[Q] I don't get it - Galaxy Ace S5830 General

What are the different init.rcs for? Like init.rc and init.gt-s5830.rc and stuff like that.
Also what are the different ueventd.rcs for too?
Herpderp Defy.

http://elinux.org/Android_Booting <Here's your answer for init's.
"The 'init.rc' file is intended to provide the generic initialization instructions, while the 'init.<machine_name>.rc' file is intended to provide the machine-specific initialization instructions."
And here's a link discussing .rc processes for any that don't know:
http://www.androidenea.com/2009/08/init-process-and-initrc.html
Edit:
& some bits on ueventd.rc
http://www.vikesh.in/posts/2011-08-29-uventdrc.html
http://afewe.wordpress.com/android-...ith-the-radio-layer-interface-ril-in-android/

Thanks a lot bud !
Herpderp Defy.

My pleasure. Am learning too.

Related

[SCRIPT] Slaid480's LagFree V3 script -fixed- -optimized-

Update 03-04-12:
This project moved to:
http://forum.xda-developers.com/showthread.php?t=1529746
---
Update 02-18-12:
Just to clarify: DONT FLASH THIS ZIP-FILE !!! It's NOT a flashable zip.
On sidenote, maybe the bootloop problem is caused by traing to flash this zip ? Maybe the .txt file in there confuses android ? I don't know but DONT flash this! Use manual installation.
---
Would any OP be willing to move this thread to the Ace Development Subforum ? Thanks a lot !
---
Update 02-09-12 (number 2):
The touchscreen sensitivity tweak was removed from the script as suggested by the posters here. It did not work anyway as the path to the files was non-existant.
Attached the updated script with short installation instructions.
---
Update 02-09-12:
I went through the LagFreeV3 script and cleaned it up / optimized it so there are no more useless repetitions of the same commands. Succesful startup of the script was tested using DDMS.
Attached the cleaned up script with short installation instructions.
---
All,
longtime lurker - first time poster here. Since i'm not allowed to post into the Ace Development subforum i have to post right here.
Looks like there are some bugs in Slaid480's latest LagFreeV3 script. On my ace running DDM during boot i can see it erroring out right here:
Code:
02-08 14:26:50.239: I/run-parts(100): /system/etc/init.d/S95LagfreeV3: 351: Syntax error: word unexpected
02-08 14:26:50.239: I/run-parts(100): run-parts: /system/etc/init.d/S95LagfreeV3 exited with code 2
so it's not even running to its EOF due to this error. Looking at he script the lines around line 351 look like this:
Code:
echo ${READ_AHEAD_KB} > /sys/block/mmcblk1/queue/read_ahead_kb
for i in \ `find /data -iname "*.db"` do \ sqlite3
$i 'VACUUM;'
done
echo "6144 87380 524288" > /proc/sys/net/ipv4/tcp_wmem
with " $i 'VACUUM;' " being on line 351. So: i'm not a BASH pro but maybe someone knows what is the syntax error in here and a way to fix it ?
Also by looking at the script there seem to be a lot of lines / functions doing the same things over and over, like setting minfree or readahead_kb - maybe in a community effort it would be possible to consolidate that script into something smaller and more streamlined ?
Just a thought
Yes I think it might have to do with that word.....try deleting the line .
Herpderp Defy.
maybe slaid can give this a clue?
g_BonE said:
...
Also by looking at the script there seem to be a lot of lines / functions doing the same things over and over, like setting minfree or readahead_kb - maybe in a community effort it would be possible to consolidate that script into something smaller and more streamlined ?
Click to expand...
Click to collapse
slaid did exactly that to
One Script To Roll Them ALL
Click to expand...
Click to collapse
I guess while cutting, pasting and reformatting all of known scripts to streamline them, two more newlines were accidentally added here?
Try to edit the above code snippet to
Code:
for i in \ `find /data -iname "*.db"` do \ sqlite[B][COLOR=Red]3[/COLOR][/B] [COLOR=Blue][B]$[/B][/COLOR]i 'VACUUM;'
and see, if it runs till the end. ...
^^
i will give this a try and come back here to post about the results. meanwhile i was also thinking about shuffling through all the parts in the script that essentially do the same thing, dont know if i'd be allowed to clean this up and repost the cleaned version here ?
I'd PM Slaid and ask him. The android spirit is one of openness, as is the spirit of almost all the work on modifying our favourite android ROMs. LagfreeV3 doesn't specify a software licence so it is not clear what slaid's intentions are in terms of modifications to his code. Ideally code should be licenced (and forkable via github) to make these things clearer. I think the broken bits are supposed to be formatted as in the following (the equivalent function in engengis, written more robustly):
Code:
for i in \
`busybox find /data -iname "*.db"`;
do \
/system/xbin/sqlite3 $i 'VACUUM;';
/system/xbin/sqlite3 $i 'REINDEX;';
done;
There are other sorts of errors, like the broken hashbang on line 387 (which is just a stock turboboost copy'n'pasted in) -- and yes, loads of places in which lagfreeV3 does something which is then done again by the inline turboboost. As some ROMs include turboboost and lagfree, when they upgrade to V3, things will often be repeated 3 times!!!
Looking at the code a bit is another good reason to try engengis, which combines many tweaks in a flexible system without all the duplication.
iandol said:
...
LagfreeV3 doesn't specify a software licence so it is not clear what slaid's intentions are in terms of modifications to his code.
...
Click to expand...
Click to collapse
There ain't any, because he also only copied it from several sources. You can find there names and "Copyrights" verbatim in there.
iandol said:
...
Looking at the code a bit is another good reason to try engengis, which combines many tweaks in a flexible system without all the duplication.
Click to expand...
Click to collapse
Good find! I'll take a closer look. Like it already, that the options are well explained and documented.
^^
iandol said:
Looking at the code a bit is another good reason to try engengis, which combines many tweaks in a flexible system without all the duplication.
Click to expand...
Click to collapse
Maybe a little out of topic, but what if we want to switch to engengis from lagfix? I have both lagfix and turboboost installed on my stock rom and i'd love to switch to this new tweak, but how? Is removing S95lagfix in /system/etc/init.d good enough?
As i mention in his thread, if u looks closedly u will find more lines actually not working...its maybe taken from other device tweaks
regards,
•ƒγяύs ργяσ™•
Delete S95Lagfree to get rid of lagfreeV3.
87calibration, S95zipalign S98CFSK and S98system_tweak remove turboboost.
Engengis contains the cache dropping (S98CFSK), zipaligning (S95zipalign) and deep tweaks (S98system_tweak) of turboboost, and I delete 87calibration as all it does is delete batterystats the first time it is run which I'd rather not do (and engengis can do this via the commandline control when I choose to).
Engengis also contains the same sqlite3 version as turboboost to optimise the sqlite databases, and performs both a a vacuum and a reindex, which is more thorough optimisation than the lagfree/turboboost combination seems to do...
Alright, after some ~6 hours of fiddling with the lagfree V3 script i managed to get it semi-cleaned up. I'll post the zip-file in my first post of this thread.
Regarding Engengis: I'll have a look at this soon and give it a shot
Touchscreen tweak will not working coz there are no path name like that exist...
regards,
•ƒγяύs ργяσ™•
will try it later on! So still thiscompatible with turboboost? Delete s78touchscreen part from turboboost, right?
Thanks...6 hours is a lot of work dude!
thanks g_BonE -- you still have the touchscreen tweaks in at line250
Reading through the code this is much better than lagfreeV3 original, and should combine better with turboboost...
Thanks for the nudge to the non-working touchscreen tweak. I removed the tweak alltogether and reuploaded the fixed script. See first post
I'll have a go at the turboboost v8.5 script: maybe i can integrate all / most of it into the cleaned LFv3 script. Maybe also the "journaling disabler" script can be integrated as it is just a matter of mount options.
g_BonE said:
Thanks for the nudge to the non-working touchscreen tweak. I removed the tweak alltogether and reuploaded the fixed script. See first post
I'll have a go at the turboboost v8.5 script: maybe i can integrate all / most of it into the cleaned LFv3 script. Maybe also the "journaling disabler" script can be integrated as it is just a matter of mount options.
Click to expand...
Click to collapse
I am really not an expert, not even close, but doing a script with so many lines will probably not have the desired result?
As member pyronia suggested it's better to do small scripts for a specific task than having one for all. Maybe the one for all script would suit devices with more power to process the script?
Anyway, already thanked, glad someone cleaned that script, watching you closely for the updates!
I was used this fix script. But when I check in terminal manager 'a2sd check' the end value min RAM free change to 14xxx, when used lagfixv3 the value is 23xxx.
So actually it's works or not? Thanks
Sent from my GT-S5830 using Tapatalk
Hello g_BonE!
I'm having an issue with your last version (I got stucked in Android Screen). Is there anything I did wrong? I just entered in /system/init.d/deleted s95lagfix and simply copied you s99 with all permissions (with root explorer) and then I got stucked.
What can I do?
Thank you very much for your script!
I knew it there was something fishy with these scripts.LOL Thank you g_BonE for your effort! I'll be hitting the thanks button buddy. Oh and another thing, should I delete V8.5 TurboBoost too?
---------- Post added at 08:38 AM ---------- Previous post was at 08:26 AM ----------
For the people who don't read the instructions:
You should delete S95Lagfree first, located at etc/init.d. Then paste S99_LFv3gB on the same folder (etc/init.d), then set permissions to rwe-rwe-rwe.
I used to think that it should be at rw-r-r sir g_BonE.
itasoulas said:
I am really not an expert, not even close, but doing a script with so many lines will probably not have the desired result?
As member pyronia suggested it's better to do small scripts for a specific task than having one for all. Maybe the one for all script would suit devices with more power to process the script?
Anyway, already thanked, glad someone cleaned that script, watching you closely for the updates!
Click to expand...
Click to collapse
Yeah bro, i test so many script but not all working well coz of too much lines..the devices itself maybe could not read the script properly when too much lines in it, thats why i make a single line script that actually u can see the different...
regards,
•ƒγяύs ργяσ™•

Build.prop tweaks mean ?

May someone tell me what " Build.prop tweaks" mean for ?
tq
Tweaks some settings in the rom build .
Google question .
http://www.freeyourandroid.com/guide/how-to-edit-build-prop
http://forum.xda-developers.com/showthread.php?t=1588439
jje
Build.prop is what holds the majority of the runtime flags that are used when android boots, think of it as being similar to config.sys on dos or environment variables in various OS's. It only holds variables, it cant run any scripts on it's own. Whatever is placed inside depends on android itself to pay attention to the flag and actually use it.
source: http://forum.xda-developers.com/showthread.php?t=1327392

[Tutorial] Building Your First Kernel

Preface
OK a lot of people have been asking about building kernels, so here is my best shot at a tutorial. I want to preface this all by saying I AM NOT A DEVELOPER. I am a hacker and modder at best, I like doing my own thing, fiddling, and learning what I can, but I don't claim to know/understand everything about the process of building a kernel. You guys shouldn't expect my little walk through here plus another person’s source to make you a "developer", all it will prove is that you can copy/paste. Also if you follow this guide, I am not responsible for anything that you may do that results in destruction, death, or other negative side-affects. You really shouldn't be messing with this stuff unless you know what you are doing, or doing a LOT of research along the way.
However please use this guide as a springboard for knowledge, to give you some key terms to google, to turn on those lightbulbs in your head and get those gears churning.
Note: This is not a newbie's guide to Linux. Before you post your question please look at it. If it involves the syntax of the command/what a command does you need to do your own research elsewhere before attempting to continue with this guide.
​Step 1. Build Environment
A. Install Ubuntu 12.04(Not holding your hand here, if you can't do this you shouldn't be messing with kernels)
B. Required packages: git-core, gnupg, flex, bison, gperf, libsdl-dev, libesd0-dev, libwxgtk2.6-dev, build-essential, zip, curl, libncurses5-dev, zlib1g-dev, ia32-libs, lib32z1-dev, lib32ncurses5-dev, gcc-multilib, g++-multilib, and Adb.
C. Open a terminal
D. Type "mkdir android"
E. Type "cd android"
G.Type "mkdir kernel"
The above steps explained:
A. Installing a linux distro. You could really install any Linux distro(Arch = epicness ) however Ubuntu in my eyes is the easy to use and install, and widely supported.
B. Installing needed packages. I believe are these are needed(I'm sure someone will correct if they aren't), these are just the one's I was told I needed the first time I built CyanogenMod. No I can't tell you what every single package does, it is your job to research and figure that out.
C. Ummm...duh?
D-G. Building a directory structure that will help keep us organized. The "mkdir" command creates a directory, and the "cd" command moves you into that directory. You could also combine these steps using the command "mkdir -p android/kernel", however I left it broken apart up there to enforce the typing bit of this. The more you type these commands the more familiar you will become with them.
​Step 2. Your Source
A. Open your Terminal Prompt
B. Type "cd android/kernel"
C. Type "git clone git://github.com/DooMLoRD/android_prebuilt_toolchains.git toolchains"
D. Now comes the tricky part, you need to have some-type of source for your kernel. Check the following two sites for your device as appropriate. Once you have it download it is extracted/cloned into a folder in your kernel directory.
http://www.htcdev.com/
http://opensource.samsung.com/
http://developer.sonymobile.com/wportal/devworld/search-downloads/opensource
http://www.lg.com/global/support/opensource/opensource.jsp
The above steps explained: Ok all we are doing here is grabbing some tool chains and the kernel source.
A. Ok...you got this one!
B. Moving into our working directory
C. Grabbing DooMLoRD's very handy pre-built toolchains. What is a toolchain? Check this out http://en.wikipedia.org/wiki/GNU_toolchain. These toolchains are unstable, and as such they aren't completely endorsed yet. They are the versions I use though, and if you would like to use the stable version(4.5.3 as of 07/06/12) you can find links with Google.
D. I typically put my kernel in a directory like "~/android/kernel/<devicename>_<androidversion>_kernel" but that's just me.​
Step 3. Modifications
This is the part people are curious about, they want to make modifications to the kernel to make it "special". Start all these from the root directory of your kernel source.
Mod 1. Applying a patch
A. Download the patch you wish to apply, in this case this one should work.
B. Save that file as "kernelPatch" in your kernel directory.
C. Open a Terminal
D. Move into the root directory of the kernel you wish to patch.
E. Type "patch -p1 < ../kernelPatch"
The above steps explained:
A. Pretty simple, I mean we need a patch. The patch itself is quite simply a diff between the original kernel source tree and the source tree containing the changes. I'll post a quick tutorial on how to create a patch in the third post. The patch above contains multiple governors to be added to your kernel.
B. Self-explanatory
C. Self-explanatory
D. Self-explanatory
E. Basically we run the patch command on our source using the patch we downloaded previously. The "patch" portion is the binary itself, the "-p1" option allows you to control the number of forward slashes to remove from file paths(You'll need to look at this option more if you are using weird directory structures or applying the patches from a odd location). The "<" operator directs the content of our "../kernelPatch" file into the command.​ Mod 2. Adding a Governor Alone
A. Open "drivers/cpufreq/Kconfig"
B. Add the following lines in appropriate spot amongst the other govenor's
Code:
config CPU_FREQ_DEFAULT_GOV_SMARTASS
bool "smartass"
select CPU_FREQ_GOV_SMARTASS
select CPU_FREQ_GOV_PERFORMANCE
help
Use the CPUFreq governor 'smartass' as default.
Code:
config CPU_FREQ_GOV_SMARTASS
tristate "'smartass' cpufreq governor"
depends on CPU_FREQ
help
smartass' - a "smart" optimized governor!
If in doubt, say N.
C. Open "drivers/cpufreq/Makefile"
D. Add the following line in the appropriate spot.
Code:
obj-$(CONFIG_CPU_FREQ_GOV_SMARTASS) += cpufreq_smartass.o
E. Create a file called "drivers/cpufreq/cpufreq_smartass.c"
F. Put the following code in that file.
http://pastebin.com/f0Bk9kVZ
G. open "include/linux/cpufreq.h"
H. Under the "Cpufreq Default" section add
Code:
#elif defined(CONFIG_CPU_FREQ_DEFAULT_GOV_SMARTASS)
extern struct cpufreq_governor cpufreq_gov_smartass;
#define CPUFREQ_DEFAULT_GOVERNOR (&cpufreq_gov_smartass)
Ok there is a governor added, do the exact same steps for any other one's you would like to add.
The above steps explained:
A. Just opening a file, you guys have this. The Kconfig ties into our "make menuconfig" command later, making our mod a selectable option.
B. Adding the appropriate code for our governor to get it in our .config file. The first chunk would allow us to set our governor as the default one for our kernel, the other allows us to totally remove or add it to the build as we wish.
C-D. This step tells the linker to tie our module in with the rest of the code.
E-F. Creating the actually governor itself, don't skip this step. I would suggest reading through this and trying to understand how it works, it's some pretty awesome stuff.
G-H. Open a file and add the code needed to tie our module into the rest of the source. Without this we would not be able to compile due to the rest of the source not knowing our module exists.​
Step 4. Getting a Config file
Option A. Pulling a config file from a kernel.
A. Hook up a device that is using a kernel similar to one you are using as your base.
B. Open a terminal
C. Change to your root kernel directory
D. Type "adb pull /proc/config.gz"
E. Type "gunzip config.gz"
F. Type "mv config arch/arm/configs/<your_config_name>_defconfig"
The above steps explained:
A. This will allow us to pull a base configuration file from a known working kernel. It makes it a lot easier to start out and let's us take baby steps through the whole process. As a note though not all kernel's support this, so you may have to try a few different one's to get it working. If that doesn't work, see option B.
B. Hehe, you are getting good at this step
C. Navigate to the uppermost directory of your kernel source.
D. Use adb to pull a copy of a working config file to use as your source.
E. Unzipping the config file.
F. Moving the configuration file you pulled to the config directory so we can reference it later. ​Option B. Using the manufacturers config.
Unfortunately as stated above, not all kernels support the "/proc/config.gz" method. You can typically find a manufacturer's configuration file in "arch/arm/configs". I believe the one for my HTC Flyer was called "flyer_hc_defconfig", so look for a layout similar to that one. Also read the README to get a better idea of how to modify it. I would personally make a copy of it called "<your_config_name>_defconfig" and use that as my base.​Step 5. Building
Time to start the real "build" section of this tutorial.
Part A. Pre-build Steps
A. Open terminal and change to the root of your kernel directory
B. Type "export ARCH=arm"
C. Type "export CROSS_COMPILE=~/android/kernel/toolchains/arm-eabi-linaro-4.6.2/bin/arm-eabi-"
Part B. The First Build
A. Type "make <your_config_name>_defconfig"
B. Type "make menuconfig" and make the required changes to use any modules you added or similar changes.
C. Type "make -j<maximum number of jobs>"
Part C. Re-Builds
A. Type "make clean"
B. Type "make oldconfig"
C. Type "make -j<maximum number of jobs>"
Part D. Building Modules
You have two options:
A. Type "make modules"
B. Type "make path/to/your/module.ko"​
The above steps explained:Part A.(These steps are required every time you close your terminal and re-open it to build again.)
A. Ok shouldn’t need to explain this.
B. This command sets your target architecture.
C. Defines the path to the toolchain we are going to use to compile our kernel. You can change this to point towards whatever toolchain you have downloaded or feel like using, the way it is currently configured it will use the Linaro toolchain that we downloaded above.
Part B.(These only need to be run the first time you build a kernel.)
A. Load's your configuration file from earlier.
B. Open up a menu to configure your kernel. It will use the config file you loaded in the previous step as a base.
C. Viola start the build. I typically allow 1 job per core, so on my quad core machine I put "make -j4". Just raising that number will not make your build faster, your processor needs to be able to support the number of jobs you are assigning it.
Part C. (Use the command's when you are building any-time outside of the first)
A. This command gets rid of any old/outdated binaries or modules you compiled before, and let's start fresh. I like to run it every I build unless my changes are really small and localized.
B. A very awesome command, it parses through what has changed and only prompts you about new options.
C. See the explanation for the above "Part C.".
Part D.(Use these for just building kernel modules.)
A. This will re-build all modules.
B. Will rebuild just the module you need. Very useful when you need to rebuild a WiFi module.​
Step 6. Now what
Ok we have now started our build and we are waiting for it to finish, so there are two possible outcomes:
Outcome A. Build Succeds
W00t!! You have a kernel built by your self from source. There are a couple things you need in-order to use this kernel on your device any ".ko" modules and the zImage binary. If you pay attention to the output of your compiler then you will see the location of those objects. However the following commands will make your life a bit easier(Thanks Recognized Developer Hacre):
A. Open a terminal
B. Change to your root kernel directory
C. Type "mkdir ../<your_kernel>_output"
D. Type "cp arch/arm/boot/zImage ../<your_kernel>_output/zImage"
E. Type "find . -name "*.ko" -exec cp {} ../<your_kernel>_output \;"
The above steps explained:
A-C. Self-Explanatory
D. Move our kernel binary into our output folder
E. This handy bit of magic finds all ".ko" modules and also copies them into your output file.
You will also need to assemble a kernel image containing a initramfs for your device, along with the kernel binary and such. That however is beyond the scope of this tutorial. To get started though try searching the following phrases.
Code:
building android kernel image
xda build kernel image
xda unpack boot.img
Outcome B. Build Fails
Oh dear. It failed. Well guess what...this is going to happen..a LOT. Get used to it, and get used to googling and experimenting with different solutions. The following are some tips that will help you with debugging your issues.
Running a "Clean" build
A. Backup your config file(Type "cp .config ../backupConfig")
B. Re-run the build process using just your defconfig from earlier.
Limiting Output(Thanks Hacre.)
A. Another good tip is to run "make -j1" to get the error, as it will limit the amount of text you need to scroll through.​Credits
Hacre-Feedback
cdesai-Feedback
Leedroid-Being willing to answer a noob's question's
Doomlord- Having such handy Git repo's ​
Enjoy. That's all it takes to build a kernel, it's actually rather simple. I will try to answer what questions I can in this thread, and continue to add to it.
Please Read. The GPL is VERY important.
The Rules as they apply on XDA
As XDA has no legal power to uphold the GPL (and frankly we want to stay as far away from doing so as possible), we can’t force any of our users to abide by the GPL. However it is in XDA’s interests as well as the interests of our developer-base to ensure all GPL-derived materials hosted or linked on XDA comply fully with the GPL.
GPL-derived materials that do not come with the complete sources used to compile the GPL components are considered warez, and will be treated as such under forum rule 6 and 9.
If you use GPL components, but do not make any modifications to them whatsoever, you should provide a link to the original source of your GPL code.
Sources accompanying a release should be complete, and contain all the necessary source code for any modules, scripts or definition files. Complete sources will be defined as those which compile correctly and completely against the platform for which the software is distributed, and which contain any and all modifications made to the released General Public Licenced code. The source code supplied should be the exact version for which the source code is being requested, complete with all modifications.
EXAMPLE: Here’s a bit of code that could be used as a template to post your releases
<Kernel Or Author Name> <Kernel Nr>:
<Source>|<ReadMe>|<Credits>|<Other>
The Very Quick Summary of General Public License (GPL)
The text of the GPL Licence itself will be used to reach any final conclusion regarding any disputes over GPL Licenced materials. The above is a summary of what XDA expects of members using GPL code, and the complete text can be read at the GNU website.
The GPL states that anyone who modifies GPL licenced code is required to make available the sources used to compile it. This is to further improve and encourage collaborative work, as well as to ensure that the best code possible is produced, and to encourage peer-review of all work. This benefits both developers and end users in numerous ways, including:
Allowing anyone to verify the code they are trusting with their data, and its authenticity
Encouraging community collaboration to produce faster fixes and updates, and better code
Helping bring new developments from other devices and fields to your own, letting you benefit from new code that wouldn’t have been available without this sharing.
The GPL imparts great freedom for GPL end users. It ensures innovation is never stifled and no project is dependent upon any single developer.
It is in everyone’s interest for the GPL to be adhered to, as it gives us all better ROMs, better transparency, and a better atmosphere for developers to work together to make great code.
Click to expand...
Click to collapse
Grabbing this on the off chance that this thread takes off.
Tutorial coming on how to make a patch when I have time.(Hopefully later tonight.)
Would you mind if I use this tut to automate Build Kernel in the future for use in my tool StudioAndroid?
Credits will be given!
Sent from my Galaxy Nexus using Tapatalk 2
Go for it, let me know if you have any problems with it.
Sent from my SCH-R760 using Tapatalk 2
Would there be any interest in a tutorial on common Linux CLI tools?
thewadegeek said:
Would there be any interest in a tutorial on common Linux CLI tools?
Click to expand...
Click to collapse
Like what/
Sent from my Galaxy Nexus using Tapatalk 2
Oh find, grep, and sed are all one's I use on a regular basis, we could add a quick walk through on repo/git, maybe vi. And come to think of it talking about shell scripting would probably help out as well, it's pretty commonly used for tweaking around here.
thewadegeek said:
Oh find, grep, and sed are all one's I use on a regular basis, we could add a quick walk through on repo/git, maybe vi. And come to think of it talking about shell scripting would probably help out as well, it's pretty commonly used for tweaking around here.
Click to expand...
Click to collapse
A while ago I wanted to add a BASH guide. I think that it will be greatly appreciated if you create a guide for it.
If you need any help, just PM me
Remember to post 8 "reserved" posts if you create a guide for feature expanding
Sent from my Galaxy Nexus using Tapatalk 2
Hmm I'll start rolling with that then. And as to the 8 posts, I prefer to keep them separated by topic so that I can assume the questions in each thread can pertain to the topic at hand.
definatly want to do this!
one question though how can i get source from lets say FXP's github? i keep getting stuck there
like what directory do i need? staright to the kernel file the have or what/? if thats a yes what directory is it?
this is the git hub https://github.com/freexperia
ur help would be greatly appreciated
Well what type of device do you have? He has multiple kernels there so we need to make sure we grab the right one.
sorry it was arc or "anzu"
it is cm9 kernel im looking to make
or i could use the one from cyanogen mod if thats easier since it has the RC1 kernel
Either would work, just make sure it's for your device. Do you have a ready link to the CM9 one?
thewadegeek said:
Either would work, just make sure it's for your device. Do you have a ready link to the CM9 one?
Click to expand...
Click to collapse
i cant tell which it is cause none of them have arc or anzu in them so i dont know which its for
https://github.com/freexperia/semc-kernel-msm7x30-ics.git maybe
idk cause the have all sony devices on this github..... is it just a couple of files that wil be replaced that are device specific?
Ok...I do not see a kernel in there with Qualcomm MSM8255 support. Is this http://www.gsmarena.com/sony_ericsson_xperia_arc-3619.php your phone?
thewadegeek said:
Ok...I do not see a kernel in there with Qualcomm MSM8255 support. Is this http://www.gsmarena.com/sony_ericsson_xperia_arc-3619.php your phone?
Click to expand...
Click to collapse
yes but its ok i got everything workin i just dont understand step 3 part c....
Open that file, and then add that line. However I'm guessing this kernel has all the Govenor's you'll need for this. Also pay attention to the bit about the GPL, and make sure you ask the original creator's permission.
thewadegeek said:
Open that file, and then add that line. However I'm guessing this kernel has all the Govenor's you'll need for this. Also pay attention to the bit about the GPL, and make sure you ask the original creator's permission.
Click to expand...
Click to collapse
oh sorry i meamnt the next part 3 (seems u have 2) about im talking about getting config file part C
Ah good catch, updated. Ok so you know you created a "android/kernel" folder? In your terminal type "cd ~/android/kernel" and press enter. Then type "ls" and press enter again. Tell me what it says.

JellyBean System Changes ... might be helpful

Am Really Getting MAd about jellybean .. lets just port it guys!! ... we have all respected devs out here ... (Am not a single penny besides them)
It should be easy for those who actually made roms from Sources ...I won't take names (probably : i could not remember their names)
So here it is
Originally Posted by MДЯCЦSДИT
This thread is to assist porting of Android 4.1 (Jellybean) to ICS devices
A good base ROM for porting: http://forum.xda-developers.com/show....php?t=1737849
Ramdisk diff
This is a diff file for the Jellybean ramdisk from ICS. This is from the galaxy nexus and will have to be changed for your specific device. Some notes that are not shown in the diff are that /sbin/adbd and init changed -- These are both binaries so they need to be manually taken from the jb ramdisk.
http://pastebin.com/xwCLRrT0
Files changed in /system/
This is a list of files that have changed in JB... Please check /vendor/{device vendor}/{device name}/ and[/SIZE][/SIZE] /device/{device vendor}/{device name}/ in the CM source to make sure they don't overlap... If any do, just keep your cm9 versions.
/system/app/ - Basically every apk, don't even bother copying individual changed files
/system/bin/
adb.p dumpsys.p mksh.p sdptool.p
applypatch.p fsck_msdos.p mtpd.p sensorservice.p
app_process.p gzip.p ndc.p servicemanager.p
bluetoothd.p hciattach.p netcfg.p service.p
bootanimation.p hostapd.p netd.p setup_fs.p
brcm_patchram_plus.p installd.p pand.p smc_pa_ctrl.p
bugreport.p ip6tables.p ping.p surfaceflinger.p
dalvikvm.p ip.p pppd.p system_server.p
dbus-daemon.p iptables.p racoon.p tc.p
debuggerd.p keystore.p rild.p tf_daemon.p
dexopt.p linker.p run-as.p toolbox.p
dhcpcd.p logcat.p schedtest.p vdc.p
dnsmasq.p logwrapper.p screencap.p vold.p
drmserver.p make_ext4fs.p screenshot.p wpa_supplicant.p
dumpstate.p mediaserver.p sdcard.p
NEW
atrace content e2fsck mdnsd requestsync uiautomator
/system/xbin/
dexdump.p/system/etc/apns-conf.xml.p fallback_fonts.xml.p permissions
audio_effects.conf.p gps.conf.p ppp
dhcpcd media_profiles.xml.p security
event-log-tags.p NOTICE.html.gz.p system_fonts.xml.p
NEW
audio_policy.conf media_codecs.xml security
fallback_fonts-ja.xml preferred-apps
/system/media/ & /system/fonts/ - Just take it all from jb as pretty much none is device specific.
/system/framework/ - Everything
Click to expand...
Click to collapse
Credits :-
MДЯCЦSДИT
Might need placeholder ...
Oops i took it
Dude, just wait till the source drops. it will be much easier.
sdk16420 said:
Dude, just wait till the source drops. it will be much easier.
Click to expand...
Click to collapse
True!! Just a share
I have it on xoom just wait no point trying the sdk version is crap and the other one is a hard port to Xperia check my kang thread for vids

[REQ] Apply patch(diff) with resources & Compile

Hello everyone,
I am really have difficulties with this one, I have been trying over and over and I just haven't succeeded yet, so I came looking and hoping for some help around here .
Like the title say, I need to:
1) Apply patch(diff) with resources.
2) Compile.
The files:
Diff
Resources
I really hope there are someone out there who can take a few minutes or so to help me out, because I am stuck at this myself, I really need some help!
Thanks in advance.
Goto the root of your source code folder (e.g. cd ~/android/system)
apply patch by using:
- "patch -p1 < "
after ">" has to be a "blank space" (press spacebar),
- now drop your patch file in to the terminal window, (this will add the path to the patch file),
- run the created command
- place recources files to:
/<root of your source code folder>/system/core/res/res/drawable-hdpi
i think this require the ROM source code and Programming tools or Linux OS to run.
it not like windows got GUI to let you click in 1 buttom.
more datails please ??
i really like to port iy to my devcice
hope someone can help-me
:crying::crying:

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