Google Music API? - Android Q&A, Help & Troubleshooting

Does anyone know if google is going to be allowing api access to their cloud music service? I love the idea of syncing my music between my desktop and phone via the cloud, but I'm not a huge fan of their music player. I wasn't able to go to google i/o this year, so I didn't get a whole lot of 'insider' info. Has anyone heard anything about this? My gut feeling is that they're going to make it a google-only type thing to make people want to use their music app, but my hope is that it'll end up as a system feature.
Currently, the music app syncs with the cloud. Ideally, I'd like android as a system(accounts and sync) to sync the music from the cloud to a folder or something so I can use my own or any other number of awesome music apps, most notably federico's ubermusic(zune style).
If I get time this week I'm going to dig through the new music player and see if I can pull out any code that would make use of a new api or something, but like I said, my gut is telling me that this is coded to their app only.
Thoughts, ideas, and info greatly appreciated!
Mods: I thought this would get better coverage here, but feel free to move it if you think it's miscategorized.

Do anyone have any info about this?

I doubt google are giving away hundreds of thousands of GB of storage so people can use their service as a handy way to sync their tunes.
I'm not a fan of the Google Music player either, but hopefully it'll be updated to something more user friendly. A google image slide show, while playing an artist or band would be cool.
would be nice to see music on my phone automatically sent to the cloud too though. Rather than just pulling down whats already up there.

This app will take all music that have been marked as "available offline" and make it available in any of your players. Bamf eh?
market.android.com/details?id=com.t3hh4xx0r.gmusicsniper

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Did you find solution?

i'd like to see a way to work with google music, not for phones but for a windows media center plugin.

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I'm currently working on an unofficial api: github.com/simon-weber/Unofficial-Google-Music-API

I really hope they release it. I've been waiting patiently. I just want it to work hand in hand with MIUI

Unofficial Google Music API
There is an "unofficial" google music api for python out... Just added MP3 upload capability, so hopefully we won't all be stuck using Google's horrible "music manager" to upload....
Check it out at github.com/simon-weber/Unofficial-Google-Music-API

This thread is probably long dead, but I just stumbled on it through a Google search for 'google music api'.
There are several news stories that went live 3 days ago, saying that there is an unofficial gMusic api which is nearing completion. This means that devs will soon be able to make 3rd party apps which can integrate gMusic libraries and functions. It's not an official release, so it might be buggy at times, but at least it's coming!

Unofficial Google Music API
http://readthedocs.org/docs/unofficial-google-music-api/en/latest/#
From the site:
The Unofficial Google Music Api
The api itself is hosted at GitHub: https://github.com/simon-weber/Unofficial-Google-Music-API.
gmusicapi enables interaction with Google Music. This includes both web-client and Music Manager features.
This api is not supported nor endorsed by Google, and could break at any time.
Respect Google in your use of the API. Use common sense: protocol compliance, reasonable load, etc.
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Related

[Q] [Request] Better Google voice App

I tried searching but no app for Android. (other than the one by google)
I think the google voice app by google inc is good. But i just wish it had a character count. It messes up the texts when you go over 160 and it sends it as multiple and they dont even arrive in the right order to the destination.
Also i wish it wouldn't hang every once in a while when i press send. It's like its trying to send but it just hangs there. wish they could fix that. A timer there would be nice. I have to stop it by using task manager.
And be able to use have themes.
If there is an app that could replace the current that would be cool. If anyone knows of one that works just post me a link. I tried searching but no success..
If there is a mod for the current google app that adds these features that would be awesome. OR if there is a good API to access the google voice. Or a project that is currently being worked on. That would be cool too.
I have been looking for one for a while too, I tired pairing it with text plus and textfree but recent changes have lead to no avail. I guess we can't complain to much for what we are getting but oon the hand textplus is an amazingly beautiful app and I just want that level of design and features from Google, I don't feel it's unfair to look for Google to pick up their game. If any one knows of anything please post, I feel like a lot of people would appreciate it.
AFAIK Google does not have any API's for Voice, which is why you can't find anyone aside from Google with an app. One thing a lot of people don't realized is that just because Google made Android open source, doesn't mean they have to make all the apps for it open source also.
Is there anywhere we can go to request the release of an API or at least a redesign of the app?

Android: What are Google's rights?

So i did a quick Google search, however, i didn't find anything answering my question.
So when we think about android we (at least the ones who knows their thing) we know it is related to google. However, so far i know that Android is open source, correct me if i'm wrong, but that means that anyone CAN "cook" their own rom of android. (As soon in the numerous threads in android development). So far so good.
A while back i recall reading Google forbidding Cyanogenmod of including their multi-window feature (the one that allows you to surf the web and watch a youtube video simultaneously as seen in Samsung devices(Note 1/2 probably S4 and S3(?)). Anyways, my guess is they came to terms where they can agree or did Samsung ignore what google had to say? So to make a long story short, what are google's rights when it comes to android?
Can google, for instance, if it doesn't like what a manufacturer is adding to their phone be it a feature or a skin say that they only want manufacturers to stick to the AOSP look and if they do add their own skin they will be taken to court? Can they do this?
Just curious to understand how things are running here. I wanna know the rights google has and if it could have went to court with samsung because of using the multi window feature.
I think that you are asking a good question, to which I have no answer, but would be interested in following this.
Personally, I would like to see an Android ROM devoid of Google.
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shadehh said:
So i did a quick Google search, however, i didn't find anything answering my question.
So when we think about android we (at least the ones who knows their thing) we know it is related to google. However, so far i know that Android is open source, correct me if i'm wrong, but that means that anyone CAN "cook" their own rom of android. (As soon in the numerous threads in android development). So far so good.
A while back i recall reading Google forbidding Cyanogenmod of including their multi-window feature (the one that allows you to surf the web and watch a youtube video simultaneously as seen in Samsung devices(Note 1/2 probably S4 and S3(?)). Anyways, my guess is they came to terms where they can agree or did Samsung ignore what google had to say? So to make a long story short, what are google's rights when it comes to android?
Can google, for instance, if it doesn't like what a manufacturer is adding to their phone be it a feature or a skin say that they only want manufacturers to stick to the AOSP look and if they do add their own skin they will be taken to court? Can they do this?
Just curious to understand how things are running here. I wanna know the rights google has and if it could have went to court with samsung because of using the multi window feature.
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My understanding is while 'Android' or rather the AOSP is completely open source and free to use as you like, there are parts that Google have restrictive licensing over, or example the 'Gapp' (gmail, google+, play store etc). Manufacturers then also hold rights over the parts they add into Android (skins, other apps etc.).
Google has no control over manufacturers sticking Android on a device and that manufacture changing Android in anyway (hence the many many random Chinese devices), however Google can prevent a manufacturer from having a license to include the play store etc if they are unhappy with whats being done.
Google didn't forbid the CM team from including it, they said they would restrict access to the Play Store for devices running CM. The Play services is the only thing Google has power over, since that's their proprietary service. They cannot prevent someone from making a device that runs Android, since that's open source.
And I so believe Samsung's method is different, because apps require some changes before you can run then in multi windows, so you can't just run any app (officially, that is).
Lesicnik1 said:
Google didn't forbid the CM team from including it, they said they would restrict access to the Play Store for devices running CM. The Play services is the only thing Google has power over, since that's their proprietary service. They cannot prevent someone from making a device that runs Android, since that's open source.
And I so believe Samsung's method is different, because apps require some changes before you can run then in multi windows, so you can't just run any app (officially, that is).
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I see. Doesn't that in theory mean that Samsung could just take their sgs 3, remove all google services and smack their own play store onto it or am i missing something here?
shadehh said:
I see. Doesn't that in theory mean that Samsung could just take their sgs 3, remove all google services and smack their own play store onto it or am i missing something here?
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Oh they could. But then it would be blocked from other Google projects as well.
Wayne Tech S-III

[Q] 3 monetization strategies for a music player app - which is best?

Hey guys I'm developing a new music player app and at this stage I can see 3 distinct paths to go down for monetizing it. I'd really like to hear from and get the opinion of developers who have tried similar methods with a similar type of app, and what sort of results they saw.
Here's what I'm thinking:
1. Have a free version and a paid "pro" version. The free version would be fully functional, have the core features of the app and be good enough for most people (i.e. it wouldn't be cripple-ware, think Evernote). The pro version would have some advanced/cool extra features that enthusiasts would like.
2. Have a fully functional limited-time trial version (e.g. a 15-30 day trial). After which the user would be prompted to upgrade to continue using it or just continually nagged each time they open the app. I've seen that a couple of the popular music players for android have gone with this (e.g. poweramp, n7 player).
3. Keep the app completely free for the time being, just worry about listening to feedback, improving the app and making it the best possible experience for users. Only start thinking about monetization once a critical mass of users has been reached.
No. 3 is the "facebook" approach to monetization - getting a lot of users with the hope of being bought out. I don't really think it's appropriate for a music player app because it's not a social product with "viral growth" built into it. It also relies on the app being hugely successful... and while I'd like to be optimistic, the odds are stacked against that happening.
The problem with 1. is currently there aren't that many advanced features in the app. I've also tried the free+paid version approach with another android app and the results were pretty appalling - the paid version had something like 1% of the users of the free version.
Ad banners aren't going to work because it's a music player - 99% of the time users won't see the app on screen to see the ads.
Any ideas or other avenues to consider? Cheers
In my opinion you should try to create fully functional player and then release 2 versions: free and paid. If you will release player with many bugs people faster delete it than they download it.

[Q] Expand: "Pick up where you left off"

It isn't clear what they mean when they say pick up where you left off. If I am in the middle of a random game, and I pick up another device of mine with the same app installed...I can start from right there?
Here is an article that sounds like where Android is heading (scroll down a bit to the device backup section).
Edit: I cannot post links...so Google search this for the Android Police article -> "[APK Teardown] Google Play Services 6.1 Contains Proximity Unlock, Device-2-Device Account Transfer, New Authorization Techniques, And So Much More"
Right now I know Google already has something similar, but devs have to implement it themselves. We know how well that goes (look at Immersive Mode...not even Google has done this with many apps....including Chrome who could really use it). I know there is one FF that uses this functionality, but it is purely up to devs. I am HOPING that Google allows brute forcing it into Google Drive. I have so much Google Drive space availible I would be happy to donate space for true backups of my device.
So, has no one looked into this? This could be a huge change to Android, or a small one.
Surely someone on this forum dedicated to Android developers would have some idea about what the details are.

No fine grained control on Google Location Service is problematic

So I've come to discover that, if you enable Google Location Service on my Samsung Galaxy S7 Edge (and I assume *all* other Android devices, but rebuttals to this are kind of the point of the post), all Google accounts logged into the device will be able to locate, and "remote control" the device via Find My Device app on any other device/desktop/etc. that can login via the Google account. And the only way to prevent this is to remove the Google account from the phone. There is no proper fine-grained control.
This means if you login a child's Google account to your device (say phone), to allow them to resume a game from the last save point in Google Games, they can then go back to their device, and locate your device/phone at any time, remote control it to say a ring for a prank, or worse, perhaps wipe the device.
I've google around, and haven't really found a post that describes this or comments on how problematic this can be... am I overreacting here? Isn't this really problematic and something that should be fixed in future Android releases?
da4an1qu1 said:
I've google around, and haven't really found a post that describes this or comments on how problematic this can be... am I overreacting here? Isn't this really problematic and something that should be fixed in future Android releases?
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And of course, I am not suggesting that this community has anything to do with the Android baseline development. But I guess from the point of view of what customisations could go in, this might be of interest.

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