Please need help to decide, GSII or OX2!! - Galaxy S II Q&A, Help & Troubleshooting

Ok first of all, thanks to all people that give me an answer.
i whant the phone for:
1- Play Games
2- Listen music
3- Whatch, record, FHD content at the best quality ( bitrate )
4- Use as digital camera. ( best image quality with tweaks )
5- Wich have the fastest DSP
6- Speed transfers ( internal and external )
Can you give me test, on default frequency of both ?
i have ear, the optimus 2X at the same frequency 1.2 Ghz runs faster than GS2...
Yes i know this is SG2 forum, but i think you have more information than i can found on google.
after that, thanks, and forgive my bad english.

sgs2 hands down, its the best phone out by far, most products dont even compareeeeeeeeeeeee to it, no way its faster at the same frequency haha

GS2

SGS2. Had an optimus 2x but it had reboot problems like many other people, dont buy one

SGS2, no doubt.
I didn't even consider the Optimus when I was researching my purchase a few months back (I was undecided between the SGS2 and the Atrix). Ended up buying the SGS2.
First of all, read some reviews. There are direct comparisons of both phones on YouTube as well as countless head-to-head benchmarks (here's one).
The SGS2 is simply faster. Both in synthetic tests and in real-world use. Samsung has done an incredible job of optimizing TouchWiz for the hardware, there is simply no lag at all no matter what you run on the SGS2. I can't say that LG has done the same.
Also, 1GB RAM > 512MB RAM.
That said, if gaming is your main focus, stick with Tegra2. While the SGS2 plays most of Tegra2 games, you'll have to jump through some hoops to make them run (Chainfire 3D).
But even then, if mobile gaming is your main focus, why not go for an iPhone that has a much bigger library of quality games? Or, still, why not wait for the PS Vita?

errrr did you also post in the O2X forum ?
because answers might not be the same LOL
PS: stick with GS2, you won't regret it !

Related

Atrix 4G Screen smoothness & framerates

There's a chance of me purchasing an Atrix 4G and would like to ask some question beforehand.
1) Why do people say not suitable for Bell device on ROM? Is this the worldwide version? And not AT ver.?
2) How smooth is the screen, I mean when swiping, since I came from a iPhone 4 to HTC HD2 and I didn't like the screen as much.
3) Framerates in games? Any much difference compared to LG 2X (Seem some benchmark like 10fps-15fps average lost etc)
4) Does every or most games work? I mean support the resolution?
5) How would the quality be in 1080p in the future update since its a 5MP camera?
6) How many RAM in bootup? 750ish?
7) Battery life? Heavy & Average
8) I've heard the Atrix can get quite hot like the 1st gen snapdragon? Or is it the battery?
Regards, I'm sure a few have already asked this or looking for the same answers.
Sent from my HTC HD2 using XDA App
1) Why do people say not suitable for Bell device on ROM? Is this the worldwide version? And not AT ver.?
Ans: ATnT version released first and got i think two updates (mostly bugs fixed) and due to this reason developers started working on ATnT and developing it mostly, but as soon as Global Generic version will release bye bye ATnT.
P.S:Root is available for all devices (bell and ATnT.
2) How smooth is the screen, I mean when swiping, since I came from a iPhone 4 to HTC HD2 and I didn't like the screen as much.
Ans:After a fresh reboot choppy for 5 min max after that no lag at all.
3) Framerates in games? Any much difference compared to LG 2X (Seem some benchmark like 10fps-15fps average lost etc)
Ans:Most of the games are now optimized for Tergra2 so no more FPS problems.
4) Does every or most games work? I mean support the resolution?
Ans:Yeah.
5) How would the quality be in 1080p in the future update since its a 5MP camera?
Ans:I think 1080p recording will be ok. after all it is a mobile phone what u expect a 60fps video ???
6) How many RAM in bootup? 750ish?
Ans:With the help of Android System Information i am able to check that 818mb of ram is showed (must be reserved by GPU and DOC ****) and out of 818 570mb ram is available for user and after usage of 2-3 days i am still having 400+ available ram for usage and no slowing down or lag any ware ever.
7) Battery life? Heavy & Average
Ans:My friend play lots of Fruit ninja on my mobile (1-2 hours straight) and that wont even budge battery. And i use internet via Wifi quite a lot. so Heavy usage 1 day and if u use aveerage (sms calls and email then 1.5-2 days max)
8) I've heard the Atrix can get quite hot like the 1st gen snapdragon? Or is it the battery?
Ans:1Ghz Dual core phone (processor with 6-8 cores {audio,GPU.etc}) little hotness is there not burning hand and stuff.
P.S:heavy usage can even make iPhone warm (personal experience).
Hope this answers ur concerns.

[Q] Some general questions about the SGSII I need an answer to.

Hey peeps,
Currently I'm in the possession of an HTC Sensation XE, but thinking about making the switch to the SGSII. However, some questions are still there and I was hoping that the helpful community here could help me answer some of these.
How is the Earphone quality? Anyone tried it with some decent pair of headphones yet and is able to tell me their experience?
Could someone with a "stock" SGSII (International model preferably) tell me about the gaming performance on the SGSII? I'm talking about games such as Dungeon Defenders, Wind-Up Knight and PSX/N64 Emulation. If entirely possible with a recorded video.
Same request above for a person who flashed a ROM
How does the SGSII perform with Tegra 2 games through Chain-something?
How is the battery life for both the "stock" SGSII and the Lite-ning ROM?
Could a person with a "stock" SGSII show me their benchmark scores after a reboot of the phone?
Same for a person running the Lite-ning ROM
The standard hardware acceleration which is present on the SGSII. Is the hardware acceleration only being applies to browsing and the UI? or also to applications and games?
In addition to the above questions, how will ICS affect the hardware acceleration on the SGSII? Will it be disabled in favor of the ICS style hardware acceleration or will they live together happily ever after?
My apologies for the kind of weird requests. But I do sincerely hope you guys can help me decide whether to get this device or stick with the Sensation XE.
Regards,
Vex
-=Vex=- said:
Hey peeps,
Currently I'm in the possession of an HTC Sensation XE, but thinking about making the switch to the SGSII. However, some questions are still there and I was hoping that the helpful community here could help me answer some of these.
How is the Earphone quality? Anyone tried it with some decent pair of headphones yet and is able to tell me their experience?
Could someone with a "stock" SGSII (International model preferably) tell me about the gaming performance on the SGSII? I'm talking about games such as Dungeon Defenders, Wind-Up Knight and PSX/N64 Emulation. If entirely possible with a recorded video.
Same request above for a person who flashed a ROM
How does the SGSII perform with Tegra 2 games through Chain-something?
How is the battery life for both the "stock" SGSII and the Lite-ning ROM?
Could a person with a "stock" SGSII show me their benchmark scores after a reboot of the phone?
Same for a person running the Lite-ning ROM
The standard hardware acceleration which is present on the SGSII. Is the hardware acceleration only being applies to browsing and the UI? or also to applications and games?
In addition to the above questions, how will ICS affect the hardware acceleration on the SGSII? Will it be disabled in favor of the ICS style hardware acceleration or will they live together happily ever after?
My apologies for the kind of weird requests. But I do sincerely hope you guys can help me decide whether to get this device or stick with the Sensation XE.
Regards,
Vex
Click to expand...
Click to collapse
Oh man, many questions and I can only give a few answers:
1. Earphone quality is IMO good. As I do not have a Sensation XE, I can not compare it directly. There are some tests (Google search is your friend ;-) which might give a more experience-based opinion.
2. + 3. + 4. Can't say much about gaming performance, as I am not a gambler.
5. I am running a stock ROM (XWKJ1, Android 2.3.5) and battery life is OK for me. With permanent wifi on, no bluetooth, no GPS, permanent Skype and Google Talk, some email, often internet news and looking into xda-developers forum, a nightly charged battery has about 50% in the evening. So, with less usage my phone could work for about two days.
There are many custom ROMs, which are specialized for optimizing battery life.
You have to set your priority between battery life and performance.
6. Benchmark scores ... which benchmark?
On Quadrant Standard, I usually have 3000-4000 with the stock ROMs.
My actual score is about 3400 as I am running CF-Root kernel XWKI8, which is not based on the real stock kernel of my ROM (XWKJ1).
But to have more than 4000 points in Quadrant, I think you have to use a custom ROM specialized for performance or at least overclock the CPU.
7. No custom ROM.
8. Good question. I think that hardware acceleration is in general available for any app too ... but ... if any app will use it, I really don't know. Each manufacturer ans even each phone has a different hardware and therefore need a different hardware acceleration, so that would be a very hard job for a developer to get familiar with all available hardware-specific APIs. At least the app of the manufacturer itself (=> Samsung) should use hardware acceleration.
But I am not sure about even this.
9. Hmm ... complicated question. I heard that the SGS2 or better the hardware of the SGS2 is 100% compatible with IceCreamSandwich. And that's it. I have got no more infos about this topic.
I will think about such issues just before getting ready for flashing ICS onto my SGS2. Hoping that there will be more and official statements up to this moment.
Regardless of the fact that you aren't able to answer all the questions, I really do appreciate your reply to these matters.
2 Days on battery, that's quite amazing seeing as my XE only lasted for about 8-10 hours on normal use with Wifi on.
Quadrant scores are also quite impressive, even at stock.
I really do hope that someone can clarify more on the amtter of ICS' hardware acceleration. I'm eager to find out how it differs from the acceleration currently present on the SGSII
bump
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I'm on Androidmeda 2.5 with Siyahkernel 2.0. I can typically get about 4.5 to 5 hours of screen time.
It's my theory that the basic ROM itself shouldn't affect the battery life. It's the different init.d scripts of optimization and the kernel that will have *some* effect given that you don't OC/UC or OV/UV. Mostly it should be what apps you run in the background like facebook, skype, etc.
Also I find that having wifi and data always on doesn't affect my battery life too much if I disable background sync.
Thanks for that reply.
4-5 hours does seem a little meager though. Then again my Sensation lasted for about as long as that, if not less.
Eager to hear more opinions!

[Q]one last desicion to make, and i want yours first ; Xe vs Xperia S

hi,
i know some of you wont bother looking at this "another comparison" thread and most of you will think "this is Xperia S forum, what do you expect us to say" but i have opened the same thread to the sensation Q&A section too..
so my last phones were; HTC sensation XE and One X..
and my criterias are, in the using time order;
1) most of the time i ll be listening music,
2) checking my e-mail.
3) using GPS (i travel a lot and alos live on of the most cunfusing citys in the world)
4) web browsing
5) camera using for the places i travel
6) games when i sm not traveling with my car ..
7) messing with the phone, trying to OC (sometimes to get better everyday experience but to be honest most of the time just to feel the power for ego satisfaction and its not like buying the most powerful phone, its more like watching and making the phone grow stronger in your hands)
the 7 is very little time, ones the occupation occurs i am not playing with my phone anymore, i want it to remain as a good assistant and a journey-mate for me.
according to my needings i crossed out SG Note from the list due to its eMMC bug and screen burn problems.. a phone which is famous with its screen should not suffer from screen problems. and also crossed out nexus for not having FM radio and limited storage option (only 16 in my country), and i also crossed the SGS3 and the HTC One X for one being so ugly and having screen burns, and the other for having lots of problems to get over.. i have waited enough android to get mature and i wasnt willing to wait for a phone to do the same and catch up with its software on the quality side, not in 2012..
so let me get to the quick advantages and disadvantages comparison, this is where i want your help about what i list under and add your opinions..
This is %100 my opinions and please change them and advise me if you think any (or all) of them are wrong
Sensaiton XE over Xperia s
- expendable storage option
- good headphones comes with it
- since its the cuisin of the sensation, it has very big development out there and with the way we can S-off and S-on there is no risk of losing the warranty
- since adreno is not designed for fill rate like mali-400 but its good for effects and balancing the load it gives superp performance on the games with a qHD screen
- and the GPU is also OCable when i feel like the performance is not enough (it was alwasy enough, to be honest but still... you know)
- about the development, i am not talking about having lots of kernels and roms out. i have only used CM9 and ARHD so far. what i am talking about is having s-off and not losing the warranty, and having camera mods to have 1080p videos at 30 FPS/40Mbps and photos like 5 MB, and having bravia engine with ARHD etc..
Xperia S over XE
- XEs screen is almost unusable under sunlight and gets dust collected under, but sony has a perfect screen there is no doubt to that.. (but i am afraid of yellow spots, some people says its coused by heat and the S3 Soc is heating on average usage
- GLONASS GPS support. i never used it so dont know about the real life performance but it must be a good thing to have 2 different satelite type instead of one?
- 12 mp camera is better on the stock comparison but i dont know if it can race with the modded sensation camera (please say yes, because my main choice is Xperia S and i just want to make sure i wont look back once i buy it)
- the UI seems smoother overall and litgher then the sense but still i wonder; how is adrenoa 220 doing with that 720p screen? and will there be OC chance in the future?
- 1 Gb of RAM is sure going to be better than the 768MB one especially when it comes to the multitasking
so to sum up, my main concerns are about the camera and the GPU and the screen.. i feel like "ok sensations screen is not good but it will always be that bad in the future too but what happens if my sony's screen loses its quality everyday just because of regular heating of the device? i have given up from all amoled screens because of that thought.
and the camera, since the memory is constant i can understand sony wanting to reduce the image and size but i want less compressed video and photos, especially at night
and the GPU.. will i feel like i need stop one day admit that my device is not enough for playing the newest games just beause it can not handle the georgeus screen in a year? this really scares me. with the development support of sensation it gets 52-53 FPS on the nenamark 2 without OC with the last drivers but the sony is stock in only 37 (i know it will do every game unless it gets under galaxy nexus since it is the referance device for now but still...)
thanks to everyone who is bothered to read this.. and thank you for help..
_delice_doluca_ said:
- expendable storage option
- good headphones comes with it
- since its the cuisin of the sensation, it has very big development out there and with the way we can S-off and S-on there is no risk of losing the warranty
- since adreno is not designed for fill rate like mali-400 but its good for effects and balancing the load it gives superp performance on the games with a qHD screen
- and the GPU is also OCable when i feel like the performance is not enough (it was alwasy enough, to be honest but still... you know)
- about the development, i am not talking about having lots of kernels and roms out. i have only used CM9 and ARHD so far. what i am talking about is having s-off and not losing the warranty, and having camera mods to have 1080p videos at 30 FPS/40Mbps and photos like 5 MB, and having bravia engine with ARHD etc..
Click to expand...
Click to collapse
1) Do you really need it?
2) urBeats - The worst. ****ing. Headphones. Ever.
3) There is no risk of losing warranty on an unlockable device in most countries (i.e. not India).
4) They XPS and the XE both run MSM8260, since you're likely to root it, the clocks are not an issue.
5) And same GPU too.
6) There's a bunch of camera mods (even though stock camera software is quite nice), Bravia Engine doesn't work on anything that's not Sony stock, just adding those files is NOT enough.
thanks for quick reply. i just got a reply from sensation forum too and it says the games are butter smooth with a little bit of OCing. i have seen only one kernel to OC GPU and then the dev has given up on it due to the reporters say it was cousing porblems..
1) i guess not. 26 Gb with USB OTG will be more than enough i guess
2) why are people saying that? i have been using my phones with their own headphones and it believe the beats auido ones are better than the stock iphone ones?
3) thats very good to know thanks, i hope its same in Turkey too
and 6) i ll check them again never noticed any in a few days,
thank you again
_delice_doluca_ said:
thanks for quick reply. i just got a reply from sensation forum too and it says the games are butter smooth with a little bit of OCing. i have seen only one kernel to OC GPU and then the dev has given up on it due to the reporters say it was cousing porblems..
1) i guess not. 26 Gb with USB OTG will be more than enough i guess
2) why are people saying that? i have been using my phones with their own headphones and it believe the beats auido ones are better than the stock iphone ones?
3) thats very good to know thanks, i hope its same in Turkey too
and 6) i ll check them again never noticed any in a few days,
thank you again
Click to expand...
Click to collapse
2) They might be better than the iPhone stock, but much worse than any actually good ones.

[Q] Gaming Roms laggy

Yes I am noob, but I would like to learn more, so here I am, long time looker, joining the ranks. I tried searching but all I found was 2-3 year old stuff or non specific answers.
*Edit* CRAP SORRY, saw that questions shouldn't be posted in general. Such a noob move sorry...
I am currently loading old school gaming roms on my phone and soon to be tablet. Years ago I had n64 roms and they were laggy, I figured years later they would run without a hitch, not so much.
Here is what I am running.
Verizon Droid RAZR HD
Micro SD (class 4) 32GB
Snapdragon S4 MSM8960
CPU 1.5 GHz dual-core Krait
GPU Adreno 225
Memory 1GB Dual-channel, 500 MHz LPDDR2 RAM
I am running the standard vanilla rom so it's stock with Verizons bloatware, so I now a bit of lag could rest there.
I am looking to buy a cheaper android tablet that will run Ps1/N64 games without a hitch if possible. I guess what I am wondering is what controls ROM's lag, is it the GPU? Memory? Processor? The ROM/Program itself? I am wondering what hardware (if any) runs these without major issues.
Thanks a ton guys, very happy to help join the ranks. If I missed a thread that covers this please point me in the right direction!
Bump please
Guess I'll try again
Millni6 said:
I guess what I am wondering is what controls ROM's lag, is it the GPU? Memory? Processor? The ROM/Program itself? I am wondering what hardware (if any) runs these without major issues.
Thanks a ton guys, very happy to help join the ranks. If I missed a thread that covers this please point me in the right direction!
Click to expand...
Click to collapse
In all honesty it is a combination of all the factors you mentioned above. Because mobile processors work on a SoC (System on a Chip) design model if you have a weak CPU all the others components on the chip such as RAM and GPU will be weak as well, likewise a strong CPU will most often be coupled with powerful components increasing performance. That being said emulating games is mainly GPU and some CPU intensive of a task. Also the ROM app itself can be a major factor because the games are not being run on there native optimized hardware (Such as the N64) game performance can surfer, a poorly optimized game emulator will lead to poor playback of emulated games. As far as hardware that runs these without issue my Galaxy S3 and Nexus 10 have ran whatever emulator ROM I throw at them. Also keep in mind some game ROMs just don't work or are poorly optimized so no matter what emulator or hardware you have they will have problems with lag.
Sent from my Nexus 10 using xda premium
shimp208 said:
In all honesty it is a combination of all the factors you mentioned above. Because mobile processors work on a SoC (System on a Chip) design model if you have a weak CPU all the others components on the chip such as RAM and GPU will be weak as well, likewise a strong CPU will most often be coupled with powerful components increasing performance. That being said emulating games is mainly GPU and some CPU intensive of a task. Also the ROM app itself can be a major factor because the games are not being run on there native optimized hardware (Such as the N64) game performance can surfer, a poorly optimized game emulator will lead to poor playback of emulated games. As far as hardware that runs these without issue my Galaxy S3 and Nexus 10 have ran whatever emulator ROM I throw at them. Also keep in mind some game ROMs just don't work or are poorly optimized so no matter what emulator or hardware you have they will have problems with lag.
Sent from my Nexus 10 using xda premium
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Wish I could give you more props for answering that, thanks a ton!!
A few follows ups. Isn't my Razr HD pretty close to the same specs as your S3 (short of yours has 2GB of ram) or now are we talking about the fact that I have the stock bloatware of Verizon?
So something like a Tegra 3 would work perfectly fine correct?
Your last sentence makes me worried. For instance it seems like Golden Eye, Super Smash Bros and Final Final Fantasy 7 all seem to hit small short lag spikes with audio and the N64s hit preformance spikes. It's subtle but enough to be annoying.
Millni6 said:
Wish I could give you more props for answering that, thanks a ton!!
A few follows ups. Isn't my Razr HD pretty close to the same specs as your S3 (short of yours has 2GB of ram) or now are we talking about the fact that I have the stock bloatware of Verizon?
So something like a Tegra 3 would work perfectly fine correct?
Your last sentence makes me worried. For instance it seems like Golden Eye, Super Smash Bros and Final Final Fantasy 7 all seem to hit small short lag spikes with audio and the N64s hit preformance spikes. It's subtle but enough to be annoying.
Click to expand...
Click to collapse
You are correct the Razr HD is very close in specs to the US version of my Galaxy S3 apart from the 2GB or RAM, the 2GB of RAM can help performance but won't cause a massive difference in performance. Additionally the Verizon bloat will chew up resources and depending on what other applications you have running the background can take away resources from the emulator. In general carrier bloatware will slow down the entire device making it seem sluggish. Since you mentioned you were looking to get a cheaper Android tablet to play emulated games on I would definitely check out the Nexus 7, it has good gaming performance for emulated games and gaming performance in general. And like I said previously some games will always just lag or have jumps in the audio and can be annoying unfortunately that part of the problem with playing emulated games.
shimp208 said:
You are correct the Razr HD is very close in specs to the US version of my Galaxy S3 apart from the 2GB or RAM, the 2GB of RAM can help performance but won't cause a massive difference in performance. Additionally the Verizon bloat will chew up resources and depending on what other applications you have running the background can take away resources from the emulator. In general carrier bloatware will slow down the entire device making it seem sluggish. Since you mentioned you were looking to get a cheaper Android tablet to play emulated games on I would definitely check out the Nexus 7, it has good gaming performance for emulated games and gaming performance in general. And like I said previously some games will always just lag or have jumps in the audio and can be annoying unfortunately that part of the problem with playing emulated games.
Click to expand...
Click to collapse
You sir are a pro, I think I am going to buy the Acer Iconia 7 A110, it has a Tergra 3 just like the Nexus and is on sale refurbed at Walmart for 140.0
http://www.walmart.com/ip/Acer-Icon...an-Operating-System-Gray-Refurbished/23662167
Millni6 said:
You sir are a pro, I think I am going to buy the Acer Iconia 10.1 A210, it has a Tergra 3 just like the Nexus and is on sale refurbed at Walmart for 180.
http://www.walmart.com/ip/Acer-Icon...13700444333861315661&affillinktype=10&veh=aff
Click to expand...
Click to collapse
Thank you for the compliment and that is defiantly a good choice, my only piece of advice when buying devices refurbished is ask them if you can try the exact device your gonna buy before you pay for it. I have known several people who have bought refurbished electronics from stores where the guarantee said the device was fully working but when they got home it either didn't power on or something else didn't function properly.
shimp208 said:
Thank you for the compliment and that is defiantly a good choice, my only piece of advice when buying devices refurbished is ask them if you can try the exact device your gonna buy before you pay for it. I have known several people who have bought refurbished electronics from stores where the guarantee said the device was fully working but when they got home it either didn't power on or something else didn't function properly.
Click to expand...
Click to collapse
Yup for sure, they have a 15 day return period, so for whatever reason it does not work, I'll return it. I also saw an Amazon review where they were talking about n64/ps1 roms seems to me like the guy got them to work without any lag issues.

[Q] LG Pad and games?

Hi guys, just wondering how good it is in terms of games?
Just about to buy one and just wanted your opinion. Thanks for you time.
seventhworl said:
Hi guys, just wondering how good it is in terms of games?
Just about to buy one and just wanted your opinion. Thanks for you time.
Click to expand...
Click to collapse
Well, I'm a daily player with a number of games on my GPad, and for now it has been running everything flawlessly. I'm currently playing Asphalt 8 in high details, and Amazing Spiderman 2 : both are just perfect and beautiful. I expect it will be some time before you find something thaht lags on it.
Have you tried need for speed most wanted on it. Cause that game is very laggy on mine, Rest work fine.
Sent from my GT-I9505 using XDA Free mobile app
5warafat1 said:
Have you tried need for speed most wanted on it. Cause that game is very laggy on mine,
Click to expand...
Click to collapse
Weird, it's really, really buttersmooth on mine.
Modern Combat 4, Deus Ex 2, Frontline Commando 2, Real Racing 3, Call of Duty Strike Team - works great.
Mercvtio said:
Weird, it's really, really buttersmooth on mine.
Click to expand...
Click to collapse
That game was smooth on mine as well.
Though I only had the LG G Pad a few days before returning it (did not like the quality of sound output and the display was blinking - a fault?)
Hope this topic gets more informative. Games are the only thing that is preventing me from buying this tablet. I haven't personally run any benchmark on the device but when I go to gfxbench.com and compare this tablet with other devices is seems like it will have a very short future on gaming. Because not only Galaxy S4 with the same chipset scores higher on the graphical benchmarks but even also Nexus 7 2013 is very much ahead of this tablet.
In the beginning I was going between two tablets; Tab Pro 8.4 and G Pad 8.3 because of Tab Pro's superior screen (everyone was saying G Pad was the dimmest screen they have ever seen). After seing that G Pad has actually better color accuracy and no downsides at all, I wanted to go for G Pad. However benchmarks are really scaring me on the GPU side (I don' care about CPU benchs because they are unreliable however GPU ones are very relistic).
Since I haven't even personally see a G Pad outside of a store I have no chance to run some benchmarks or measure any potential. So, I am trying to understand how even Nexus 7 can do better than G Pad. Could it be that the tests were made from the time of 4.4.2? Could any of you possibly run some tests on CM 11 and latest stock environments to share results? I know Adreno 330 has some technological advantages but it should not be that much better on the Tab Pro 8.4's resolution against G Pad..
Forget synthetic benchmarks, they are just for epeen bragging rights, and a lot of the time they aren't even accurate (see Samsung and HTC faking theirs) what games do you want tested?
I've never cared about benchmarks either and I must say I did not experience any problems with games I threw at LG G Pad.
With that said - and you guys are going to hate me for this - as far as tablet gaming is concerned, nothing beats the iPad. Whatever we may think about Apple's 'walled garden' ecosystem, the variety, the sheer amount of games available there is astounding. And don't get me started on optimization and regular updates to games....
Please understand that I'm not trolling, I've used many various Android tablets and loved them all. But for pure gaming purposes, I'd be hard-pressed to find a better tablet. Sorry.
Nothing to be sorry about, devs go where the money is, the Android ecosystem is different and follows the freemium approach more. You can make more money from less sales on the iStore with a $3 game than more android installs of a freemium game if barely anyone buys the extras.
I don't think that this tablet is a good performer in games.
My friend has a galaxy s3 and in almost every game his framerates and graphics are better than my g pad.
A test sample for me is carX drift (that i really love playing), he is able to run it without any framerate drops on high graphics
while my g pad is running it on low with some framerate drops (if i switch to medium or high graphics it is still playable,but the framerate is sub 25fps)
And on amazing spiderman 2 it is not smooth by any mean, it is just playable (20fps seems to my eyes)
alekos1992 said:
I don't think that this tablet is a good performer in games.
My friend has a galaxy s3 and in almost every game his framerates and graphics are better than my g pad.
A test sample for me is carX drift (that i really love playing), he is able to run it without any framerate drops on high graphics
while my g pad is running it on low with some framerate drops (if i switch to medium or high graphics it is still playable,but the framerate is sub 25fps)
And on amazing spiderman 2 it is not smooth by any mean, it is just playable (20fps seems to my eyes)
Click to expand...
Click to collapse
That seems like a problem. I know Google would never let its own device go under a mission impossible so I believe GP Edition of the tablet has either better optimised or newer drivers for GPU. I mean, look at Nexus 7 2013, even it has better performance when it comes to 3d gaming. This device is sold on Goole's vey own web page with Google's name on it. There is no way it should be lagging in games in the Google's own world without even turning 1 year old..
So it is either worse driver or underclocked GPU?
Has anyone tried OCing or using CM 11 since they "may" have better/newer drivers for GPU?
---------- Post added at 03:25 PM ---------- Previous post was at 03:20 PM ----------
BTW;
I persdonally don't think GPU benchmarks are inaccurate. We want to see how our devices would treat games and they give us a scientifically equal test environment.. If we were to compare two devices with the same game, two person -side by side- would have to play excatly the same way which is impossible. So consider the 3d benchmarks as playing and measuring a cinematic part of a game..
Of course this idea is valid until some *clever* company starts cheating..
Still, something is not with G Pad's GPU, it can't even beat Galaxy S4..
alekos1992 said:
I don't think that this tablet is a good performer in games.
My friend has a galaxy s3 and in almost every game his framerates and graphics are better than my g pad.
A test sample for me is carX drift (that i really love playing), he is able to run it without any framerate drops on high graphics
while my g pad is running it on low with some framerate drops (if i switch to medium or high graphics it is still playable,but the framerate is sub 25fps)
And on amazing spiderman 2 it is not smooth by any mean, it is just playable (20fps seems to my eyes)
Click to expand...
Click to collapse
You do realise the GPad has a much higher resolution than the S3?
I own both the GPad and an S3, I will try this out tonight and let you know.
---------- Post added at 01:37 PM ---------- Previous post was at 01:32 PM ----------
_delice_doluca_ said:
I persdonally don't think GPU benchmarks are inaccurate. We want to see how our devices would treat games and they give us a scientifically equal test environment.. If we were to compare two devices with the same game, two person -side by side- would have to play excatly the same way which is impossible. So consider the 3d benchmarks as playing and measuring a cinematic part of a game..
Of course this idea is valid until some *clever* company starts cheating..
Click to expand...
Click to collapse
It depends how you are testing, just running a timed demo on a commercial game would be more accurate than running 3DMark or something along those lines.
Companies have been caught out and basically letting the phone/tablet/whatever run flat out when it detects it's running a benchmark app, which they normally wouldn't do due to heat and battery problems.
Tachikoma_kun said:
You do realise the GPad has a much higher resolution than the S3?
I own both the GPad and an S3, I will try this out tonight and let you know.
---------- Post added at 01:37 PM ---------- Previous post was at 01:32 PM ----------
It depends how you are testing, just running a timed demo on a commercial game would be more accurate than running 3DMark or something along those lines.
Companies have been caught out and basically letting the phone/tablet/whatever run flat out when it detects it's running a benchmark app, which they normally wouldn't do due to heat and battery problems.
Click to expand...
Click to collapse
You are right. However, Google is not one of those companies. So this tablet -at least- should have gotten on par with the Nexus 7 2013 level (of course with the same software version). Like I said, I have never seen a Google Play Edition of G Pad with my own eyes and never seen a benchmark run on it either.. But I believe if run, the benchmarks should have been at least on par or higher than Nexus 7 2013, depending on S4 Pro and S600 differences. I know Nexus 7 has a special version of S4 Pro and it probably effects the Adreno 320's performance too but still this tablet has an S600 chipset.
If you check gfxbench.com, and compare Nexus 7 2013, Samsung Galaxy Tap Pro 8.4 and G Pad 8.3 to each other you definetely can say G Pad should not result like that (talking about "onscreen" values, the others are just tricky values).
If I may ask, would you mind running some tests on your tablet to see how it is on, onscreen tests on gfx bench (If you are on KitKat of course)?
And also, If someone has some time to run the same benchmark on the CM 11 would be very much welcome and I would be very much thankfull If the results are so different than stock LG software's then we will know that something is wrong on the driver side (outdated/misconfigured etc..)
Edit: bad English
_delice_doluca_ said:
If I may ask, would you mind running some tests on your tablet to see how it is on, onscreen tests on gfx bench (If you are on KitKat of course)?
Click to expand...
Click to collapse
As long as it doesn't cost me money, I am happy to run whatever you want. I'm using stock rooted KitKat, LG launcher, pretty much as standard as it can get.
Let me know what you want me to run and I will do it over the weekend (if I remember :laugh
Tachikoma_kun said:
As long as it doesn't cost me money, I am happy to run whatever you want. I'm using stock rooted KitKat, LG launcher, pretty much as standard as it can get.
Let me know what you want me to run and I will do it over the weekend (if I remember :laugh
Click to expand...
Click to collapse
Thank you
I guess 2 apps would be more than enough.
One is gfxbench 3.0, after you download (Wi-Fi recommended) and pass the welcome screen just click on "tests" and select everything except "off screen" ones then let it run. It will take like 5 mins. (You may want to try battery life test but it is not necessary)
You can go to gfxbench.com and chose your device to compare with your results. For example my Nexus 4's results are very much same with the web page's but my previous Note 2 was so different.
The other is 3D mark. A cross platform test so we can compare the tablet to any tablet or phone.. Simply run the tests and it will display results side by side.
I know I am asking for too much but please run all tests twice and run them as all other apps are closed. If previous results are significantly lower than seconds then it is a driver or stability issue, if the opposite there is thermal throttle, if they are close enough then those are the results we need to achieve..
Thank you so much for helping. That is too important to me.
Sent from my Nexus 4 using XDA Free mobile app
_delice_doluca_ said:
Thank you
I guess 2 apps would be more than enough.
One is gfxbench 3.0, after you download (Wi-Fi recommended) and pass the welcome screen just click on "tests" and select everything except "off screen" ones then let it run. It will take like 5 mins. (You may want to try battery life test but it is not necessary)
You can go to gfxbench.com and chose your device to compare with your results. For example my Nexus 4's results are very much same with the web page's but my previous Note 2 was so different.
The other is 3D mark. A cross platform test so we can compare the tablet to any tablet or phone.. Simply run the tests and it will display results side by side.
I know I am asking for too much but please run all tests twice and run them as all other apps are closed. If previous results are significantly lower than seconds then it is a driver or stability issue, if the opposite there is thermal throttle, if they are close enough then those are the results we need to achieve..
Thank you so much for helping. That is too important to me.
Sent from my Nexus 4 using XDA Free mobile app
Click to expand...
Click to collapse
Gfxbench done
3dmark done
There does seem to be some thermal throttling going on.
Tachikoma_kun said:
Gfxbench done
Click to expand...
Click to collapse
Thanks a lot.
Weird, there is noticible change between two tests. GPU benchmarks should not change that much unless there are thermal issues.
Another thing is the results are higher than gfxbench.com says, obviously 4.4.2 brings some boost over 4.2.2.. This way it is on par or close-enough with Nexus 7 2013.
Thank you again
Just updated with 3d mark, does look a lot like there's thermal throttling going on. The device does get warm under load but I out that down to having a metal back.
:>
Gangster vegas works fine :>

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