[WIP]Developers only - a different way of creating flashables.. - HTC Amaze 4G

This is NOT going to contain anything for users to flash - this is for developers(or those who aspire and want to learn). This is a work in progress.
I want to make it clear that XDA nor the mods endorse or approve of this thread(well, they are allowing me to post it), but this is a concept that may be helpful for multiple reasons.
Please go easy on me, constructive criticism is welcomed, flaming is not. Do not post if you are not adding to the discussion or a developer asking a question. This is something I have been working on for a "rom" I will be putting out in a few days.. I just decided I would share the process, maybe others can help refine it.
Benefits:
If you build for multiple devices you can use this SAME flashable on those other devices and only need to edit the updater-script, prop edits that are device specific, and any system or apk's that are device specific! This could take 5 minutes or less to change AND upload!
It will work on ANY rom(for the same device) as long as you aren't modifying the things that rom specifically needs - and with this method it would be very rare that you would somehow break a rom.
You can still add files/apks, delete files you don't want, modify(rather than replace) the build.prop - technically you could create a flashable that turns stock into CM9 if you wanted to, but only then is a full ROM really needed.
Users can choose the rom they want and add your customizations(the entire community can use your flashable, rather than just a portion!)
It reduces the flashable filesize - rather than 100-400mb your flashable could be 4-20(depending how much you are changing).
It takes MUCH less time to flash, the recovery log will be shorter/easier to read, and it reduces the chance of errors(you are changing less).
Easier to track the changes since the flashable has been reduced to what is NEEDED.
This is an open source community - other devs and even users could look at your flashable and clearly see what you've done, how you've done it, so everyone benefits.
Easier to support - to make changes is EASY, faster zipping, signing, updating, uploading, etc.
You can choose to make it CONFIGURABLE - add #comments in the updater-script, the included build.prop script, or add a readme in the flashable that tells them what they can remove if they don't want it!
I'm quite sure there are MANY more reasons this is beneficial, but I'll leave it to you to decide..
Post 1 - Benefits, explanation, reasoning
Post 2 - Instructions and a soon a flashable example that I will publish
Post 3 = profit?!
First, there are totally different systems out there we can try to get running, CM9, MIUI, etc- this is when the very framework is absolutely different-- otherwise every rom we have RIGHT NOW is just a series of tweaks to the stock(like the leaked ICS) rom. We can argue that people just tweak what is there, or "develop" something new, but nearly everything is building on the concepts of something before- so let's do it right.
What makes a rom unique:
It is easier to keep track of changes(the /system will only have the changes you make, your updater-script will show you other changes, and any scripts you create will show the last changes) - so there shouldn't be "and other stuff I don't remember" in your changelog. This will also assure that there are less potential issues- you are ONLY changing specific things- troubleshooting these things are easier when you aren't including the entire modified flashable.
What you are trying to accomplish:
The main thing that makes a "rom" stand out from any other is the changes to the build.prop - you totally replaced it with something that is your own(or an adapted version hopefully giving proper credit to whoever's tweaks you are using): but they are using your "rom" if they have your build.prop and not someone else's. Everything else is deleting, copying, setting permissions, etc.
The goal: making it more open source
Until you build something totally new(Cm9, miui, etc), you are working with an open source platform, modifying, adding, deleting, scripting. Period. Admit that you are giving the base platform some tweaks, or a "flavor" that others will hopefully prefer.
If you are already developing, you know that with the correct updater-script you can add apks, delete what you don't want, over-write the things you want to replace- this includes theming and everything else you could want.. and usually you would include this in the full base rom, totally pre-configured. With a build.prop that is yours alone.
Conclusion:
Unless you are building an OS from scratch, or modifying it so heavily that it is more yours than it is not, giving the end users these options without wiping is the way to go. If they can flash your mods and then mine and end up with a better final product, how can this go wrong? This is open source, this is android, this is evolution.

Instructions:
First, keep track of all the changes you want to make - the better organized you are, the easier this will be. If you aren't even sure what all you did..
How to do it:
One of the main things you are changing by creating a total prepacked rom is the build.prop- perhaps you have tweak A, and I have tweak B, and those tweaks are different enough to change the users experience.. but why not combine them if possible? It IS possible.
Decide on the build.prop edits that you want to add/modify(you will NOT replace their build.prop) and modify the propEditor script as needed - if you build for multiple devices I would recommend you add the device specific ones at the end(with #comments) for easy modification/removal from script. You really only need to MODIFY the RO.whatever lines(because they are read only), everything else can be added to a local.prop in the /data folder
Create your updater-script as you normally would, as you know this does the main work - this will likely remain mostly the same, with just a few lines added for the scripts you need to modify the build.prop. Just make sure you delete what you would from the rom itself with the script
Rather than copy your /system /data or any other files into the rom you would normally be modifying, those are the only files you will include in the flashable - if this is done right it will make all of the changes you want without breaking anything.
If you want others to be able to understand/build upon your work you can add #comments or a readme in the above steps, then all users would have to do is remove the lines you instructed, re-zip(no need to sign if they use 7-zip or winrar) and then flash.
As said in the previous area, outside the build.prop you can make a small flashable that will change everything, but if you can MODIFY tweaks already in the build.prop, or add lines if they don't exist-- we would be creating a continual evolution of a better and better performing rom.. with feedback bad tweaks would get tossed, each developer adds their flavor, but users can flash what they want to get the performance they desire without the headache and confusion that comes with wiping everything of the developer they used before that. This will enable them to learn more about how and what we are doing with their devices, and they can provide feedback that makes it better for everyone.
The code(that may need work) to modify or add lines in the default build.prop is here:
(This may require testing, big thanks to tommytomatoe for all the help, original thread is here.)
Code:
#!/sbin/sh
# Build.prop editor script with basic sed commands
# tommytomatoe
# May 12, 2012
# mounting system as rw
busybox mount -o remount,rw /system
if [ $? != 0 ] ; then exit
fi
FILE=/system/build.prop
TMPFILE=$FILE.tmp
line1=ro.product.version
line2=ro.HOME_APP_ADJ
line3=ro.media.enc.jpeg.quality
#Add more line# formatted as above as needed to identify each prop
line1Arg=Classicv0.1.0
line2Arg=1
line3Arg=100
#Add more line$Arg formatted as above as needed for each prop change
lineNum=
#to add additional prop changes copy the lines between here
prop=$line1
arg=$line1Arg
if grep -Fq $prop $FILE ; then
lineNum=`sed -n "/${prop}/=" $FILE`
echo $lineNum
sed -i "${lineNum} c${prop}=${arg}" $FILE
else
echo "$prop does not exist in build.prop"
echo "appending to end of build.prop"
echo $prop=$arg >> build.prop
fi
#and here and paste to the end, changing the $line# and $line#Arg to match what you've added
# to iterate over all the prop values you want to change,
# just copy and paste the code chunk or create a for loop.
# I will leave it to you to create a for loop
prop=$line2
arg=$line2Arg
if grep -Fq $prop $FILE ; then
lineNum=`sed -n "/${prop}/=" $FILE`
echo $lineNum
sed -i "${lineNum} c${prop}=${arg}" $FILE
else
echo "$prop does not exist in build.prop"
echo "appending to end of build.prop"
echo $prop=$arg >> build.prop
fi
prop=$line3
arg=$line3Arg
if grep -Fq $prop $FILE ; then
lineNum=`sed -n "/${prop}/=" $FILE`
echo $lineNum
sed -i "${lineNum} c${prop}=${arg}" $FILE
else
echo "$prop does not exist in build.prop"
echo "appending to end of build.prop"
echo $prop=$arg >> build.prop
fi
It may require some work, feel free to offer advice if you can help make it better), but you can make a few changes to that, and rather than replacing the entire system on a users phone, you are making YOUR modifications to make their device work better! Read the #comments above to see the different tweaks you are trying to make, and it will automatically either change the value, or it will add the line if it doesn't already exist in the build.prop

Profit?!
I understand many developers may think this would make it easier to "steal" your work, but as I said before, everything android is open source. Besides, with enough changes this makes it a TRUE rom, and it will be NEARLY as complex as the much larger file he would be uploading.
It could actually be profitable time/effort wise, ANY rom could be done with this as long as you tell them what base to work with.
Example of "profit"
Mike 1986.'s ARHD is on 10 devices, if you check, most of the features in one are in the rest of them. He has enough experience where porting everything over all of his changes to a new rom probably isn't that difficult for him(I'll bet he is VERY organized), but this would enable him to make a few changes to a propEditor script, the updater-script, remove or change out a few files.. re-zip and sign, upload, done.
This also takes out much of the opportunity for developer error or errors during flashing..

Doubt I'll need it.. but we'll see.

Related

2.15 :SYSTEM Archive

Per the request of some people, here is a tar+7z archive of the /system partition of a 2.15 install. Sorry, this is the only format I am going to provide it in at this time.
Note: the build.prop shows 2.13, but I assure you this is 2.15. The build.prop simply wasn't patched when I did it manually.
Note 2: ROM developers, tar archives preserve everything, including symbolic links. When you create a flashable .zip you'll need to remember to remove existing symbolic links by issuing: rm -f `find . -type 'l'` inside of the extracted directory.
This is provided for ROM developers, NOT for end users. This will NOT flash without modifications.
Download: http://dl.dropbox.com/u/14943973/system_tmo_froyo_official.7z
thank you nbetcher for this.
I have generate a Stock odexed Rom from the Archive. If anyone want to test
this, feel free to download. http://www.multiupload.com/L9ZYPFCHPR
I have test the Rom and i works. Use this at your on Risk!
@nbetcher: Can you take a look at the updater-script if you have free time and
say me whether is correct?
greetings

[Guide] Shi1tROM Tutorial Firmware - The beginning

Long ago, I said I'd start working on a high-level guide to creating firmware for one's own use (or possibly even eventually releasing to the wild). The idea was to make a high-level guide suitable for those who are comfortable with a Linux commandline but who might not be familiar with Android userland and tools available for working with firmwares.
So with this - I'm going to go through the steps I went through to create the deodexed XWKL1 firmware I've been using for the past two weeks, documenting it with notes as I go along about unusual "gotchas" that aren't necessarily in the documentation for the tools used.
Once I've gotten to the point where I have created a usable firmware, I'll post it here for consumption. Then I'll figure out what to do next - I've been lazy and happy with just using JKay mods lately.
Up next (after I reserve some posts): Deodexing
Obtaining firmware and deodexing
The best place to find I9100 stock firmware images for deodexing is, in my opinion, Intratech's thread in the I9100 Original Android Development forum. This thread is at:
http://forum.xda-developers.com/showthread.php?t=1075278
For the purposes of this guide, I'm originally going to use the XWKL1 download.
The next thing you need (in addition to a Linux box and the knowledge of how to use it...) is dsixda's Android Kitchen. While kitchens are generally frowned upon by firmware maintainers, deodexing manually is a massive pain in the ass and usually using dsixda's kitchen for this purposes is considered OK. To paraphrase gtg465x: "Deodexing with it is OK, but anything more and the ROM gods will frown upon you". Some of the other features of the kitchen like preintegrating busybox and rooting have issues - namely that they often inject old versions of busybox/su.
While the kitchen officially is supported on Windows, I cannot help you with any Windows-specific issues - you're on your own.
To get dsixda's kitchen, start with his GS2 thread at:
http://forum.xda-developers.com/showthread.php?t=1227549
I am going to use the latest version as of the time of this writing, which is 0.188
Extract the kitchen somewhere in your filesystem - I will refer to the directory unzipping the kitchen creates as $KITCHEN_ROOT
Extract factoryfs.img from the stock firmware TAR you downloaded earlier - you don't need anything else. You may need to fix its permissions by making it readable:
Code:
chmod a+r factoryfs.img
Place factoryfs.img in:
Code:
$KITCHEN_ROOT/original_update/
Start the kitchen by going to $KITCHEN_ROOT and running the menu:
Code:
./menu
Choose 1) Setup working folder from ROM
Accepting all of the defaults should work. It'll complain about not finding any kernel or cache - but this is OK. Neither of these are really needed as Hellraiser will take care of these later. The kitchen will ask for root permissions (sudo password) to extract the firmware contents. Say yes when it asks about a fake boot.img
Next, we deodex. Choose 0) Advanced Options
Choose 11) Deodex
Choose b) to deodex both /system/app and /system/framework
This will take a while. Go do something else. For example, I'm going to take a shower. (You don't need that much time - but I need a shower. )
Take a careful look at the last few lines of results here. If the deodex job worked perfectly, you should see no failure reports and 0 odex files in /system/framework or /system/app. However, for I9100 XWKL1, three .odex files will remain in /system/app, and you will see the following error:
Code:
Could not deodex the following (you can try to deodex these files again):
Maps.odex Phonesky.odex VoiceSearch.odex
Sometimes a second deodex pass will fix these, but not for these three files for XWKL1. You need to find a different way to fix them. Now I've heard that some advanced options like API Level mangling can fix these errors, but we're going to go with a simpler and easier approach for now.
We are now going to enter our last steps of the kitchen before we switch to manual maintenance of the firmware:
Return back to the main menu of the kitchen.
Choose option 99) Build ROM from working folder
Go ahead and use the defaults EXCEPT when it asks you to sign the firmware - note that this will zipalign all files (this is why zipalign scripts in init.d are rarely useful - on any decent firmware everything should already be zipaligned.)
Say no when it says to sign the firmware - since you're going to be making manual changes to the results, the signature will be broken.
You will now have a ZIP file in the following location:
Code:
$KITCHEN_ROOT/OUTPUT_ZIP/
DO NOT FLASH THIS FILE. IT STILL HAS SERIOUS ISSUES THAT REQUIRE REPAIR.
On to the next step... We take this firmware that is high in fiber and digest it a bit ourselfs, preparing to plop it out.
Fixing failed deodexes and debloating
If you were lucky, the firmware fully deodexed properly. However, often, it won't. For example, as covered in the previous post, with XWKL1, three files won't deodex. We will go through the process of manually dealing with these files in this post.
First, take the ZIP you obtained from the previous step, and unzip it to its own working directory somewhere. I will refer to it from now on as $FIRMWARE_ROOT .
You will find three APKs with .odex files in the following location for XWKL1:
Code:
$FIRMWARE_ROOT/system/app
Remove all three APKs and associated .odex files - these files are not useful to us. We now have to deal with the removed files.
Phonesky.odex
When I first saw this, I thought "WTF? I've never seen that before." - Time to Google it. It turns out that at some point, Google renamed the Market APK. It used to be Vending.apk, now it's Phonesky.apk - if we don't do something about this, the firmware will have no Market! So it must be fixed.
The good news is - The Market gets auto-updated frequently. As a result, we can obtain a replacement, AND that replacement is likely to be newer! What we need here is a device that is already running with a functioning Market.
Connect to your phone with ADB, and start navigating through directories. Downloaded apps are in the following location:
Code:
/data/app
Look for a Market APK there. (I need to take a few minutes to nandroid back to a different firmware - as mine currently has the latest market in /system, I don't have one in /data/app to pull.) OK, I'm on my UCKK6 Nandroid now, so, the Market is at the following location for me:
Code:
/data/app/com.android.vending-1.apk
Let's pull that into the right location in our firmware:
Code:
cd $FIRMWARE_ROOT/system/app
adb pull /data/app/com.android.vending-1.apk Phonesky.apk
OK, we've fixed the Market AND integrated the latest update!
Next up, VoiceSearch.apk:
While it is less critical than the Market, most users won't like a firmware without Google Voice Search. As this never gets auto updated and is not Market-downloadable, it's harder to find a working copy. Try deodexing other firmware bases (such as XXKI3) to get this file, or pull it from a firmware that has it properly deodexed. I grabbed mine from VillainROM 3.0 (Thanks Pulser!) initially, I'm going to try a different candidate before posting up my firmware this time around. This time, I'm gonna grab it from XWLA4. (Yes, after I finish with this guide based on XWKL1, I will be moving to XWLA4 to play with it. Also, yes - this file does deodex properly on LA4.)
Last, Maps.apk:
This is downloadable from the Market, so the safest thing to do is just remove it. However, you can use the same trick as with Phonesky.apk to grab the latest and greatest from an updated running system.
Code:
cd $FIRMWARE_ROOT/system/app
adb pull /data/app/com.google.android.apps.maps-1.apk Maps.apk
Note: If you outright remove Maps, you should also remove Street.apk - however if you are replacing Maps, you can leave Street.apk - it is often not in /data/app since it's updated far less frequently.
Removing Bloat:
Next, let's remove bloat. pulser_g2 has a great reference for what is safe to remove from I9100 firmwares at http://forum.xda-developers.com/showthread.php?t=1069924
First, disable OTA updates by removing:
Code:
rm wssyncmlnps.apk
rm syncmldm.apk
rm syncmlds.apk
rm fotaclient.apk
FM Radio is NFG on the I777, so kill it:
Code:
rm FmRadio.apk
SNS (Samsung's own social media integration) is a battery hog. Kill it, remove it all:
Code:
rm Sns*
rm SevenEngine.apk
Nuke the Hubs:
Code:
rm GameHub.apk MusicHub_10.apk ReadersHub.apk SocialHub.apk
Per ryude's post at http://forum.xda-developers.com/showpost.php?p=22719913&postcount=22, you can also:
Code:
rm $FIRMWARE_ROOT/system/lib/libnggame.so
Nuke the extra clocks - plenty of good ones on the Market:
Code:
rm DualClock.apk AnalogClock.apk DigitalClock.apk
Nuke Samsung's annoying panning tutorial:
Code:
rm PanningTryActually.apk
Nuke some other apps I never use, including all Samsung apps and widgets:
Code:
rm Kobo.apk Zinio.apk BuddiesNow.apk GenieWidget.apk PressReader.apk Samsung*
Live wallpapers are evil device-slowing battery eaters:
Code:
rm LiveWallpapers*
rm Microbesgl.apk
Some weird wifi file transfer stuff that is useless and starts a background service:
Code:
rm FTM.apk FTS.apk
Flashplayer can be installed from the Market:
Code:
rm install_flash_player.apk
Swype is 28 ****ing megabytes, I don't use it, and as I understand it, it sometimes conflicts with trying to update to newer versions. I was going to leave this in until I saw its size:
Code:
rm Swype.apk
rm $FIRMWARE_ROOT/system/lib/libSwypeCore.so
Some people will remove some of the DRM stuff such as SisoDrmProvider.apk - however the last time I tried to debloat DRM, I had some issues with even non-DRM videos. (Video player would hang on exit.)
At this point, we've fixed all of our failed deodexes and debloated. Now that we've digested that high-fiber kitchen product a bit, we can plop out our first flashable firmware image.
Code:
cd $FIRMWARE_ROOT
zip -r -9 ../PowerDump_XWKL1.zip *
This ZIP is actually flashable - if you wipe, flash this, then flash Hellraiser, you should have a working firmware. (going to test this now...) Note that with Hellraiser 0.3.1, you'll need to update to a newer Daily Driver (1/30/2012 or later) to get working Bluetooth HID. I'm going to put up 0.4.0 with DD 2/15-C later today. Note: If you want to flash one of JKay's themes, you must boot the firmware without the theme/mod at least once before flashing JKay. You may also want to flash one of ChainsDD's superuser packages - the firmware is not yet rooted.
Tested and uploaded - at this point in the process, this PowerDump will be your result - http://dev-host.org/I6C
Remember, it'll be a little rough, since you were digesting a high-fiber source and your system probably wasn't used to it, but it's still a good PowerDump.
Integrating Hellraiser and Flashing a Kernel
Integrating Hellraiser:
Actually, this one is fairly easy. We'll cover integrating the system aspects of it here, the remaining functions of Hellraiser (flashing kernel and modem) will be covered separately (kernel) or are irrelevant (modem - Hellraiser only flashes a modem because many I9100 firmwares include it - many people including myself believe modems should always be separate.)
Take either a Hellraiser ZIP file, or clone my github repo for Hellraiser at https://github.com/Entropy512/hellraiser_i777 - I strongly recommend looking through the commit history there to see what various changes were done and why. Some of them are just bringing in kernel updates, so you'll need to look through the kernel commit history around the data of kernel release to figure out important changes (like wifi tethering fixes in DD 12/21/2011 and BTHID fixes in 1/30/2012)
The root of this ZIP or the repo will be referred to as $HELLRAISER_ROOT - $FIRMWARE_ROOT is the same as in the previous post.
Copy all files from system/ in Hellraiser over the ones already in your deodexed firmware from the previous post.
Code:
cd $HELLRAISER_ROOT/system/
cp -aR * $FIRMWARE_ROOT/system/
The -a after the cp command means to "archive" (preserve as much file permissions and metadata as possible - although this probably doesn't really matter as the updater-script handles permissions), -R means to copy recursively (copy all directory contents, including subdirectories).
That's it - the system portion of Hellraiser 0.3.1 is complete. Hellraiser 0.4.0 will be a bit more complex when released, we'll get into this in a later post.
Adding a Kernel:
Flashing a kernel isn't too hard. Let's look at the updater-script that my Daily Driver releases use:
Code:
ui_print("Entropy's Daily Driver");
ui_print("2/18/2012 Standard Release - Part B");
show_progress(0.100000, 0);
ui_print("Flashing Kernel");
show_progress(1.000000,5);
assert(package_extract_file("zImage", "/tmp/zImage"),
write_raw_image("/tmp/zImage", "/dev/block/mmcblk0p5"),
delete("/tmp/zImage"));
ui_print("Thank designgears of Cognition X2 for the CWM kernel flashing example for I777");
ui_print("No more redbend_ua makes Entropy happy.");
Most of this is just user interface stuff - my show_progress lines are probably not quite right, but the worst case is they'll make the bar in CWM do funny things, no real damage.
Same for ui_print lines - they just print stuff in CWM. The real meat is this:
Code:
assert(package_extract_file("zImage", "/tmp/zImage"),
write_raw_image("/tmp/zImage", "/dev/block/mmcblk0p5"),
delete("/tmp/zImage"));
Place the zImage of the kernel you want to include in $FIRMWARE_ROOT/ and then add the above lines to your updater-script. Boom - your firmware will now flash a kernel. Maybe add some lines saying that you are flashing a kernel when you start - it's up to you.
Naming your firmware:
You can rename what your firmware displays in Settings->About Phone
Edit $FIRMWARE_ROOT/system/build.prop and change ro.build.display.id to what you want your firmware's name to be.
Fixing wifi region issues
Most I9100 firmware bases have the wifi region codes set for Europe. This can be overridden in Settings for 2.4 GHz wireless networks, but not 5 GHz wireless networks. The end result is that without modifications, I9100 firmware bases can only see 1-2 United States 5 GHz channels. Hellraiser does not handle this at the moment - I'm working on making Hellraiser 0.4.0 handle this issue.
Edit $FIRMWARE_ROOT/system/etc/wifi/nvram_net.txt and change the ccode from GB to ALL.
Change the ccode from GB to US in $FIRMWARE_ROOT/system/etc/wifi/nvram_net.txt_murata
At this point, 5 GHz wifi should work in the USA.
Adding Superuser (rooting your firmware)
This one is also simple. We're going to integrate the contents of ChainsDD's latest Superuser packages from his site: http://androidsu.com/superuser/
Grab the latest package, and unzip it.
Take system/app/Superuser.apk and put it in $FIRMWARE_ROOT/system/app/Superuser.apk
Take system/bin/su and put it at $FIRMWARE_ROOT/system/bin/su
Now edit your updater-script, first locate the following in your existing script:
Code:
set_perm_recursive(0, 2000, 0755, 0755, "/system/xbin");
Now, after this, take the following lines from ChainsDD's Superuser ZIP and add them:
Code:
set_perm(0, 0, 06755, "/system/bin/su");
symlink("/system/bin/su", "/system/xbin/su");
This sets the su binary to suid root, and symlinks it to /system/xbin
Everything else needed is already handled by our updater-script, since Superuser.apk needs no special permissions.
Integrating busybox and bash
This is going to be fairly basic right now - When you integrated Hellraiser earlier, it included bash and busybox, however, busybox isn't installed by the updater-script.
This will change that, it's straight out of the Hellraiser package, add it to your updater-script just before unmounting /system:
Code:
set_perm(0, 0, 0755, "/system/xbin/busybox");
ui_print("Installing busybox update...");
run_program("/system/xbin/busybox", "--install", "-s", "/system/xbin");
Note that this busybox binary was not compiled properly, and as a result has DNS issues. Later on I'll include info on compiling it properly - but for 95%+ of functions it works as it is.
The end result is at: http://dev-host.org/XCB
Wanted to be the first to say I can't wait as I've been following you since I got here! Your my inspiration
Sent from my SGH-I777
....rubs hands together!
Sent from my GT-I9100 using XDA App
I am soooo looking forward to this!!!
Keeping my eye on this.
Sigh... wish people would start moving their uploads since multiupload doesn't work!
c0ldburn3r said:
Sigh... wish people would start moving their uploads since multiupload doesn't work!
Click to expand...
Click to collapse
Yea I was just noticed that one to.
For glory!!!!!
I've used Ubuntu in a VM to create a Webos Doctor back when I had a Palm Pre, this looks... Fun.
Can't wait, this should be awesome.
Miget be looking to cook something up in a few weeks.
I already got a name too, Jersey Shore Rom. That's the area of NJ Im from.
Stay tuned!
Thanks for the tutorial, Entropy.
Am I the only person who thought the title said **** Rom? Lol
Sent from my GT-I9100 using Tapatalk
Good stuff Entropy! I'll be the first to admit I am a linux noob.. but I installed Ubuntu a few weeks ago and have been playing around.. learning a little here and there. Looking forward to this and learning more about android and linux! Thanks
MysticKing32 said:
Am I the only person who thought the title said **** Rom? Lol
Sent from my GT-I9100 using Tapatalk
Click to expand...
Click to collapse
It does say it
I'm so stoked for this!
Sent from my SAMSUNG-SGH-I777 using Tapatalk
but Entropy... why do all this when you could just take someone elses rom from the i9100 forums, hellraise it, then post it here in our forums just like everyone else has been doing lately???
task650 said:
but Entropy... why do all this when you could just take someone elses rom from the i9100 forums, hellraise it, then post it here in our forums just like everyone else has been doing lately???
Click to expand...
Click to collapse
LOL. Well, I usually just ran VillainROM, but I found a nasty bug in XXKI3. Actually, my experimentation with KL1 or LA4 may lead to VillainROM 3.1 (I eval the raw base, Pulser perfects it.)

[Q] LF App dependencies like bootclasspath

When deodexing, there are sometimes special bootclasspaths to include for jar and app files. I have my bootpathclass listed for framework/*.jar's but none for the apps themselves!
E.g.: Bootclasspaths for frameworks pulled from my init.rc on a gtab7.7
/system/framework/core.jar
/system/framework/apache-xml.jar
/system/framework/bouncycastle.jar
/system/framework/ext.jar
/system/framework/framework.jar
/system/framework/android.policy.jar
/system/framework/services.jar
/system/framework/core-junit.jar
The others would be like: com.android.twlauncher (just an example)
Might be being stupid with logs but if someone knows it'd be awesome
Okay, im all set now. Doesn't look like theres any easy way to find out what apps depends on other apps or frameworks besides trial and error when wanting to remove vendor/carrierware

How to bump yourself stock kernel, modify ramdisk to add init.d + SELinux permissive

Hello,
I spent a lot of time searching and finding the material to understand and reproduce process about bump!.
After a few times shared the results of my manipulations on stock kernel, which I applied the method I'll describe here, I will try now to explain how you can make for yourself an identical result.
If you are still wondering what is Bump! I can only invite you to look for yourself, and even give you the link where I tried to answer this question on the section of the G2.
The purpose of this topic is to get you to bump kernel, from a PC, Linux, or Windows, or even from the phone.
I'll try to explain as why certain steps are essential to ensure a good result, steps that, at first, did not seem obvious.
When you will try it, and will want to test the result, make sure nice to have taken the necessary precautions before: Make a backup of your current kernel foremost flashing.
Now, you know what is BUMP! and why kernel must be bumped. Bump! basically involves injecting a signature in a file (boot).
This injection of the signature to be made in hexadecimal format, and immediately after the last used page of the kernel, we have to remove unnecessary bytes before doing so, and unpack/repack kernel is the easiest way to do so (http://forum.xda-developers.com/showpost.php?p=60086231&postcount=42). To do that, we need two binaries (unpackbootimg and mkbootimg).
About these two binaries, we can compile them ourselves from source, or taking already compiled bins.
@osm0sis made and share a super tool containing all that we need, these compiled bins, in his Android Image Kitchen - Unpack/Repack Kernel Ramdisk [Win/Android/Linux].
So i propose to use it here. The big advantage to this, is that @osm0sis compiled for windows, linux, and phone (arm). He created scripts that automate unpack and repack too.
The purpose of this topic is not to learn how to get the kernel file (boot), I assume that this prerequisite is acquired. However, I give you some hints for beginners, you can take a look at KDZ and TOT Extractor from @bullghost or the dd command to achieve.
1) Simply Bump a stock kernel in Linux (no change in ramdisk) to obtain a bumped working untouched stock kernel
Download the linux version of Android Image Kitchen - Unpack/Repack Kernel Ramdisk [Win/Android/Linux] ( AIK-Linux-v1.9.1-ALL.tar.gz), and untar it somewhere. Create, in the root directory of AIK, one file named "one_shot_bump.sh" (or the name that you like) containing this code I gave in osm0sis AIK thread (or, if you prefer, you can take the file named "linux_one_shot_bump_only.tar.gz" in attached files here), and chmod it 755.
Now you can use it by opening a terminal and drag and drop this file inside following by drag and drop kernel file too. Press enter, it's done You'll find a file named bumped.img, in AIK root directory, wich is your bumped kernel.
Note: bash for this script is very important for an expected result for printf cmd. It doesn't work as expected with sh.
2) Simply Bump a stock kernel in Windows (no change in ramdisk) to obtain a bumped working untouched stock kernel
I've not made a one click script to bump on this OS, but I'll explain very simply how to get there using the scripts offered natively in the osm0sis tools . This fair will be in three stages, for the reasons discussed in the preamble:
1) unpack the kernel
2) repack the kernel
3) inject hexa signature (bump!)
So to begin, download the windows version of Android Image Kitchen - Unpack/Repack Kernel Ramdisk [Win/Android/Linux] (Android.Image.Kitchen.v2.3-Win32.zip).
Unzip it where you want. Open a dos prompt and drag and drop unpackimg.bat on the prompt windows, tape one spaces in the command and drag and drop your kernel file in the prompt windows. Tape on enter: You made the first step, your kernel is unpacked.
Don't close window prompt, tape one touch to continue, as the prompt invite you to do.
Now, just drag and drop repackimg.bat in the prompt windows, and tape on enter. Done, you just finished the second step, you've repacked the kernel (image-new.img on the root folder of AIK).
Now, for doing the step 3, you need to inject the signature. I have not found other solutions at the moment than to use a hex editor to do this. I tried with a shareware (Hex Editor) and also with a freeware (HxD) with succes for these two softwares. With Hex Editor, after opening image-new.img, click on the first free byte at the end of the file and copy paste there "41A9E467744D1D1BA429F2ECEA655279" (without double quote). Save the file.
Or with HxD, after opening image-new.img, click at the end of the file, just after the last used byte, and in the menu"edition", choose "insert bytes". On the dialog box, type 10 on the first field (amount), let "hex" checked, and paste in the second field the value "41A9E467744D1D1BA429F2ECEA655279" (without double quote). Save the file.
Done, you just finished bumping your kernel in windows
I can give later screenshot if needed/asked.
Edit: i've found a workaround for using @osmosis tool to sign (bump) kernel just after repacking. Details can be found here: http://forum.xda-developers.com/showthread.php?p=63884919#post63884919
Edit2: After talking with @osmosis, the best solution for signing (bump) the kernel just after repacking should be to use cygwin printf.exe (I've attached this file to this post), that can be added in aik/bin folder (the real name of this folder is android_win_tools and it can be found in the root of AIK tool). So we just need to put printf.exe in android_win_tools folder, and replace this code in repackimg.bat
Code:
%bin%\mkbootimg --kernel "split_img/%kernel%" %ramdisk% %second% --cmdline "%cmdline%" --board "%board%" --base %base% --pagesize %pagesize% --kernel_offset %kerneloff% --ramdisk_offset %ramdiskoff% %second_offset% --tags_offset %tagsoff% %dtb% -o image-new.img %errout%
by
Code:
%bin%\mkbootimg --kernel "split_img/%kernel%" %ramdisk% %second% --cmdline "%cmdline%" --board "%board%" --base %base% --pagesize %pagesize% --kernel_offset %kerneloff% --ramdisk_offset %ramdiskoff% %second_offset% --tags_offset %tagsoff% %dtb% -o image-new.img %errout%
%bin%\printf \x41\xA9\xE4\x67\x74\x4D\x1D\x1B\xA4\x29\xF2\xEC\xEA\x65\x52\x79 >> image-new.img
As you can see, just one new line was inserted for injecting the signature.
3) Simply Bump a stock kernel in Phone (no change in ramdisk) to obtain a bumped working untouched stock kernel
I will not reinvent the wheel, you can use an existing tool for some time, made by @somboons, which uses the technique I mentioned here (unpack the kernel, repack it and injection of signing , all in the phone).
This script is an adaptation of Live bump by @Skin1980 that uses the arm versions of unpackbootimg and mkbootimg.
You will find the instructions and the tool here:
http://forum.xda-developers.com/lg-g2/development/tools-bump-kernel-offline-t3073261
---​
Credits and thank's a lot:
codefire team for bump!:
@thecubed , @Shelnutt2 , @IllegalArgument , @autoprime , @AnimatronicRocketReptile , @Dees_Troy
@Skin1980 for his live bump and these explanations
@osm0sis for his Android Image Kitchen - Unpack/Repack Kernel Ramdisk [Win/Android/Linux]
@zequav for explain me at the beginning what happen with bump and what can be done on linux
How to add init.d support and SELinux permissive on the Ramdisk​
Here, i explain how to implement in Ramdisk init.d and SELinux permissive.
We start from untouched kernel not bumped (so not from the kernel we eventually have bumped with the previous post).
Use @osmosis tool android image kitchen version for your system to unpack it.
After that, navigate to the AIK root folder and:
in split_img/boot.bin-cmdline, replace
Code:
console=ttyHSL0,115200,n8 user_debug=31 ehci-hcd.park=3 msm_rtb.filter=0x37 androidboot.hardware=g3
by
Code:
console=ttyHSL0,115200,n8 user_debug=31 ehci-hcd.park=3 msm_rtb.filter=0x37 androidboot.hardware=g3 androidboot.selinux=permissive
in ramdisk/init.qcom.rc replace
Code:
on property:sys.boot_completed=1
start qcom-post-boot
by
Code:
service sysinit /sbin/sysinit.sh
oneshot
class late_start
user root
group root
disabled
on property:sys.boot_completed=1
start qcom-post-boot
start sysinit
and on /sbin folder, add a file named "sysinit.sh" that contains this code:
Code:
#!/system/bin/sh
mount -o rw,remount /system
if [ ! -e /system/etc/init.d ]; then
mkdir /system/etc/init.d
chown -R root.root /system/etc/init.d
chmod -R 755 /system/etc/init.d
fi;
mount -o ro,remount /system
run-parts /system/etc/init.d/
/system/xbin/daemonsu --auto-daemon &
Note: This previous code on sysinit.sh is only for those who have run-parts installed (with busybox by example). Otherwise, for those who don't want to use run-parts, you can put the next one that don't need it:
Code:
#!/system/bin/sh
mount -o rw,remount /system
if [ ! -e /system/etc/init.d ]; then
mkdir /system/etc/init.d
chown -R root.root /system/etc/init.d
chmod -R 755 /system/etc/init.d
fi;
mount -o ro,remount /system
setenforce 0
FILES=/system/etc/init.d/*
for f in $FILES
do
$f
done
/system/xbin/daemonsu --auto-daemon &
Now you are ready to repack the kernel. Use AIK repackimg script for that. After repacking the kernel, you still have to sign it (Bump!).
For this last formality depending on the OS which you find yourself:
1) On Linux
put a file that you name as you want with sh ext(bump.sh should be a great idea ) on the AIK root folder, and chmod it 755.
On this file put the code above:
Code:
#!/bin/bash
printf '\x41\xA9\xE4\x67\x74\x4D\x1D\x1B\xA4\x29\xF2\xEC\xEA\x65\x52\x79' >> image-new.img
Save it, and now just drag and drop this file on a window terminal and valid. That's all
2) On Windows
Refer to the OP, i explained there how I bump on windows
3) On Phone
Refer to the OP, i explained there how I bump on the phone
Wow great, waiting for chapter 2
reserved
u25150 said:
Wow great, waiting for chapter 2
Click to expand...
Click to collapse
I feel that few people seem really passionate about what I say, if I refer to the answers
Also I'm going to focus on those who, like you, arise, and seem interested in this subject.
What specifically would you like to see some detail (what do you call "chapter two" ) ?
Duckscreen said:
reserved
Click to expand...
Click to collapse
Welcome, pleased to meet you
@6ril1 great work my freind
jac10000 said:
@6ril1 great work my freind
Click to expand...
Click to collapse
Hi my friend (not my freind, which is an advantage of German expression, ) , thank's, I assume that it is better to teach to fish than give fish, but perhaps this concept is it outdated ?
Could you making how to kexec hardboot patch Guide please
(for support Multirom)
Really nice work my friend !!!
In Linux, I just make my first bump boot thanks to you :good:
jac10000 said:
Really nice work my friend !!!
In Linux, I just make my first bump boot thanks to you :good:
Click to expand...
Click to collapse
You are welcome
And great thank's for having notify me my mistake about code i wrote in post 2 (class late_sart instead of class late_start )
Code is edited and correct now
Yeaah @6ril1 and my first bump boot with SELinux permissive
jac10000 said:
Yeaah @6ril1 and my first bump boot with SELinux permissive
Click to expand...
Click to collapse
LOL, thank's to have testing all of that i described in this thread, and for having mentioning me in private some others mistakes (unexpected one space inserted during copy-paste on the post 2 and one code tag not closed) . I have edited again with all that you find and now it should be correct
THANK'S again my friend
For windows user, new stuff added, i'll edit op with that too:
http://forum.xda-developers.com/showpost.php?p=63884919&postcount=716
Edit2: One more simple solution just added in OP
I have new-img but how do you use hex editor exactly? i can not figure it out. can u help with screenshots please?
I tried your tutorial (windows x64)(only bump no change in ramdisk) for 30c MM kernel but my phone wont boot(i don't have security error). Any ideas? Thank you!

few questions about making a flashable zip

Please bear with me, I'm not a dev.
The purpose of making the zip is to load an rsa key to my phone so I can authorize usb debugging mode on my computer. Long story short, broken phone, I think this is one of the last options I have to recover data from it.
Details here if you're interested: https://forum.xda-developers.com/galaxy-s4-att/general/recover-data-broken-screen-digitizer-t3788079
Its a Galaxy S4 i337 phone, i didn't find any specific instructions on how to make flashable zip for it. I have 2 zip files for my bootloader (one for flashing a modem, one of tethering setting). Both have META-INF and system folders. T
1 - update-binary files in each sample zip are different, I read somewhere that I don't really need to touch them but if thats the case I would expect them to be the same. If I just copy that update-binary file over to my zip, and write a very simply script to copy a 1 key to another location, what are the chances I brick the phone if my script fails or something is wrong with that binary file?
2 - anyone feel like helping, I'm thinking this is probably <5 minutes worth of work for someone that knows what they are doing?
Here is what I have so far, if someone could just give me some insight into whether this has any chance of working.
zip file:
META-INF/com/google/android/update-binary (not sure which one to use yet)
META-INF/com/google/android/update-script
Code:
mount("/system", "/data");
package_extract_file("system/rsa-swap.sh", "/tmp/rsa-swap.sh");
set_perm(0, 0, 0777, "/tmp/rsa-swap.sh");
package_extract_file("system/key", "/tmp/key");
run_program("/tmp/rsa-swap.sh");
unmount("/system", "/data");
system/key
system/rsa-swap.sh
Code:
#!/sbin/sh
newrsa="/tmp/key"
oldkey="/data/misc/adb/adb_keys"
if [ -f $oldkey ]; then
echo "exists"
cp $oldkey /data/misc/adb/adb_keys.bak
cat $newrsa >> $oldkey
else
echo "does not exist"
cp $newrsa $oldkey
fi
I aslo want it to reboot, not just where to add that yet but should be easy. Not signing this if its an option.
I'm I asking a stupid question?
still looking for some help

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