I've got a car, 2011 Mazda 3.
It has a display.
If I use the default, boring, lame, super scuzzy music app, it displays the track title on my dashboard display.
No other app seems to do this. Winamp, Poweramp, Doubletwist, the new ICS Music app, etc.
Is there any way to force this? Some hidden setting someplace, some patch?
I know a fair bit of Java, and might be willing to write a patch for something, for example listening in the background for a track change and sending out the new information.
I can't imagine that, somehow, the android developers who wrote the music app one version ago are the only ones who can figure this out...?
Related
Hi,
If using the default music player I get my car to display the song name, whenever I switch to another player (PlayerPro, Pandora, Spotify) for some reason it won't show the song that is playing.
When I used my iPhone 4S it displayed song names from all apps (Spotify, pandora etc.) The weird thing is that the stock app does send out the song name to my LCD, but other apps won't...
Unfortunately I can't use USB either with the S3 (my car doesn't seem to want to support it, even with the mass storage mod).
Did anyone encounter this and found a solution maybe?
Thanks!
Royi
I think it is an issue with the apps. I went to the PowerAmp forums and people were asking the developer to add this with an upcoming update.
SmoothB said:
I think it is an issue with the apps. I went to the PowerAmp forums and people were asking the developer to add this with an upcoming update.
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Thought so. Weird that Spotify on the iPhone sends all the info but not on Android (same for every other media app)...
Hope they will add this soon...
I really like many of the music apps out there for Android, but would love to have one that can announce track info as the song starts. If would grab the title, artist, etc (configurable) and use the text to speech component to speak it. This way you can keep your device tucked away and still know what track you are listening to.
Is there anything like this out there?
I can't find anything and would really like it for Google Music, but that would require them to add it themselves or finally release APIs that we can use.
silentheero said:
I really like many of the music apps out there for Android, but would love to have one that can announce track info as the song starts. If would grab the title, artist, etc (configurable) and use the text to speech component to speak it. This way you can keep your device tucked away and still know what track you are listening to.
Is there anything like this out there?
I can't find anything and would really like it for Google Music, but that would require them to add it themselves or finally release APIs that we can use.
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Click to collapse
There's no app out there that could do it. And there are no known APIs that could do it.
The only products that have this feature are the iDevices.
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
danielfiller said:
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
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not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
Trozzul said:
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
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Click to collapse
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
danielfiller said:
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
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i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
The music that's cached is on your device, but digging through the files won't do anything unfortunately, each one deeply encrypted, believe I've tried
If you're responding to me, make sure to quote me so I get an immediate email
Trozzul said:
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
Click to expand...
Click to collapse
There is a way to do that, but then I lose the whole point of streaming - not having the files taking up space on my device.
The files you found in Apollo were probably some temp cache files leftovers.
So no suggestions?
Maybe someone else knows about an app like the one I'm looking for?
Maybe even some plugin that enables players to stream from Google?
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
purplekush said:
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
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found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
THANKS! Know a way to pick output device for the Web based version?
danielfiller said:
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
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WOW! thank you so much for letting me know about this! :good:
I'm definitely gonna check it out and see how the streaming quality compares...
[sometimes it makes the difference between playing and buffering when using the Google Play Music app's settings for mobile streaming - the High, Normal, and Low quality setting]
Regardless, this is a good step in a good direction... I know Bubble UPnP app and even some file explorer apps could access cloud storage, including the google music account - so I'm glad someone finally incorporated that in a way that let other music players on the device see the cloud storage as if they were local!
As exciting as it is, I'm also cautiously optimistic... While this means that Google's All Access music service will become much more attractive and viable for multiple device use compared to it's competitors --- there will, of course, be issues regarding protecting digital rights. Already I mentioned the 'misleading' programs that allowed ON DEVICE/'pinned' music from Google Music to be played in 3rd party players, and some convert the file to a properly labeled mp3. Considering Google Play Music already allows for All Access subscription users to do the same to songs within their entire catalog (that is, 'pin' it to the device for offline play - which was really a surprise to me), this means those same programs can now convert the All Access music that is pinned to allow offline play into proper mp3 files.... Thus with some coding to make the process faster, one can essentially download any song they want from All Access and keep it as an mp3 - altho it is only meant to be a subscription service and the option to pin music from all access is just supposed to allow access to the subscription service without signal or without eating up data from a data plan.
I guess that means if Google Music wants their music streaming service to succeed, rather than taking away support for 3rd party players - they must provide an official API and a better means of protecting the songs stored for offline playback using a database and/or file level encryption for the 'pinned' songs. I'd hate to see the ability to use the service on other players be stripped and locked down even more to a single player due to these kind of concerns that Google surely already sees as an issue and is likely brainstorming solutions.
Question:
On the topic of Google Play Music, does anyone happen to know of a similar solution regarding Google Music Streaming on a DESKTOP ??
I have found gmusic (not the iOS app), but a standalone program that sits in the system tray...
http://gmusic.codeplex.com/
Some of the chrome plugins actually offer better features (last.fm integration, lyrics, etc....), but the one I found that said it allowed use of media keys didn't work for me...
This is the only one I found that allows me to A) not get my music player lost in a massive field of tabs, and B) change songs while playing a game!
The Main Player window, although, is nothing more than a customized browser window (like the ability to view webpages within winamp and other programs). It is nice that it is a separate icon not mixed in among other browsers, supports media keys, can be minimized etc ----
The one major thing I'm still unable to find a solution for, is the ability to select (non-default) audio output device!!
I have always had my pc connected to my receiver/surround sound system since I got 'my own' computer, so being able to select the audio output is crucial for me when playing music, as I direct the music through digital output to the sound system, but still want to hear other audio through the output jack.
Many times I'll have -Music through digital optical output, -Game SFX through pc speaker output, and -Google Hangouts (for voice chat with teammates) through USB headset.
However it isn't as common for a game to have audio device options as it is for a music/media player.... and always remembering to alt-tab after the games started to change the the default device is a major pain!
(Not to mention even if I'm just listening to music, I don't want to hear audio from a random ad... esp when I can't track down the source of the ad among my tabs, and it is blaring loud out the sound system along with my music)
Many people have complained/requested this to be a feature of Google Chrome - of course the Google team reading these complaints are thinking from the perspective of a simple web browser, something that usually has no need for such a feature...
However, plenty have brought up the issue of Google's Music Service being web-based, and thus such a feature is needed.
I'm not quite sure it is an issue that needs to be addressed by the Chrome browser, but it should definitely be an option within the Google Music web app itself - similar to how one can choose their input and output device in Google Hangouts, which is also a web-app run within a browser.
Of course, the best solution for me would be to find someone that has created something similar to GMusicFS that allows the music to appear as if it is local (similar to google drive's client) or if one of the better music players (Winamp, Foobar, MusicBee, etc.) had an extension somewhere that allows adding cloud music services like Google Music.
Anyways,
@danielfiller Thanks so much for pointing me to that app!
(sorry to any mods about how this post isn't -exactly- a proper topic for its location. Its just that Google Music is cross platform, not limited to mobile devices. While my question does not relate to any mobile platform, it is regarding the exact same functions the android app provides for the exact same streaming service.)
Hello all, I am searching the net for a music app which will auto-crossfade a playlist of tunes. According to the description, it seems that the Rocket Player app can do this but I installed it and there's a gap between the tunes. Is there any other app I can try or if Rocket player can do this, how can I get support from it's developer please?
jet-audio
Thanks, I tried it, it is not auto-crossfading so I have written to the developer for help.
what do you mean by "auto-crossfading". if it has anything got to do with fading out the end of the current song and fading into the new song its there
koshikas said:
what do you mean by "auto-crossfading". if it has anything got to do with fading out the end of the current song and fading into the new song its there
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I mean I select a playlist and the software will play every song on it's own without myself having to select song after song, like a shuffle feature but it will crossfade every tune so no gaps in between the tunes.
BlackPlayer! Does it all... I like a lot this new minimalistic toy
dev>null said:
BlackPlayer! Does it all... I like a lot this new minimalistic toy
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Click to collapse
Same deal with blackplayer, even though the "gapless" option is selected it is not crossfading, would you mind checking the audio preferences in blackplayer on your android phone and let me know what else is checked so I can set mine the same way please?
You could try PlayerPro. Been with for ages, and always come back to it. It's even running right now, crossfading as you wish
Tapatalked from my Note 3
i think what you're looking for is something like Mix and Mash on iTunes. This program allows you to choose the songs you like (either individually or by playlist) and then you crossfade songs for any length of time. Plus, you don't have to play the entire song, you can choose to play whatever amount of time you would like and songs usually begin playing somewhere in the middle, so you don't have to listen to the beginning or end of a song.
Is there an app like this for android???
Poweramp. It's not free, but I believe there is a trial. I've used it for years now. It's one of the few apps have made the journey from Gingerbread to Nougat with me, lol... Turn on the cross-fading in the settings, and play any song from the 'All Songs' list. You can turn on shuffle or let the list play in order. There are two settings [other than off] under Auto-advance fading, one is to only crossfade songs that aren't gapless and the other is to crossfade all songs. You might have to change the setting to the 'Crossfade all songs' setting, as many songs I've tried don't seem to do it. This creates a problem if you want to listen to an album that is gapless (no delay between tracks), so toggle the setting as needed
I found one called media monkey and it has a cross-fade in the settings. throw a playlist in and it mixes all tracks with no silence
In case anyone is still looking, the best crossfade I found is "neutron music player" (evaluation version). All other players (Pi music player, dub music player) I tried will "crossfade" only if I follow playlist order, but there is an obvious break if I randomly pick a song from the list. I use this app to play pad music and have to choose different files as needed instead of following the order of playlist.
However, neutron has really horrendous interface compared to others. Not user friendly at all, I would have given it up immediately if I could find something else that works.
auto stop current music when choosing other music app & how start app in background
Question/problem1:
When i listen to MP3 using the music apk and i switch to radio the MP3 is stopped/paused and radio is started.
When i listen radio and switch back to music then radio is muted/stopped and MP3 starts to play, PERFECT, this is what i want
But....
When i use an other music app (for example vlc, internet streaming radio or ds-audio etc etc etc) and i start this, the currenct radio/music etc keeps playing on and i hear 2 music sources at the same time...
So i have to stop/end the current music before choosing an other music source.
How can i solve this so whenever i choose an other music source the currect music source is always muted first?!
A second question:
How can i start an app on boot which runs immiditaly in the background?
I use a app called 'flitsmeister' which is an app which warns me on spoeed traps, traffic controls, slow traffic etc
This app currently starts on boot, but i always have to push home button to force this app to the background, it pops-up when there is something to report, so there is no need to run it on the foreground.
So the question is: how to i start an app on boot and let it run immidiatly on the background so i get my dashboard on boot and not this app?
Sorry I don't have an answer to this but I am 100% with you on the functionality and have been looking into it for the last couple of days. I think it might have something to do with the built in apps using one audio stream and the 3rd party apps using another. I have to say I thought I was going mad that I couldn't seem to find any other posts relating to this anywhere else on the forum. As the source code for both the inbuilt apps like Radio and the external apps like Spotify is not available I would think the only solution would be an additional app to run in the background and monitor either the audio streams or the apps themselves being executed.
Maybe someone with some more experience can answer or even better point us in the direction of an app that will perform such a task.
How can i start an app on boot which runs immiditaly in the background?
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I'd like an answer to this also w/o having to wait for tasker to load.
Dave
Maybe you would find my app helpful. Search the forum for modeswitch. A new improved version is coming in a while. It works well with Spotify and allows the SWC to control Spotify. Now it adds voice call capabilities, but as now this is possible with dsa`s workaround, it will be removed in the new version to spped things up. Besides Spotify its possible to add until 2 custom apps. The app tries to respect the audio focus, so that only one app play audio
p_mike83 said:
Maybe you would find my app helpful. Search the forum for modeswitch. A new improved version is coming in a while. It works well with Spotify and allows the SWC to control Spotify. Now it adds voice call capabilities, but as now this is possible with dsa`s workaround, it will be removed in the new version to spped things up. Besides Spotify its possible to add until 2 custom apps. The app tries to respect the audio focus, so that only one app play audio
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Click to collapse
To use your app you must cycle through them all though right? So you must cycle through radio, video and media player?
Dave
TT_Vert said:
To use your app you must cycle through them all though right? So you must cycle through radio, video and media player?
Dave
Click to expand...
Click to collapse
The video player is not circled. The DVD and music player have option to opt-out from the circle. As well as Spotify and 2 custom apps..
In next versions maybe I will add the option to respect audio focus without. Using the circle, but maybe this will slow things down...
Great thanks.
Dave
I don't know if this helps but I have noticed through testing. The built in apps play sound while they have focus, either through the app or the widget. For example, if you open the radio app and click the home button it will continue to play. However if you click the radio app and click back it will stop playing. Obviously the 3rd party apps do not work like this and continue to play in the background regardless of how you exit them.