I Sucessfully installed Asphalt 6 from the Motorola A955 Droid 2 APK, everything works fine less the Palm trees in nassau race, the leaves are black, in game language, is those "transparent textures" that normally are black to be the invisible part of the texture. Anyone Knows how to fix this? i read about chainfire and it seems it can help, anybody have a clue? or how to use it on atrix?
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So, I now have two games where the accelerometer seems to have flipped X&Y on Honeycomb. Both Asphalt 6 and Heavy Gunner seem to be messed up in the same way. I can't speak for Asphalt 6, but Heavy Gunner worked fine on GB.
It plays "fine" if I rotate the device 90 degrees (other than it messes with your mind).
Anybody have any ideas?
Same problem here on Asphalt 6. No issues on any other games/apps I've tried.
Any ideas would be appreciated.
Edit: HTC View with official HC
That's why GT racing was messed up, I realized it after failing to get a license in the game when I had the game in landscape and it kept steering erratically. Oh well. Any fixes would be awesome.
I had a look at the reviews on the market and it seems that other devices have the accelerometer problem with this game (and very likely GT racing too since they're both Gameloft games).
I guess contacting Gameloft and ask for a fix is the only thing we can do. (?)
I'm looking at the actual values passed by the sensors in HC on the Flyer and they are correct. It's a gameloft problem not HTC or HC. As we say in the business, a developer FUFA........ You should change the title of the thread to accurately reflect that.
SAME problem with
Galaxy note
NEXUS
.
.
.
http://forum.xda-developers.com/showthread.php?t=1406294
Sent from my HTC Flyer P510e using xda premium
Encountered the same problem too. So far no fix available?
Dark Meadow is finally out, and it looks amazing.... but I don't own a Tegra-3 device (yet). It is built "built specifically for the Tegra 3 4-PLUS-1 chipset" but anyone have insight as to what that really means? We have gotten Tegra-2 games to work on non-tegra devices with the help of Chainfire and other tweeks... so any ideas as to if it is even possible to play on a Tegra-2 device? Would I just be wasting my time trying to figure out how to get it running?
I think there is a non tegra version out, both tegra version and nontegra version wont work on my tf101.
Hooray for Android gaming....
I would also like to know if this can work on non tegra with chainfire 3d D;. I can't find the non tegra version. link please?
Dark Meadow work on tf101 with the apk patched for all device without chainfire 3d.
zulu99 said:
Dark Meadow work on tf101 with the apk patched for all device without chainfire 3d.
Click to expand...
Click to collapse
Link please? Can pm me!
Sent from my SPH-D710 using XDA Premium App
tried modded apk with titanium backup file and modded sd files on evo 3d, does not work, it just gets to the title screen and the graphics get all garbled with and without chainfire. if anyone knows how, please post. also does chainfire work well on tegra 3 devices? does it have msaa support? thanks. you can find more info on the modded version a mobilephonetalk.com. it shouldn`t breach the forum rules as it is a free game.
Sorry for the thread ressurection, but it's the first link that comes up when googled. I figure it's best place this here for those looking to make Dark Meadow work. I spent a lot of time reading all over the place for a method on how to get it working, but the usual end to it was "It doesn't work!" ...
http://www.youtube.com/watch?v=sTDKeNOxe4s
I managed to get it working last night on my Samsung Galaxy Note 10.1 using the fixed .apk that's floating around the internet. There seems to be a lot different thoughts about how to make it work. I can say with confidence that to make it run on my tablet I needed to use Chainfire 3D with the nvidia plugin for Tegra support. Seemed that most people who did get it working without Tegra 3 devices had at least Tegra 2. I further verified the need for Chainfire 3D in that when loading Dark Meadow without Chainfire 3D the game quickly exits out after the Unreal Engine screen. When using Chainfire 3D the game continues to load and you will get the Phosphor screen. THIS is where Tegra but non Tegra 3 devices run into a problem. They get a black screen and then it closes out shortly after.
What seems to have gone unnoticed is that when the Phosphor screen loads, the main menu is loaded behind it and is very much touchable. Having gotten into the game a couple of times already by some random chance I started tapping where the START NEW GAME option is. I could hear the sound effect, but usually nothing happened after that. So I tried hitting HOME then using the task manager to return to it. I was greeted with a white screen... The start of a new game! I tried this several times to be sure, and it worked more often than not. You can from there back out to the main menu and load a saved game.
Unsure if this will work for other devices, but that's how I got it working.
Update: Tried doing the exact same thing on my Galaxy SIII phone, but it doesn't work. I did manage to get into the main menu twice out of like 40 attempts, but never got beyond that. The tapping on the lower right doesn't work in this case. When I did start a new game though I got the white screen and then choked.
I think it's worth noting the hardware in the US GS3 and Note 10.1 are different, but I believe the international GS3 has the same CPU/GPU as the Note 10.1, so it may work with that.
So i think this might be because of the accelerometer. I'm not sure since I'm a complete noob.
To the point. I'm having problems with SOME some tilt games. When i play Temple Run everything works perfect, but when i play Mega Jump, the little red guy moves uncontrollably around the map. I experienced this with other games ( 3d labyrinth and Free running 3d- glow ball)
- is this happening to someone else?
- is this a common problem?
- is there any solution?
- maybe my Gtab is damaged?
Well i will highly appreciate any help, thanks.
and sorry for my English
Hello everyone. I'm having a problem with a game (Final Fantasy VI) in my tablet, which doesn't display the game correctly during the combat part. I'm thinking that maybe is related with the rom I'm using (RilleyRom 1.5) but I'm not sure. So if anyone can help, I'd really appreciate it.
Attached are some screenshots I took. The first one is normal display during gameplay out of combat. The other two are the bug in his full glory.
Thank you.
Answer
BakumatsuX said:
Hello everyone. I'm having a problem with a game (Final Fantasy VI) in my tablet, which doesn't display the game correctly during the combat part. I'm thinking that maybe is related with the rom I'm using (RilleyRom 1.5) but I'm not sure. So if anyone can help, I'd really appreciate it.
Attached are some screenshots I took. The first one is normal display during gameplay out of combat. The other two are the bug in his full glory.
Thank you.
Click to expand...
Click to collapse
The graphics in the device maybe not that much efficient to run.
Or maybe the game is missing some frames :silly:
Download the game and try again.
If your tablet is rooted, then install ChainFire3D and install drivers in it. Also reduce texture quality to run game.
If your device is not rooted, then try someother game.
the_pirate_predator said:
The graphics in the device maybe not that much efficient to run.
Or maybe the game is missing some frames :silly:
Download the game and try again.
If your tablet is rooted, then install ChainFire3D and install drivers in it. Also reduce texture quality to run game.
If your device is not rooted, then try someother game.
Click to expand...
Click to collapse
Didn't work. Reinstalling the game does the same and ChainFire3D messed up my rom and I had to install it again. Thanks anyway.
BakumatsuX said:
Hello everyone. I'm having a problem with a game (Final Fantasy VI) in my tablet, which doesn't display the game correctly during the combat part. I'm thinking that maybe is related with the rom I'm using (RilleyRom 1.5) but I'm not sure. So if anyone can help, I'd really appreciate it.
Attached are some screenshots I took. The first one is normal display during gameplay out of combat. The other two are the bug in his full glory.
Thank you.
Click to expand...
Click to collapse
Thanks for posting this because all i can ever find on this game is that major glitch from v1.0. I must have spent about 4 hours yesterday uninstalling, reinstalling, redownloading the game. I get the same results. The game seems to work fine on my Galaxy S3. I have some cheapo android tablet (Sweet brand...got it for free) running some boring version of 4.1.1. Totally stock. I've tried everything, including playing to where Terra goes into the caves on her own (figuring it was some glitch with the mechs). Anytime and every time a member of the hero's party does any action (even switching rows), the screen blacks out like your screen shot. Does not happen with enemies. I thought it was my cheap tablet not being good enough, but the game should just slow down, not black out. Other effects from cutscenes (as far as I was willing to play) seemed to work fine.
I am just tempted to play this just on my phone, but it is so much more enjoyable on the slightly larger screen. I haven't really played this game since i had it on SNES. I bought the WII version the day it came out, and then never touched it, realizing that I didn't want to dedicate 50+ hours in front of my tv to this game. Playing on the go is so much more enjoyable because I can play 20 minutes in bed. play 15 minutes on the john. Play 15 minutes during lunch, etc. The updated sprites look like cheap stickers but everything else in this game looks great and I like how they set it up for the touch screen.
Let's hope this gets figured out.
brokenmouse said:
Thanks for posting this because all i can ever find on this game is that major glitch from v1.0. I must have spent about 4 hours yesterday uninstalling, reinstalling, redownloading the game. I get the same results. The game seems to work fine on my Galaxy S3. I have some cheapo android tablet (Sweet brand...got it for free) running some boring version of 4.1.1. Totally stock. I've tried everything, including playing to where Terra goes into the caves on her own (figuring it was some glitch with the mechs). Anytime and every time a member of the hero's party does any action (even switching rows), the screen blacks out like your screen shot. Does not happen with enemies. I thought it was my cheap tablet not being good enough, but the game should just slow down, not black out. Other effects from cutscenes (as far as I was willing to play) seemed to work fine.
I am just tempted to play this just on my phone, but it is so much more enjoyable on the slightly larger screen. I haven't really played this game since i had it on SNES. I bought the WII version the day it came out, and then never touched it, realizing that I didn't want to dedicate 50+ hours in front of my tv to this game. Playing on the go is so much more enjoyable because I can play 20 minutes in bed. play 15 minutes on the john. Play 15 minutes during lunch, etc. The updated sprites look like cheap stickers but everything else in this game looks great and I like how they set it up for the touch screen.
Let's hope this gets figured out.
Click to expand...
Click to collapse
I have a Moto G and the game is perfect on it so it must be something related with our tablets. My only hope is that an update fixes it, because, like you, I would rather play the game in my tablet with a bigger screen.
I realize this may very well be something that can't be addressed with anything short of an update to either the game or Remix OS, but I figure it can't hurt to ping the community for ideas. I'm running Remix OS for PC on my Surface Pro 3 64gb. I'm trying to play Brothers: A Tale of Two Sons, and when the game loads, it renders very poorly in gray-scale. When I say very poorly, I mean it's almost indistinguishable; so it's not just the game in black in white. Any ideas?
I had a similiar issue with Minecraft, everything but the sky was black almost looked like shadows. I tried 4 different installs of the latest and all the same. Tried an older version and works great. Not sure what the issue is.