build android from source - Galaxy S II Q&A, Help & Troubleshooting

Hello,
I intend to build my own Rom from source.
I understand the general principle, but I have no idea about where to find all the needed folders/files I can change/remove/replace in the source directory.
Please send any useful link to guide me in this new experience.
TY.

Related

ROM Development

I want start building my own ROM.
I setup my Ubuntu and install all important stuff.
Where can I find the device source for the "/device" dir in my Working Directory?
I found this on github:
https:// github.com/CyanogenMod/android_device_samsung_galaxys2
Can anyone tell me what i have to do?
regards

[Q] Get Honeycomb Stagefright source through ICS history?

Hey guys,
i'm wondering if its possible to take a look at the honeycomb source through the history in ICS. Specifically i'm interested in the stagefright implementation.
Love the forum, Thanks.
RE: Honeycomb Source
Hi,
I've also been trying to find this source code. The best resource I've found so far is GitHub. There is a 3.2.4_r1 tag of platform_frameworks_base, which contains the Honeycomb Stagefright source code.
Unfortunately I am a new user to XDA, so I can't post a link yet. You can stitch this together though: https :// github.com/android/ platform_frameworks_base/tags
I hope it helps you, and if you find anything new, please post it!
~Andrew
Thanks Andrew, that's a big help. I'll let you know if I find anything else

VM env. for Stock ROM and Mod

Hi,
I'm currently woring on creating a complete VM and a document with instraction of getting from compile to flahsing from begining.
The complete enviroment will be set and ready with the Stock ROM (currently targeting 4.0.2.A.0.58) and the Android OS.
This will allow users to be able to take this VM and start right a away to change the Stock ROM and integrate changes for that from other modes.
will update this thread when it's done. and links for download (unless someone will be faster the me )
18/12 Update:
Just now finish creating an working and compiling enviroment with 2.3.4_r1 of Android
now working on making it to work with the Sony Ericson source code...
Regards,
LaBBa.
Hi,
I need a little help here... i have followed the steps in Google:
http://source.android.com/source/initializing.html
and also the Journal:
http://journal.tianhao.info/2010/12/compile-android-gingerbread-on-ubuntu-10-10/
i have compiled the code and got it up and running and also in emulator with the command line that was written in the Journal and the Android is working..
now i try to understand the Sony Ericson guide:
http://developer.sonyericsson.com/wp/2011/05/06/how-to-build-a-linux-kernel/
I have downloaded the ARM cross-compiler and installed it, was really bad instructions on how to install it. but just need to run: sh ./the_downloaded.bin
and installed it correctly
after installing the ARM cross-compiler successfully done a make to the kernel but only after fixing the symbolic link that from some reason was attach to 0x86 arch and not arm.
the paths where different since i used the default installer path and match the same version that they used: 2010q1
so first done this for the .config :
ARCH=arm CROSS_COMPILE=~/CodeSourcery/Sourcery_G++_Lite/bin/arm-none-linux-gnueabi- make semc_zeus_defconfig
Click to expand...
Click to collapse
then run the make:
ARCH=arm CROSS_COMPILE=~/CodeSourcery/Sourcery_G++_Lite/bin/arm-none-linux-gnueabi- make
Click to expand...
Click to collapse
now i got kernel compiled!
the question is:
i know that with the Android compiling i got 3 files in the /source_android/out/target/product/generic:
1. ramdisk.img
2. system.img
3. userdata.img
do i need to use the ramdisk from the Android for the next steps of SE guide ?
1. Getting a RAM disk and extract it
2. Re-package it with all of the kernel of SE that we just compiled
3. Assembling the boot.img using the mkbootimg
moreover, after i assemble the files i want to make a really clean installation and cleaning all the flash and installing all in a vanilla mod.
what should be the next steps ?
Regards,
LaBBa.
I thought that the community here will help in this small matter so we will have more pepole that could join the efforts of making brtter and cooller roms... I guess I was wrong. All I wanted to do is help the dev community and create the full step by step guide to starting developers in the android world....
Sadly I'm forced to end this thread due to lake of knowledge...
Sent from my R800i using XDA App
labbala said:
I thought that the community here will help in this small matter so we will have more pepole that could join the efforts of making brtter and cooller roms... I guess I was wrong. All I wanted to do is help the dev community and create the full step by step guide to starting developers in the android world....
Sadly I'm forced to end this thread due to lake of knowledge...
Sent from my R800i using XDA App
Click to expand...
Click to collapse
im sorry i would help but i dont know much lol srry no one that knew could or would help
hi,
I hope that you are able to get this working.
i will use it when it is finished
Edit: what have you exactly done?
Maybe i can help
all i wanted to do is to download all the source codes and compile it and then creat the same version (for this case the .58) manually and get to the same images that need to be flahed.
i wanted to create from this a complete tut that others that have allot of knowladge in development could start working without the stragling of setting up an eviroment or all the issues about how to get from compiling to acctuall creating an .img to flash it on your device.
just a simple "out of the box" solution so pepole could get and work right a way without wasting time in assembling the source codes and setting then env.
ok, and where are you?
I mean what have you done for now??
please see the second post.. it's all there..
yes you need that ramdisk for the kernel.
but you need to edit the ramdisk to work with the xperia play.
i can do that, can you upload it??
what i'm going to do now is, i'm going to upload all the VM to the web and write the complete tutrial for all the steps i have done so far and then we could continue. thank you for trying to help!
ok,
if you need some help PM me!

[Q] "prop blobs" for building CyanogenMod from source

Hey guys!
I was wonderwing wether someone could tell me where i can find the proprietary files for android phones (htc desire gsm specifically). The wiki says "find updated prop blobs" but has no reference as to where to even look.
I want to build a KANG for a device i have no physical access to, so i cannot extract the proprietary files.
Thanks!
cyanoviper said:
Hey guys!
I was wonderwing wether someone could tell me where i can find the proprietary files for android phones (htc desire gsm specifically). The wiki says "find updated prop blobs" but has no reference as to where to even look.
I want to build a KANG for a device i have no physical access to, so i cannot extract the proprietary files.
Thanks!
Click to expand...
Click to collapse
Sorry for reviving this old junk but i was searching for this too and found something that can be important for all stumbling over this post. As iam not allowed to post an url try to google for: proprietary The Muppets. You will find what you are looking for

Help with building CM11 for my unsupported device.

Hi.
Im going to build CM 11 for my unsupported device LG Optimus Lte2. I need help with many steps as im a newbie.
1) First of all are the steps explained here all which i need to do or do i have to do some extra steps with my mobile's boot.img as my mobile is an unsupported mobile.
2) i am very confused with making the local manifest for downloading my mobile's device tree, kernel and vendor.
To be honest idk where to get these three files from. I found a link on github but i dont know to recognize a device tree so can someone please tell me if this is a device tree? https://github.com/zcop/android_devi..._d1lkt?files=1
Please also tell if i download the kernel and vendor file found in that link or any other?
I would be very delighted if someone can make the local manifest file for me using the above link or atleast explain to me in noob-friendly way about how to make it.
3) After that i have to make device tree compatible just by changing the name and some contents of some files as shown in this post. Am i right? But in the post it was shown for slim rom. I replace slim with cm, right?
After that i compile the rom.
Is that all?

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