Tried looking for a way to change those green highlights that are everywhere in a sense based ROM. For example, when you are in a text message, the message body is highlighted in green and the send button turns green when you hit it. Is there any way to change these?
I'm running Mik Shifted-G v1.5, I have modified my task bar and notifications screen via UOT Kitchen. I'm looking for red if there's already a post somewhere, or a DIY tutorial. Thanks in advance
Some of these are application specific and others (the bulk I would say) are located in framework.res and com.htc.resources. In the two framework files, you are looking for .9 pngs in the res/drawable-hdpi folders. If you already have red png's to replace the green, you can just copy them over in 7zip. To change the existing green to red using the original files is a bit more complex and a lot more time consuming, but pm me if you need to go that route, and I can help you out.
I would suggest editing all framework files first and then look for any stray green bits that may be application specific.
Rynomite said:
Some of these are application specific and others (the bulk I would say) are located in framework.res and com.htc.resources. In the two framework files, you are looking for .9 pngs in the res/drawable-hdpi folders. If you already have red png's to replace the green, you can just copy them over in 7zip. To change the existing green to red using the original files is a bit more complex and a lot more time consuming, but pm me if you need to go that route, and I can help you out.
I would suggest editing all framework files first and then look for any stray green bits that may be application specific.
Click to expand...
Click to collapse
Thanks for the reply, I will check the framework files and go from there. Any specific program that you would recommend for editing the pngs?
It also depends on what Rosie.apk you use as well, like my rosie is Rosie 3 so the button presses for some of the dock are in fusion and some are in Rosie.apk its weird i guess its more or less finding the images you need edited for your version of sense, because now we have Sense 1-3 on the shifty
Sent from a Hybrid Supreme Shift
strapped365 said:
It also depends on what Rosie.apk you use as well, like my rosie is Rosie 3 so the button presses for some of the dock are in fusion and some are in Rosie.apk its weird i guess its more or less finding the images you need edited for your version of sense, because now we have Sense 1-3 on the shifty
Sent from a Hybrid Supreme Shift
Click to expand...
Click to collapse
This is true, I'm not sure I'm going to have fun with this
Sent from your Mom's Jitterbug
There are only a couple png's in Rosie that you need to change out. Like strapped365 was saying, there are variations among the different versions of Rosie, but you should be able to locate the files to edit fairly easily.
When editing .9 pngs, you must decompile them (not just extract and decompress). This can be done with apk manager. I use pixlr online to do the actual editing. Pixlr is free and it has a color change tool that works ok. Just be sure to use the selection tool to select only the colored area of the image you will change (I always select all but the 1px outer border). If you don't exclude the outer perimeter of the .9 in Pixlr, it won't recompile correctly.
Hope this helps. It took me a long time to learn how to this, but it's the best way I know to get purely custom colors.
Rynomite said:
There are only a couple png's in Rosie that you need to change out. Like strapped365 was saying, there are variations among the different versions of Rosie, but you should be able to locate the files to edit fairly easily.
When editing .9 pngs, you must decompile them (not just extract and decompress). This can be done with apk manager. I use pixlr online to do the actual editing. Pixlr is free and it has a color change tool that works ok. Just be sure to use the selection tool to select only the colored area of the image you will change (I always select all but the 1px outer border). If you don't exclude the outer perimeter of the .9 in Pixlr, it won't recompile correctly.
Hope this helps. It took me a long time to learn how to this, but it's the best way I know to get purely custom colors.
Click to expand...
Click to collapse
Thanks for your help. All of you, I will hit the thanks button when I get on my computer again. I want to customize my phone to my liking and this will definitely help a bunch
Sent from your Mom's Jitterbug
hey please let me know if you figured out how to do orange/red
Related
OK folks,
Have a look at this guide that I created for editing the framework-res.apk so that you can then go to the UOT Kitchen and cook up your own ICONS and Batteries.
It is a long read and most folks can probably figure it out.
I have used this to create my own Battery and Status bar icons.
Regards,
Alperin1
I have converted your document to a PDF (some folks don't use Word).
Download here
If you want me to remove this I will.
thanks very helpful guide, but too involved for me. I will either use some one else theme, or use 7zip open archive and change PNG's trick.
Hopefully someone can upload an edited framework-res, for every DJ_Steve update that we all can share for UOT.. hint...hint...
thanks again, I may give this a try when I have time, hopefully I wont need to though.
chrisrotolo said:
thanks very helpful guide, but too involved for me. I will either use some one else theme, or use 7zip open archive and change PNG's trick.
Hopefully someone can upload an edited framework-res, for every DJ_Steve update that we all can share for UOT.. hint...hint...
thanks again, I may give this a try when I have time, hopefully I wont need to though.
Click to expand...
Click to collapse
Gopu already uploaded an edited framework-res..here it is
http://www.megaupload.com/?d=4TI7W0E1
ramtix said:
Gopu already uploaded an edited framework-res..here it is
http://www.megaupload.com/?d=4TI7W0E1
Click to expand...
Click to collapse
Ramtix, i knew that the framework was out thre for the others to use.
I guess the guide is for the folks that want to do all the work and learn a lttile bit about how the Framework is edited.
It took me a long time to figure out how to edit the 9.png files and compile them and just wanted to help others to do the same.
I tried that framework and failed to cook everytime
What is the use of those .9 pngs anyways?
chrisrotolo said:
I tried that framework and failed to cook everytime
What is the use of those .9 pngs anyways?
Click to expand...
Click to collapse
OK, what are the 9.pngs used for or why are they needed.
Stretchable Patches
If you have an image that you may need to stretch you then converting it to a 9.png will allow it to stretch. Also if you need put something in the PNG file, by converting it to a 9.png you can tell it where the text/data/information is allowed in the png file.
When you convert to a PNG you need to need to put a single pixel on the left side of the image and the top of the image. This pixel is not part of the image but in a frame around the image the frame also is just one pixel all the way around the image.
When you put the pixel on the top of the image you are telling the system where the image can be enlarged. Draw and line straight down from you pixel and this is where the image will stretch from. This just allows the image to grow to the left and to the right. Think of it as a square when you put the dot at the top of the square you can them change the square and stretch it left and right to make the square wider, so that it is now a rectangle. This all comes in handy when you rotate your device from landscape to portrait and back again.
Now when you put the pixel on the left side of the image, again in the frame that is around the PNG file, you are telling the system where it can stretch the image, this time you can pull the image up or down and so the height will change. Again image a square, you put the dot on the left side of the this determines at what point the square is allowed to stretch.
Only the lines with the dots on them will change, the rest of the square will retain the original shape and the original image. Most of the time this is done to an image that is only one color so that you are not messing with an image.
Here is the best example I can give of the DOT at the top of the 9.PNG or the left side.
Take two pieces of blank paper that you have and set one on the table and then set the second piece of paper in top of the first with about one inch of the right side of the first (bottom) piece of paper showing. The point where the top piece of paper ends and the bottom piece of paper starts is that DOT. Now slide the bottom piece of paper to the right and keep the top piece of paper still. Hope this all make sense
Content Area
Now lets look at the right side and the bottom of the PNG file. These two side determine where in the PNG file that text or other stuff can overlay or be imposed into the PNG file.
If I have an PNG that is a button and it is 50 x 50 pixels and I want the text for the button to be centered left to right, I would focus on the bottom of the 9.PNG image. I want the text to be able to use most of the pace from left to right but i do not want it to use the left 5 pixels at either end, I would create a line at the bottom of the 9.PNG that begins 6 pixels from the left and ends 6 pixels from the right. Why 6 pixels you are asking, well I have a one pixel from around the image and I needed to take that into account.
The same thing is used to center the text on the button from the top and bottom. Only this time you would use the right side of the image and fill in all pixels except for the 6 from the top and the 6 from the bottom.
Now when the button is stretched, you can use more of the space, but you will never be able to use the last 5 pixel on the top, bottom, left or right.
WOW, that was a long write up.
Enjoy,
Alperin1.
BTW, this is not unique to the Streak, it is used for the Android OS and maybe more.
alperin1 said:
Ramtix, i knew that the framework was out thre for the others to use.
I guess the guide is for the folks that want to do all the work and learn a lttile bit about how the Framework is edited.
It took me a long time to figure out how to edit the 9.png files and compile them and just wanted to help others to do the same.
Click to expand...
Click to collapse
Alperin, dont get me wrong, what you did is awesome, useful and will be appreciated for all other users in the forum especially for future bulids.You did a great effort putting it in words and composing that. thumbs up!
ramtix said:
Alperin, dont get me wrong, what you did is awesome, useful and will be appreciated for all other users in the forum especially for future bulids.You did a great effort putting it in words and composing that. thumbs up!
Click to expand...
Click to collapse
All is good. I did not intend for my response to be a flamer at you.
I think some folks just want to have some fun and try to make things work and a little help here and there can go a long way.
Thanks
Great explanation of .9.png's
Finally got the edited framework to cook
Hopefully this helps with more themes for Streak.
Thank you all around
Tried making my own framework.apk but failed big time, appreciate you uploading your work for me to use. Will keep the guide and continue to play with it, would like to say that I beat the software, not that the software beat me.
Keep hacking away at it.
Do you know where you are beating the software into submission. (where are you stuck?)
When it's time to complie is where I fail
alperin1 said:
Keep hacking away at it.
Do you know where you are beating the software into submission. (where are you stuck?)
Click to expand...
Click to collapse
alperin1, I will walk you through my Eclipse phase and maybe you can tell where all goes wrong.....
1. Make edits to .9 files like a champ if you don't mind me saying so...
2. Open Eclipse and go to File/new/android project and nothing, import LunarLander files and make sure settings are on Android 2.2
3. Create and now my copy of LunarLander is permanently updated to my edited .9 files (so assume at this point all is good to go).
4. At Export Signed Application Package is where I am having my problems, go throught the steps receive confirmation my file is G2G and when I move them to my Framework file all the edits are gone, like I did nothing to them.
5. Have preformed #4 multiple times and same result every time, everything moves but my edits are stripped out.
6. Figured maybe it is magic and edits will reappear when I cook my file, well no luck, get same exact error report as when I first tried to cook me some Icons on UOT.
Any ideas on what is causing my updated .9 files to loose the edits when I move them from LunarLander to Framework (Yes I do accept the overwrites when prompted).
Before you do the last step in Eclipse, drag one of the png files to your desktop and view it.
I am at work. I will play with this when I am home.
Sent from my Dell Streak using XDA App
vanemburghj said:
alperin1, I will walk you through my Eclipse phase and maybe you can tell where all goes wrong.....
Any ideas on what is causing my updated .9 files to loose the edits when I move them from LunarLander to Framework (Yes I do accept the overwrites when prompted).
Click to expand...
Click to collapse
This is very interesting. When I export my package from Eclipse and then pull the images they do not show the dots and the bars just like you are seeing. So, I have to say this part may not be where your are running into problems.
Is it possible for you to post the error text? Put it into a zipped file. I will see what I can do. This is kinda new to me so I will do what I can for you.
So you are in Eclipse and you have lunarlander, you then put all your edit 9.PNG files into the folder. Next your export it.
After you have created the new lunarlander.apk, you are going into it and extracting the 9.png files you need. You are then placing these file in the same location that you pulled them from in the framework-res.apk. right? Then you are uploading this to the UOT kitchen.
Will do
But will have to wait till I get home from work.
alperin1
Here is my LunarLaner.apk, none of the edits survived creation of .apk, but they are in my LunarLander sample as your guide shows them to be. So it is when I make the .apk that all fails. Have attached my Pre-export LunarLander so you can verify I made the changes to .9 files.
Window 7 Ultimate 64 bit
Norton Anti Virus
Plus other software
Any and all ideas are welcome.
vanemburghj said:
Here is my LunarLaner.apk, none of the edits survived creation of .apk, but they are in my LunarLander sample as your guide shows them to be. So it is when I make the .apk that all fails. Have attached my Pre-export LunarLander so you can verify I made the changes to .9 files.
.
Click to expand...
Click to collapse
Well, I have taken the 9.PNG files that you have provided and I put them into my Framework-res.apk file and I was able to cook up some goodness for myself at the kitchen.
As you are stating and you are correct, the frame around the 9.png is not showing after step number 4, but the information is there, i just do not yet know how to view it.
I think the problem may be that the same 9.png files are in two locations in the framework-res.apk. Can you try to cook a new set of ICONs or anything for that matter and when you get the errors, put them in a zipped text file and post it here for me.
Oh and what ROM are you using? DJ Steve 1.9? If so, you should have many more images to edit that what you have provided to me.
Cooked my own framework!!!
alperin1, Thank you, think I needed confirmation that once exported via eclipse edits would disappear, plus I took my time and made sure I did the wallpaper steps exact. Cooked my own framework, I am getting there, am sure it is one very small drop in a very big ocean of Android development that I have learned with your expert help I do appreciate it.
vanemburghj said:
alperin1, Thank you, think I needed confirmation that once exported via eclipse edits would disappear, plus I took my time and made sure I did the wallpaper steps exact. Cooked my own framework, I am getting there, am sure it is one very small drop in a very big ocean of Android development that I have learned with your expert help I do appreciate it.
Click to expand...
Click to collapse
Grasshopper.you are doing well. You have made my day.
Sent from my Dell Streak using XDA App
Hello all, I would like to ask a question on dialer streakdroid 1.9. are
managed to make my Contacts.apk transparent by simply adding
theme.wallpaper styles.xml in the background of my dialer but continues to be increasingly
gray. how can I do to make it transparent?. thanks
custom dialer background
Ive been searching everywhere building and testing contacts.apk, Can someone with some more code knowledge have a peek at this please?
Ive dug through all the .xml's, the Manifest .xml, the .smali (even though I dont understand very much at all), there are only a few .png's the rest are .9.png, so Im sure the grey comes from code. in colors .xml there are a couple which match this dark gray perfectly, I changed those to black as well as styles Theme to Theme.Black, and Theme.Wallpaper(which will change the other 3 backgrounds but not dialer), ive tried changing background only in styles, no luck.
I saw on Dell website where it says Streak has Customized Dialer, which obviously we know, but I think ours is a unique situation
chrisrotolo said:
Ive been searching everywhere building and testing contacts.apk, Can someone with some more code knowledge have a peek at this please?
Ive dug through all the .xml's, the Manifest .xml, the .smali (even though I dont understand very much at all), there are only a few .png's the rest are .9.png, so Im sure the grey comes from code. in colors .xml there are a couple which match this dark gray perfectly, I changed those to black as well as styles Theme to Theme.Black, and Theme.Wallpaper(which will change the other 3 backgrounds but not dialer), ive tried changing background only in styles, no luck.
I saw on Dell website where it says Streak has Customized Dialer, which obviously we know, but I think ours is a unique situation
Click to expand...
Click to collapse
"Customized" is not a word I'd choose to use when describing the horrible dialer. Hope someday we can improve it. I really think the dialer is the worst part of the UI.
if I find it I will gladly make a guide to theme it.
I may even send Dell developer an Email... oh yeah too late not supported..
chrisrotolo said:
if I find it I will gladly make a guide to theme it.
I may even send Dell developer an Email... oh yeah too late not supported..
Click to expand...
Click to collapse
+1
I think the EOL is only USA. But I don't think the dell dev team cares too much about us
Brainstorming: Reference for anyone else trying to find this..
the dialer background is not a .png, most images are .9's I pretty sure the background is not a .9.png. There is only one .png close to the color and Ive already tried changing that one.
It could be a color in color.xml, they could have coded it as android:color, but if they did that it would likely be a solid color such as black or transparent, and would have to rely on framework-res. More than likely they would have made their own color in colors.xml, since there is only a dozen or so, at least 2 of which are almost identical greys, I have tried changing these colors to black with no luck.
Ive tried changing almost every .xml refernce I could find to a drawable window/background, etc. to android:color"black" , Theme.Black or 000000,
It could be in .smali, Is where I will dig next, I have tried checking a few of the codes I found in there, they seem to be based on a deep purple?
this is just reference use to help others who may search, wish me luck!!
spelling error found DialtactsActivity.smali line 205 says: const-string v3, "Dailtacts" ,yeah wonder if this why dialtacts theme doesnt theme completly.
some progress!
I fixed the spelling mistake in DialtactsActivity.smali, though i dont /think/ this is what we see. I did change call_background.xml and secondary_call background.xml all parameters to android:color/black, I will keep experimenting, funny how in vertical only the right side of keypad is black,
Once we find the right string , we should then be able to create a custom style instead of just a solid color and use a custom background.png
edit: FOUND IT!, cant post screenie, out right now, should release something later and info. Sit tight everyone.
found it
right where its "should" be, contacts\res\layout-long-finger and res\layout-long-land-finger. the first is portrait, second is landscape. the file for both is twelve_key_dialer.xml. The first line:
LinearLayout androidrientation="vertical" android:id="@id/top" android:background="#ff000000"
just change the android:background="ffRRGGBB" to whatever 6 digit RGB/hex value you desire.
working on this now to call out a custom.png will likely get scaled like cr4p, but will give it a go.
If you dont have any .9.png errors decompiling, then you can recompile and flash it straight away.
If you use my phone&contacts theme, it wont compile because some of my .9.pngs must not be patched. So use stock to change, then after compiling extract the new .apk. If youre using my theme or whatever, then change my contacts.apk to contacts.zip, open my contacts.zip as an archive with 7zip, copy the 2 twelve_key_dialer.xml's, and close. Then in your stock framework where you changed the .xml's go to resources.arsc and right click use 7zip to add to archive... browse and select your contacts.zip with new .xml's. Its important that archive method is .zip and compression must be set to store. make sure update mode is: add and replace files. Then rename back to contacts.apk and place in your update.zip and flash!
I plan on making a guide and probably a stock framework with a custom.png for everyone to use.
Just modded my soft keys to light up red, attempting to get the theme on Virus's Eternity ROM to match. Could anyone change all the green to red, or point me to some tools to help me edit the framework? I'm new to the theming, but I have a decent understanding of ADB and Android file structure.
Sent from my PG86100 using xda premium
spenceizzle said:
Just modded my soft keys to light up red, attempting to get the theme on Virus's Eternity ROM to match. Could anyone change all the green to red, or point me to some tools to help me edit the framework? I'm new to the theming, but I have a decent understanding of ADB and Android file structure.
Sent from my PG86100 using xda premium
Click to expand...
Click to collapse
M10 tools and eclipse for Modding .9 pngs. And gimp for adding colors and a ton of experimentation
Sent from my PG86100 using xda premium
That looks... daunting, so lets start small. Now lets say I just wanted to mod the notification bar icons for now, I think that would fall under the .9 png modding portion. What files exactly would I be modifying? Is it some sort of jar file I would be ripping the pngs out of, modifying, and replacing? I am quite new to this, so please don't flame me too much
spenceizzle said:
That looks... daunting, so lets start small. Now lets say I just wanted to mod the notification bar icons for now, I think that would fall under the .9 png modding portion. What files exactly would I be modifying? Is it some sort of jar file I would be ripping the pngs out of, modifying, and replacing? I am quite new to this, so please don't flame me too much
Click to expand...
Click to collapse
notification bar icons are mainly in systemui.apk and are standard .pngs.
Theirs alot of guys willing to help those who help them selves. from what your asking i'de suggest doing a ton of reading. their are a ton of theming modding how tos. but if you wanna jump in grab 7zip,gimp(or a similar graphics editor) and android signer, and start experimenting, If you wanna edit .9.pngs your gonna have to learn how to use apktool and a .9 compiler. But just do a search theirs alot of great how tos and tools all over the forum.
I found the systemUI.apk from reading the beats headphone icon thread. So I'm assuming that the .pngs found in the systemUI.apk are normal .pngs that don't need any kind of special encoding or transparency values. If I were going to change some sense 3.0 assets, I would need to use this guide posted here: http://forum.xda-developers.com/showthread.php?p=5206698, correct?
Edit: Also, is the SystemUI.odex file anything I have to worry about?
spenceizzle said:
I found the systemUI.apk from reading the beats headphone icon thread. So I'm assuming that the .pngs found in the systemUI.apk are normal .pngs that don't need any kind of special encoding or transparency values. If I were going to change some sense 3.0 assets, I would need to use this guide posted here: http://forum.xda-developers.com/showthread.php?p=5206698, correct?
Edit: Also, is the SystemUI.odex file anything I have to worry about?
Click to expand...
Click to collapse
if your just looking to change images the .odex isn't something you need to worry about, the link you posted refers to .9.pngs, when you say assets if your refering to the images that are in assets folders tose are .m10 files and for those you need the .m10 tools that can also be found here on xda.
Well, I got the drawable-hdpi finished, I may have to tweek the 4g icon, the signal bars look a little pink. Tomorrow I'll see if I can find the syncing icon, battery percentage, and other little odds and ends that I can easily edit. I'm attaching the SystemUI.apk for anyone who wants to try it.
I have tried UOT Kitchen before, always was unlucky at having flashing errors.
My question is this... If I take a flashable theme, with permission from the creator, I should be able to use the scripts that they include for flashing? I am savvy with un-APKing zipping, signing and what not, is that all I would have to do to recreate a theme using my own images?
Thanks to everyone here!
Yes, the script you see other themes using can be changed out with your own, as well as the content. You can also just use the UOT Kitchen script. Credit given where credit is due, of course, but the script itself (IMHO) is not something you really need permission for.
Another tip, this from firsthand experience, when you're zipping everything up getting ready to flash, make sure you're zipping the contents of the theme folder (/META-INF/ & /system/) vs zipping the theme folder.
It sounds really stupid, but it took me forever to figure out why everything I did in UOT Kitchen perfectly but everything I did, using the same damn script, just froze. But ya gotta learn somewhere, right?
Remember when using the kitchen make sure u click amend scripting in the area where u load the apks... x2 uses 2. Something recovery.. if u don't click that there will be errors everytime
Sent from my Galaxy Nexus using xda premium
Thank you, I think I've tried UOT 5 times but never had success.
Kevin, I tried the amend scripting, it solo didn't work.
I would much rather use my own images then those offered in uot kitchen.
I'm going to try to put a theme together this weekend, I haven't modded anything since BF2 wake island air show
Dee Ex Two - See Em Seven
Ok, how much do you know about themeing? Because if you are wanting to edit just the images(.pngs) you will need some info first...
You can "simply" take the framework-res.apk and systemUI.apk and go to the HDPI folder(or wherever the images are) and "drag n drop" to your desktop and edit those... OR you can take a .png that you wanna use(say one from another theme) and just drag n drop in the HDPI folder. And then, simply make a flashable .zip and your good to go.
.9s !!!
These are a PAIN if you dont know what you are doing.
If you are going to try and get into themeing, download APKManager and decompile the framework-res.apk ... go to a .9 image(i think its .png.9 or something of the like). When you load the image(say in GIMP) you will see black squares on the OUTSIDE of the image(like near the edges of the ACTUAL picture edge)... DONT TOUCH THOSE!!!! leave them there and make edits how you choose to the rest of the image. Once you are finished, just recompile(DONT SIGN AND YES! THESE ARE SYSTEM APPS!). Put in a flashable .zip and your set.
NOW Please note:
When you are doing the drag and drop method, make sure you are REPLACING an image and not ADDING more images.. catch the drift?
this is quick how to, hope it helps and good luck. let me know if you need anything else.
All the themes rock! I have poor eye sight (far sight) so my main concern always is status bar and the battery icon. I love being able to see the percentage, but some themes use smaller battery percentage text.
.9 seem like the stretchable area I'm beautiful widget... I understand that
Thanks Peperm1nt
Dee Ex Two - See Em Seven
I was thinking of trying out theming. That is until I looked at the crap load of images just thrown into one directory. lol. It may not be as hard as it looks but I havent looked any further than that yet. I still want to try something out though. Is there an easy way of figuring out what image does what on the phone? Like if I want to change some things, I have to know the name of the image. Well, to me, it looks like they aren't named plain and simple. Plus when they are just thrown into one directory its kinda hard to distinguish what is what. It was so much easier theming for webOS. lol
Js if u really look at the framework u will see all the images in the drawable hdpi folder are really a lot of the presses..tabs. status bar icons... over scroll glow theming takes a lot of time to build straight from scratch... any .9 PNG can be edited when it is decompiled in apk manager or apk multi tool just don't edit the black patch as peppermint said or u will not compile...
Sent from my Galaxy Nexus using xda premium
Kevin3328 said:
Js if u really look at the framework u will see all the images in the drawable hdpi folder are really a lot of the presses..tabs. status bar icons... over scroll glow theming takes a lot of time to build straight from scratch... any .9 PNG can be edited when it is decompiled in apk manager or apk multi tool just don't edit the black patch as peppermint said or u will not compile...
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Yeah, one of these days ill download the tools and play with it. I've always enjoyed theming.
Sent from my MB870 using Tapatalk
I'm just trying to figure out the script to flash, is it the one in the google folder?
Dee Ex Two - See Em Seven
@js I know what you are saying about the desire to do it but the system isn't really what I would say themer friendly! Admittedly I am not the sharpest tool in the shade when it comes to some things (like the Android OS), so I would imagine that plays a big role in my intimidation of the whole thing.
What got me was the De-Compiling and Recompiling of everything just to change something. Not to mention the signatures and etc... perhaps one day someone will write a piece of software (be it windows based or Android in a shell on a PC) that will make it all pretty simple on that part. Till then I will prob. just enjoy and appreciate the work of others.
GL, Slim!
SlimMan said:
@js I know what you are saying about the desire to do it but the system isn't really what I would say themer friendly! Admittedly I am not the sharpest tool in the shade when it comes to some things (like the Android OS), so I would imagine that plays a big role in my intimidation of the whole thing.
What got me was the De-Compiling and Recompiling of everything just to change something. Not to mention the signatures and etc... perhaps one day someone will write a piece of software (be it windows based or Android in a shell on a PC) that will make it all pretty simple on that part. Till then I will prob. just enjoy and appreciate the work of others.
GL, Slim!
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Yeah, I agree about the decompiling and recompiling thing. When I had a webOS phone I created my own theme just by simply replacing the images and restarting the phone. With android, it seems you have to take the whole framework out, theme it and recompile the package file and flash it to the phone. Just seems a bit overwhelming.
Sent from my MB870 using Tapatalk
It's not that bad if you are just changing the images... Just timely. I suggest gimp to do the work. Another tip, some of the images are indexed. In gimp change from indexed to rgb...back to indexed, then rgb. Reason being that you are now able to add any color and doing it twice clears the pixelation...
What gets hard is smali editing and .xml editing. Let me know if you need help there.
Tapin' the Talk on the xSquared
Send a PM to "KTT16" on the Motorola Photon Forums, he is a great themer, let him know what you need help with, tell him you are running stock on the X2, he'll ask you for whatever files he needs, and he will help out.
By the way, if you are at all interested in a signature image, I can create one for you, just PM me, and I'll get on it.
Peperm1nt said:
It's not that bad if you are just changing the images... Just timely. I suggest gimp to do the work. Another tip, some of the images are indexed. In gimp change from indexed to rgb...back to indexed, then rgb. Reason being that you are now able to add any color and doing it twice clears the pixelation...
What gets hard is smali editing and .xml editing. Let me know if you need help there.
Tapin' the Talk on the xSquared
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I can batch process in PS.....and what is this bout clearing the pixelation...lol
Thanks I'll check it out
Dee Ex Two - See Em Seven
When you find a indexed image going to rgb pixelates the image...going back to indexed and then to rgb fixes this.
Tapin' the Talk on the xSquared
Peperm1nt said:
When you find a indexed image going to rgb pixelates the image...going back to indexed and then to rgb fixes this.
Tapin' the Talk on the xSquared
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I was p playing with you, all my online gaming and forum names have always had pixel, pixelated, pixelation, pixelized or any variety of pixel
Edit: swyponese
Dee Ex Two - See Em Seven
I am trying this out for the 1st time. My main goal is to create a transparent status bar for CM7. Will this make that "patch" I need for this?
Kevin3328 said:
Js if u really look at the framework u will see all the images in the drawable hdpi folder are really a lot of the presses..tabs. status bar icons... over scroll glow theming takes a lot of time to build straight from scratch... any .9 PNG can be edited when it is decompiled in apk manager or apk multi tool just don't edit the black patch as peppermint said or u will not compile...
Sent from my Galaxy Nexus using xda premium
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i seem to be a complete idiot lol
im sitting here trying to use apk manager and have no clue how to go about it
i cant get it to friggin pull files, i have no clue what im doing tho lol
i been trying to find info on how to use it with the x2 but cant find jack that is actually useful.
time to go eat, clear my head, and get back to researching, im probably just missing something extremely easy i knoow, but hey, i havent had a working computer in years so yea, im kinda learning on the fly here, lol
Lol @ash
In apkm select the apk you want, then decompile... Make edits, recompile.
Tapin' the Talk on the xSquared
I would like to change the default background colors of these files from the bright white to a darker color. Can anyone point me to the right files to do so? I have decompiled the SecPhone.apk but am having trouble locating the file for the background.
Thanks in advance
Here You Go...
mhutton said:
I would like to change the default background colors of these files from the bright white to a darker color. Can anyone point me to the right files to do so? I have decompiled the SecPhone.apk but am having trouble locating the file for the background.
Thanks in advance
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Here you go bro. Unzip and go to the vrtheme folder, navigate to system apps, and the png files should be there. I'd imagine these have everything, as I've yet to see an image my phone could throw at me that was a horrid white. There are hundreds of the dang things (and the names appear fairly self-explanatory), which is why people whom theme apps kind of blow my mind. I get the patience part, but the shear maddening level of updates would drive one to acts of horror.
Wish I knew how to do what you're doing. I have read that some feel this pair of apps can be a pain to recompile. That file should flash on any DeOdex rom which you may be running.