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hi how can we customize android on first boot. ie change settings to how we want, like enable data roaming, wifi settings. can this be done in a script in init.d folder? lots of settings are in databases so how can we change the values in them
richmondo said:
hi how can we customize android on first boot. ie change settings to how we want, like enable data roaming, wifi settings. can this be done in a script in init.d folder? lots of settings are in databases so how can we change the values in them
Click to expand...
Click to collapse
Some things can be changed in /system/build.prop
Others in the init.rc and init.devicenamehere.rc, which are in the ramdisk. And some ROMs do have a init.d/*, but that's not standard AOSP.
Are you trying to change a running ROM or customize one for flashing?
For flashing a new own customized rom, how we can made roms, have ap2sd??? ( should we add anything special??
How can we add some new languages to rom..??
I need to add Arabic - persian just for supporting the characters but when I ad fonts to rom, it just shows them disconnected.. how can I fix this..??
.
RichmondoUK said:
hi how can we customize android on first boot. ie change settings to how we want, like enable data roaming, wifi settings. can this be done in a script in init.d folder? lots of settings are in databases so how can we change the values in them
Click to expand...
Click to collapse
<bool name="def_enable_mobile_data">true</bool> change <bool name="def_enable_mobile_data">false</bool> Data transfer is disabled by default.
<bool name="def_install_non_market_apps">false</bool> change <bool name="def_install_non_market_apps">true</bool> Checkbox Unknown sources in Settings \ Security will be marked for easy installation of necessary software.
Lol thanks but this is basic now compared to what i do now as currently work on the xtended settings app.
Hi Everyone!
I'm starting to make my own android roms and i was wondering if it was possible to change the default android settings you get when you flash a rom. For example, when you first boot, animations are already turned on and orientation is turned off (unchecked) by default.
I've got an .apk manager so i've had a feeble attempt at going through .xml files in the decompiled Settings.apk. "res/xml/sound_and_display_settings.xml" had the most potential but i couldn't see any "enable/disable" options.
Thanks to Everyone in advance. Any feedback is welcome, even if it's not the answer- it could still help!
Uuuuuuuuupppppppppppp?
Bump.
Bump.
bit of a delay with replying here but if you are still interested, you can use apk manager to unpack and decode the settings app, then go into the xml directory that appears (there will be quite a few but you just want the one called xml) and edit the xml files. Settings are there for you to tweak
Even i asked same question and no reply till now...
May be there are no devs left on xda or they ignore q/a section or ignore our questions because they don't know it or maybe they don't even read it as they think we are noob and they are god of Android development...
Damn..
Sent from my GT-S7500 using xda premium
If you are building from sources, then you can overlay these files :
Code:
packages/apps/Settings/res/values/strings.xml
frameworks/base/core/res/res/values/config.xml
These contains most default settings values afaik, hope it helps.
Good luck
How would I go about creating an overlay in the source please?
Little-Boy-Lost said:
How would I go about creating an overlay in the source please?
Click to expand...
Click to collapse
Here overlay means "change the values".
Here's an example, let's say you want to disable screen rotation by default.This is a sample from cm10's framework/base/core/res/res/values/config.xml :
Code:
<!-- If this is true, key chords can be used to take a screenshot on the device. -->
<bool name="config_enableScreenshotChord">true</bool>
<!-- If true, the screen can be rotated via the accelerometer in all 4
rotations as the default behavior. -->
<bool name="config_allowAllRotations">true</bool>
<!-- If true, the direction rotation is applied to get to an application's requested
orientation is reversed. Normally, the model is that landscape is
clockwise from portrait; thus on a portrait device an app requesting
landscape will cause a clockwise rotation, and on a landscape device an
app requesting portrait will cause a counter-clockwise rotation. Setting
true here reverses that logic. -->
<bool name="config_reverseDefaultRotation">false</bool>
<!-- The number of degrees to rotate the display when the keyboard is open.
A value of -1 means no change in orientation by default. -->
<integer name="config_lidOpenRotation">-1</integer>
So you're going to change this line's value to false :
Code:
<!-- If true, the screen can be rotated via the accelerometer in all 4
rotations as the default behavior. -->
<bool name="config_allowAllRotations">true</bool>
Like this :
Code:
<!-- If true, the screen can be rotated via the accelerometer in all 4
rotations as the default behavior. -->
<bool name="config_allowAllRotations">false</bool>
Then, when you will compile the sources, rotation will be enabled in all 4 ways by default in the resulting rom.
Thank
So I create framework/base/core/res/res/values/config.xml in the device overlay folder and it will change settings during build?
I tried altering some settings by modifying the original files and it didn't seem to have any effect. Maybe I needed the overlay version instead
Is the theme changer in there to so I can change the theme to the one I want in the rom..??
---------- Post added at 01:27 PM ---------- Previous post was at 01:22 PM ----------
Androguide.fr said:
Here overlay means "change the values".
Here's an example, let's say you want to disable screen rotation by default.This is a sample from cm10's framework/base/core/res/res/values/config.xml :
Code:
<!-- If this is true, key chords can be used to take a screenshot on the device. -->
<bool name="config_enableScreenshotChord">true</bool>
<!-- If true, the screen can be rotated via the accelerometer in all 4
rotations as the default behavior. -->
<bool name="config_allowAllRotations">true</bool>
<!-- If true, the direction rotation is applied to get to an application's requested
orientation is reversed. Normally, the model is that landscape is
clockwise from portrait; thus on a portrait device an app requesting
landscape will cause a clockwise rotation, and on a landscape device an
app requesting portrait will cause a counter-clockwise rotation. Setting
true here reverses that logic. -->
<bool name="config_reverseDefaultRotation">false</bool>
<!-- The number of degrees to rotate the display when the keyboard is open.
A value of -1 means no change in orientation by default. -->
<integer name="config_lidOpenRotation">-1</integer>
So you're going to change this line's value to false :
Code:
<!-- If true, the screen can be rotated via the accelerometer in all 4
rotations as the default behavior. -->
<bool name="config_allowAllRotations">true</bool>
Like this :
Code:
<!-- If true, the screen can be rotated via the accelerometer in all 4
rotations as the default behavior. -->
<bool name="config_allowAllRotations">false</bool>
Then, when you will compile the sources, rotation will be enabled in all 4 ways by default in the resulting rom.
Click to expand...
Click to collapse
When you unzip the apk file how do you zip it back up does it need a special app to do it with..?
What is the best editor to edit the xml file or any other file in the rom...how about Notepad++..?
Can someone please answer this ASAP..?
spannernick said:
What is the best editor to edit the xml file or any other file in the rom...how about Notepad++..?
Can someone please answer this ASAP..?
Click to expand...
Click to collapse
Note pad++ is the best
~~~~~~~~~~~~~~~~~~~~~
Samsung galaxy s2
Rom: Jedi knight 6
kernel: Jedi kernel 2
~~~~~~~~~~~~~~~~~~~~~
And you thought celebrities weren't smart! =P
spannernick said:
Is the theme changer in there to so I can change the theme to the one I want in the rom..??
When you unzip the apk file how do you zip it back up does it need a special app to do it with..?
Click to expand...
Click to collapse
You can edit the build.prop file and change the default theme chooser theme value it's one of the properties toward the bottom of the build.prop file. Make sure to copy the theme chooser theme apk you want to be default in the ROM's /system/app folder. You need to use an apk decompiler such as apktool to (http://code.google.com/p/android-apktool/) decompile the apk file, then after you make the changes you want to make recompile the apk using the same program you used to decompile the apk. If it's not a system app you will need to sign it with "Zip Signer" it works with apk files to (https://www.dropbox.com/s/mldk52ba1u1o6ty/zip signer.apk). If it is a system app I would recommend looking at this guide http://forum.xda-developers.com/showpost.php?p=24986373&postcount=9. Let me know if you still have questions .
Sent from my SCH-I535 using xda premium
shimp208 said:
You can edit the build.prop file and change the default theme chooser theme value it's one of the properties toward the bottom of the build.prop file. Make sure to copy the theme chooser theme apk you want to be default in the ROM's /system/app folder. You need to use an apk decompiler such as apktool to (http://code.google.com/p/android-apktool/) decompile the apk file, then after you make the changes you want to make recompile the apk using the same program you used to decompile the apk. If it's not a system app you will need to sign it with "Zip Signer" it works with apk files to (https://www.dropbox.com/s/mldk52ba1u1o6ty/zip signer.apk). If it is a system app I would recommend looking at this guide http://forum.xda-developers.com/showpost.php?p=24986373&postcount=9. Let me know if you still have questions .
Sent from my SCH-I535 using xda premium
Click to expand...
Click to collapse
I have looked in the build.prop file and I can't see anything about changing the theme,Do I need to add the line..?
spannernick said:
I have looked in the build.prop file and I can't see anything about changing the theme,Do I need to add the line..?
Click to expand...
Click to collapse
On older versions of Cyanogenmod there used to be these lines in the build.prop:
Code:
persist.sys.themeId=Cyanbread
persist.sys.themePackageName=com.tmobile.theme.Cyanbread
Where persist.sys.themeId is the name of the theme you want to set as default, and persist.sys.themePackageName is the package name of the theme you want to set as default. You could try adding those lines to the build.prop and see what happens, if that doesn't work you could always extract the image's from the theme chooser theme you want to use and then decompile the framework-res.apk and systemui.apk and replace the images in those two apk files with the ones from the theme chooser theme you want to use, then replace the modified framework-res.apk and systemui.apk files with the default framework-res.apk and systemui.apk files in the ROM. Now when the user uses your ROM for the first time they will see the modified theme you wanted rather then the previous default theme.
Can you copy the settings from your phone,after you changed them the way you want them(on cm10)..?
BUMP....???
spannernick said:
Can you copy the settings from your phone,after you changed them the way you want them(on cm10)..?
Click to expand...
Click to collapse
I have only done this on CM7 for CM10 you can try adding these lines on CM10 on CM7 here is what I changed in the build.prop:
From:
Code:
persist.sys.themeId=Cyanbread
persist.sys.themePackageName=com.tmobile.theme.Cyanbread
To:
Code:
persist.sys.themeId=Androidian
persist.sys.themePackageName=com.tmobile.theme.Androidian
Then I made sure that the Androidian.apk file was located in the system\app folder. This should work for CM10 as long as the lines "persist.sys.themeId=" and "persist.sys.themePackageName=" are added to the build.prop.
Hello Guys and Galls,
I want to change the background of Settings.apk from black to white. I use the FroyoMod Rom http://forum.xda-developers.com/showthread.php?t=815595.
If change
Code:
<application android:label="@string/settings_label" android:icon="@drawable/ic_launcher_settings" android:taskAffinity="">
to
Code:
<application android:theme=[COLOR="Red"]"@android:style/Theme.Light.NoTitleBar"[/COLOR] android:label="@string/settings_label" android:icon="@drawable/ic_launcher_settings" android:taskAffinity="">
in AndroidManifest.xml.
I use ApkManger to decompile and compile. The (de)compiling is without any errors.
After compile with ApkManager i do the follow:
- open original Settings.apk and unsignedSettings.apk with 7-zip
- delete AndrodManifest.xml in original Settings.apk
- copy AndroidManifest.xml from unsignedSettings.apk to original Settings.apk
- copy the modified original Settings.apk to the phone in /system/app
- chmod 644 Settings.apk
- chown root:root Settings.apk
So now if I start Settings nothing happens, nothing, not even an fc.
This is was logcat says:
Code:
com.android.settings has no certificates at entry AndroidManifest.xml
What I´m doing wrong?
Try one of the many apk re-packaging tools on this forum. Ive used apktool but there are some front ends built for it
From something awesome
killersnowman said:
Try one of the many apk re-packaging tools on this forum.
Click to expand...
Click to collapse
tigger-gg said:
I use ApkManger to decompile and compile.
Click to expand...
Click to collapse
By the way if I change any other xml file in /res there are no such problems.
tigger-gg said:
I use ApkManger to decompile and compile.
Click to expand...
Click to collapse
dur
i read this on the mobile and did not see that....
solving the problem? because I would be interested
Me too, I'm having a problem recompiling an AndroidManifest.xml with apkmanager 5.0.1., it won't install unless I use an original AndroidManifest.xml file first, then I can flash right over it. At first I thought it was a the change I made in the file, but I just decompiled and compiled an unmodified version, and it did the same thing. So its the compiler.
Settings.apk is a signed system app. It will refuse to run unless signed by the same key as the rest of the system apps. Just replacing a single XML in the APK will cause a signature mismatch.
Best bet? I'd say make your change, then use a kitchen like dsixda's to resign the whole system with the test key (I think this is a menu option).
Yep your whole system has to have the same signature. I did this edit for a rom a while back, but I made the settings transparent instead of white background by using Theme.Wallpaper.NoTitlebar. Just sign your whole rom together with testkeys and all should be good until another system app gets changed/modified and the signatures don't match again.
Sent from my PG06100 using Tapatalk
Thanks to Gene Poole and one_love_420, I will try your instructions.
If your after quickly signing a whole load of apk's, I wrote a command line front end to do all the hard work for you.
You can even generate your own private key.
Questions or Problems Should Not Be Posted in the Development Forum
Please Post in the Correct Forums
Moving to Q&A
BUMP to top
Please big problem been fighting for weeks
any one know anything about this!!
So anybody find a solution yet? Seems to be the binary text conversion.
It is the signitures in manifest.inf fyi
This would be my second public-released xposed module...
(A duplicate thread is also posted in the Android Themes Section, so user who are only interested in themes can also see this)
I did not expect that my WisdomSky Xploit would be a big hit.
I'm just an Amateur developer who just started delving into android development 3months ago and I didn't expect that much appreciation from my work... XD
But all of these would not be made possible if not because of sir @rovo89 and sir @Tungstwenty and their Xposed Framework, right? That's why I thank them a lot...
REQUIREMENTS
Xposed framework must be pre-installed before installing this.
What does the ResXploit do?
ResXploit has two parts:
the Removable part, terminal
and the main star, engine
The terminal is where you enter the commands(I'll discuss it later). These commands will then be interpreted by the engine and then passed to Xposed framework...
Flow:
TERMINAL >> ENGINE >> XPOSED FRAMEWORK
I have provided a variety of modules:
ResXploit (Terminal + Engine) (RECOMMENDED FOR NEWBIES)
ResXploit Terminal (Terminal Only)(DEPRECATED)
ResXploit Engine (Engine Only)
You might be wondering why I made one which has both terminal and engine... and other two which are separated...
ROM Chefs, Themers and some others would understand directly why...
All the commands are interpreted by the Engine right? so that would mean that once you have entered all the desired commands, the terminal will now end up as useless... so you will just delete so no one can touch the engine...
If you are a ROM Chef or a themer, you can theme all the apps you need to theme using ResXploit and then remove the terminal, so end-user interaction of the engine is prevented after you have released your ROMs to the world.
FOR NEWBIES!
I recommend you to use the ResXploit (Terminal + Engine)...
It is very smart..
I included 99% accurate error-checking system,
line numbering system,
and also Xposed module prioritization(which is first implemented on ResXploit for better module performance).
COMMANDS
We have four basic commands in the ResXploit, the apk, drawable, string, and boolean.
apk - A prerequisite command. This command is very vital whenever you using the ResXploit. This will define the target application by using the package name of the target application. You need to include this before you enter any command or else your command will not know which application is targeted and end up in lost island.
Code:
[B]format[/B]: [I]apk <package name>[/I]
[B]example[/B]: apk com.android.systemui
drawable(also drw) - The most often used command. The command which will change icons/images (png drawables) of an application. You can either overlay the existing image with your favorite color or completely replaced it with a .png image from your sdcard.
Code:
[B]format1[/B]: [I]drawable <target application's drawable name> <image path, no need to include /sdcard> <transparency, 0 to 255>[/I]
[B]example1[/B]: drawable status_bar_background bg.png 255
[B]format2[/B]: [I]drawable <target application's drawable name> <HEX RGB color code> <transparency, 0 to 255>[/I]
[B]example2[/B]: drawable status_bar_background #fff00ff 255
string(also str) - This command will change string(text) values of the application. The predefined string values are usually located in res/values/strings.xml of an application, but I guess they are not visible when you view the contents of an application using Archive managers like RootExplorer. But there is a way to identify them. I will include it later.
Code:
[B]format[/B]: [I]string <target application's string value holder name> <replacement string>[/I]
[B]example[/B]: string app_name My App
boolean(also bln) - This command will change boolean values of the application. The predefined boolean values are usually located in res/values/bools.xml of an application, but I guess they are not visible when you view the contents of an application using Archive managers like RootExplorer as well.
Code:
[B]format[/B]: [I]boolean <target application's boolean value holder name> <replacement boolean value, either [B]true[/B] or [B]false[/B] only>[/I]
[B]example[/B]: boolean allowNumberNotifications true
Some simple examples screenshots:
drawable and string commands in action
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
ResXploit UI screenshots:
If you find my ResXploit module interesting,
Please hit THANKS!!! XD:angel:
UPDATES & CHANGELOGS:
ResXploit Engine 1.0.8 - added support to framework-res(android).(latest)
ResXploit 1.0.8 - updated engine(1.0.8).(latest)
NOTICE: ResXploit is now an abandonware.
My flash drive where I stored the sources of my android projects was corrupted unexpectedly.
And also, my phone was broken. I have no device to use to re-write everything from scratch... Sorry...
Tutorial and samples
System Apps Package Names:
SystemUI - com.android.systemui
Settings - com.android.settings
Mms - com.android.mms
Contacts - com.android.contacts
Launcher - com.android.launcher
Gallery - com.android.gallery3d
File Explorer - com.android.qrdfileexplorer
Framework-res - android
Tip: If you want to find the package name of a specific application(not on the list), you can open Root Explorer(download it from googleplay) and then browse the apk you want to check, open it and choose "view". You can find AndroidMaifest.xml file inside. Open it then find the package="xxxxxxxxxxx". The words or group of words inside the quotations separated by a period is the package name of that application.
Note: ResXploit is far safer(in terms of error awareness) to use than the ResXploit terminal. If possible, only use ResXploit. In the simple tutorials below, please expect that I'm referring to ResXploit only.
Changing Statusbar background color
let's say color red...
Code:
#!/
apk com.android.systemui
drawable status_bar_background #ff0000 255
Changing Notifications Panel background color into transparent
Code:
#!/
apk com.android.systemui
drawable notification_panel_bg #000000 0
Changing Notifications Panel background with an image from sdcard
let's say that the png image is located in /sdcard/my_img.png
Code:
#!/
apk com.android.systemui
drawable notification_panel_bg my_img.png 255
You might be wondering where i'd get the target application's drawable filename?
Actually, you can just open the root explorer and view the files inside the apk of the target application. under the /res directory(folder), you can find a variety of subdirectories prefixed with [drawable, like drawable-hdpi,drawable-mdpi and so on... Basically, all images inside those folders are under the scope of drawable command in Resxploit. And if you want to target a certain image in the drawable folders, you just need to get the file name without the .png or .9.png. That's it!
Adding "comments"...
Comments in programming are human-readable additional information. If you want to put notes somewhere in your script, you can put "#" before your statement. When the terminal find a "#" before a statement, the terminal will ignore it and skip it. However if you will enter a non-command information and is not started withcl a "#", the terminal will ofcourse read it as command and then throws an error message.
Code:
#!/
# my comment. my comment. my comment
apk com.android.systemui
drawable status_bar_background #ff0000 255
# the terminal will skip the command below
# because it started with a "#"
#drawable oh_no #ff00ff 255
Defining working directory path of your images
If you want to start theming and you already have the images you want to use stored inside a single folder, then you can tell the terminal where these images are located so you don't need to enter the path redundantly.
You can define it on the very first line of ResXploit, after the "#!/" you can add the folder name or path to the folder.
let's say we have our images put in a folder in sdcard named my_images or /sdcard/my_images, then you can define it like this.
Code:
#!/my_images
#we can start theming now
drawable hello some_image.png 255
drawable world next_image.png 255
great work dude...noypi are very smart of course,,
Very interesting. I've been interested in theming for a while now but haven't gotten my feet wet. I'll be waiting for your tutorials. Great work mate!
Sent from my Galaxy Nexus
Nice! I love to see Pinoys In-Action with the XDA community!
Will wait for the tutorial of yours repa!
@greedisgood99999 Please stop that bad-habit of quoting... It's quite irritating tropa...
Wait for the tutorial
Sent from my Xperia Mini Pro
So ... a scriptable general purpose module. This is a phenomenal idea. OK still requires digging into the apk but a whole lot easier than building a new module from scratch.
Mission: Get rid of Armv7 calls the FC apps on my old clunker (also need help buying a new phone--if I had it, would have reserved the edge already!). Google Now first tries to init the "off line" voice recognition engine. Minimum, want to simply disable this call. I use overlays to prevent other such calls. Maximal, to replace with the old "on line" voice recognition engine.
Capability in this yet?
Among the booleans?
what say you
Dovidhalevi said:
So ... a scriptable general purpose module. This is a phenomenal idea. OK still requires digging into the apk but a whole lot easier than building a new module from scratch.
Mission: Get rid of Armv7 calls the FC apps on my old clunker (also need help buying a new phone--if I had it, would have reserved the edge already!). Google Now first tries to init the "off line" voice recognition engine. Minimum, want to simply disable this call. I use overlays to prevent other such calls. Maximal, to replace with the old "on line" voice recognition engine.
Capability in this yet?
Among the booleans?
what say you
Click to expand...
Click to collapse
i don'think so... because ResXploit's scope is only the res or resource directory of the apk structure...
if a boolean value is defined in the res/values/bools.xml that will actually toggle controls then it would be great... but i think, in your case it is deeply hard-coded to work like that...
Framework.res?
Can you theme the framework.res using this?
package name is only 'android' no com. or anything..
EDIT: Tried and it seems to go through ok, but nothing seems to change. Rebooted several times, changed an image in my keyboard, checked it was ticked in Xposed framework, setup a folder in my internal storage, checked superuser granted access, pressed high priority in settings. Don't know
Here's a debug log (uploading tomorrow, pc occupied)
Will this work for non system apps? The unlock button on the PowerAmp lock screen drives me insane because it's the only thing I can't change and I absolutely hate green.
Metallijim said:
Can you theme the framework.res using this?
package name is only 'android' no com. or anything..
EDIT: Tried and it seems to go through ok, but nothing seems to change. Rebooted several times, changed an image in my keyboard, checked it was ticked in Xposed framework, setup a folder in my internal storage, checked superuser granted access, pressed high priority in settings. Don't know
Here's a debug log (uploading tomorrow, pc occupied)
Click to expand...
Click to collapse
I'm so sorry for that...
in exposed, framework-res(android) uses different method...
so i forgot to implement it fo support the framework-res...
thanks for your feed back. I'll add it up and upload it later...
Rokonacdc said:
Will this work for non system apps? The unlock button on the PowerAmp lock screen drives me insane because it's the only thing I can't change and I absolutely hate green.
Click to expand...
Click to collapse
Ofcourse! it will work with non-system apps too... XD
This looks very promising, thank you for your work!!
here's a Debug
Here's my Debug log
Xperia Z 4.2.2, Images in internal storage, Xposed priority set low, all other xposed modules that I have installed disabled
Metallijim said:
Here's my Debug log
Xperia Z 4.2.2, Images in internal storage, Xposed priority set low, all other xposed modules that I have installed disabled
Click to expand...
Click to collapse
sir l've already added support for framework-res, please check the changelogs for the download link...
Interesting, sounds like a concept similar to Ninjamorph.
A couple of quick questions:
Is this able to apply folders or just single png's?
Also do you need extract png's from apks in order to apply or does it extract and apply automatically?
:good:
dully79 said:
Interesting, sounds like a concept similar to Ninjamorph.
A couple of quick questions:
Is this able to apply folders or just single png's?
Also do you need extract png's from apks in order to apply or does it extract and apply automatically?
:good:
Click to expand...
Click to collapse
Unlike ninja morph, in resxploit, there is no permanent replacing of resources happened... which means you can deactivate, share, edit easily anytime....
Q: Is this able to apply folders or just single png's?
A: only single pngs... 1 drawable command = 1 png... but there is no limitation on how how many commands you can add
Q: Also do you need extract png's from apks in order to apply or does it extract and apply automatically?
A: As what I've added on the title, "No decompiling APKs"... it means, no decompiling or extracting is involved in the process as what Xposed Framework aimed. You just need to put the image to replace inside your sdcard and just add a command to tell the engine "to replace that with this"... there is no permanent replacing of resources happened here... the image is just move into the /data partition and will be just overlapped to the target resource so there will be an impression of replacing of resources
I didnt mean does it decompile/extract full apks. I meant can you pull an resource/image out of the apk to apply.
I know it overlays instead of permanently overwriting the original resource, similar to Icon themer and XTheme engine.
Ninjamorph/ Metamorph unzips apks into folders so you can navigate through them and choose what you want to apply.
Example:
Choose target resource/image to change.
Choose apk to pull resource/image from.
Navigate and choose resource/image (extract if applicable) to apply.
This would be good if it also done the same. Although you could just unzip with an on board app like Zarchiver.
Basically it would make it a new and improved Ninjamorph/ Metamorph (dont tell Stericson i said that)
No offense, but looking at it from newbies point of view, it seems like a bit of a drawn out process if you were wanting to change numerous items.
I know it's early days and I'm sure this would be greatly improved with a GUI, if you decide to add one.
Personally speaking, i think this has massive potential and could be something very special. I applaud you, i wish i had your talent.#
Thanks.
I tried clicking on the changelog link, it gave an error "Invalid Attachment specified. This can happen for a variety of reasons-- most likely because the thread or post you are trying to view has been moved or deleted. Please return to the forum home and browse for another similiar post."
Not sure if its the file attached to the post that is the updated one or if the actual update got deleted. Please help me here
phanitej said:
I tried clicking on the changelog link, it gave an error "Invalid Attachment specified. This can happen for a variety of reasons-- most likely because the thread or post you are trying to view has been moved or deleted. Please return to the forum home and browse for another similiar post."
Not sure if its the file attached to the post that is the updated one or if the actual update got deleted. Please help me here
Click to expand...
Click to collapse
Oh sorry for that.. ill just upload it to a third party site and add the link...
thnx for reminding...
dully79 said:
I didnt mean does it decompile/extract full apks. I meant can you pull an resource/image out of the apk to apply.
I know it overlays instead of permanently overwriting the original resource, similar to Icon themer and XTheme engine.
Ninjamorph/ Metamorph unzips apks into folders so you can navigate through them and choose what you want to apply.
Example:
Choose target resource/image to change.
Choose apk to pull resource/image from.
Navigate and choose resource/image (extract if applicable) to apply.
This would be good if it also done the same. Although you could just unzip with an on board app like Zarchiver.
Basically it would make it a new and improved Ninjamorph/ Metamorph (dont tell Stericson i said that)
No offense, but looking at it from newbies point of view, it seems like a bit of a drawn out process if you were wanting to change numerous items.
I know it's early days and I'm sure this would be greatly improved with a GUI, if you decide to add one.
Personally speaking, i think this has massive potential and could be something very special. I applaud you, i wish i had your talent.#
Thanks.
Click to expand...
Click to collapse
thanks for the appreciation and to your suggestions...someone did suggest to me to add GUI...
I'm still a newbie in terms of androld... there's so much to learn first before I can fully implement whats on my mind...
My phone is also not that good for development... its so slow... XD
but if everything turns out good... then maybe I should reconsider...XD
WisdomSky said:
Oh sorry for that.. ill just upload it to a third party site and add the link...
thnx for reminding...
thanks for the appreciation and to your suggestions...someone did suggest to me to add GUI...
I'm still a newbie in terms of androld... there's so much to learn first before I can fully implement whats on my mind...
My phone is also not that good for development... its so slow... XD
but if everything turns out good... then maybe I should reconsider...XD
Click to expand...
Click to collapse
Which phone do you use?
Ok. Changing settings in frameworks-res.apk seems to be a lot harder than it used to be.
Creating an overlay apk doesn't seem possible without the original signature of the ROM.
Is it still possible to decompile / modify/ recompile framework-res.apk and use the META-INF and AndroidManifest.xml from the original framework-res.apk?
If not, Is there anyway to edit framework-res.apk short of developing your own rom from source?
Ok I see that it is not due to new v3 apk signature. Would it be possible if signature check was disabled?
Edit: This is indeed not possible. Disabling signature I never tested. I created an RRO apk to change the values. See this thread: https://forum.xda-developers.com/t/night-light-display-red-only-tweak.4220829/
Yes you can, you need to have conscrypt setup with your java/openjdk etc. Are you signing with testkeys, platform etc? Just seeing this.