I would really love being able to do some slow-mo videos with my SGS2, any way to do so?
The camera simply isn't built for that kind of use. You could do it, if there were software, but the framerate would be atrocious.
Here's an app for playing back videos in slow motion...
https://market.android.com/details?id=com.krovex.slowerVideo&feature=search_result
johncmolyneux said:
The camera simply isn't built for that kind of use. You could do it, if there were software, but the framerate would be atrocious.
Here's an app for playing back videos in slow motion...
https://market.android.com/details?id=com.krovex.slowerVideo&feature=search_result
Click to expand...
Click to collapse
Probably the best and only solution. The camera was only built for up to 30fps I believe. If you know how slow motion cameras work (very high frame rate), you should see how this is a problem .
I'm bringing this thread back to life to save cluttering the board up with yet another similar one. I've been looking for an app to do the same thing and have, like other searching, not found anything to suit.
The reason I'm still chasing it down is that I had the Samsung Jet before my SGSII and even given it's age and utter lack of power compared it had the feature to be able to record video at high speed so that when played back it would be very good quality slow motion (25% speed if my memory recalls correctly).
Now, if that phone could do it so long ago with little native power and a poor camera then surely the SGSII could do something like that at the very least, even if the max video size had to be dropped to 640x480 or similar to keep the framerate more locked in?
Want that too!
Can somebody pls answer this question.. Is 30fps hardware limitation?? Really??
I once had Samsung OmniaHD with 8Mpix camera, probably not much different from any other, and 320x240 resolution it was able to capture 120fps..
How can it be a limitation of hardware? Isn't it possible to write an app that would capture even 240fps at lower resolutions?
8axter said:
Can somebody pls answer this question.. Is 30fps hardware limitation?? Really??
I once had Samsung OmniaHD with 8Mpix camera, probably not much different from any other, and 320x240 resolution it was able to capture 120fps..
How can it be a limitation of hardware? Isn't it possible to write an app that would capture even 240fps at lower resolutions?
Click to expand...
Click to collapse
I'm searching for this since a year from now, I think the problem remains in the drivers and not in android SO, there is one or two android phones that support is, but I dont know how exactly, if I dont misstake samsung galaxy note 2 and one motorola has slowmotion, I belive that they build a driver to use de camera as fast as possible, on other devices I think that is not possible unless some can build such driver, and that probably will need to do in some native assembler code of each device cpu and irqs, unless the company release that driver
the functions of android to get frames from camera are very limited to useless stuff and pre-set formats and fps
I dont know whats about with android 3.1+ or 4, maybe thats SO has this functionality natively
get fast fps from a ccd camera is not a MP issue nor too much CPU requeriments nor related to amount of RAM
with a windows mobile 6.1 device such samsung omnia i900, that has a 625mhz CPU and a 5MP camera you can record 120fps in 320x240, the camera of this phone has ISO 800 (it doesn't mean 800fps, but means that it can get a very tiny little power signal from sensor in a very short amount of time) but android cameras discard this features and incorporates functions very limited and related to normal users
8axter said:
Can somebody pls answer this question.. Is 30fps hardware limitation?? Really??
I once had Samsung OmniaHD with 8Mpix camera, probably not much different from any other, and 320x240 resolution it was able to capture 120fps..
How can it be a limitation of hardware? Isn't it possible to write an app that would capture even 240fps at lower resolutions?
Click to expand...
Click to collapse
I don't think you understand the concept of cameras well. The hardware determines whether it is 30 or 60fps and not the software.
For slow motion, the highest a consumer (or affordable) camera does is 1080p at 60fps.
There are cameras like phantom hd that do well over 1k fps but they cost 100k
Sent from my GT-I9100 using Tapatalk 2
Hidden Username said:
I don't think you understand the concept of cameras well. The hardware determines whether it is 30 or 60fps and not the software.
For slow motion, the highest a consumer (or affordable) camera does is 1080p at 60fps.
There are cameras like phantom hd that do well over 1k fps but they cost 100k
Sent from my GT-I9100 using Tapatalk 2
Click to expand...
Click to collapse
Not completely accurate.
For a consumer camera, the highest framerate at 1080p might be 60fps like you say, but some low cost consumer sensors can do high fps at lower rez. My $100 Canon Elph 100HS from 2011 will do 640x480 at 120fps or (I think) 320x240 at 240fps. I've used the 480p120 option and it came out very nice for sports use, especially for reviewing batting swings with players. The sensor tech for fairly high frame rate at decent (480p) rez is not limited to >$1000 cameras, leading me to believe it's probably more software related. I don't know enough about the sensor in the GSII though.
*Edit*
Apparently the Galaxy S II uses one of two identically spec'd (according to Anandtech) sensors from either Samsung or Sony. The Sony IMX105 specs are here. According to that page the sensor should be capable of 120fps at 1/8 sub sampling. I am not entirely sure what they mean by 1/8 sub sampling, but I would assume that it means using 1/8 of the effective pixel count or about 1M pixels. If all that is true, then the hardware should be capable of 640x480 at 120fps. Some assumptions there, though.
Related
GOT 720p clearing up the hack a bit and will release it most probably tomorrow
sorry for the confusin
http://www.megaupload.com/?d=RP7LCIU4
here is the image
now thats the kinda stuff im talking about !
lets get some effort on this, gonna start digging thru the source now..
it would be awesome if we can get this working !!!!!!!!!!!
Everytime there is a new post, I check this thread, sadly its just motivational comments. If this happens though, we will have one more thing that makes the Nexus and even better phone.
Btw guys, the sensor is definitely capable of it. Like mentioned by the OP, it's just the encoding that is holding this up.
coolbho3000 said:
Btw guys, the sensor is definitely capable of it. Like mentioned by the OP, it's just the encoding that is holding this up.
Click to expand...
Click to collapse
What is the problem with the encoding to start with? I would much prefer to use the h264 codec to record video to start with, why does using it crash the camera app?
I think it would be better if we could get a constant bit rate for the video recorder instead, just like on the Milestone/Droid, rather than the frame skipping in indoor light conditions.
I also hope one day we can get a better audio format rather than 8kHz AMR in our video recordings :-(
But this is a good initiative anyway..
dsixda said:
I think it would be better if we could get a constant bit rate for the video recorder instead, just like on the Milestone/Droid, rather than the frame skipping in indoor light conditions.
I also hope one day we can get a better audio format rather than 8kHz AMR in our video recordings :-(
But this is a good initiative anyway..
Click to expand...
Click to collapse
Thats exactly what I'm looking for in terms of fps. Made a thread requesting someone add the ability to records at constant 30fps and from my testing the framerate only drops when recording indoors or in low light conditions. The indoor lighting slows everything down but out side it records perfectly and smooth. If we can get that fixed by an android pro that would be great.
As for 720p I still think thats a hardware limitation somewhere in the lense or motherboard. If it was hardware possible, how come google didnt include that from the start?
dsixda said:
I also hope one day we can get a better audio format rather than 8kHz AMR in our video recordings :-(
Click to expand...
Click to collapse
Just want to second this. The audio quality is pathetic and makes it useless for recording voice. It is one thing I miss from the iPhone. I'd assume that changing the audio codec and bitrate wouldn't be too hard for a good dev (which I certainly am not).
Records VERY well in ideal outside conditions, shot this the other day:
http://www.youtube.com/watch?v=gPh9NQAiBPA
Haven't tried low light, but that is using MoDaCo A21 Desire ROM.
vr24 said:
Records VERY well in ideal outside conditions, shot this the other day:
http://www.youtube.com/watch?v=gPh9NQAiBPA
Haven't tried low light, but that is using MoDaCo A21 Desire ROM.
Click to expand...
Click to collapse
Yes I know it works well in outdoor lighting - the point was that it skips frames indoors.
From my experience of playing DSLR
the skipping in dim environment is probably because of insufficient CPU performance. When the light is dim, slower shutter speed and higher iso is required to obtain proper exposure, thus increase the noise. More cpu resource is needed to perform noise reduction. Then if the cpu is not strong enough, it skipps
If you take photos you know when you use high ISO and noise reduction at the same time, speed and the maximum frames of continuous shooting is usually affected.
So from my view, if we cannot improve the algorithm of encoder to achieve higher efficiency(which I think is quite difficult), then force disabling the noise reduction might be a way to solve this, although the video will be noisy...
just guessing...
along with this i was also working on 30fps and 44khz sound. the max fps i could get indoor was 26, couldnt test outdoor. i am testin the sound now. Hey and 30fps is a go but 44khz sound causes fc, will check the logs. Uploading a 26.176fps video recorded on my N1. IT STILL skips some frames but the limit is lifted from 24fps stock android
Great ...
I will try it out
BUT
Your screen shot says 720 x 480 ??
That is not 720p ... http://en.wikipedia.org/wiki/720p
The 720 refers to the height, not the lines
What you have is what is commonly referred to as DVD resolution (although really only for NTSC, as PAL is higher).
Incidentally ...
The Desire camera on the Nexus One can record at 800x480, but the I think it does it at 15 FPS and crap audio. 720x480 at 25-30 FPS with half decent audio would be very cool
Yes currently only 720x480. First trying to get decent video at this resolution. Then will move to increasing resolutions.
wow
480p to 720 p is a big jump
it's 2.67X data to process...
Nexus has the capability to do that, try recording a video on ur phone and see how fast it processes a 480p video. IDC if it takes a bit more time to process and if it can decode it it should be able to encode it. 528mhz magic 32a can record 640x480 so it should be possible for nexus with a far far better processor to atleast to 720p
anybody have the exact specifications of the nexus one processor, info about GPU and stuff, the problem on 720p is the excess load on processor which makes it hang and reboot
charnsingh_online said:
anybody have the exact specifications of the nexus one processor, info about GPU and stuff, the problem on 720p is the excess load on processor which makes it hang and reboot
Click to expand...
Click to collapse
This is what i could find in terms of info
http://forum.xda-developers.com/showthread.php?t=576627
http://www.edn.com/info/CA6631784.html?industryid=48661
Not sure if it helps.
I also get the FCs with H264 but not with H263.
When recording in 1080p using the camera it is zoomed in. When using 720p you can see a lot more in the picture, where as 1080p seems to zoom in on the central object.
Now I was just wondering is it possible to mod this to make 1080p video record without being zoomed in (like how 720p does it) or is it impossible and it has to work that way ?
sorrowuk said:
When recording in 1080p using the camera it is zoomed in. When using 720p you can see a lot more in the picture, where as 1080p seems to zoom in on the central object.
Now I was just wondering is it possible to mod this to make 1080p video record without being zoomed in (like how 720p does it) or is it impossible and it has to work that way ?
Click to expand...
Click to collapse
Check out the video recording review in gsmarena.com
http://www.gsmarena.com/samsung_i9100_galaxy_s_ii-review-597p9.php
Here's a thread about it if you want more detail.
http://forum.xda-developers.com/showthread.php?t=959475
when the sensor chip (the camera) cannot crank for example 30FPS at 1080P resolution, "zooming" is a trick.
The sensor has less surface to scan with the zooming and can then crank out the said fps at said resolution.
The exynos chip however does "real" 1080p encoding and the image is really 1080p, but appears zoomed, and therefore contains slightly less details than if the sensor did not zoom (since parts of the field of view are not viewable)
bilboa1 said:
when the sensor chip (the camera) cannot crank for example 30FPS at 1080P resolution, "zooming" is a trick.
The sensor has less surface to scan with the zooming and can then crank out the said fps at said resolution.
The exynos chip however does "real" 1080p encoding and the image is really 1080p, but appears zoomed, and therefore contains slightly less details than if the sensor did not zoom (since parts of the field of view are not viewable)
Click to expand...
Click to collapse
So would it ever be possible to have 1080p video without 'zooming' by modding the firmware/ in a custom rom?
Or is it hardware limitation ?
sorrowuk said:
So would it ever be possible to have 1080p video without 'zooming' by modding the firmware/ in a custom rom?
Or is it hardware limitation ?
Click to expand...
Click to collapse
Physical Hardware limitation
Native res of sensor = 3264x2448
HD Video = 1920x1080
3264 / 1920 = 1.7
so the only way to record 1920 is to bin the .7 thus cutting out much of the screen.
now 720p HD only has a horizontal res of 1280 that goes into said sensor 2.55, so you only need to cut out the .55 (less than full hd) and then read alternate pixels and bin the rest.
Hope that makes sense
deanwray said:
Physical Hardware limitation
Native res of sensor = 3264x2448
HD Video = 1920x1080
3264 / 1920 = 1.7
so the only way to record 1920 is to bin the .7 thus cutting out much of the screen.
now 720p HD only has a horizontal res of 1280 that goes into said sensor 2.55, so you only need to cut out the .55 (less than full hd) and then read alternate pixels and bin the rest.
Hope that makes sense
Click to expand...
Click to collapse
I think that even binning the 0.7 factor should give a better result than the actual "zoomed in" effect. In the other hand whe should have the zoom function at 1080P resoultion too.
DrSlump76 said:
I think that even binning the 0.7 factor should give a better result than the actual "zoomed in" effect. In the other hand whe should have the zoom function at 1080P resoultion too.
Click to expand...
Click to collapse
Look at the calculations, you cant zoom in 1080 cause the sensor res aint enough!
deanwray said:
Look at the calculations, you cant zoom in 1080 cause the sensor res aint enough!
Click to expand...
Click to collapse
Humm... i'm still dubtfull about this limitation. Correct me if i'm wrong, but i think that the htc sensation is able to apply digital zoom @ 1080P, and it should have an 8Mpixel camera too, isn't it?
I can't post a link but if you searc for "HTC Sensation takes FULL HD 1080p videos " in youtube you will find a video taken with htc sensation with digital zoom!
I don't think that the galaxy s2 hardware is unable to do the same thiks that htc sensation does...
Oh, digital zoom is easy, but a bit pointless. So no point zooming if your source resolution drops, why not record native at the lower res and increase on pc? You will get better result that a phone attempting bilinear calculations .. So probably excluded cause of it being pointless.
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deanwray said:
Oh, digital zoom is easy, but a bit pointless. So no point zooming if your source resolution drops, why not record native at the lower res and increase on pc? You will get better result that a phone attempting bilinear calculations .. So probably excluded cause of it being pointless.
Sent from my GT-I9100 using XDA Premium App
Click to expand...
Click to collapse
Hi
digital zoom during video recording is not applied by a simple bilinear calculation. Its quite the opposite:
No zoom -> use the whole sensor area and then "downsample" it to obtain the desired dimensions
Zoom->Sample the exact dimension from the center of the sensor.
Infact, if you watch two videos of the same scene taken with the sgs2 720P and then 1080P, you will notice that the 1080P gives a zoomed effect, becouse samsung only uses the rectangle on the center of the sensor to sample the frames, while with 720P uses the whole sensor area.
Power limitations? Unskilled Samsung's engineers? Who knows..
DrSlump76 said:
Hi
digital zoom during video recording is not applied by a simple bilinear calculation. Its quite the opposite:
No zoom -> use the whole sensor area and then "downsample" it to obtain the desired dimensions
Zoom->Sample the exact dimension from the center of the sensor.
Infact, if you watch two videos of the same scene taken with the sgs2 720P and then 1080P, you will notice that the 1080P give a zoomed effect, becouse samsung uses only the rectangle on the center of the sensor to sample the frames, while with 720P uses the whole sensor area.
Power limitations? Unskilled Samsung's engineers? Who knows..
Click to expand...
Click to collapse
I don't think that it's neither power limitations or unskilled samsung engineers. At 1080p, it uses most of the sensor, so zooming in will decrease the quality of the image to the point of being pointless at filming 1080p.
The reason why 720p uses the entire sensor area is because it does something called pixel binning. It uses the adjacent pixels to determine which color/info is more accurate (so a single pixel in the middle uses the ones around it to determine which color is closer to the actual source).
See here for more info:
http://www.svi.nl/PixelBinning
With pixel binning, you get less noise but at a cost of lower resolution. Therefore, they implemented zoom for 720p and the reason why 720p uses the entire sensor.
So the reason for why the 720p uses the entire sensor and 1080p only uses a section IS due to hardware limitations. 1080p needs at least a 12.4MP resolution for pixel binning.
As there is pixel binning, 720p will produce higher quality zooms than if 1080p could've zoomed using crop and bilinear enlargement (which will create pixelated images). That is why I assume they didn't include 1080p zoom - for quality purposes.
BTW - pixel binning is a technique also used by the iPhone 4.
DrSlump76 said:
Hi
digital zoom during video recording is not applied by a simple bilinear calculation. Its quite the opposite:
No zoom -> use the whole sensor area and then "downsample" it to obtain the desired dimensions
Zoom->Sample the exact dimension from the center of the sensor.
Infact, if you watch two videos of the same scene taken with the sgs2 720P and then 1080P, you will notice that the 1080P gives a zoomed effect, becouse samsung only uses the rectangle on the center of the sensor to sample the frames, while with 720P uses the whole sensor area.
Power limitations? Unskilled Samsung's engineers? Who knows..
Click to expand...
Click to collapse
Thats wrong! It's only correct if the sensor has the physical resolution that surpasses the target res by 2 exactly! Look at my previous post, I explain it a bit better. Your taking about sensor crop and pixel binning, not digital zoom.
Oh and bilinear is not simple, when you think of the amount of subpixel influence you have to create.
Neways, point is digital zoom creates pixels from thin air, well, programatically. So the detail is not present, hence why digital zoom is a consumer buzz than a valued feature.
Thanks for your replies guys. I would like to bring two more arguments for my theory:
1) The 720P recordings that we can find in the net shows a low quality zoom
2) In the other hand, there are some videos taken with the htc sensation that shows an almost perfect zoom @ 1080P
The question is:
if the htc product uses virtually the same sensor of the sgs2, how can they implement the zoom??
Here a video sample with digital zoom @1080P:
http://www.youtube.com/watch?v=VZDcpggOHRc&feature=list_related&playnext=1&list=SP9E838D931C71486D
Thanks!
DrSlump76 said:
Thanks for your replies guys. I would like to bring two more arguments for my theory:
1) The 720P recordings that we can find in the net shows a low quality zoom
2) In the other hand, there are some videos taken with the htc sensation that shows an almost perfect zoom @ 1080P
The question is:
if the htc product uses virtually the same sensor of the sgs2, how can they implement the zoom??
Thanks!
Click to expand...
Click to collapse
The answer is: Digital Zoom lol
Tis easy to see in the video that detail is lost, pixel get bigger then filtered etc. So Digital Zoom is a software feature, not hardware!
Also people seem to forget a few very important things regarding capture quality, the bitrate of the encoding profile in use. From what I see the sgs2 has a variable 10-14mbit profile active for full HD. Some of my pro cameras use 35-50mbit. So I'm going to look into how to mod this if i can since the hardware should be able to handle a higher rate, busy at the mo though.
at the end of the day though, tis a phone, if you want really good quality get a pro sumer hd cam, or a 5dmk2, or if you won the lottery get a Red Epic and shoot 5k res at 1000's fps. However none of those have mail/chat or phone capabilities
for 1080p are taken 1920x1080 pixels from the center of 8Mp sensor... (in this manner there is a "zoom effect" of about 2x and less view)
for other resolutions are applied pixel binning tecnhique (all pixel from sensor are used, and is scaling from 8mp to output video resolution)
take original pixels produces better quality (because are original pixels and not scaled), but less signal/noise ratio (but, because galaxys2 sensor is good, noise is low also if you take original pixel and don't use pixel binning that increases signal/noise ratio)..
also, use original pixels and don't use pixel binning, requires less power (in this manner you can have 1080p video at about 30fps and high bitrate)
deanwray said:
The answer is: Digital Zoom lol
Tis easy to see in the video that detail is lost, pixel get bigger then filtered etc. So Digital Zoom is a software feature, not hardware!
Also people seem to forget a few very important things regarding capture quality, the bitrate of the encoding profile in use. From what I see the sgs2 has a variable 10-14mbit profile active for full HD. Some of my pro cameras use 35-50mbit. So I'm going to look into how to mod this if i can since the hardware should be able to handle a higher rate, busy at the mo though.
Click to expand...
Click to collapse
Ok deanwray, you're perfectly right, but i would prefer to choose by myself if i wish to use the zoom or not, awared that if i use the digital zoom, the quality will be affected. In the other hand, in this way, the 1080P video would have better field of view (instead of the zoomed effect we have now) and less noise.
About the bitrate: maybe it's possible to raise it to 20Mbit, but i think that going above this limit is quite difficult. According to me, it's better to implement the zoom in 1080P and a better audio recording.
I was thinking: if they're unable to implement such features... how can we hope to obtain higher bitrates.. ?
DrSlump76 said:
Ok deanwray, you're perfectly right, but i would prefer to choose by myself if i wish to use the zoom or not, awared that if i use the digital zoom, the quality will be affected. In the other hand, in this way, the 1080P video would have better field of view (instead of the zoomed effect we have now) and less noise.
About the bitrate: maybe it's possible to raise it to 20Mbit, but i think that going above this limit is quite difficult. According to me, it's better to implement the zoom in 1080P and a better audio recording.
I was thinking: if they're unable to implement such features... how can we hope to obtain higher bitrates.. ?
Click to expand...
Click to collapse
If it's not firmware (camera firmware) limited, there are calls in the android sdk to set bitrate, I would probably look at writing a camera when I have time. Never looked at attempting to mod the default one. Have found something odd though, did a few tests, and there should be perceptual zoom due to sensor cropping at 720p, but compared against an 8mp photo, there aint! So thats a bit wierd to me
deanwray said:
If it's not firmware (camera firmware) limited, there are calls in the android sdk to set bitrate, I would probably look at writing a camera when I have time. Never looked at attempting to mod the default one. Have found something odd though, did a few tests, and there should be perceptual zoom due to sensor cropping at 720p, but compared against an 8mp photo, there aint! So thats a bit wierd to me
Click to expand...
Click to collapse
According to you, is it possible to modify/create a camera app that implements a digital zoom or better algorithms for image sampling?
What kind of access is possible to gain to the application processor's peripherals with android os?
There are some realtime image scaling algorithms that could be implemented via gpu or, better, via dsp if the exynos integrates a dsp onboard (like the TI's omap do).
Some phones can record slowmo at vga resolution ( usually arround 200fps )
So... SGSII with the super power, i think can do 60fps at 720p? or at WVGA?
Why i'm sayng this? ok if you go to any party, race event, or something similar, isn't the same at 30 fps than at 60fps ( more fluid )
So... its posible?
thanks and forgive my bad english
Regarding wikipedia, it should be possible...
Generally: The less the resolution, the higher the fps (found it in german Wikipedia)
But i guess you'll need an application to do that.
Well, it a bit more complicated than just less resolution means u can have more frames. You have to consider things like cmos line read spead and shutter speed. Then if some1 did an app, it would suffer heavy from rolling shutter, does now, high frame rate would make it worse. I may look at media profiles cause it would be good to see if it can
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Sounds like a good idea. If someone can do this say @ 60fps, maybe we can check if there's some difference. If not much difference, then we can stick to what we have now.
rd_nest said:
Sounds like a good idea. If someone can do this say @ 60fps, maybe we can check if there's some difference. If not much difference, then we can stick to what we have now.
Click to expand...
Click to collapse
My cousin have a digital HI-Performance camera, and records at 720 -30/60FPS and 1080p at 30FPS...
And i can say, there is a noticeable diference at 30 than 60 FPS, the video is more fluid, and you can apreciate more details when the camera is in movement, like in a car race.
Soon i will get my SGSII, after reconsidering to get O2X.
I for one would like this too, especially if you could go further down the scale too, something like this;
1080p30 (Default)
720p60
480p120
240p240
Naturally, filming at something ridiculous like 320x240 (yes, yes, it's not 16:9) at 240FPS may not be useful to many, it would still provide some great slow-motion shots
I also fully expect the device to be not capable of shooting at that many frames per second anyway, 120 is pushing it
Like i said previously depends on shutter speed!
The shutter speed on old cameras used to be the amount of time the shutter exposed the film to light, on new DSLR or (Single Lens Reflex) it's the amount of time the mirror locks up and exposes the sensor, for video on a cmos sensor it's the speed at which the sensor is scan-line read. So to do 120fps, it would be not possible if it takes 1/30th of a second for the sensor to be read.
After looking at this a LITTLE, I think most of the crap capability is embedded in the camera firmware. It's possible to change media profiles but they do nothing.
Could be wrong and would like to do an app that can record 60 or 120 or even more, but after looking at this, would need a better dev than I and I would GUESS even then that it isn't likely due to hardware/camera firmware.
i'm happy with my camera performance
__________________
Device: Galaxy S II
ROM: Lite'ning Rom v1.4 - overclocked to 1.4GHz
Kernel: CF-Root v.3.8 XWKF1
Previous Phone: Galaxy S
so... for example:
if the SGSII have another 3rd CPU ( secret disabled CPU ) you will not unlock it?
It's working good so isnt necessary...
that's ridiculous...
tomeu0000 said:
so... for example:
if the SGSII have another 3rd CPU ( secret disabled CPU ) you will not unlock it?
It's working good so isnt necessary...
that's ridiculous...
Click to expand...
Click to collapse
I didn't make the comment that your referring to, but I do think your analogy is a little off. You kinda says if you had a audi and a ferrari, wouldn't you want to use the ferrari?
But it's actually more like, well we have a ferrari now lets try and tune the hell outta it (with a risk of damage) to get more out of it. Some people just wouldn't want to do that lol.
And yes, a cmos sensor creates heat, and I suspect making it read faster creates more heat. So yeah, possible damage
Personally I still want to look into this when I have some more free time though
deanwray said:
I didn't make the comment that your referring to, but I do think your analogy is a little off. You kinda says if you had a audi and a ferrari, wouldn't you want to use the ferrari?
But it's actually more like, well we have a ferrari now lets try and tune the hell outta it (with a risk of damage) to get more out of it. Some people just wouldn't want to do that lol.
And yes, a cmos sensor creates heat, and I suspect making it read faster creates more heat. So yeah, possible damage
Personally I still want to look into this when I have some more free time though
Click to expand...
Click to collapse
Some phones on the market support a loot of features, but that, are disabled by default...
Like the motorola defy, have a FM transsmiter but isn't enabled...
Like the Defy, now have 720P recording, not default WVGA, that isn't dangerous for the phone...
is more dangerous to overclock the CPU, than modify system files... ( ever if u know what are you modifyng )
About 3 years ago I used to have the Samsung INNOV8 (i8510, running on symbian), first one with the wide-angle 8mpx camera ( which i suspect remained exactly the same throughout the chain of models) and there was an integrated option in the camera sw for 120fps video, low-res ofcourse ( TI OMAP 2430 with a 330Mhz CPU )
So if they, indeed, use the same camera unit does that mean it allows that frame capture rate gibberish i can barely understand?
tomeu0000 said:
Some phones on the market support a loot of features, but that, are disabled by default...
Like the motorola defy, have a FM transsmiter but isn't enabled...
Like the Defy, now have 720P recording, not default WVGA, that isn't dangerous for the phone...
is more dangerous to overclock the CPU, than modify system files... ( ever if u know what are you modifyng )
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again were not talking about an extra feature, we are talking about cranking a feature up to beyond what it is at the moment. And YES there are potential risk factors in altering read speeds of a cmos sensor, I know many cmos sensors that have burned due to normal use (manufacturing error, heat) and cranking them up increases the chance of damage.
I think you missunderstand what would need to happen, altering system files is easy, but what is actually going to happen in a hardware sense is that instead of the sensor being read 30 times every second, it would be read 120 times every second. Now, that, due to the increase in electical flow would create more heat, increaseing heat is not always a safe thing to do in electrical components.
Now I'm not saying it cant be done, or that I'm posative that it will damage my phone, I only mean to say that calling a poster ridiculous cause they don't want to take the chance, while citing a dissacosiated anology is perhaps a little wrong.
Also to say that overclocking the CPU is more dangerous is a little off unless you have info on the cmos that I cant find? As if it's rated at 30reads per second and 35 reads at 1 minute would blow it, then no, it's not safer. It's almost EXACTLY like overclocking your cpu
Neways, I'm looking to get some info on the cmos and camera info inside the sgs2 but tis hard to find.
bahkata said:
About 3 years ago I used to have the Samsung INNOV8 (i8510, running on symbian), first one with the wide-angle 8mpx camera ( which i suspect remained exactly the same throughout the chain of models) and there was an integrated option in the camera sw for 120fps video, low-res ofcourse ( TI OMAP 2430 with a 330Mhz CPU )
So if they, indeed, use the same camera unit does that mean it allows that frame capture rate gibberish i can barely understand?
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Would be good if it was, but 3 years? Hmmm
I need to find info on the camera hardware I think
Those who are "content" are on the wrong forums
We're here to push boundaries, find new frontiers.
You're worried that using the camera at 120FPS is going to melt the device? I severely doubt that, you can overclock the I9100 from 1.2 to 1.5GHz and it gets WARM for example, but not hot enough to cause damage.
Accessing a camera at a faster rate won't generate heat, at the end of the day you're just reading the values across the CMOS sensor, it's not having to do complex mathematical calculations so it won't generate much heat, if any at all.
foxdie said:
Those who are "content" are on the wrong forums
We're here to push boundaries, find new frontiers.
You're worried that using the camera at 120FPS is going to melt the device? I severely doubt that, you can overclock the I9100 from 1.2 to 1.5GHz and it gets WARM for example, but not hot enough to cause damage.
Accessing a camera at a faster rate won't generate heat, at the end of the day you're just reading the values across the CMOS sensor, it's not having to do complex mathematical calculations so it won't generate much heat, if any at all.
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Reading CMOS = Electricity = heat Same with any CMOS (less so with CCD)
not sure if this post is still alive, but.
i was looking to do the same , and today i saw SiyahKernel 2.2 beta 6.
http://www.gokhanmoral.com/gm/
which removed 30fps limit.
"increased the fps limit in the camera driver (30 to 120). I hope that the one who sent me a PM about this modification can manage to use it to have better image or video quality."
so technically the hardware will not stop you now to go to 30fps+ in videos.
i tried Lgcamera/lgcamcor from market, since it allows you to select the FPS in the video recording setting (selected 60), BUT it didn't record at that FPS.
i'm guessing that the camera settings will be phone specific.
just wanted to share this , since i'll keep trying/asking around , thought the ppl on this thread might also have some experience in this
Agreed, 60fps would be great idea, as SGS2 has a powerful camcorder for making movies. PLS, anyone have any idea about that??!?!
A bit off topic but download fast burst camera from 4shared, amazingly fast!
Sent from my GT-I9100 using xda premium
fasburst cameras are a bit pointless imho, better to record video... cause all of these fast burst things all they do is save the on screen preview buffer....
Can someone explain why the camera of xperia mini pro s17i is so crappy? Grainy? blurry? (can go like this all day).
seriously, is there a way to overclock the cpu to get a better camera result? or maybe even full hd videos?
tnx.
Its about the quality of the sensor, (ability to capture light) no way to increase quality by overclocking.
Same goes to video recording, restricted by the sensor.
Sent from my SK17i using xda premium
I'm sure there's a way that you can edit the sensor. Someone just needs to figure out what the app that's controlling the camera is and see if there's anything in there that can be changed. Tbh I thought the camera on the Mini pro was quite good considering its a small phone.
LOL overclocking the cpu will not make the camera any better
You can't get better resolution of your camera, but you can playback 1080p files
Sent from my Xperia Mini using Tapatalk
I don't know why people complain about the camera on the Mini Pro. Sure, it may be grainy and blurry on low light conditions, but even digital cameras have problems with low light.
Here's a sample in a day light, I think it's amazing quality for a phone at this price.
the video camera is blurry, compared to samsung focus hd videos
Yeah I'm curious about the potential of the still camera for 1080p also, I have not read anywhere that the display can show 1080p...but surely if the video camera can take up to 720p...the display should be able to show that? Is our phone screen then 720p? Wherevere I read the specs of the phone I cannot find that info. Is it tied to resolution? We've got MDPI ... but so does the X8 and that is not 720p.
you cant record 1080p by overclocking because phone hardware must be capable to do full HD encoding, adreno205 GPU along with 1Ghz single core scorpion CPU cant encode Full HD video so unfortunately, Its impossible to record Full HD video on our devices.
People should stop posting questions without using google first.
Some display 101: the 720p,1080p,1080i are display resolutions of a said device. The number is the amount of vertical pixels and the letter is either progressive scan, or interlaced. So, our devices have 480x320 pixels. The "best" resolution is a 360p. I put " " because in the end its all about how the media file is compressed. From my experience anything over 480p is an overkill... You wont see a difference between 480p, 720p, 1080p. Just a waste of space. If you want better results with a video file download Mx video player. It allows hardware encoding.
About the camera. No you cannot change the way it works. Unless ofcourse you are able to engineer a CMOS sensor in your garage that is. So you can stick with what you get. If you arw find of night photos where it gets grainy, get a camera, rather rely on a camera phone to do your business....
Sent from my ST17i using XDA
Hey guys, i take my phone on trips to take snapshots and videos are 2 of the list of reasons, the quality is pretty great when taking videos too but what bugs me is the 30fps limit, it doesnt semm to be 30 at all, its more like 24 or less because everytime i change the angle even slowly the image gets all shaky and blurry (nothing to do with the autofocus) that makes me think its something to do with the low fps limit but in case im not anyone knows how to avoid it?
Also when im taking lower resolution videos like 720p the fps is still 30, is there no way to change it to 60fps at lower resolution?
Thanks in advance!
At the moment its not possible to increase the framerate over 30fps.
I have a Samsung Wave capable of record at [email protected],I miss this capability in the Samsung Galaxy S2, I think it could do it at higher resolution.
If you cant record in stable 30fps in the Galaxy S2 look at this thread:
http://forum.xda-developers.com/showthread.php?t=1443658
simon_sdr said:
At the moment its not possible to increase the framerate over 30fps.
I have a Samsung Wave capable of record at [email protected],I miss this capability in the Samsung Galaxy S2, I think it could do it at higher resolution.
If you cant record in stable 30fps in the Galaxy S2 look at this thread:
http://forum.xda-developers.com/showthread.php?t=1443658
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Meh, many problems with this phone regarding camera, its such a shame it has so much freaking potential... and yet they decided to let it rot with its issues.
I guess ive learned my lesson with samsung, probably will go for Sony next time but i hate the fact that i wont get OLED screen.
Thank you for your reply and for showing me that thread
Have you Tried lg camera app? It has the option to record with more fps @ lower resolution. You can give it a try
Sent from my GT-I9100 using xda premium
I have tried lgcamera and it doesnt work.
SloPro, a recent app for iphone4 can do [email protected]