hello XDA'ers,
I was on AppBrain looking at a variety of apps and games. I came across the game "Contract Zombie Killer" by GLU. I hit install on AppBrain and then went into my phone to install it. Market stats that this game is not compatible with your device. What the Hell, I have a flippin Photon. What device is it compatible with. Can anyone offer any explanation
***edit - normally I would not care, however this game looks like a COD Zombies ***
Worked on my Xoom...Not sure about the photon
I found this fix for most of these "device not compatible" games like contract killer zombies and gameloft games Like Nova 2.
TO FIX THIS ISSUE YOU NEED ROOT!!
Using Root Explorer you will need to modify your build.prop file.
Location: /system/build.prop
make sure /system is mounted R/W
and edit the build.prop file,
The best way to do this is to add these 5 new lines and just comment out the original 5 lines so you can easily go back to normal.
Lines to be added:
ro.product.model=Optimus 2X
ro.product.brand=lge
ro.product.name=lge_star
ro.droduct.device=p990
ro.product.board=p990
To comment out a line just add # in front of the line.
So should look like this: ( Yours might be different do to I have the USCC Electrify not Sprint Photon 4g )
ro.product.model=Optimus 2X
ro.product.brand=lge
ro.product.name=lge_star
ro.droduct.device=p990
ro.product.board=p990
# ro.product.model=Motorola Electrify
# ro.product.model.number=MB853
# ro.product.brand=MOTO
# ro.product.name=uscc_us
# ro.product.device=sunfire
# ro.product.board=sunfire
Then save and exit, reboot phone.
Then run the game again and it will download the files like normal (likely need wifi do to file size).
After you download the files you can change the build.prop so that your normal lines are no longer commented out and just comment out the five added lines so you can do it again easily for more games you get that are "not compatible".
Hope this helps.
seesser said:
I found this fix for most of these "device not compatible" games like contract killer zombies and gameloft games Like Nova 2.
TO FIX THIS ISSUE YOU NEED ROOT!!
Using Root Explorer you will need to modify your build.prop file.
Location: /system/build.prop
make sure /system is mounted R/W
and edit the build.prop file,
The best way to do this is to add these 5 new lines and just comment out the original 5 lines so you can easily go back to normal.
Lines to be added:
ro.product.model=Optimus 2X
ro.product.brand=lge
ro.product.name=lge_star
ro.droduct.device=p990
ro.product.board=p990
To comment out a line just add # in front of the line.
So should look like this: ( Yours might be different do to I have the USCC Electrify not Sprint Photon 4g )
ro.product.model=Optimus 2X
ro.product.brand=lge
ro.product.name=lge_star
ro.droduct.device=p990
ro.product.board=p990
# ro.product.model=Motorola Electrify
# ro.product.model.number=MB853
# ro.product.brand=MOTO
# ro.product.name=uscc_us
# ro.product.device=sunfire
# ro.product.board=sunfire
Then save and exit, reboot phone.
Then run the game again and it will download the files like normal (likely need wifi do to file size).
After you download the files you can change the build.prop so that your normal lines are no longer commented out and just comment out the five added lines so you can do it again easily for more games you get that are "not compatible".
Hope this helps.
Click to expand...
Click to collapse
this is great information - I just went into Root Explorer (mount as R/W) - went into systemt - selected the build.prob (has a notepad icon next to it) - when I opened it, it shows alot of text. I see the area to edit, my question is "how to edit it". I have selected view as text = nothing. Any advice??
Long press and select open in text editor
THANKS TO YOU BOTH - worked like a frickin charm - wow - that was awesomely impressive!!! - Thanks again!!
Glad to help. I ran into this problem mainly on my G-Tab running CyanogenMod, I could buy all the new Gameloft games at there sale $0.99 but was unable to download the game data for that reason and found this trick. what this does is changes the name and info about your phone, this mods tells the game/app checks for phone type that you are the LG Optimus 2X instead of the Photon 4g.
Just remember to change the commented area back so that the Photon is being read not the Optimus. So that when you get other items that are designed differently that you get the one for the Photon.
Hello. I tried using this to make 9mm work but its not working. I keep getting its not compatible. Do you know a way around this? Thanks
Related
My wife recently moved on from her htc cdma hero on Sprint to a GS2. I've rooted, cm7'd, and linked it to my gmail account. It's now what I use for media, no longer has voice/data with sprint, and I use wifi for data.
In trying to pull down pdanet, I found that the market tells me the app is not available on my carrier. Talked to a market help person, who informed me that when the device registered with the market, it did so as a sprint device.
Before I try wiping the whole thing again and reinstalling CM7, I wanted to ask if anyone
<objective> knows how to remove a carrier fingerprint from a rooted/rommed device that no longer uses carrier voice/data, so that when it registers in the market, it is not as a sprint device
I have no qualms about going into the device files and editing id's, as I did it with my viewsonic gtab to make it think it's a htc vision (though I've since forgotten the steps ). So if someone points me to it, I'll try it out. Thanks
You can modify ro.build.fingerprint in build.prop of rom in /system/ and reboot.
build.prop contents
I didn't find that exact line. Fingerprint is only mentioned twice, both in the following block:
"
Do not try to parse ro.build.description or .fingerprint
ro.build.description=passion-user 2.3.3 GRI40 102588 release-keys
ro.build.fingerprint=google/passion/passion:2.3.3/GRI40/102588:user/release-keys
"
The lines I did find in the build.prop that mention the string "Sprint" are as follows:
ro.product.brand=sprint
ro.com.google.clientidbase=android-sprint-us
ro.cdma.home.operator.alpha=Sprint
I'm guessing the second line is the one to adjust. Thoughts? Thanks.
How do I edit the values to have more coffee, stars, and etc?
I believe the correct file to edit is located here:
/data/data/com.gaiaonline.monstergalaxy/files/monsterGalaxy
However, when trying to open the file "monsterGalaxy" with the text viewer on Root Explorer, I could read some words but a lot of it is like weird symbols. How do I open it so that there isn't any weird symbol? Like there's a lot of square boxes and question marks inside a triangle symbols.
iam also trying to open it but unfortunately i dont know how.
i managed to open the monstergalaxy db.file and edit the price for the i think its called nodes i would say the islands, but ive not tested yet.
u can really use gamecih2 for this.
i've tested and worked well. (but sometimes FC, when hacking energy for enter battle)
dude ive managed to get daily prize every 2 minutes and the price for battles are 5 energy or coins or whatever.^^ you have to edit the .db file in data/data/com.galaxy.monster use sqlite database brwoser for editing.
full totorial to hack monster galaxy zodiac islands using gameCIH
go to androidandros.blogspot.com the complete step-by-step is posted there.
selami023 said:
dude ive managed to get daily prize every 2 minutes and the price for battles are 5 energy or coins or whatever.^^ you have to edit the .db file in data/data/com.galaxy.monster use sqlite database brwoser for editing.
Click to expand...
Click to collapse
i tried to edit.. and now i can't open the game, always FC
Monster galaxy android hack
Link removed
Hello. I've been a lurker for a while now and this is my first post.Thanks btw to all of the dev's and everybody else in this community that makes this HP Touchpad the very best $99 I've ever spent. Thanks for all the hard work everybody.
Somehow I managed to fumble my way through the process of getting the Danger Zone World on the TP,previously only available to Samsung Galaxy Note users(or maybe all Samsung users?). I am also able to use the Space Eagle too after some tweaks.
What I did was edit the build.prop file(to get Danger Zone world)
ro.product.model=GT-N7000
ro.product.brand=samsung
ro.product.manufacturer=samsung
Then to get the Space Eagle, I found an ios file for the Space Eagle .It was called eaglepurchase.lua and I replaced it with the one that comes with Angry Birds Space.Unfortunately in all of my novice glory I can't remember for the life of me how I found the right folder. I know I used ES File Explorer to copy and replace the .lua but I can't remember what directory it was in. I think the folder was called something like com.rovio.angrybirdspace or something.
EDIT: I think it was in the root/data/data/com.rovio.angrybirdsspace.ads.
I just did a google search for the eaglepurchase.lua file.
hello guys i have one problem with compatibility we all know that gameloft couldn't care less about supporting more devices and simply say "ask a refund" - which is not the way i'm gonna stop trying i have bought the game back when i had LG O2X, but now i have Xperia S which is not supported by default (odd, as cracked versions did - unfortunately i'm unable to play with cracked version anymore cause of update), so i decided to solve this by myself, i've managed to get Arc S data files pack from gameloft and decompiled it with third party tool to sd files and data files, moving them to according positions, but the game acts like there are no data files found, trying to download data files for LT26i, which, of course, fails, as there are no such data on gameloft server. is there any way to either trick the game to think it's running on Arc S or to properly setup the game manually including game data setup. thanks in advance.
2 mods: this is not "howto play stolen game" thread but "howto play legally owned copy on unsupported device" thread, but if it still break the rules, feel free to delete this thread and accept my apologizes. thank you.
problem solved... in case anyone wondering: open build.prop file in /system/ root...
then, find and modify following values:
Code:
ro.product.model=LT26i
ro.product.device=LT26i
They are ALLWAYS there, so do NOT create them in case you think they aren't, that might cause unforseen consequences including bootloop...
change them accordingly:
Code:
ro.product.model=LT18i
ro.product.device=LT18i
Reboot phone...
any application that checks those variables will think they are runnng on Arc S instead of S, allowing you to "forcibly download" data for Arc S in gameloft games, which, in most cases, will work on Sony Xperia S...
After the download it is safe and advised to revert values in build.prop to their original values, as it might break compatibility with other apps, relying on those values.
PS: you can buy the game by accessing gameloft mobile website (m.gameloft.com) and setting your device to Arc S, then you will see and be able to buy the game, it is even cheaper than via google play...
I want to download Half Life 2 on my razer phone but it's locked to Nvidia shield devices. I heard that if you edit multiple things in prop.build, you should be able to download it. Well, I looked up what to edit and I edited all the common ones such as:
ro.product.model
ro.product.manufacturer
ro.product.name=
ro.product.device=
ro.product.manufacturer=
ro.build.fingerprint=
But even after changing all of those, it still says that it's incompatible. So I'm curious, have any of you done this successfully? And if you did what device did you use the prop.build information from and what things did you change? Thanks in advance.