Android Development - Galaxy Ace S5830 General

What are the languages/tools you need to build a rom for scratch and i dont mean just adding themes and someone else's stuff..?
Thanks

Android SDK, a good graphics editor (not ms paint), Google and xda forums.
Also, open source means building on the work of others. Its recommended to use a working rom as base, then remove what you don't want, and add what you need (this includes all system apps, files, kernel, etc)

You need Ubuntu and a whole lot of code knowledge
This was sent from a Galaxy Ace. Problem?

Ubuntu . Python
Jdk
Sdk
And more i thought
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[Q] Looking for a dev to teach me

hey everyone, I've been with android since release on the g1 and have followed it since. but now I'm tired of being just a user and want to learn how to develope roms. I would rather have some one teach me first hand, but links to some places that helped you would be great too. So again, Im looking for a dev who would want to teach me, if some money is wanted, that's fine. thanks for reading. reply here and/or PM me. I am very serious about learning, I dont just want little tips/tricks or pointers.
Edit: I have a bit of skill in C++ and Java, but nothing too significant. I lost interest in writing programs, same with apps, no interest, everything has been done over and over again.
I have created a site specifically just for this. I have a link in the signature but feel free to just click here @green rom project
stoute said:
I have created a site specifically just for this. I have a link in the signature but feel free to just click here @green rom project
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Thanks alot.
thank you too
I didn't find anything there that isn't here on xda.
JDV28 said:
I didn't find anything there that isn't here on xda.
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Click to collapse
Maybe, but for new users in building roms, it's easy if it is gathered in one place, instead of searching all over xda that sometimes you can get yourself lost
What ARE you looking for?
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jbirdvegas said:
What ARE you looking for?
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Some sort of a guide to developing roms. even porting. not an "all in one" guide. thats unrealistic and would most likely suck, seeing as its such a broad subject.
that site, is... i dont even know. not to insult you, but i found it to be useless. the single guide you have on there is for setting up the htc kitchen, which i figured out in 5 minutes on my own. I would suggest making a "Guides" section of that site, so it isnt JUST forums, and adding, well, GUIDES. you pointed me there to help me, but there was nothing on the forums even close to helping me.
What os are you running? Have you succesfully compiled the source yet either aosp or cm?
CyanogenMod's github is a great place to learn repo the source. Read the commits @ github.com/cyanogenmod all commits are commented to make reading changes easier.
Aosp is also on [email protected] github.com/android building aosp can be more tricky.
Cm is aosp with many custom packages included to see what is and isn't aosp [email protected] github.com/CyanogenMod/android
default.xml contains references to what packages are cyanogen and what is aosp
Either way you need to start by getting very familiar with
github.com/CyanogenMod/android_vendor_cyanogenmod
Look in the products folder at the .mk files
and how they are invoked by core/Makefile in
github.com/CyanogenMod/android_build
Also pay attention to build/envsetup.sh
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How noob at developing are you?
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jbirdvegas said:
How noob at developing are you?
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your last post was quite helpful. Barely anything at all.
best bet start by getting the source to compile... sounds simple but can be tricky
most importantly get to know ~/android/system/build
you can't produce a custom rom without understanding when and how everything is compiled
JDV28 said:
hey everyone, I've been with android since release on the g1 and have followed it since. but now I'm tired of being just a user and want to learn how to develope roms. I would rather have some one teach me first hand, but links to some places that helped you would be great too. So again, Im looking for a dev who would want to teach me, if some money is wanted, that's fine. thanks for reading. reply here and/or PM me. I am very serious about learning, I dont just want little tips/tricks or pointers.
Edit: I have a bit of skill in C++ and Java, but nothing too significant. I lost interest in writing programs, same with apps, no interest, everything has been done over and over again.
Click to expand...
Click to collapse
Android Kitchen will be your best bet. Very easy to follow. Read the whole post at least twice and you will be good to go. Follow all the links.
This is what i used from the ground up and i have my own rom on my HTC EVO 4G.
http://forum.xda-developers.com/showthread.php?t=633246
http://theunlockr.com/2010/03/26/ho...om-for-android-part-1-setting-up-the-kitchen/
http://theunlockr.com/2010/04/15/ho...m-for-android-part-2-creating-your-first-rom/
Credit goes to dsixda. he created android kitchen. If you like this, please donate to him.
"Dont forget to hit the thanks button if i helped you"
I'm new to the Dev world myself... I've done a lot of reading and research and I've gotten to the point of building and modding Roms to contribute to the community here. I've only done rom's for the Eris, which isn't as complex as some of the other devices, but I'm willing to share my knowledge if you need it.
The basics you will need:
1. Linux (I've tried doing this in windows, not worth the hassle!), either ubuntu or linux mint work well (Mint is a windows "like" os, so it might be easier to start with that).
2. Android SDK Kit (You can google it)
3. APK Manager (If you need to decompile APK's to make changes, this tool makes things a lot easier!)
4. Android Kitchen (A must if you are porting and to keep your Rom's cleaned up!)
5. A working understanding of XML and some java code is extremely helpful!
6. Time and Commitment! Devving, by any standard, is a time consuming process! You can easily make a Rom, but keeping the masses happy requires updates to nightly sources and time to rebuild what you've started!
I've spent so much time updating, compiling, modding and theming that my family voices plenty of complaints! But, the reward of building something that works and seeing others benefit from your creation is well worth the effort! Balancing your time, if you have a family to consider, is key to succeeding with this!
If you'd like more help, send me a PM! I'll work with you as much as I can!
I setup the kitchen, as i previously said, but didnt find any use for it except maybe adding minor features to a completely stock rom. i have linux set up with the SDK. i just dont know where to go from there...even compiling from source
Read everything here
http://wiki.cyanogenmod.com/index.php?title=Building_from_source
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JDV28 said:
I setup the kitchen, as i previously said, but didnt find any use for it except maybe adding minor features to a completely stock rom. i have linux set up with the SDK. i just dont know where to go from there...even compiling from source
Click to expand...
Click to collapse
Sent you a PM back, bro.
Having Linux, SDK and the Kitchen setup gets you about 75% of the way there!
The basic steps to compiling from source run through the Terminal in Linux. You will need to pull in the CM repository (the link jbirdvegas posted will give the instructions to do that). Once the repository is setup, you will need to load the proprietary files for the device you're building for in order to sync the correct source. (repo sync -j16 will sync the source and build your folders for compiling). You will need to plug in your phone through USB and extract the proprietaries through ADB. Example, my build location in Linux is "android/system" in that folder there will be a device folder with folders for each device brand and build. My eris is listed in CM as desirec, so my drive folder location is "android/system/devices/htc/desirec". In order to pull my proprietary files, I would have to do the following:
1. In terminal; "cd android/system/devices/htc/desirec" (This puts me in the correct build folder)
2. su (puts terminal in root) - type in password
3. "./adb kill-server" (shuts down adb)
4. "./adb start-server" (starts adb)
5. "exit" (puts you back in standard terminal)
6. "./adb devices" (verify your device shows - if you get ????????, adb did not start right)
7. "./extract-files.sh" (this will extract the proprietary files from your device and place them in the device folder for building)
8. "cd"
9. "cd android/system" (puts you back in the CM build folder)
Once that's done, all you basically need to do after that is:
"source build/envsetup.sh" (Setup source build)
"lunch" (this will give you a list of builds - pick your device)
"make -j# bacon" (# is the number of processors your phone has +1)
The Repo Sync and Make commands will take time, but once you've finished the Make cycle, your Rom (if there were no errors) will be compiled, signed and ready to flash on your device. From there, you can use the kitchen to add "tweaks" to your rom (CM sources are usually pre-setup, but you can still add things like "data/app" access to your Rom).
Hopefully this takes you to the next step. PM me if you run into problems, I'll help you through it.
If you get abd shows your device as ??????????
Google 51-android.rules on how to setup udev
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jbirdvegas said:
Read everything here
http://wiki.cyanogenmod.com/index.php?title=Building_from_source
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about 50% of those pages are empty, does it matter what phone i click on for now? nothing shows up for Glacier
JDV28 said:
about 50% of those pages are empty, does it matter what phone i click on for now? nothing shows up for Glacier
Click to expand...
Click to collapse
jbirdvegas has it right on the adb correction if your device isn't found. I'll look for setting up the rules and post the link a little later.
Glacier doesn't have instructions yet, but there are CM builds for it. If you follow the evo instructions that will get you setup. Just replace supersonic with glacier to get your device established. There wasn't one for the Eris, either, and the EVO instructions are what I used.
Also, if you're building for GB and you're on a 32-bit system, it will tell you you cannot build it. There is a bypass; I'm using a 32-bit system and just removed the "end" statement in the make file. My builds work just fine, so bypassing the environment won't mess up your builds...

[Q] Building Vibrant Source Code

I've been digging through the Vibrant forums for a while now, and I would like to try my hand at building the Froyo release. I downloaded the source and can compile the kernel just fine, but the platform part I am in the dark. Could someone help me with how to build the platform part? Once I get that done, I'll dig around to see how to convert it over to a flashable zip. Thanks in advance.
Slashazard said:
I've been digging through the Vibrant forums for a while now, and I would like to try my hand at building the Froyo release. I downloaded the source and can compile the kernel just fine, but the platform part I am in the dark. Could someone help me with how to build the platform part? Once I get that done, I'll dig around to see how to convert it over to a flashable zip. Thanks in advance.
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Hey. I myself learning to build my own custom rom too!
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The platform source has not been released (and never will be). Only kernel source is required to be released.
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In the source package there is a platform tar file. Do I download the AOSP code and overwrite those folders with what was in the platform tar from Samsung? Then build like AOSP?
go into android developement section here on xda or Ask some of developers here, if u ask nicely i think they might help u.

Android Development for Newbies

Where do I start when I want to learn android development?
... not in this sub-forum!
JoshuaLintag said:
Where do I start when I want to learn android development?
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There is an entire forum section for Android Development on XDA.
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I need to learn the very very basic.
Like on math: 1+1.
I need to learn the basic of android development.
Research my friend. Lots and lots of it. I'm no dev, I just flash things, so "1+1" to me like 2746÷√9×-π. (Yes that is negative Pi, get at me.) But I do know there is information out there and you have to do a lot of self study.
Good luck!
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Start by setting up a build machine. Linux base with Java Sdk6 (not sdk7). If you are running windows you can use a program galled wubi to set a dual boot on your Pc to have ubuntu run, or you can use vmware to set up a virtually Linux emulator over top windows.
Then it will be up to you on what source you want to build from. And just google "build cm7 from source kindle fire" and there will be all kinds of links with instructions from there
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http://forum.xda-developers.com/showthread.php?t=1667551
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pbailey212 said:
Start by setting up a build machine. Linux base with Java Sdk6 (not sdk7). If you are running windows you can use a program galled wubi to set a dual boot on your Pc to have ubuntu run, or you can use vmware to set up a virtually Linux emulator over top windows.
Then it will be up to you on what source you want to build from. And just google "build cm7 from source kindle fire" and there will be all kinds of links with instructions from there
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Actually, Eclipse and adb work on Windows just fine (although it might be a bit more difficult, like adding adb to PATH).
JoshuaLintag said:
Where do I start when I want to learn android development?
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Click to collapse
First of all, you need to setup Eclipse, Android SDK and ADT Plugin (try to run a "hello world" sample, to ensure that all is Ok). Windows or Linux... it doesn't mater, the result will be the same
Then, search for Android Development tutorials (there are many, just find them). If you have a specific doubt, try to search before post. Many of times the doubt is already solved at specialized sites, like stackoverflow
Nutomic said:
... like adding adb to PATH
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Actually, Eclipse and Android SDK work fine without modify the PATH
Bohnsta said:
2746÷√9×-π.
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The answer is −2875.60447558586 lol. Freakin Pi!
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Want to become a developer

What do i need to learn to start developing apps, roms, kernels, etc..? I obviously know Java is a 1st but Linux OS? Should i just start reading a book on Linux?
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NitrisOX said:
What do i need to learn to start developing apps, roms, kernels, etc..? I obviously know Java is a 1st but Linux OS? Should i just start reading a book on Linux?
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Well java is your first stop. Linux will help but it is a very different linux system in android. I suggest start by developing an app or two to understand how the system works
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Linux does help, alot. I dont know even one bit of c or java but because i'm an avid linux user i can compile android kernel just fine, and i believe i can compile rom from source too if i read those many tutorials available.
Linux is the way to go.
Start by booting linux in vmware, preferably ubuntu
Me myself running arch tho

What is compiling?

Hi,
As a noob i came across a word related to android "compiling". What does compiling exactly mean?
Not very experienced with android but compiling usually means converting codes to executables
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Zip->unzip
Compile->install
sony xperia ray
ics 4.0.4 rooted
stock rom
126 posts on XDA and you still don't know how to use Google or a dictionary?
snapper.fishes said:
126 posts on XDA and you still don't know how to use Google or a dictionary?
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i do but i am not sure does compling mean making a rom?
Nono...see in terms of android.
Decompiling= breaking some files into many parts
Compiling=Joining the broken parts to get back the original file back.
Its usually associated with Decompiling and Compiling apk files to mod them or stuffs.
Dont worry we all were "noobs" once
TarunDham said:
i do but i am not sure does compling mean making a rom?
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Click to collapse
It's not too different from the usual programming definition of compiling. When you write a programme, you write it in a higher language that reads almost like English (unless if you are a nut case/genius who likes coding in assembly). However, for a computer (in this case your phone) to run it you have to translate the programme into machine readable language first. This translation process is called compiling.
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---------- Post added at 01:11 AM ---------- Previous post was at 12:59 AM ----------
Rittik said:
Nono...see in terms of android.
Decompiling= breaking some files into many parts
Compiling=Joining the broken parts to get back the original file back.
Its usually associated with Decompiling and Compiling apk files to mod them or stuffs.
Dont worry we all were "noobs" once
Click to expand...
Click to collapse
I am afraid that is not the correct definition of compiling. The apk file is just a zip file of media files and code. When you break apart an apk file all that you are doing is just unzipping. The codes are still inaccessible. To be able to read them humanly you need to decompile the codes, which is usually impossible. That is why people need to post source codes.
Compiling takes quite a bit of computing power and can take hours if your code is long. Packaging and signing an apk? Not si much.
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phew........... dat was a lot... hahaha i read a tutorial here that says "compile a gingerbread rom" so will that tut make me a gb rom??
It should, just make sure it's meant for your phone
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snapper.fishes said:
It should, just make sure it's meant for your phone
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here's the link
http://forum.xda-developers.com/showthread.php?t=1598713
so what do u think?
That guide was for porting roms made for other devices using roms that already exist for your device. For example, someone has already made a cm7 rom for your device, but you want a miui rom. Since miui is based on cm7, you can use the guide to create a miui rom for your device. However, if nobody has made a cm7 rom for your device, you cannot use that guide to port miui rom.
If you read the guide carefully, it's just a while load of copy and paste work, hence not compiling. The guide teaches you to take advantage of existing work done by other people instead of starting from the scratch, but it can't teach you to build a rom from scratch.
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snapper.fishes said:
That guide was for porting roms made for other devices using roms that already exist for your device. For example, someone has already made a cm7 rom for your device, but you want a miui rom. Since miui is based on cm7, you can use the guide to create a miui rom for your device. However, if nobody has made a cm7 rom for your device, you cannot use that guide to port miui rom.
If you read the guide carefully, it's just a while load of copy and paste work, hence not compiling. The guide teaches you to take advantage of existing work done by other people instead of starting from the scratch, but it can't teach you to build a rom from scratch.
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i totally agree with you but in the start of the post the guy says "Android Source | Compile GB | Compile ICS | Compile JB ~ Thanks dastin1015 |- Building/Compiling - Durations" what does that mean? will the link to the tut help me make a gingerbread for my ics based device??
and last advice will porting any roms to my device has any threat to it like bricking???
I took a look at those links. The first link is simply what it says - the basic source code for Android. The other compile links contain instructions on how to compile the source code into roms. They do not teach you how to write the source code for different devices, which is the most difficult part of porting a rom. Anyone can learn to compile a rom from pre written codes. It's the writing part that matters. You need to find the drivers and other proprietary codes for your device.
The guides can help you get started on making a gingerbread rom, but it won't fix the hundreds of bugs you are sure to encounter.
As for bricking, there's always going to a chance that flashing a rom might brick your device.
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snapper.fishes said:
I took a look at those links. The first link is simply what it says - the basic source code for Android. The other compile links contain instructions on how to compile the source code into roms. They do not teach you how to write the source code for different devices, which is the most difficult part of porting a rom. Anyone can learn to compile a rom from pre written codes. It's the writing part that matters. You need to find the drivers and other proprietary codes for your device.
The guides can help you get started on making a gingerbread rom, but it won't fix the hundreds of bugs you are sure to encounter.
As for bricking, there's always going to a chance that flashing a rom might brick your device.
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thaknz a lot for ur help
To sum up in basic words, compiling is turning a code from a high language into machine code so the computer can read it.
Also , if you din't know what is compiling i don't think you should be making roms

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