[Q] Bootanimation.zip [half working] - Galaxy S II Q&A, Help & Troubleshooting

okay, on other phones ive done this in the past with ease... but its been a while!
NOTE: i am using Resurrection Remix 1.3 with siyahkernal 3.1rc4
I have extracted the bootanimation.zip to see its structure.
i successfully replaced it HOWEVER, when it comes to the part that loops (p 0 0 part1) it just shows up black. i have 35 images in there is there some sort of limit or file size limit? (fiiles are all under 20KB)
so it plays 'p 1 0 part0' but does not play the 'p 0 0 part1'
i even tried making it a loop only with 'p 0 0 part0'
it is in the same layout as the original boot zip with a few more/less images...
i have even cleared dalvik cache to give it enough time to display!

check to make sure you put in the right folder names for each loop:
part0
part1
and then your desc.txt should have some reading for it like this:
480 800 24
p 1 0 part0
p 0 0 part1
PS
are the image files all named properly? and are they png format?

Thanks for your reply,
it was in exactly the same format that the original bootanimation zip was:
desc.txt
480 800 30
p 1 0 part0
p 0 0 part1
File Layout
part0 --> (0000.png - 0100.png) - WORKING
part1 --> (0001.png - 0050.png) - NOT WORKING
the only odd thing i can see is that it starts with 0001.png in part1, but it shouldnt make a difference...
i noticed when i have this setup
480 800 30
p 1 0 part0
it works fine but if i were to do this:
480 800 30
p 0 0 part0
with the same images it just shows a black screen (or stuck on first image coz its black)

Hi, ive created a few bootanimations myself so am all too familiar with problems you can have, naming files wrong, wrong file formats, aspect ratios etc.
Try this program from one of the xda developers, works like a charm for me, it'll create the desc.txt file, lets you specify the boot loop folder, and creates the bootanimation.zip for you (you'll have to name it that yourself when prompted).
http://forum.xda-developers.com/showthread.php?t=1234611
If it helps, let me know, by hitting thanks, and be sure to thank the original dev

Thanks mate, i was looking at that yesterday but i was at work... and it blocks the download as hacking =[! i will try when i get home tonight!
EDIT: for some reason it is working now, (the download) =D after i upgrade to resurrection remix 1.4 and siyahkernel 3.1rc5 i will update here see if it works

To be honest, any of the images or other files not named properly or starting with wrong numbers can cause issue.
Your part0 folder should start with:
0001.png as should your part1 folder.
See if that helps (don't forget to rename the rest of them too (so it isn't skipping number order).

cyberboob said:
To be honest, any of the images or other files not named properly or starting with wrong numbers can cause issue.
Your part0 folder should start with:
0001.png as should your part1 folder.
See if that helps (don't forget to rename the rest of them too (so it isn't skipping number order).
Click to expand...
Click to collapse
To share some experience: I've created boot animations, the program i used creates them with numbers start for example as 10001, 10002, 10003 etc, not 00001, and they always worked.
On occasion, i've deleted images from the animation sequence, from the begining of the sequence, mid way, from the end, so now, for example, the numbers start at 10065, 10066, with perhaps numbers 10070, 71, 72 missing and resuming at 10080 etc, again the boot animations have always worked.
I've also created animations using jpeg, and again, they have always worked.

Wezi said:
To share some experience: I've created boot animations, the program i used creates them with numbers start for example as 10001, 10002, 10003 etc, not 00001, and they always worked.
On occasion, i've deleted images from the animation sequence, from the begining of the sequence, mid way, from the end, so now, for example, the numbers start at 10065, 10066, with perhaps numbers 10070, 71, 72 missing and resuming at 10080 etc, again the boot animations have always worked.
I've also created animations using jpeg, and again, they have always worked.
Click to expand...
Click to collapse
Sounds like good info i may give it a try, either way in my testings for boot animations, i decided to build a tool, which can automatically create multiple png's generating a fade out effect on the selected layer! at the moment its only in alpha but please give it a try feedback is welcome!!
http://forum.xda-developers.com/showthread.php?p=25000616#post25000616

The point is... both folders need to start same numbers. Ok, do as you guys please.
(*you also don't have to split them up - all 1 folder)

Related

[Q] need help on boot animation

hi all, i'm having problem creating my custom boot animation. i think i got stuck on the desc.txt file. Already tried changed the EOL conversion to UNIX using Notpad++. Will email the zip file upond request. Thanks in advance
Details:
Part0 = 35 files (0.png - 34.png)
Part1 = 8 files (35.png-42.png)
desc.txt
480 480 30
p 1 0 part0
p 0 34 part1
Feel free to send me the zip and I can take a look if you'd like. We have a bunch of people working on boot animations that can help. Check signature.
Sent from my Green Rom Project HTC Glacier on Tap a Talk
http://www.greenromproject.com/forum
helmi666 said:
hi all, i'm having problem creating my custom boot animation. i think i got stuck on the desc.txt file. Already tried changed the EOL conversion to UNIX using Notpad++. Will email the zip file upond request. Thanks in advance
Details:
Part0 = 35 files (0.png - 34.png)
Part1 = 8 files (35.png-42.png)
desc.txt
480 480 30
p 1 0 part0
p 0 34 part1
Click to expand...
Click to collapse
try changing the 34 to 0
also try setting the desired resolution to your phones resolution...for example:
desc.txt
480 800 30
p 1 0 part0
p 0 0 part1
explained:
'480' is the width of the animation
'800' is the height of the animation
'30' is the desired fps of the animation
'p' defines an animation part
'1' how many times this animation part loops
'0' defines a pause (max 10)
'part0' is the folder name where the animation images are
'p' defines another animation part
'0' defines that it loops forever (until android starts)
'0' defines a pause
more info here
stoute said:
Feel free to send me the zip and I can take a look if you'd like. We have a bunch of people working on boot animations that can help. Check signature.
Sent from my Green Rom Project HTC Glacier on Tap a Talk
Click to expand...
Click to collapse
Sent you the zip file
Rodderik said:
try changing the 34 to 0
also try setting the desired resolution to your phones resolution...for example:
desc.txt
480 800 30
p 1 0 part0
p 0 0 part1
explained:
'480' is the width of the animation
'800' is the height of the animation
'30' is the desired fps of the animation
'p' defines an animation part
'1' how many times this animation part loops
'0' defines a pause (max 10)
'part0' is the folder name where the animation images are
'p' defines another animation part
'0' defines that it loops forever (until android starts)
'0' defines a pause
Click to expand...
Click to collapse
Thanks mate. i'll let you know the result
Edit:
Finally, managed to get it work. The ZIP file need to be compressed as Stored otherwise it wont work xD

how to make bootanimation?

okay so i have an idea that i wanted to try.
i was going to have the HTC logo appear and fade, then have a spinning android animation follow.
how would i go about putting this together?
the HTC logo is 1 folder, while the spinning logo is 2. (one folder for fade in, and one for looping)
help plox?
files:
part0
part1
part2
desc.txt
stronger.mp3
this is what my desc.txt looks like
Code:
480 800 30p 1 0 part0p 0 0 part1s stronger.mp3
i tried it but i just get black screen :\
Did you get anywhere?

[SOLUTION] Audio delay issue on Razr Maxx (EU) with Droid Razr bootanimation

[UPDATE] For the lazy people: You do not have to follow the whole tutorial. Simply download the attached bootanimation.zip and copy it to your /system/media as you are used to. If you want to know what I modified, read the tutorial.
Hey people!
I have a Motorola Razr (Germany/EU Retail with Android 4.0.4), already rooted with EternityProject's EasyRootICS.
The standard bootanimation on EU-Razr ist boring, so I downloaded the Verizon Droid Razr animation und put it into /system/media
Problem: The sound file starts half a second after the animation and one can see that! And that is annoying the **** out of me!
My solution to that is as follows:
1. Extract bootanimation.zip to your computer.
2. Open desc.txt, this is the standard content on Droid Razr:
Code:
# 540 wide, 960 tall 15 frames per second
540 960 15
# p means we're defining a part
# first number is repeat count, 0 means infinite
# second number is delay in frames before performing the next part
# so if you are playing 15 frames a second 15 would be... one second
# string defines the directory to load files from
# files will be loaded in order but names don't matter
# s defines a sound for a part
# sounds will be loaded from /system/media
# oggs with loop points will loop automatically
# only one sound will play at a time
# timing is driven by the part, not the sounds
# if you want no sound, leave blank
# droid
p 1 7 01_droid
# mobility
p 1 0 02_mobility
s droidhd.ogg
# loop
p 0 0 03_loop
As you can see, the audio file is linked after 7 frames (at 15 frames per second that is almost half a second) have already been shown and that is why it starts that late.
3. Move up the line that begins with "s", so that the specific part at the end looks like this:
Code:
# droid
p 1 7 01_droid
s droidhd.ogg
# mobility
p 1 0 02_mobility
# loop
p 0 0 03_loop
4. Use 7-zip to create an uncompressed ZIP-file, name it bootanimation.zip. It is very important that it is uncompressed, because android cannot open compressed files as bootanimations. You can do this with 7-zip by changing the compression-level from "Normal" to "Store".
5. Copy the new bootanimation.zip to /system/media
6. Reboot and enjoy!
I uploaded my modified bootanimation.zip (as above) - the other filenames are selfexplanatory. Of course you have to unpack one of the audio-files from droidhd.zip to use it for the bootanimation.
For everyone who is interested in modding or creating bootanimations, I recommend this how to: http://www.addictivetips.com/mobile/how-to-change-customize-create-android-boot-animation-guide/
Hello, do you know why after this mod, I end up with a black screen? I just replaced my original verizon boot animation with yours
Hello Olao99,
as you perhaps can see, as a German I just own a Razr Maxx XT910 (EU/GSM) and do not know which differences there are in comparison to an XT912 (Verizon/CDMA). So far: I just followed my own instructions on this page again and it works fine for me.
Does your phone boot up and only does not show any boot animation? Or is it bricked and does not boot up at all?
Greetings
derLichtschalter
I rebooted it again, and it worked, thanks for the workaround.....
The audio is now at sync, however when booting, the animation lags a bit, making it look choppy until the end is reached. I guess is too much for it to display? I don't know, probably the fps?
In desc.txt you can see in the first line "15 frames per second". For a smooth animation there should be at least 24 frames per second, so it is normal that it looks a little bit choppy as you say.
Thanx soooooo much for this...

[Bootanimation] StarWars with Sound for CM7 ...for now

I'm trying to get this bootanimation http://forum.xda-developers.com/showthread.php?t=1592942 to work with sound.
I've tried converting the wav file to ogg, adding "s PowerOn.ogg" to desc.txt but still no luck.
Any suggestions?
I think that it doesn't work on CM10, but on AOKP yes.
Wait till Kayant fixes bootanimation speeds in his source built AOKP, then try w/o modding
Here is the content of desc.txt from stock t-mobile android 2.2.2 http://forum.xda-developers.com/showthread.php?t=1178243
# 540 wide, 960 high, 15 frames a second
480 854 15
# p means we're defining a part
# first number is repeat count, 0 means infinite
# second number is delay in frames before performing the next part
# so if you are playing 15 frames a second 15 would be... one second
# string defines the directory to load files from
# files will be loaded in order but names don't matter
# s defines a sound for a part
# sounds will be loaded from /system/media
# oggs with loop points will loop automatically
# only one sound will play at a time
# timing is driven by the part, not the sounds
# if you want no sound, say nothing
# motorola generic intro
p 5 0 part0
# carrier
p 1 0 part1
# freeze frame
p 0 0 part2
# must have newline at end of each part
Click to expand...
Click to collapse
so, s in front of a filename should trigger bootsound. But the s line is missing although there is a boot_att.ogg in /system/media.
I"ve tried the solutions from http://forum.xda-developers.com/showthread.php?t=1771089
and http://forum.xda-developers.com/showthread.php?t=1420991
but didn"t work
This is out of my understandig http://forum.cyanogenmod.com/topic/3434-cm6-startup-and-shutdown-sound/
I deffinetly remember that there was a stock sbf 2.2, maybe from orange france, that had a bootsound.
so... the easy way by adding s in front of the file name didn't work
I've created a flashable zip file for CM7, tested with latest built by: FuZZ_ cm7.2.0-20120909.0101-Defy
Credits to
[Bootanimation] StarWars // Great Bootanimation! NOW With Sound! [ALL ROMS!]
[TRICK/CWM3/EDIFY] Output to recovery UI from shell script
[TUTORIAL]How to make your own boot animations (with sound if you want)
I just put it all together
The zip file can be used with any bootanimation and sound, just replace android_audio.mp3 and bootanimation.zip from system/media inside the zip file attached to this post or from here http://www.freefilehosting.net/starwarsdefy
I used the starwarsdefy.zip and I get the animation but no audio on Quarx's CM10 02.11 build with custom kernel. Any ideas? I sure love the animation, but it would be so much cooler with the audio!
androidtester80 said:
I just put it all together
The zip file can be used with any bootanimation and sound, just replace android_audio.mp3 and bootanimation.zip from system/media inside the zip file attached to this post or from here http://www.freefilehosting.net/starwarsdefy
Click to expand...
Click to collapse
Thanks! I've tried a few things for this myself before and did not succeed...I even thought that this was not possible on the Defy...
I used your zip and it worked fine on a recent cm7 build from maniac103.
Although, I'd like to add that it is not possible to adjust the volume level before the bootup is complete so it is important to set the audio level properly on the mp3 file...yours is/was a little high for my taste and I almost woke up the two kids almost pulled the battery out also....
Finally, since this is a nice tweak and this thread seems to get little response, I will add a link to your post #4 on my [] AL's [] CM7 Tweaks and Mods List Roundup thread - with all due credits to you :highfive:
I hope that we will see more great bootanimations with sound done by Defy owners...
Cheers
/AL

Help making a boot animation.

Hi guys, I've made a boot animation for my Z3, I read a few tutorials and followed each to the letter.
I used ffmpeg to grab the frames from a video and put them in two folders, named; part0 and part1.
Part0, I want to play once. Part1 I want to play once and then loop until the phone boots fully.
my desc.txt file looks like this:
Code:
1080 1920 30
p 1 0 part0
c 1 0 part1
p 0 0 part1
I tried it without the line "c 1 0 part1" and it still didn't work.
I previewd the file with depotovski01's boot animation factory and it played perfect, but when I installed it on my phone using ROM toolbox pro and rebooted, the first part played fine then the screen went white and I was in a bootloop.
Had to change it through recovery to boot again.
Any ideas what's causing this?
Thanks in advance!

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