[Q] gamepad joystick function - Galaxy Tab 10.1 Q&A, Help & Troubleshooting

I'm currently using sixaxis controller to wirelessly pair my controller to my tablet and the app limits the joysticks to digital key presses. I was wondering if connecting a gamepad via usb and using pershoots kernel modules allows for full joystick support, or does it use the same digital key press system?
I'm mainly looking into this for n64 emulators, I'm currently using n64oid and the joystick seems buggy as hell. What I mean is since the joystick is mapped to directional pad keys it seems you have to be very accurate with the joystick otherwise it easily goes a direction you didn't intend. (only tested Super smash bros.)
Any insight on this is appreciated
Thanks
EDIT: NVM got it working with n64oid by turning the analog threshold off...still buggy with shadowgun but I plan on fooling around with it more.

Related

[Q] Multi-touch on the G-Tab?

I recently bought a G-Tablet, and loaded it up with some emulators.
However, I realized that the multi-touch wasn't really up to par to play stuff like Goldeneye 64 or Metroid Fusion. I can't aim and shoot, or move and jump on these emulators.
Is there anyway to make the multitouch more responsive?
There is a calibration app which could help. It's been linked several times. Just search screen calibration.
However I am willing to bet that your problem is multitouch points which cross over the same axis. Emulators like n64oid put the joystick and AB buttons on the same Y axis by default. The Gtab can have trouble tracking points on the same axis and usually ignores one point or the other. Most emulators allow you to adjust the button orientation. It's best if you are able to place controls in opposite corners of the screen.
http://viewsonic-gtablet-for-dummies.webs.com/apps/blog/categories/show/1101881-3-recalibrate-
Also the gtab is limited to 2 points. So doing something like strafing while aiming and shooting requires more than 2 points.
There are some USB controllers that can easlly be mapped in your emulator. The only problem is being able to test them before you buy them. Personally I use a wiimote with the free wii controller app through Bluetooth to play super Nintendo and GBA roms.
I have yet to see any usb controllers compatible with the gtablet. Could you please point me towards one.
Also I also use the WiiMote with a classic controller pro but the analog sticks aren't supported so im either looking for a new controller or a fix for the analog sticks.

N64 Controller

Hi folks, I have been able to get my ps3 controller and wiimotes to hook up to my transformer and dock to play games on emulators with no issues. Unfortunately, neither of these controllers work well on the n64 games. I bought an USB N64 controller off amazon this week and received it today, but it won't work correctly. http://www.amazon.com/Hyperkin-Cont...ZDPE/ref=sr_1_1?ie=UTF8&qid=1327084707&sr=8-1 - this is the controller I got. It lights up, and when programming the keymapping, it registers that there was a key pushed, but the buttons don't work. I went through and did the keymapping three times, but once finished and you try to push start at the beginning of a game, nothing happens. Are there drivers we can install on android, or is this controller just simply not compatible with android? Anyone have any ideas on this?
Try the USB Joystick app on the Market
Sent from my Transformer TF101 using Tapatalk
Hail2theskins said:
Hi folks, I have been able to get my ps3 controller and wiimotes to hook up to my transformer and dock to play games on emulators with no issues. Unfortunately, neither of these controllers work well on the n64 games. I bought an USB N64 controller off amazon this week and received it today, but it won't work correctly. http://www.amazon.com/Hyperkin-Cont...ZDPE/ref=sr_1_1?ie=UTF8&qid=1327084707&sr=8-1 - this is the controller I got. It lights up, and when programming the keymapping, it registers that there was a key pushed, but the buttons don't work. I went through and did the keymapping three times, but once finished and you try to push start at the beginning of a game, nothing happens. Are there drivers we can install on android, or is this controller just simply not compatible with android? Anyone have any ideas on this?
Click to expand...
Click to collapse
ps3 controller works fine. Just map ps3 keys in n64oid and you are set. I am in the middle of kirby 64 right now. The c controls+z was tricky but i got it. You might need to go to sixaxis and change the keys for some of the buttons. No matter what you assign the button to it will be different when you map it in n64oid. Good luck
It depends on the emulator you are using i know that n64oid will only work for sixaxis controllers, but mupen64 will be your best bet, I just plug in an xbox 360 controller into my dock and it works perfectly using mupen as an emulator.:laugh:
Try mupen64
I used my original N64 controller and a n64 to usb conveyer with the muper64 emulator. Add it weren't a solid connection it kept starting/stopping but did work and could map buttons, even load a n64 profile.
I use a Logitech copy of an Xbox controller to play Dark Forces in AnDOSbox. Works great. Plugs into my dock and is recognized right away.
Sent from my Transformer TF101 using Tapatalk 4

fpse and various snes n64 and genesis emulators

im looking to purchase the tablet s but i was wondering if fpse works with the ps3 controller on it? and the genesis snes and n64 emulators? can anyone verify?
I've got issues with FPSE, and running out of memory but the deve isn't sure why.
i can confirm that a ps3 controller once paired (for wireless operation) with the tablet s has worked with every emulator i have tried, and i think i have tried them all, well the major ones anyways. very happy overall with the tablet s so far
I can confirm that the PS3 wireless controller connecting to this tablet works with every emulators that is working on the tablet. NES SNES N64 etc... ofcourse you have to key the buttons...
I can also confirm that the ps3 controller works with all emulators i've tried (fpse, nesoid, gensoid, snesoid, gameboid, gbcoid, ataroid, gearoid, n64oid) but i do have a bit of an issue when it comes to N64oid. The way the tablet reads the controller (when it comes to the emulators) is the digital controls and the left analog stick are mapped to the same controls (ie pushing up on the digital control and pushing up on the left analog stick both register as "DPAD Up" when mapping controls). In addition to that the right analog stick doesn't register anything at all with exception of pushing it down as a button. What it comes down to is there doesnt seem to be enough buttons to properly map an N64 controller. You can still play games but you cant really play anything that utilizes the whole n64 controller.
FPSE all the way. I've only put maybe 4-5 hours into it, but I haven't run across any memory issues so far.
SNES droid also apears to work perfectly.

Anyone using a Gamestop BT controller?

I have one and it works great with Shadowgun, Riptide and other games but when I tried to use it with Dead Trigger it doesn't seem to be able to map the buttons. I press the escape button on the controller and the game asks if I really want to quit so I know the game sees the controller it just won't let me set it up. I tried all the buttons and the escape button is the only one that works. Any Ideas?
I sadly bought one of these controllers as well and at this point wish I had not. The problem lies in the fact that this "gamepad" is detected as a keyboard by the Prime. The easiest way to test this is to open up a text editor on the Prime and start pressing buttons you will notice that the "gamepad" is mapped to W A S D and various number keys (1-9)... For these same reasons you can't use this controller with USB/BT Joystick Center as it detects as a keyboard (actually this was how I figured this out was by using the controller detection testing APKs on the forums site of the creator of USB/BT Joystick Center... If only I had figured this out closer to when I bought it so I could return it.
That sucks. I'll give my Wii controller a try then and if it doesn't work I'll find a used PS controller since Sixaxis seems so popular.
Yep I have had a Dual Shock 3 on my list of things to get for a while now, those and the XBOX Wireless controllers work the best from what I have seen, with the latter needing an extra adapter (why I am going with the former as well).

PS3 Dual Shock 3 compatibility

I want to buy a PS3 controller but i want to know if the is any issue or problem that i need to know before i buy it.
Thanks you and sorry for my bad english :B
Sent from my SHIELD Tablet using XDA Free mobile app
I'm not sure how much research you've done on this already, so I'll cover the basics.
You will need to use either a USB OTG to connect the controller with a cable, or be rooted and use the SixAxis app to connect using the PS3 Bluetooth system.
The last time I used the SixAxis app, it wasn't compatible with Android 5.0. Check this out first before purchasing.
jorgemariel said:
I want to buy a PS3 controller but i want to know if the is any issue or problem that i need to know before i buy it.
Thanks you and sorry for my bad english :B
Sent from my SHIELD Tablet using XDA Free mobile app
Click to expand...
Click to collapse
The other guy is right, get an OTG cable if you aren't rooted, or you can go wireless and use the SixAxis app. I use the SixAxis app(I'm rooted) and it works flawlessly on 5.0.1. If you go to Gamepad Settings and pick that you want the PS3 controller to be read as a gamepad, it even works natively with the shield tablet, the buttons are mapped on the controller as they are with the shield controller, and when you launch games, it acts like you have a shield controller setup! You can even do the hold-start-to-open-button-mapping with the PS3 controller!
Thanks you very much! Can you confirm me that all games are compatible? Or there is one that have any problem...?
Sent from my SHIELD Tablet using XDA Free mobile app
jorgemariel said:
Thanks you very much! Can you confirm me that all games are compatible? Or there is one that have any problem...?
Sent from my SHIELD Tablet using XDA Free mobile app
Click to expand...
Click to collapse
All games that are compatible with the shield controller is compatible, because like I said, when you connect the PS3 controller, the system acts like you just connected an nvidia shield controller. For games that don't have gamepad compatibility, you can hold the start button to bring up an on screen button mapper and place buttons and joysticks in the locations you want.
Excelent! I will buy it
Sent from my SHIELD Tablet using XDA Free mobile app
rejectedjs said:
All games that are compatible with the shield controller is compatible, because like I said, when you connect the PS3 controller, the system acts like you just connected an nvidia shield controller. For games that don't have gamepad compatibility, you can hold the start button to bring up an on screen button mapper and place buttons and joysticks in the locations you want.
Click to expand...
Click to collapse
For NVidia Game Mapper, the game you are trying to set up controller maps for must at least have some sort of native controller code implemented.
For example, there are some pinball games that I tried to create a game map for using the Game Mapper. The button assignments would not work. At all.
In some ways, the NVidia Controller is limited by the Nvidia Gamepad Software. Which is a real shame, because the Shield Controller is a great piece of hardware.
If you are using SixAxis, you can set the app to treat all connected PS3 controllers as "Native Controllers".
You can also set up both a touch profile and use the native controller features already included in some games (this is referred to as "hybrid controller mode"). For example, Zen Pinball HD has basic native controller support implemented. But it doesn't have analog plunge for the ball launch. You can set up just the Right Analog Stick as a touch profile, and use the native features to control everything else.
jaredmorgs said:
For NVidia Game Mapper, the game you are trying to set up controller maps for must at least have some sort of native controller code implemented.
For example, there are some pinball games that I tried to create a game map for using the Game Mapper. The button assignments would not work. At all.
In some ways, the NVidia Controller is limited by the Nvidia Gamepad Software. Which is a real shame, because the Shield Controller is a great piece of hardware.
If you are using SixAxis, you can set the app to treat all connected PS3 controllers as "Native Controllers".
You can also set up both a touch profile and use the native controller features already included in some games (this is referred to as "hybrid controller mode"). For example, Zen Pinball HD has basic native controller support implemented. But it doesn't have analog plunge for the ball launch. You can set up just the Right Analog Stick as a touch profile, and use the native features to control everything else.
Click to expand...
Click to collapse
You just repeated everything I said in a long, drawn out format..
rejectedjs said:
For games that don't have gamepad compatibility, you can hold the start button to bring up an on screen button mapper and place buttons and joysticks in the locations you want.
Click to expand...
Click to collapse
The on-screen NVidia Key Mapper, like I specifically pointed out, only works for some games. Which is why...
rejectedjs said:
You just repeated everything I said in a long, drawn out format..
Click to expand...
Click to collapse
...I provided a "long, drawn out" answer. For someone not used to SixAxis and the powerful options it offers for game mapping (hybrid mode/native controller mode) it is long, drawn out info like this that will allow folks to get the most out of the app.
I also don't feel I repeated your information. I added specific information relating to SixAxis features that your two posts didn't contain.
Sorry to bother you guys but I'm looking for a way to use a gamepad without spending 70 euros on Nvidia's right now. So to see if I got what you said before right, if I'm rooted and install SixAxis I can use a PS3 controller as if it were an Nvidia controller with the device?
Just to clarify your understanding... you DO NOT have to root the device. You only need to root it if you want to use it wirelessly. You can use a USB OTG(which is a few $/€ on amazon) without rooting your device and plug it in directly.
Just to clarify your understanding... you DO NOT have to root the device. You only need to root it if you want to use it wirelessly. You can use a USB OTG(which is a few $/€ on amazon) without rooting your device and plug it in directly.
Click to expand...
Click to collapse
I have an OTG cable and I tried plugging it in this way, it works but the mapping isn't very good, for example Mimpy which is also supposed to be Tegra optimized doesn't work, I can go back and forth with the left joystick (or the arrows) but I can't use the other side of the gamepad to jump as I should. If I connect it wirelessly and use SixAxis does the mapping resemble Nvidia's own gamepad or will I still have the same issues?

Categories

Resources