run run bear work slow... - Samsung Galaxy Player 4.0, 5.0

the game run run bear work slow when i collect the coins all the other time it works great.
i did OC to 1.3 Ghz but it still slow when i collect the coins...
how can i solve it?
or it something with the app?
thanks for all the helpers!

Related

Psx4droid

I guys! Now that I have 2.1 on my X10 Mini Pro, I decided to give it a try with Psx4droid and Crash Bandicoot
Sooo...the experience i relatively good, it's playable but it lags a bit, it's like it's running on 85/90% of the usual speed...
Does anyone know a method to make it 100% running? I haven't tried any other games so I can't realy tell if it's the game or the x10...
PS: Also tell what other games run and if they run well!
Thanks!
maby you can try to end a bit of processes and clean a bit of your ram
Enabling JIT speeds things up quite a bunch, but for me it was still a little slow ( tried playing street fighter ex2 plus and it was like 70/60% the original speed, without JIT it was way slower)

[Q] cant overclock

I have miui le 5.1 with glitch v12 and i tried all 3 versions of it but cant oc past 1500 everytime i goto 1600-1700 it freezes or i get a black screen
any help?
That's not unusual at all. Most Galaxy S phones are unstable past 1440, much less 1600 and above. I can't get past 1300mhz unless I'm using Glitch ML.
If you followed the instructions in the Glitch Kernel developer thread, specifically with attempting to undervolt for stability, and you still can't get anything over 1500mhz stable, then it's likely your CPU isn't capable of being stable above 1500mhz. Heck, I can't get 1500mhz stable myself, but I can get 1400mhz stable with 75uv to boot.
Just out of curiosity, but why do you want to Overclock that far? Can't imagine any games built for the Galaxy S would lag above 1ghz. Just want to see if you can, perhaps?
Consider yourself lucky. Oh, and drinks are on the house!
thanks! i got 1600 stable its just i want to play ff8 on psx4droid and everything is perfect but it lags at certain spots but thanks soo much for your reply! its truly appreciated
Bah! Forget using a PSX Emulator on your phone. Do what I did when I played FF8 for the first time. Plug your computer into your TV, plug a Logitech Rumblepad 2 into your computer, load up the emulator with all the enhancing effects like Shaders and HQ4, set up a quicksave and quickload button, and go to town

Development on nds4droid..

I know that there are trillions of threads out of there regarding the issue, and maybe, I'll even get some people telling me off for making a new thread about this, but does anyone have any news on any NDS emulator?
I think our Galaxy S II is strong enough to emulate the NDS.. The NDS has the following specs: (According to Wikipedia.org)
Resolution of 256 × 192 pixels
CPUs: Two ARM processors
32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering.
32 bit ARM7TDMI coprocessor; 33 MHz clock speed. Processes sound output, Wi-Fi support and takes on second-processor duties in Game Boy Advance mode.
RAM: 4 MB of mobile RAM, expandable via the Game Boy Advance slot (expansion only officially used by the Opera web browser).
OR, if anyone else is ready to continue the development, it would be really great. I know I'm being selfish here as a newbie, but I think it would be really worth the effort, as there would be many people like me dying to emulate NDS on our phones..
True. But seems to be a pain to emulate. Let's just wait, stare, and see.
Envoyé depuis mon GT-I9100 avec Tapatalk
Yeah, I know how much effort it takes to emulate stuff, but still this project could be worth it. Believe it or not, we've all been waiting for a long time for this emulator.
The last version we saw for the nds4droid was v1.3, and no updates have been released thereafter, AFAIK... So, does any know about any version later than 1.3? *resumes hoping to play Pokemon Pearl on his phone someday*
i wish i knew how to code..i badly want to this fully functional!!
So do many other people.. Is there any way we could support the original developer with his project? I mean, if the dev wants to make this app usable, there will be many people who will be ready to donate to the dev for his hard work. Any possibility we could contact them?
Erm, I don't think I'll let this thread die.. Will someone be willing to help to keep this thread alive?
I just wanted to say that I have installed this on my GS2 running CM9 and it runs smooth as gameboid!
Only thing that needs fixing... no audio... if surely someone could work out how to enable audio, that is all this needs to run on modern day droids!
hellaflush said:
I just wanted to say that I have installed this on my GS2 running CM9 and it runs smooth as gameboid!
Only thing that needs fixing... no audio... if surely someone could work out how to enable audio, that is all this needs to run on modern day droids!
Click to expand...
Click to collapse
Really? I'll have to try it out when I get home! And I'll help keep this thread alive ;-)
Sent from my GT-I9100 using xda premium
hellaflush said:
I just wanted to say that I have installed this on my GS2 running CM9 and it runs smooth as gameboid!
Only thing that needs fixing... no audio... if surely someone could work out how to enable audio, that is all this needs to run on modern day droids!
Click to expand...
Click to collapse
Not sure what game you're playing but any game I try is laggy as hell, overclocked to 1.4ghz aswel...
Sent from my GT-I9100 using xda premium
There are two emulators that were being developed but ceased; tiger nds and nds4droid.
The galaxy s2 is powerful enough to handle a nds emulator. It's not the phone that is running the games slow, and without sound, but the coding of the apks.
Jo_725 said:
There are two emulators that were being developed but ceased; tiger nds and nds4droid.
The galaxy s2 is powerful enough to handle a nds emulator. It's not the phone that is running the games slow, and without sound, but the coding of the apks.
Click to expand...
Click to collapse
I wish someone would keep up development
Sent from my GT-I9100 using xda premium
If i remember correctly the main reason NDS emulation on PCs took a while was because the coding was wonky, for example even the current NDS emulator on computers is poorly optimized
our SII's have more then enough juice to run it, but again i think adapting the code is the problem, guess all we can do is wait *waves surrender flag*

N64oid: Good performance on TP?

Just curious if anyone has been able to get N64oid playable on their Touchpad.
I'm running CM9 nightlies, perhaps I have some settings not set properly.
I also have chainfire which may or may not help. But it would be a riot if I could get this working.
Yes, I use n64oid on the Touchpad with not problems. It works great and has never malfunctioned. Just search and download off the internet. My favorite website to get roms it MOD EDIT (NO WAREZ LINKS ALLOWED) . If you need any other help just ask me because it works great for me.
Interesting, I have several ROMs, maybe they are just bad ones.
Would you be able to point me a download of a Rom that works smoothly for you?
Thanks!
Also, which ROM are you running on your TouchPad?
We can't give you any links to ROMs.
Just google them.
Try the basics, Mario 64, Mario Kart, etc.
I've played Majora's Mask, and it runs pretty smooth for an emulator. I overclocked it to 1500mhz and it runs smoothly. That's a higher than average n64 game, I think.
I'd invest in a wiimote/classic controller for heavy gaming if that's what you're into. Onscreen controls are often hard for n64 games.
I'm running the latest official nightly of CM9 (3/29)
Alex_32571 said:
We can't give you any links to ROMs.
Just google them.
Try the basics, Mario 64, Mario Kart, etc.
I've played Majora's Mask, and it runs pretty smooth for an emulator. I overclocked it to 1500mhz and it runs smoothly. That's a higher than average n64 game, I think.
I'd invest in a wiimote/classic controller for heavy gaming if that's what you're into. Onscreen controls are often hard for n64 games.
I'm running the latest official nightly of CM9 (3/29)
Click to expand...
Click to collapse
I keep getting major slowdowns at 2 frames skipped but incredibly chopping gameplay at 3+ in majora's mask using 3/29 office dial @ 1.5ghz. Basically unplayable. Ocarina works well enough, though.
Sent from my HP TouchPad using Tapatalk 2 Beta-4
Tried a few on Gingerbread 3.5, video ran fine, sound a bit choppy, certainly playable though, used a wiimote.

Temple run force close.

Hi I know that this will be hard to fix because I have a og droid. But I am Overclocked to 1200. Temple run works sometimes but it works better with my stock. I don't wanna give up my rom. Any one can help?
Sent from my Droid using XDA
ok, cool. so i would suggest, first of all tweak swappiness and use swapper or zRam,
nex download chainfire 3d and plugins and use the compatible plugin , also try to reduce texture size and quality,
thanks me, if i helped you
I don't think you need Chainfire for Temple Run. Use SetCpu, try to underclock a little and try this till the game works. When you find a stable frequency create a profile for the game with that values. The game is not really demanding so i think it can work with 1ghz or a little lower than that. I would also say that it's not a good idea to let the rom decide CPU speed. Because you can't make adjustments on specific situations like this.

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