MC3 freezes in MP sometimes - TouchPad General

Has anyone came across issues in MC3 MP after you might have finished a round, and then the TP freezes? Is there a fix for smoother gameplay/FPS on the Touchpad? I've tried ChainFire 3d, but it still seems like it runs at 20FPS, and freezes sometimes.

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Raging Thunder 2/Homerun Battle 3D accelerometer issues

Does anyone else have accelerometer issues while playing either of these games. Mine come and go. Sometimes the turning in Raging Thunder 2 and the aiming in Homerun Battle are smooth and responsive, but sometimes (more often than not) they are choppy and unresponsive. In Raging Thunder 2 sometimes it feels like it doesn't register that I'm tilting the phone until I get past a certain angle, while other times the slightest tilt makes the car turn. It's really frustrating and I can't seem to pinpoint why it does this on and off. I've tried reinstalling both games and also rebooting my phone to no avail.
This has been posted many times before. Just download Android Sensor Data from the android market and let it do it's thing. Then go back to your games and the accelerometer should work like it's suppose to. I don't know what the app does, but it seems to fix the issue. Every time you boot up your phone, you have to run this program. Hope this helps.
Thanks! ! I'll give it a try.
Sent from my SGH-T959 using XDA App
Worked great! Thanks.

"3D freeze" - A very weird problem

I've been having a very strange, but rare, problem when running 3D games. It seems to only occur with certain kernels. I have no idea what else could be causing it. It has happened to me only three times since I got my Vibrant in Sept, but it's pretty scary.
What happens it's kinda hard to describe and even harder to reproduce. When I play any relatively heavy 3D game the phone performs flawlessly then randomly freezes completely. The soft-key lights still react to touch and turn off normally, but I'm unable to restart by holding down the power key for 15 seconds, leaving no choice but to do a battery pull. While this is happening, the screen (frozen in the game) starts to present very bright thin horizontal transparent white lines. These lines will keep appearing until they cover the whole screen. In the end it looks like the screen had lost all colors except shades of green and the rest has turned white.
This has never happened with 100% stock, stock+Voodoo kernels, Bali, or Overstock (didn't OC). It has happened, if I remember correctly, with Dragon (didn't OC), some other kernel I can't remember, and, just now, with DragonMODz SSSJ (OC'ed at a mere 1.1GHz). Maybe it's a problem with OC-able kernels only? Maybe it has to do with uncapped FPS? Maybe it's a simple problem that is all over the forum, but I couldn't find it?
Any help/suggestions will be appreciated. Thanks in advance.
I think it happened to me too but im not sure... what rom are you using??? And i'd suggest you to use trigger wit the kernel called BULLET flash those and your phone is goin to be super fast... i play 3D games on my phone and i dont have any issues so far so i'd suggest u to flash both kernel and rom and your phone should b faster....
Sent from my GT-I9000 using XDA Premium App
I'm currently on Trigger with stock KB5+Voodoo kernel. I've tested it with hours of Asphalt 6 and Gangstar 2 and didn't have any problems so far. I'm still not sure what causes the problem, so I'm not gonna go adventuring with OCable kernels just yet.

Dead Space Multitouch Bug

I haven't seen any fixes to this problem but others have reported it, and since it makes the game about 30% less fun I wanted to see if anyone had found a solution.
Basically, the problem is that most of the time, if you run (which involves touching the left side the screen) while looking around (touching the right side of the screen), when you stop the right touch your character stops and you stutter/can't move for about 3 seconds.
I've heard that this also happens with Grand Theft Auto III on Evo 3D, but that it DOESN'T happen with other high-end games. Also, on at least two occasions I'm pretty certain this problem DIDN'T come up--the game allowed multitouch with no problems whatsoever.
Has anyone else experienced this? BTW, I'm running stock.

Anyone else facing graphic bugs in wind-up knight?

Hi,
i was wondering if anyone else is facing some graphic bugs like blinking objects while playing wind up knight? A friend of mine has the htc one s and he hasnt these bugs. I also recognized that these bugs slow down the game performance and make my phone heat up. anyone an idea? im on phenomenal kernel but i also tried siyah kernel and nothing changed.
Cheers
Objects in the background in the distance flicker, but the game runs perfectly on mine, and doesn't heat up.
Maybe the slow down or over heating on yours is rom related?
MadMatt89 said:
Hi,
i was wondering if anyone else is facing some graphic bugs like blinking objects while playing wind up knight? A friend of mine has the htc one s and he hasnt these bugs. I also recognized that these bugs slow down the game performance and make my phone heat up. anyone an idea? im on phenomenal kernel but i also tried siyah kernel and nothing changed.
Cheers
Click to expand...
Click to collapse
Didnt knew about this game, but something same happens in nova 3
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biffsmash said:
Objects in the background in the distance flicker, but the game runs perfectly on mine, and doesn't heat up.
Maybe the slow down or over heating on yours is rom related?
Click to expand...
Click to collapse
It runs good on mine too, but on levels where are many of these flickering objects, the game slows down..
can anyone on stock fw tell if it works there? Especially Book 2 Level 7.

9.6.22 - Pubg multitouch issue resolved?

I just updated to this version, played pubg and looks a lot improved, anyone thinks they have solved, well i think so. Nowere in the log they have mentioned it being resolved, they had just posted abt the issue few days back saying fixed in nxt update
Looks like it has improved
Yes...it looks good. All my taps registered fine yesterday and game sound was also OK. It was not loud for some reasons but playable to some extent.
one strange thing happened though, i sprayed an enemy from very close but for some reason it didn't hit him, and i got killed, might be latency well not sure coz this never happend, no lag was there
It's still there. Maybe not exactly what you looked for but the ghost touch and multi touch jitter when moving with your right by holding down the left button is still there.

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