Ive edited the Build.prop file to change the lcd density; works great. Just wondering if there's a ROM out there that supports the actual change of DPI settings without altering the look of apps (ex. camera, calendar, etc.). I recently switched from Pongster's Hyper Droid for my HTC HD2, his ROM supports all DPI settings, is there any ROM for the GS2 that is similar? Thanks
Well apps are designed for specific resolutions. Changing the dpi actually makes your phone have an out of the ordinary resolution, resulting in misaligned graphics in certain apps.
I had liked a higher resolution on my sgs2, too..
Sent from my GT-I9100 using XDA App
Hyperdroid introduced 167 dpi rater than usual resolution. But this is a stock rom not an htc with sense. I tried to change dpi on my hd2 like hyperdroid but it always failed. I suppose this could be the same with touchwiz and all samsung apps. I hope that once cyanogen will produce its own firmware, we be able to find this enhancement on sgs2 too.
Related
Hi, i have a Samsung Galaxy S2 which i would like to change the Pixel Density of. It is rooted currently, but I just want to be able to read texts clearer and play my games and watch videos more sharp and crisp.. i know there are afew apps on the android market which can do this, but if i want clear/sharpness which is the recommended pixel density(240 is the default).
Also, i need something that will work perfectly on Galaxy S2, like, not make the widgets or icons or anything out of proportion...i want things to auto fit
It's in theory impossible since our display is 480 by 800.. If you want a better display sell your SGS2 and buy a Nexus
how is it impossible? there are apps which change the density...
cant i just use a custom home screen launcher?
have a look at hyperdroid. It is MDPI compatible
There is an app that magically creates more physical pixels on you screen? Wow how much is that and could it make my hdtv into a 3D tv too?.. Serious how do you think thats possible? If you want a better pixel density buy a phone with an hd screen because you definatly cannot change it...
Sent from my GT-I9100 using Tapatalk
peterdan1506 said:
how is it impossible? there are apps which change the density...
cant i just use a custom home screen launcher?
Click to expand...
Click to collapse
no.
10 char
Unless I misunderstood your question, there is no way on gods earth that you can create more pixels (ie higher density) than what there physically is.
The best you can do is to max out the screen brightness which gives the illusion of a better picture.
peterdan1506 said:
Hi, i have a Samsung Galaxy S2 which i would like to change the Pixel Density of. It is rooted currently, but I just want to be able to read texts clearer and play my games and watch videos more sharp and crisp.. i know there are afew apps on the android market which can do this, but if i want clear/sharpness which is the recommended pixel density(240 is the default).
Also, i need something that will work perfectly on Galaxy S2, like, not make the widgets or icons or anything out of proportion...i want things to auto fit
Click to expand...
Click to collapse
Of course you can change the density, just edit system/build.prop with rootexplorer..
Despite the smart answers above, I know what you mean, and love this app on my Asus TF-101
http://www.addictivetips.com/mobile/change-android-screen-resolution-with-lcd-density/
http://www.redmondpie.com/change-sc...android-device-with-lcd-resolution-root-only/
No need for that much complication, you just need to decrease the pixel value, well you can do that by editing build.prop or just use a simple app from market called LCD Resolution (Root).
But no, how on earth would you technically increase dpi while I9100 is given a 480x800 resolution hardware wise.
Wish that was possible and I could made my 1680x1050 monitor a HD one
why you would like do that ?
yes, i'm courious too, why?
Ok, feeling I bit ubernoobish having to ask these questions since I have been flashing for a long time now, but at this point I just can't figure out what to do.
1) After changing my LCD density, several of my video/media apps are either not displaying or are displaying poorly (glitchy, vertical lines, etc). I have utilized several settings including 160, 192, 210 & 220. I have tried to reset the LCD density to slim bean default (241) and the gnote default (320); however, the problems persist. All other applications seem to display properly.
Sent from my SAMSUNG-SGH-I717 using XDA Premium HD app
Hello
Can i change dpi stock 240. Someone have tested?
kvadde said:
Hello
Can i change dpi stock 240. Someone have tested?
Click to expand...
Click to collapse
A solid-state screen's DPI is a physical attribute, you cannot change it.
I believe OP is referring to the soft DPI settings in build.prop. You must root, then edit the ro.sf.lcd_density setting in build.prop. It's already 240 on CM, not sure about stock though.
Cat McGowan said:
A solid-state screen's DPI is a physical attribute, you cannot change it.
Click to expand...
Click to collapse
You are talking about PPI, not DPI
Stock DPI is also 240.
But why would you want to change that??
If some app is not displaying to your satisfaction, it's better not to modify build.prop, because it could lead to unexpected weird behaviors.
Better is to use the "Xposed Framework" with the module "App Settings"; there you can specify individual DPI settings for each app. The safer and more flexible solution! I use it without problems on all my devices.
Felimenta97 said:
You are talking about PPI, not DPI
Click to expand...
Click to collapse
You have it backwards.
kvadde said:
Hello
Can i change dpi stock 240. Someone have tested?
Click to expand...
Click to collapse
As you didn't specify whether you want this on stock firmware or an AOSP ROM, I'd suggest to try the PACman port to the XTZ, as it includes per-app DPI modifier. It's currently in nightlies and no fully stable release as of yet, but it's worth to try if you really need that feature.
DPI = Dots Per Inch
PPI = Pixels Per Inch
The reason we've started to use PPI instead of DPI is because of PenTile, since that technology yields more pixels than dots per inch (dots are shared between adjacent pixels). Both are properties of the hardware but by telling Android you have a different DPI you can scale the UI. This procedure will make graphical elements that makes use of their physical size on the display (rulers, printing tools, etc.) show up at incorrect sizes.
For example, if you have a virtual measurement tape, you'll need to multiply all values with the original DPI divided by the new DPI. So if you choose to change your tablets DPI to 120, making every UI element scale to half of the original size, you'd need to multiply every value by 240/120=2 for it to match up with the real world.
I hope this clears things up.
Shanliang- said:
As you didn't specify whether you want this on stock firmware or an AOSP ROM, I'd suggest to try the PACman port to the XTZ, as it includes per-app DPI modifier. It's currently in nightlies and no fully stable release as of yet, but it's worth to try if you really need that feature.
Click to expand...
Click to collapse
As I already said: No need to change firmware. Just install Xposed framework with App Settings module on rooted device, and you can freely modify DPI per app.
[[MODS-Please move to Right Section if needed, Sorry if posted in wrong section]]
I have been trying to get used to the DPI adjustments on the GPe ROM. It appears that the default DPI is set at 400 on install but using ROMToolBox (You can use your favourite app to change DPI), I was able to tweak it to the most optimum number and concluded that DPI 289 is the most comfortable to the eye and compatible with Apps. I went all the way down to early 210s and tracked it all the way up but could not find any DPI better than 289 that accommodated the application options menus, the operation of the camera on the default GPe Lock Screen and the much nicer arrangement of the icons on the App Drawer.
You can off course try to experiment with different setups and share your findings but I think I am on to something. Enjoy the Post!
AWFRONT said:
I have been trying to get used to the DPI adjustments on the GPe ROM. It appears that the default DPI is set at 400 on install but using ROMToolBox (You can use your favourite app to change DPI), I was able to tweak it to the most optimum number and concluded that DPI 289 is the most comfortable to the eye and compatible with Apps. I went all the way down to early 210s and tracked it all the way up but could not find any DPI better than 289 that accommodated the application options menus, the operation of the camera on the default GPe Lock Screen and the much nicer arrangement of the icons on the App Drawer.
You can off course try to experiment with different setups and share your findings but I think I am on to something. Enjoy the Post!
Click to expand...
Click to collapse
wrong section bro,btw try set to 290.
Agree. I've set mine to 290 as well
Sent from my C6806_GPe using xda app-developers app
not GPe, but I have SlimKat set to 280, might just tyr 290 to see what the fuss is about
EDIT:
No real difference at 290 compared to 280, except that chrome popped out of tablet mode at 290
I've used all my android phones till now (galaxy nexus, xperia z and now z ultra) at tablet LCD density (half the default setting) - 160 for ZU, rotation locked on landscape, with large font size and at times custom font types too.
Try DPI 260 its perfect
jutley said:
Try DPI 260 its perfect
Click to expand...
Click to collapse
Thanks for the share but as I stated in my original post, if we want to enjoy using our XZU at its best as a GPe ZU, then the lowest DPI we should go for is 289 for the following reasons; Lock screen is intact with camera shortcut visible, Applications Drawer is more unified and certain applications are better handled with their options/menus visible. At DPI 260 The UI is broken, lockscreen is not complete and applications with menus have their menus missing i.e try RealCalc to see what I mean.
I would really like to hear from anyone who can go much lower than the DPI of 289 and share their findings as to whether the above issues could be experienced. If not I really want to push it as low as possible to get the best out of the XZU screen real estate without compromising stability and completeness of the UI features.
AWFRONT said:
Thanks for the share but as I stated in my original post, if we want to enjoy using our XZU at its best as a GPe ZU, then the lowest DPI we should go for is 289 for the following reasons; Lock screen is intact with camera shortcut visible, Applications Drawer is more unified and certain applications are better handled with their options/menus visible. At DPI 260 The UI is broken, lockscreen is not complete and applications with menus have their menus missing i.e try RealCalc to see what I mean.
I would really like to hear from anyone who can go much lower than the DPI of 289 and share their findings as to whether the above issues could be experienced. If not I really want to push it as low as possible to get the best out of the XZU screen real estate without compromising stability and completeness of the UI features.
Click to expand...
Click to collapse
220 dpi definitely starts to break the UI on slimkat where 280 or 290 (camera on locksceen fails at 280 but works at 290) is good for most apps that I use, I then use app settings and bump a few apps down to 220-240 (gmail etc)
How on earth are you capable of doing anything with a DPI under 200? I can't imagine getting anything done with that kind of DPI when I'm walking, or even standing up. 320 (stock) is in my opinion the best since all UI elements are properly sized and they can be tapped on without having to aim for anything.
Sent from my C6833 using Tapatalk
>Change Screen Resolution<
Introduction:
I'm going to write this guide to teach you how to change the Screen Resolution of your Xiaomi Mi3/Mi4 AOSP/CM Based ROM to improve the graphics performance of your Mi3 without stressing your CPU/GPU while playing games.
What you need to Download:
Resolution Changer by NoMone:
https://play.google.com/store/apps/...apk&pcampaignid=APPU_1_TXl1VcrLFoWB8QXozIGIBA
Root Browser:
https://play.google.com/store/apps/...ser&pcampaignid=APPU_1_oXl1VczIG4_s8AX7-YLQCQ
Note: Default Screen Resolution of Xiaomi Mi 3 is 1080x1920FHD @480 DPI, well what we are going to do is Change it into 720x1280HD @320 to improve performance. (Don't worry about getting the icons bigger, the reason why we have to reduce the DPI on the Build.prop is to avoid glitches and make the Icons and UI at the normal size when changing the resolution, because using the Resolution Changer alone will cause some glitches on other apps )
Steps:
1. Open Root Browser; and find /system/build.prop and open it using RB Text Editor.
2. Find ro.sf.lcd_density=480 and change it to 320.
3. Click Save.
4. Open Resolution Changer; Enter 720 Width, 1280 Height, 320 DPI
5. Click Apply and wait for it to change.
6. Click Yes to Confirm and Skip on the next dialog.
7. Now exit the app and Reboot.
After rebooting, you'll see that you've changed the Screen Resolution to FHD>HD. :good:
Congratulation, to prove it do an Antutu Benchmark test and you'll see the difference. :good:
Additional Info:
(OPTIONAL IF YOU'RE USING CUSTOM DPI ON FULL HD)
If you were using a custom DPI on FULL HD for example;
You're using 400 or 380 or 370 on 1080x1920FHD Resolution,
Do these to properly change resolution to avoid getting the UI or Icons Bigger than Normal.
Example;
If you are using 400DPI on 1080x1920FHD.
400÷3=133DPI
400-133=267DPI
so the right DPI that you're going to use would be; 267DPI on 720x1280HD PLEASE, DONT FORGET to CLICK THANKS!
Everything is working almost perfectly. Some icons are larger than they used to be. But that wasn't problem. Real problem is that SwiftKey keyboard didn't scale. So I had to revert back to Google original keyboard to reset resolution back to 1080p
Sent from my MI 3W using XDA Free mobile app
Silac_8 said:
Everything is working almost perfectly. Some icons are larger than they used to be. But that wasn't problem. Real problem is that SwiftKey keyboard didn't scale. So I had to revert back to Google original keyboard to reset resolution back to 1080p
Sent from my MI 3W using XDA Free mobile app
Click to expand...
Click to collapse
Oh I forgot to write something about Swift Keyboard, Sorry since I used Google Keyboard. but aside from Swiftkey everything is fine :good:
I have done this years ago. Not only CM/AOSP but all rooted phones.
Thanks for putting some guide though. :good::fingers-crossed:
bluerain28 said:
I have done this years ago. Not only CM/AOSP but all rooted phones.
Thanks for putting some guide though. :good::fingers-crossed:
Click to expand...
Click to collapse
I wrote this guide for those who are confused and experiencing glitches when using the Resolution Changer alone and of course for the beginners
added additional info.
I just noticed. I used 294 DPI for 720x1280
bluerain28 said:
I just noticed. I used 294 DPI for 720x1280
Click to expand...
Click to collapse
Alright! ?
Initially tried this with MIUI v5, turned out to be very bad. The icons became very large and going to back to native resolution didn't help either. Fortunately I had nandroid backup.
Later I tried it on MIUI 6, it worked!
Some glitches are there:
- On recent apps screen
- camera effects selection screen
- Calender and clock icons turned invisible
- Minor glitches in clock app
Otherwise everything looks good, and performance bump is noticeable. Excited to find out how much it improves battery life.
Thanks for sharing.
pra300 said:
Initially tried this with MIUI v5, turned out to be very bad. The icons became very large and going to back to native resolution didn't help either. Fortunately I had nandroid backup.
Later I tried it on MIUI 6, it worked!
Some glitches are there:
- On recent apps screen
- camera effects selection screen
- Calender and clock icons turned invisible
- Minor glitches in clock app
Otherwise everything looks good, and performance bump is noticeable. Excited to find out how much it improves battery life.
Thanks for sharing.
Click to expand...
Click to collapse
No problem
that's why it's for CM/AOSP Based ROM but I'm glad that it worked for you though there are some glitches.
Hi im using a a33 tab with screen dpi 160 and 480x800 resolution. Can I change this to higher resolution and dpi?
sent from xda app in my s710 using tapatalk . (*゚▽゚)ノ
andywoody12 said:
Hi im using a a33 tab with screen dpi 160 and 480x800 resolution. Can I change this to higher resolution and dpi?
sent from xda app in my s710 using tapatalk . (*゚▽゚)ノ
Click to expand...
Click to collapse
You can but, I won't recommend it because it would just stress out the processor and gpu of that low-end tablet, just leave that be.
Better use gl tools
While everyone gets larger icons,i am getting small icons,small screen,and all the app including resolution changer itself says the current settings is 1080x1920 with 320dpi.
Where am i doing it wrong?
I am on cm12 latest nightly.
same problem as Jongla here, running the same CM 12 nightlies. I guess the problem is that resolution changer doesnt change anything after you apply, current settings are kept as FHD res. Maybe try a different app to do it.
QQboss said:
same problem as Jongla here, running the same CM 12 nightlies. I guess the problem is that resolution changer doesnt change anything after you apply, current settings are kept as FHD res. Maybe try a different app to do it.
Click to expand...
Click to collapse
Try this method.Its easier and works just fine.
http://nexus5.wonderhowto.com/how-t...xus-6-by-lowering-display-resolution-0159881/
thanks buddy, this one works like a charm
cool trick..
It's become blurry, not clear like before
Guys, if you're using a CM rom, just install Xposed and install the App Setting module. Then, you just choose the app, turn on the custom settings, choose the resolution and dpi you want, and the app will run with those defenitions without having to mess with the entire UI on the device...