com.netflix.mediaclient/lib/libnetflixmp_jni.so 0x4825b950
D/dalvikvm(11521): Shared lib '/data/data/com.netflix.mediaclient/lib/libnetflixmp_jni.so' already loaded in same CL 0x4825b950
E/NRDDeviceType(11521): drm.play is not available
E/NRDdevice2(11521): drm.play is not available
E/NRDdevice2(11521): DeviceLib::init Cannot load library /data/data/com.netflix.mediaclient/lib/libnetflix_devicex.so: Cannot load library: link_image[1995]: failed to link libnetflix_device1.so
E/NRDdevice2(11521):
E/NRDdevice2(11521): DeviceLib::init Cannot load library /system/lib/libnetflix_devicex.so: Cannot load library: find_library[1188]: 27565 'libnetflix_device1.so' failed to load previously
E/NRDdevice2(11521): DeviceLib::init Cannot Cannot load symbol createBufferManager: Invalid library handle: find_library[1188]: 27565 'libnetflix_device1.so' failed to load previously
E/NRDdevice2(11521): DeviceLib::init Cannot Cannot load symbol createPlaybackDevice: Invalid library handle: find_library[1188]: 27565 'libnetflix_device1.so' failed to load previously
D/Zygote (27565): Process 11521 terminated by signal (11)
this DRM could likely be circumvented by emulating the hardware device, but then yr getting into some violations of the terms and use, undoubtedly.
just my (possibly misinformed) 2 cents.

Works on HTC HD2 running Ultimate Droid 3.3 with this APK

Related

[Q] torque problem

Ok, I have applied the market fix. Even went as far as editing the build line. While my market has expanded, I still can't bring up torque by Ian Hawkins. If I use the web service it shows but says it is not compatible with my device /gtablet/. I even copied the APk from my phone over to my tablet, while it does load it crashes within seconds. Can anyone help me?
I have searched the forum to no avail.
What rom are You using?
rom
I'm using the factory version
Hmm.. haven't ever seen it run on that. I have only seen it running on cm7 and vegan 5.1.
Have you looked into editing your build.prop file to expand market?
I edited the build prop with the mahimahi edit from the forum.
This should be the free apk
http://megaupload.com/?d=B07WAF8Y
I definitely wanted to purchase the app to show support for the developer. But all things considered, I will check out that link. I just wish the andriod market would work properly on my device. The market just recognizes my gtablet as "phone" and constantly says the apps I look at aren't compatible. Seems like my money isn't good enough for Google.

[Release] PSXPeria: Native PSX Emulator ISO Converter

PLEASE, PLEASE post all your issues and bug reports regarding the converter at github. https://github.com/yifanlu/PSXperia/issues Also, include detailed information such as a copy of the converter output, android's logcat, etc. If your bug is reported already, make a comment with your system information and logs on the issue so I know multiple people are experiencing it.
Links
My site http://yifan.lu/
First writeup, about the formats and disassembling
Second writeup, about decrypting files, cracking the format, and such
YouTube video of Xperia Play running Crash 3
Source code
1.0 binary jar (command line & gui)
Wiki: detailed usage guide, compatibility list, etc
Stuff that's done
Reversed engineered all propriety formats (image.ps,zpak,toc,etc)
Extracted and decrypted emulator binary
Mapped out important functions
Patched TOC functions to load unencrypted tables (wrapper library)
Tool to extract image.ps into an ISO
Tool to convert an ISO to image.ps
Tool to generate modified APK with wrapper library, custom text, icon, and data (converter backend)
Tool to extract Crash Bandicoot and patch some files for the converter
Command line interface (frontend)
GUI (frontend)
Remove requirement for "aapt" and "jarsigner" in PATH.
Bug bashing
Stuff for the future (no promises)
Load gamedata/icon into converter from XML file (name,titleid,etc)
Batch convert
Multidisk
Game manual
Check out this guide if you are having any problems. It contains a detailed usage directions, some guidelines for settings, and troubleshooting advice. If you still can't get it working, submit a bug report here.
Nice to see someone starting on this ,, I Bought syphon filter. Just tell me what to do and I ll do it.
good luck m8
We cannot share paid games, you will have to get someone who has bought the game to do a memory dump for you ........
Sent from my R800i using Tapatalk
Why doesn't someone just donate the money so he can buy a game? I'd do it but I'm buying a house.
How much does any multi-disk game costs? SE's PSX market is not available here.
The problem is... AFAIK, no multidisk game is available in the PSX market.
AndroHero said:
We cannot share paid games, you will have to get someone who has bought the game to do a memory dump for you ........
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
Yes, I know. I only really need the first 40 bytes or so of image.ps from the ZPAK.
gojoechris said:
Why doesn't someone just donate the money so he can buy a game? I'd do it but I'm buying a house.
Click to expand...
Click to collapse
First, I can't access the store because I have the R800i and am in US. Second, it is a rule of mine to never accept donations until after a project is completely finished.
yifanlu said:
First, I can't access the store because I have the R800i and am in US. Second, it is a rule of mine to never accept donations until after a project is completely finished.
Click to expand...
Click to collapse
That's interesting to learn. My phone is an unlocked R800a that I'm using on AT&T. I installed the unlocked UK firmware on it and it now reports as an R800i in the "About phone" section. However, as of the last month or so, I can finally see games in the PlayStation Pocket app store. I wonder if it's using the IMEI or something like that to report to the store for the region?
If you use a User Agent String changer to match that of the r800a and use a proxy so that the website thinks you are in the proper country you can maybe able to download the games that way.
I can confirm this worked for the gameloft wapshop from my desktop. I have never seen where the psx games come from so I cant guarantee it, but it is worth a shot.
They're actually in the Android Marketplace. For the longest time, they were limited to Europe, but now they're available in the US. Perhaps it might be possible to purchase them from there and remote install them to the phone?
Again all that can be done with the ua switcher and a
Proxy in firefox. Android market is available via your browser. Could be worth a shot.
sent from the original unlocked R800x.
I'm sure there'll be no need to break a sweat about this.
LOL @ashergray's sig
Logseman said:
I'm sure there'll be no need to break a sweat about this.
LOL @ashergray's sig
Click to expand...
Click to collapse
I figured I earned it. I was for about 20 minutes the only unlocked R800x.
That felt pretty awesome.
So I have extracted ALL the encrypted files now, this means libdefault.so, image_ps_toc, and ps1_rom.bin. It was pretty hard because it was obfuscated in memory, but I got it using another, unorthodox method. Now, here's the weird thing. I can't figure out how the PS1 bios works. It's not a copy of any of the BIOS floating around the internet, in fact, it's not even the same format (all the bios that can be found on the internet have a similar structure). In addition, I still can't figure out what image_ps_toc is for. If anyone wants to take a look at these files for me (I've already decrypted them, you're welcome), PM me.
EDIT: I spoke too soon, I found out that the PS1 ROM is actually part of the PS2 BIOS. Yea, wtf. It seems to be using the PS1 emulator bios from the PS2, or something like that. Now, to find what the toc file is.
yifanlu said:
So I have extracted ALL the encrypted files now, this means libdefault.so, image_ps_toc, and ps1_rom.bin. It was pretty hard because it was obfuscated in memory, but I got it using another, unorthodox method. Now, here's the weird thing. I can't figure out how the PS1 bios works. It's not a copy of any of the BIOS floating around the internet, in fact, it's not even the same format (all the bios that can be found on the internet have a similar structure). In addition, I still can't figure out what image_ps_toc is for. If anyone wants to take a look at these files for me (I've already decrypted them, you're welcome), PM me.
EDIT: I spoke too soon, I found out that the PS1 ROM is actually part of the PS2 BIOS. Yea, wtf. It seems to be using the PS1 emulator bios from the PS2, or something like that. Now, to find what the toc file is.
Click to expand...
Click to collapse
TOC maybe contains sub-channel data, known from original PSX CD-s, which served in copy-protection mechanism?
I've been trying to find some information on the PSX iso format, like what's at the different offset, where checksums are, where the executable starts, etc, but google isn't helping. Can you tell me more about this? If this copy protection thing is true, that means every game has a different libjava-activity.so. Could someone with another game pm me with /data/data/packagename/libs/libjava-activity.so where package name starts with com.sony and ends with the titleld? Also, Blagus, if you want, I can let you take a look at the decrypted toc files.
yifanlu said:
I've been trying to find some information on the PSX iso format, like what's at the different offset, where checksums are, where the executable starts, etc, but google isn't helping. Can you tell me more about this? If this copy protection thing is true, that means every game has a different libjava-activity.so. Could someone with another game pm me with /data/data/packagename/libs/libjava-activity.so where package name starts with com.sony and ends with the titleld? Also, Blagus, if you want, I can let you take a look at the decrypted toc files.
Click to expand...
Click to collapse
You may want to download original Crash PSX image in CloneCD format, which comes with CUE, IMG and SUB files. Check the SUB file size, if it's approximate to TOC fle, then it might be worth downloading it.
Blagus said:
You may want to download original Crash PSX image in CloneCD format, which comes with CUE, IMG and SUB files. Check the SUB file size, if it's approximate to TOC fle, then it might be worth downloading it.
Click to expand...
Click to collapse
I made an image using CloneCD and looked at the subdata file. It's 25MB uncompressed and 4MB compressed. The TOC file is 67KB, so I don't think that's it.
maybe it stands for Table Of Contents.
sort of a way to keep track of all the files within the package.
ashergray said:
maybe it stands for Table Of Contents.
sort of a way to keep track of all the files within the package.
Click to expand...
Click to collapse
It seems like a license or license check. I used the libjava-activity for another game, and it said could not authenticate the licensed content.

Help with Citrix Receiver

Using the CM7 alpha that was briefly available here.
I'm trying to access my employer's citrix server. I've installed the receiver and configured everything properly. I can login, but before it displays my apps, I get an error that says:
Too many server redirects.
I get the same error when accessing the web interface using the default Browser or Dolphin. I installed UCBrowser, and it properly displays the apps. However, when I click them, it simply downloads the ica file, rather than opening it. If I use a file manager and click on the ica file, nothing happens. If I long press it and select Citrix Receiver, nothing happens.
Can anyone point me in the right direction to get this working?
As the alpha was pulled for various reasons as well as not being ready, I would recommend waiting for a stable release as that problem could be resolved with a future release.
I understand where you are coming from... but the alpha was pulled for reasons not related to this issue. I also had the same problems using Snowball. I'm hoping there is some configuration that will ignore the multiple server redirects...
I just tried it my Evo 4G, running stable CM 7.1, and have the same issue... works fine on my windows and Linux boxes, and on my co-workers iPhone.
Sounds like an overall Android issue. Maybe try the Android forum?
http://forum.xda-developers.com/forumdisplay.php?f=1424
Have you read this thread:
http://androidforums.com/desire-support-troubleshooting/120577-websites-cannot-log-too-many-redirects.html
~ Veronica
lavero.burgos said:
Have you read this thread:
http://androidforums.com/desire-support-troubleshooting/120577-websites-cannot-log-too-many-redirects.html
~ Veronica
Click to expand...
Click to collapse
I did read that thread, and tried opera (and a few other browsers) with no success... I'm not sure what APN is though... I'll see if anyone in the general Android forum has seen this.
You might also want to email one of the Citrix Reciver developers, to see if you can download an earlier version of Citrix for testing. They used to have 2.1 and 2.2 on the website, but I don't see that page anymore.

Anyone using CumulusTV?

Looks promising, but Live Channels sees it as not set up after is parses the channels. Wondering if anyone has this app working?
Its exactly what i have been seeking the past few days, but its unfortunately too buggy for me right now
it keeps popping up with JSON errors, cant sync properly or parse the JSON with google drive and when i try import the channels into the live chanels app, it shows them being added but then still says cumulus TV is not set up.
After leaving a review on the play store i got this response promptly after
Hi, I am aware that there are occasionally stability issues. I do read crash reports and fix the ones I can. Additionally, I'm in the midst of a massive overhaul. If you have any specific issues you'd like me to fix, feel free to send me an email. ([email protected])
Click to expand...
Click to collapse
serpentxx said:
Its exactly what i have been seeking the past few days, but its unfortunately too buggy for me right now
it keeps popping up with JSON errors, cant sync properly or parse the JSON with google drive and when i try import the channels into the live chanels app, it shows them being added but then still says cumulus TV is not set up.
After leaving a review on the play store i got this response promptly after
Click to expand...
Click to collapse
Sounds exactly like what I"m getting. I was able to copy a JSON file I found online and can get the streams to play in the cumulus TV app, but live channels is doing what yours is...showing not set up. I emailed him from his Github page and he responded almost instantly and said he was pushing an update to see if he could fix it and to try in the morning. Tried again this morning after it received an update and still doing the same thing. Haven't heard back yet from him.
I havent had any more json errors and the app feels more stable since that update, however it still wont integrate into the live channel app
EDIT: its been said that integration to live channels will be fixed in the next update, until then the last working version was v1.4.6, i sideloaded that and it worked fine
grab the 1.4.6 apk HERE
Also didnt know that you can set websites as channels from 1.4.7 onwards, really cool!
Where can I find some us json files?
serpentxx said:
I havent had any more json errors and the app feels more stable since that update, however it still wont integrate into the live channel app
EDIT: its been said that integration to live channels will be fixed in the next update, until then the last working version was v1.4.6, i sideloaded that and it worked fine
grab the 1.4.6 apk HERE
Also didnt know that you can set websites as channels from 1.4.7 onwards, really cool!
Click to expand...
Click to collapse
serpent, are you using this to watch the free to air channels via IP? could you share your config, please?
The thing looks really good, however where can I find such channels to add? I mean, m3u8. Is there a directory around? (And please don't tell me to google it...)
I'm watching a few local stations (Australia) that offer a live stream from their website, no station will offer a direct link to their stream so you need to do a bit of digging in the websites source code or just grab a program such as a m3u8 or rtmp sniffer to get the link
Cant say at all if its legal or not, but the channels im using are free to air in my country, so unless im taking advertising revenue away from them by not viewing it in their website, i dont see a problem.
long story short, this program gives you the ability but you need to put in the legwork to find the streams
serpentxx said:
I'm watching a few local stations (Australia) that offer a live stream from their website, no station will offer a direct link to their stream so you need to do a bit of digging in the websites source code or just grab a program such as a m3u8 or rtmp sniffer to get the link
Cant say at all if its legal or not, but the channels im using are free to air in my country, so unless im taking advertising revenue away from them by not viewing it in their website, i dont see a problem.
long story short, this program gives you the ability but you need to put in the legwork to find the streams
Click to expand...
Click to collapse
Hi serpent.. sent you a PM.
for all other aussies, I have found 1 stream for Aus TV.
not great quality though.
http://iphonestreaming.abc.net.au/news24/news24.m3u8
its for abc news 24 channel
shouldn't work from outside AUS
How did you guys get live channels to integrate? Mine just says its not setup after it pulls them in.
blackwrx02 said:
How did you guys get live channels to integrate? Mine just says its not setup after it pulls them in.
Click to expand...
Click to collapse
Just have a read up, i explained why thats happening
serpentxx said:
Just have a read up, i explained why thats happening
Click to expand...
Click to collapse
Sorry, missed it...
I'll give it a go if the version on Git isn't working.
treezy26 said:
Where can I find some us json files?
Click to expand...
Click to collapse
I second that post. Without some "sources" listed somewhere, the app isn't pretty much useful (for us lazy people - or, inept people) lol
Well I've just searched Google for the past few days looking for some US json files, to no avail. No one wants to lend a hand?
There is a good chance that you will not find any JSON files for cumulusTV on the internet.
The JSON is generated from CumulusTV and most likely has its own formatting.
Your best bet is to add a 2 or 3 of the supplied sources (nasaTV etc) to generate your initial JSON file, then open it from google drive to see just how its formatted.
In general though you need to go on the hunt for your stream url's to add
A great website to find streams is www.squidtv.net
Generally you wont find many entertaining streams, most are news based like bloombergTV,Al Jazeera, ArirangTV etc
but some can have some good documentaries like NHK World
Countries that offer their main channels online like UK's BBC/ITV are usually geoblocked and require a VPN to view.
To add them to CumulusTV is an entirely seperate matter, you need dig through the source code to find the stream link (typically a .m3u8 file) or use a stream url sniffer which are freely available on the internet.
serpentxx said:
There is a good chance that you will not find any JSON files for cumulusTV on the internet.
The JSON is generated from CumulusTV and most likely has its own formatting.
Your best bet is to add a 2 or 3 of the supplied sources (nasaTV etc) to generate your initial JSON file, then open it from google drive to see just how its formatted.
In general though you need to go on the hunt for your stream url's to add
A great website to find streams is www.squidtv.net
<SNIP>
Click to expand...
Click to collapse
Thank you for the "head start". That seems like an awful lot of digging and work for not much return. In my head, I was thinking that I'd be able to get all the regular USA channels the "foreign" ones aren't really of use or, interest.

CW Network app?

Hi everyone. CW Network recently released a new VOD app for Apple TV, Roku, and Xbox, and Fire TV... but not Android TV. Someone on Reddit was kind enough to rip the Fire TV apk and post it for people to try, but there are a couple of issues. One is the Amazon ownership check (which doesn't seem to allow it to run even if you have the CW app on Amazon's app store), and the other is a strange error message about network connectivity. Could anybody take a look at it and see if it can be hacked to work on the Shield?
Reddit thread:
https://www.reddit.com/r/AndroidTV/comments/556f46/heres_firetv_cw_app_shows_on_leanback_launcher/
APK download:
http://www.mediafire.com/file/gkokbqq27s4vaxv/The_CW_com.cw.tv.android_1.0.0_106.apk
..
The guy who ripped it says that the leanback intent was already in place.
..
JJ-KwiK said:
I'll pull out my old Fire TV stick from storage and pull the apk this evening.
Edit:
Decided to try right away. The CW app was added to my amazon account and installed on my Fire Stick directly from Amazon. It still gave the connection error. There must be an issue with the app if the app is still giving a connection error on a Android device it was designed to be used on. I'm assuming CW will released an update to fix the problem soon enough. When they do, I can remove the amazon checks.
Click to expand...
Click to collapse
Weird, it works perfect on my Fire TV and Stick downloaded directly from Amazon. It doesn't work on any Android TV device though. I don't know how to crack the app. Someone needs to crack the app and see if he can get it working.
..
Would you be able to remove the checks on the PlayStation Vue Firetv app as well? I would love to be able to use it on my Shield.
Its not letting me post the link since I am a newer member but please let me know if you can do it and I'll DM you a download link.
Thanks!
..
Thanks for putting all this effort in. I'm away from home (and my Shield) this week, but I will try it when I get back.
Finally had the opportunity to try it. It no longer throws the ownership error, but still throws the connection error.
..
Cool. I'll keep an eye out for that, and I'll reply if I find anything regarding a new APK. Thanks!
Watching this thread
Sent from my Nexus 7 using Tapatalk
Kovs said:
Watching this thread
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
Anything new happening on this front?
There are two network connections made at the initialization of the app. They are both going to Amazon WS. Both appear to have issues, probably because the User-Agent isn't a Fire TV UA, and the request that gets the license reports "android" from the Shield whereas the Fire version reports "amazonfire" on the posted data. Because of the differences, the license returns "invalid" on the JSON response.
If the responses that come back from the Fire stick were to come back to Shield, the app would function perfectly. I had changed the two URLs to my local webserver to return the good responses, and I could browse and watch episodes without issue. Beautiful picture.
With that, the app is very specifically blocking Android TV devices.
EDIT: Correction, the User-Agent is not used. It is just the "amazonfire", which is based on one piece of code. A small modification gets this working without needing to host the two response files.
Attached is an apk to try out.
** Edit: current version doesn't work anymore. Removing ***
That's awesome. I'll try this when I get home from work today. Would it be difficult to do this to the USA and Cartoon Network apps as well?
Seems to work awesome. I was able to watch an episode of the flash without issue
I took a look at USA Network and the Cartoon Network apps. The Amazon app for USA Network is a webapp, so it is unlikely to work without bigger modifications. Cartoon Network appears to have a few issues (title bar displays all the time, no leanback launcher banner icon, Amazon hooks). I'll take a look, but at least they have added casting support to the Cartoon Network Android app for now.
Thanks for posting The CW App, while the Content seems sparse, and not really my thing (DC Comic Universe), it does at least work, and thats something.

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