MicroUSB - Galaxy S III Q&A, Help & Troubleshooting

I just received my SGS3 and it is being charged for now so my first question is an easy one. Does it or doesn't it have microusb? I noticed that the microusb plug is slidely different from my HTC cable and when I tried to use that one, it wouldn't go in. I didn't apply too much pressure of course but enough to realise that it doesn't fit. I was under the impression that MicroUSB should be universal and the same cable works for 3 other HTC devices.

HTC cable works just fine, you know that the micro usb is turned upsidedown?
With the flat side down the cable is plugged in, just saying
Send from my GT-I9300 with Tapatalk

Yes I know. I've been using it for years but it certainly is harder to fit on the Samsung. Maybe if I push harder it will go The one that came with the phone fits just fine though without needing to push hard. Anyway, I'll push harder again.

Asking if it has MicroUSB is not really correct. As with every USB-Type (normal, mini and micro) there are at least 2 different incompatible plugs per size. Talk about uniformity of the USB standard!
The Microusb-A has trapeze-like corners while Microusb-B has rounded corners.
HTC and Samsung both use MicroUSB-B so if both look the same, they match but it might be a tight fit due to differences in production.

d4fseeker said:
Asking if it has MicroUSB is not really correct. As with every USB-Type (normal, mini and micro) there are at least 2 different incompatible plugs per size. Talk about uniformity of the USB standard!
The Microusb-A has trapeze-like corners while Microusb-B has rounded corners.
HTC and Samsung both use MicroUSB-B so if both look the same, they match but it might be a tight fit due to differences in production.
Click to expand...
Click to collapse
You must be correct. What I noticed is that they have the same shape and size bit if you look inside, the plastic is a bit larger on Samsung, making the free space inside smaller than HTC and maybe that's why I found it hard to plug in. However, if everyone confirms here that they must be the same, it must be so. I guess people have tried it and it worked.

Related

Une Bobine (Kickstarter Project)

This Kickstarter project is about to ship:
http://www.kickstarter.com/projects/fusechicken/une-bobine-for-people-who-love-iphone
One of the devices that was tested was a Note, and it performed flawlessly. I backed the project, and will give my review once I get it. Really looking forward to it - works on both desk/countertops as well as in your car.
Be careful when adjusting it, could really bend or break your ports. Otherwise it looks like a cool product. Could see it being great in the car.
Sent from my SAMSUNG-SGH-I717 using Tapatalk 2
welchertc said:
Be careful when adjusting it, could really bend or break your ports. Otherwise it looks like a cool product. Could see it being great in the car.
Sent from my SAMSUNG-SGH-I717 using Tapatalk 2
Click to expand...
Click to collapse
For sure. It looks like they made a nice, fat base for the mini USB connector to rest on. Hopefully it will support a good deal of weight. Supposedly it will even hold it in landscape, which I am cautiously optimistic about.
That does look pretty cool. As the others have said, the microusb port is such a shallow port, it may not provide a lot of support if any when adjusting, or if set at an angle of any sorts. Be curious to hear your review when you get it!
Im not impressed. Micro USB ports arent designed to hold weight.
jimmer411 said:
Im not impressed. Micro USB ports arent designed to hold weight.
Click to expand...
Click to collapse
The port doesn't hold the weight. The base does. Same concept as a dock.
meatlocker said:
The port doesn't hold the weight. The base does. Same concept as a dock.
Click to expand...
Click to collapse
I watched the videos, I dont see where your getting the idea that the base holds the weight. They only show a glimpse of the iphone connector in one of the videos and it doesn't look any different from my ipad2 cable.
I would love to see a Note held horizontally via USB. Its one thing to position an iphone in every position since the port is 100x more secure and locks to an extent.
This has no base. Your USB port will support the entire wieght of the phone. Won't be long before USB port is loose and ceases to function.
By 'base', I mean 'connector plug'. The USB port is on a large plug which distributes the weight across a larger area than if your phone sat on just the cable end. Still, small port, certainly not made to be jostled around on. I bought mine for my desk, so should be fine. Again, more details when I get the thing.
Sent from my SAMSUNG-SGH-I717 using xda premium
meatlocker said:
By 'base', I mean 'connector plug'. The USB port is on a large plug which distributes the weight across a larger area than if your phone sat on just the cable end. Still, small port, certainly not made to be jostled around on. I bought mine for my desk, so should be fine. Again, more details when I get the thing.
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
From what I'm seeing that would only be true if the phone were completely balanced at a 90 degree angle otherwise much of the weight is actually distributed as shear stress against the inside of the micro USB plug which is not good.it needs some kind of backplate to cradle with.
cityhunterxyz said:
From what I'm seeing that would only be true if the phone were completely balanced at a 90 degree angle otherwise much of the weight is actually distributed as shear stress against the inside of the micro USB plug which is not good.it needs some kind of backplate to cradle with.
Click to expand...
Click to collapse
I've asked Jon Fawcett, creator of Une Bobine, to drop by this thread and comment on concerns. I think they are all valid.
Hey all. Meatlocker sent me an email to address your concerns. I'll give some info here, but please feel free to ask more questions of me.
We made 2 substantial changes to the standard details around the micro connector that are intended to resolve the issues with all of the weight on the connector. First, our connector housing for the micro is about the same width as a standard iphone cable. The extra width spreads the weight of the phone to a greater area, which places less weight on the connector itself. Also, if the phone is tilted slightly, the phone body will hit the connector housing and stop the phone from putting additional sideways strain on the connector.
The second thing we did was to make replaceable caps on the housing end. These caps adjust the space between the connector body and the tip of the connector. This essentially adjusts how far out the connector comes. These allow us to reduce or remove the gap between our housing and the body of the phone so that the 2 items listed above are as good as possible. We have 3 caps designed to adjust this spacing to keep the phone tight in position. We also have one cap with a right angle bracket to assist with some side-port phones. And we have another cap that leaves a small portion of the traditional micro end sticking out that will let it fit into cases. Each device comes with all 5 caps.
Of course, these won't solve every phone and every usage. But we have tested with 30 different androids, windows, bb's, and feature phones and these have made the difference for most of them. Also, we don't recommend adjusting the position of the phone while it is connected to the cable except for small amounts to get it to the exact right position.
jonfawcett said:
Hey all. Meatlocker sent me an email to address your concerns. I'll give some info here, but please feel free to ask more questions of me.
We made 2 substantial changes to the standard details around the micro connector that are intended to resolve the issues with all of the weight on the connector. First, our connector housing for the micro is about the same width as a standard iphone cable. The extra width spreads the weight of the phone to a greater area, which places less weight on the connector itself. Also, if the phone is tilted slightly, the phone body will hit the connector housing and stop the phone from putting additional sideways strain on the connector.
The second thing we did was to make replaceable caps on the housing end. These caps adjust the space between the connector body and the tip of the connector. This essentially adjusts how far out the connector comes. These allow us to reduce or remove the gap between our housing and the body of the phone so that the 2 items listed above are as good as possible. We have 3 caps designed to adjust this spacing to keep the phone tight in position. We also have one cap with a right angle bracket to assist with some side-port phones. And we have another cap that leaves a small portion of the traditional micro end sticking out that will let it fit into cases. Each device comes with all 5 caps.
Of course, these won't solve every phone and every usage. But we have tested with 30 different androids, windows, bb's, and feature phones and these have made the difference for most of them. Also, we don't recommend adjusting the position of the phone while it is connected to the cable except for small amounts to get it to the exact right position.
Click to expand...
Click to collapse
Do you guys have any pictures?
Looks cool...but I don't trust it.
I know the Note doesn't weight a ton, but it seems a little top heavy/big to be comfortably used with this thing.
Hmmm...maybe they could come out with something that'll attach to the USB port and allow the phone to be rested on or something to prevent all the weight from being on the phones port?
jimmer411 said:
Do you guys have any pictures?
Click to expand...
Click to collapse
http://www.kickstarter.com/projects...or-people-who-love-iphone/posts/238347?page=2
Lots of good pics there (Note included), along with a video of both the micro usb and iPhone connector in action with a phone.
This is a cool idea, and I like that the maker takes time to come and talk. I understand what he means that the weight is on the plug and the base and it seems like it would work fine under ideal use, but my concern is that I would smack it, hit it, knock it over, something that would cause far more then normal amount of weight on the plug. Im glad to see some innovation though, I may give it a whirl, we'll see.
Managed to get my hands on 2 of these and they are great - if you have a smaller phone. I have no problems with HTC wildfire s or Sony Xperia Ray. When it comes to the rather large Samsung gs3 it is a different story. I have to lean the phone forward to get it to charge and this defeats the purpose of the bobine. Also in portrait mode it doesn't charge just rest against the connector casing.
Great idea for small phones! Just hope they can get a solution for larger devices as the concept is great!
Sent from my GT-I9300 using Tapatalk 2

Proprietary Samsung

Do you think if would be a good thing if Samsung created proprietary connectors so we can have more accessories to interface with like car radios, docks, etc.
Proprietary connectors always lead to less accessories, not more. OEM accessories usually aren't that great.
Sent from my SM-N900V using xda app-developers app
I vote no. The least common something is, the more expensive it is.
justinglock40 said:
Do you think if would be a good thing if Samsung created proprietary connectors so we can have more accessories to interface with like car radios, docks, etc.
Click to expand...
Click to collapse
Which connector is proprietary? If you are talking about the USB connector that isn't proprietary at all....
I vote no for Samsung. The reason Apple ipod, iphone, ipad accessories are so popular is because they are all cross compatible (other than cases). They have only had 2 main platforms, the 30 pin and lightning. If I buy a Bose sounddock now I feel comfortable having it work with the new iPhone in 3 years. This won't work with android and no one wants to be stuck with Samsung with no freedom to go to LG, HTC, Nexus, etc. when they make better products
Sent from my SM-N900V using Tapatalk
I'm not sure if I understand why accessories are contingent on Samsung making a proprietary connector, I've have plenty of phones with a micro-usb connector that have had official docks available - the Droid X to name one. There are plenty of car radios that interface just fine with Android phones via bluetooth or USB control.
I hated the days when every time you upgraded your phone you had to buy a new charger, I'd rather not have to return to that.
wrichards2009 said:
Proprietary connectors always lead to less accessories, not more. OEM accessories usually aren't that great.
Sent from my SM-N900V using xda app-developers app
Click to expand...
Click to collapse
Basically the same reason apple made lightning connectors.
justinglock40 said:
Do you think if would be a good thing if Samsung created proprietary connectors so we can have more accessories to interface with like car radios, docks, etc.
Click to expand...
Click to collapse
No, it's much better off to stick with standard connectors so there's flexibility in terms of using third party cables, docks, etc.
What should happen -- and it seems like we're moving towards this -- is consistency in connector location placement. Namely, putting the microUSB port on the bottom and centered on the phone. One reason that things like iDocks can easily be successful is that they work with just about any iPod or iPhone that uses the same charger type (either 30 pin or lightning). The reason they work with any such device is that they all have the port in the same location, so you can know that your device will physically fit the dock.
Not long ago, Android phones had the charging port where it was convenient for the manufacturer, or maybe where they felt it was an ideal location. That makes it difficult to make a generic Android dock however, because you don't know if the port will be on the side of the device, or maybe near a corner, or wherever. It seems to me -- in my admittedly non-expert opinion -- that most devices are now being released with the microUSB port on the bottom edge, and centered. That means 3rd party manufacturers can make docks and the like, and count on more and more people having a device with the port in that location, and thus use that as a reasonable assumption in the design without boxing out many devices.
It's still a lot more difficult to make generic Android docks, however, simply because there is such a huge range of device sizes and form factors. But with the USB port being bottom center, and device thickness seems to be becoming more consistent IMO, it should be easier to make docks that fit many, if not most, phones that are out there.
Three or four years ago everyone in the industry agreed micro USB would be the new standard. Everyone would do it. So no longer would you need a cable for an LG and one for a Samsung. All cables would work. Apple was the only company to decline to do this. F them. Only other connectors I see are mini USB on the occasional gps.
I'm happy with micro USB. Why change that.
Sent from my GlaDos Baked Potato

Anker 5 Port Rapid charger

http://youtu.be/bzdtqwDDzmk
I got this to replace the powerstrip that's on my kitchen counter. I would have multiple chargers plugged into it and it was a giant mess and just plain bulky when I looked at it. I tried a usb hub/charger but it doesn't charge tablets or larger phones (Note 2, Note 3) at an acceptable speed. This unit has 2 ports for tablets (2.1) one for galaxy tabs (1.3), and two ports for phones (1.0).
So far it's been solid and has really cleaned up my counter. Another thing about this device is that it's really small. If you look at the video it's smaller than my phone. I expected it to be about 5 inches or so because it can charge so many devices but the slim profile is great. I can definitely see how useful this would be for traveling.
seoulbrova said:
http://youtu.be/bzdtqwDDzmk
I got this to replace the powerstrip that's on my kitchen counter. I would have multiple chargers plugged into it and it was a giant mess and just plain bulky when I looked at it. I tried a usb hub/charger but it doesn't charge tablets or larger phones (Note 2, Note 3) at an acceptable speed. This unit has 2 ports for tablets (2.1) one for galaxy tabs (1.3), and two ports for phones (1.0).
So far it's been solid and has really cleaned up my counter. Another thing about this device is that it's really small. If you look at the video it's smaller than my phone. I expected it to be about 5 inches or so because it can charge so many devices but the slim profile is great. I can definitely see how useful this would be for traveling.
Click to expand...
Click to collapse
I have two of these circling around while i travel.

Ghost in my phone:(

Hello Good People,
Can someone please share some insight here. My issue is that every now and than my phone acts as if it is being controlled remotely. Home screens progress to the next screen, apps will open and close, widgets resize themselves or close, the notification pull down menu is goes up and down.
When this happens it all happens back to back within seconds and I cannot stop it. All I can do is do a hard reboot.
Any solution or tips as to what is going on? I have tried different ROMS and yet it has been known to happen again.
T.I.A.
Mine does it while charging and using the phone. Perhaps because of the lack of proper ground a charge builds up and starts "ghost click".
Its the expected reaction because the touch panel is a "capacitive" type. This model has support for a pen with stock rom. So there might be that the sensitive threshold is set too high to what is optimal when charging?
You can change this setting by editing a file. (that's for another day).
For me it can be minimized for a while by turning off the screen and swiping the whole palm over the screen and downwards. Like you give the charge to go somewhere with the largest possible surface area.
If I remember this right I can recall that SONY had a picture showing how the phone was designed.
It was made part of nylon, glassfiber and magnesium...
Nylon and copper is an excellent material that gain negative charge, aluminum and glass that can gain positive charge.
Magnesium mold is an alloy with part aluminium and other neat stuff.
ah found it:
http://blogs.sonymobile.com/2013/09...rlds-slimmest-full-hd-smartphone-infographic/
What I am saying is that the materials are there to create ghost clicks. Its not a hardware failure. I think it is only the interaction of the material the designers desided to use for this device.
SÜPERUSER said:
Mine does it while charging and using the phone. Perhaps because of the lack of proper ground a charge builds up and starts "ghost click".
Its the expected reaction because the touch panel is a "capacitive" type. This model has support for a pen with stock rom. So there might be that the sensitive threshold is set too high to what is optimal when charging?
You can change this setting by editing a file. (that's for another day).
For me it can be minimized for a while by turning off the screen and swiping the whole palm over the screen and downwards. Like you give the charge to go somewhere with the largest possible surface area.
If I remember this right I can recall that SONY had a picture showing how the phone was designed.
It was made part of nylon, glassfiber and magnesium...
Nylon and copper is an excellent material that gain negative charge, aluminum and glass that can gain positive charge.
Magnesium mold is an alloy with part aluminium and other neat stuff.
ah found it:
http://blogs.sonymobile.com/2013/09...rlds-slimmest-full-hd-smartphone-infographic/
What I am saying is that the materials are there to create ghost clicks. Its not a hardware failure. I think it is only the interaction of the material the designers desided to use for this device.
Click to expand...
Click to collapse
I would agree with you, I remember my phone used to have ghost touches with certain usb cables. Try a different cable if it is occurring while it is charging.
If not, do you have a screen guard on?
mofoahh said:
I would agree with you, I remember my phone used to have ghost touches with certain usb cables. Try a different cable if it is occurring while it is charging.
If not, do you have a screen guard on?
Click to expand...
Click to collapse
Any cable does the same thing. Received three SONY EC450 cables in the mail the other day.
The charger used today is a a bulk order of Samsung eta-p10x because of the removable plug so that I can put any longer C7 cable for long distance from the outlet. I do have a front+back glass panel.
It can be related to ghostclicks because I dropped the phone strait on the asphalt a month back. Luckely with a battery case taking the hit. But the glass is shattered. Two days after I replaced the glass..............
However ghost clicks have occured to and from during the three years time I have had this device. When charging.
Worth notice is that I have removed the asf sheet.
I am aware that the tempered glass isn't just recycled glass molded thin with a silicone residue on one side. There are metals and other possible conductive and charge holding ingredients mixed in the mass. Not to mention the most common sale argument: "HD clear visibility" what many sellers advertises their product to give you. This also has some fact in the paper...can't remember what they use for that at the moment. If it was a mineral or whatever.
Thank you SUPERUSER and mofoahh for the response.
Yes I do have a screen protector on the device. Weird that most of the time it happens when the usb cable is connected to the computer. I was getting freaked out as I thought someone might have been accessing my device remotely. I will get another charging cable.
Thank you again for the informative and technical insight, much appreciated!
You can check your touchscreen's responsiveness using an app called YAMTT:
https://play.google.com/store/apps/details?id=com.rn.yamtt
My phone has ghost or phantom touches all over the place.
PamelaGirl said:
Thank you SUPERUSER and mofoahh for the response.
Yes I do have a screen protector on the device. Weird that most of the time it happens when the usb cable is connected to the computer. I was getting freaked out as I thought someone might have been accessing my device remotely. I will get another charging cable.
Thank you again for the informative and technical insight, much appreciated!
Click to expand...
Click to collapse
If you are worried that someone is tapping your phone you can monitor the network with wireshark and dump a log every day. And use a keylogger. Or/and run catlog with dump at the end of every day.
Or to do this without any suspension from the hacker, run a man in the middle proxy to your computer. Have all traffic dumped there and you can review what's happening every now and then.
If you find anything suspicious then the first thing to look at when it comes to hacking is DNS servers. Google it.
electrical grounding issues.
change the charger.
tsiros said:
electrical grounding issues.
change the charger.
Click to expand...
Click to collapse
In general it is the recommended choice.

Best cardboard vr hmd for Samsung S7?? (not Samsung VR)

Simple question, i'm looking for the best cardboard vr for the Samsung S7, but not the Samsung VR.
I'm will use it with Rifcat/Trinus/etc...
why not Gear VR ("Samsung VR")? that is optimized direct to S7 és S7 edge, the general VR cardboards won't give you same quality
Thanks for answering!
The problem is Rifcat/Trinus... For the best experience (no-lag and better image quality) the recomended connection is usb tethering. Already confirmed both connection, wifi was very laggy, and usb worked beautifully.
Sadly, the Gear VR (sorry, my mistake with the name), don't allow any external usb connection.
And paying for the Gear VR, and not plugin it, is a waste.
tux_topo said:
Thanks for answering!
The problem is Rifcat/Trinus... For the best experience (no-lag and better image quality) the recomended connection is usb tethering. Already confirmed both connection, wifi was very laggy, and usb worked beautifully.
Sadly, the Gear VR (sorry, my mistake with the name), don't allow any external usb connection.
And paying for the Gear VR, and not plugin it, is a waste.
Click to expand...
Click to collapse
aah, it's interesting I thought you looking for only an another Chinese plastic cardboard, but now I get it, it's totally different situation
almaalma74 said:
aah, it's interesting I thought you looking for only an another Chinese plastic cardboard, but now I get it, it's totally different situation
Click to expand...
Click to collapse
Yup... it's kind of different. Most probably will end up in another Chinese plastic cardboard, but i want to use it for Rifcat
And because i'm in argentina, there are just a few models... Vr Box 2.0 (and maybe the 1.0), RITECH Riem Virtual Reality 3D Glasses I & II, and some other carton cardboard solutions.... So most probably i'm kind of screw
tux_topo said:
Yup... it's kind of different. Most probably will end up in another Chinese plastic cardboard, but i want to use it for Rifcat
Click to expand...
Click to collapse
I've loved the idea in a moment, and checked many review videos about vridge and trinus, one guy plays overwatch in this video:
https://www.youtube.com/watch?v=tyFdbDzyA4E
he uses Tamo headset, it seems good for me, it's only $25
almaalma74 said:
aah, it's interesting I thought you looking for only an another Chinese plastic cardboard, but now I get it, it's totally different situation
Click to expand...
Click to collapse
I don't understand. I've got a GearVR and I love it! I've been using it in tandem with oculus stuff, and use it with riftcat! USB Tethering works just fine. One complaint that I would have pairing it with your PC is that the S7 is 1440p, which splits up into roughly (If my math is correct, and I never check my math ;P) 800p per eye. Which, no sugar coating it, looks like **** and the aliasing is out the ass. But hey, $100 rift, amirite?
"The GearVR has no USB out!"
Uhh... yeah sure. I don't know what model you all have, but mine has a USB out and the not as cool vertical head strap. Apparently there were two versions for the GearVR!? I guess so.
tl;dr: Get a GearVR "Revision 2" I guess its called. $100 is extremely cheap for a HMD of this comfort and quality, and the GearVR is definitely a luxury worth paying for. The Oculus store app exclusives and PC Ports, The PC connectivity, and the ability to freeze the GearVR services and play Cardboard native games make this headset really the only choice for mobile VR in my opinion.
What?!?!?!? All reviews so far, said that the usb port of the GearVR is only for charging....
Can you please give more info about your version? Here, in argentina, we don't have a variety of hdm... And the Gear VR costs about 2600 ARS... and the typical salary is about 10000 ARS... so, something that costs 1/4 of the common salary, is a lot...
Shadow Giratina said:
I don't understand. I've got a GearVR and I love it! I've been using it in tandem with oculus stuff, and use it with riftcat! USB Tethering works just fine. One complaint that I would have pairing it with your PC is that the S7 is 1440p, which splits up into roughly (If my math is correct, and I never check my math ;P) 800p per eye. Which, no sugar coating it, looks like **** and the aliasing is out the ass. But hey, $100 rift, amirite?
"The GearVR has no USB out!"
Uhh... yeah sure. I don't know what model you all have, but mine has a USB out and the not as cool vertical head strap. Apparently there were two versions for the GearVR!? I guess so.
tl;dr: Get a GearVR "Revision 2" I guess its called. $100 is extremely cheap for a HMD of this comfort and quality, and the GearVR is definitely a luxury worth paying for. The Oculus store app exclusives and PC Ports, The PC connectivity, and the ability to freeze the GearVR services and play Cardboard native games make this headset really the only choice for mobile VR in my opinion.
Click to expand...
Click to collapse
Searching a little further, found that there are 3 official versions of the GearVR:
- First Innovator Edition - SM-R320: Only compatible with Note 4. Nothing refered about the USB port.
- Second Innovator Edition - SM-R321: Only compatible with S6 and S6 Edge. USB port is OTG.
- Consumer Edition - SM-R322: The common version. Compatible with all S7, S6 and Note 5. Only charging USB port.
So, please, give all details about your GearVR...
tux_topo said:
Searching a little further, found that there are 3 official versions of the GearVR:
- First Innovator Edition - SM-R320: Only compatible with Note 4. Nothing refered about the USB port.
- Second Innovator Edition - SM-R321: Only compatible with S6 and S6 Edge. USB port is OTG.
- Consumer Edition - SM-R322: The common version. Compatible with all S7, S6 and Note 5. Only charging USB port.
So, please, give all details about your GearVR...
Click to expand...
Click to collapse
Uhh... Wow, didn't know I'd be in the spotlight here...
(Currently bricked my S7, so I can't provide pics)
Yeah, basic black velcro straps, and the entire piece isn't that cosmetically 'attractive', but I mean, none of these headsets really are. Anyway, standard "GearVR" and "Powered by Oculus" black text on the side. On the underside are two vents and a USB micro port. Other side is ya know, volume up/down, dedicated back button, and touchpad. topside is the focus wheel. On the inside eyepiece is the lenses and the light detector to sense whether or not the headset is on, and inside the outwards face (Where your phone goes) is the feet that hold it, the usb micro plug thing built inside the foot that holds it, and the foot is adjustable for S6/7 and Note. It's a solid "Click" when you switch sizes and there is no possible way it's going to fail. then there's the panel that fits over the front.
Pros:
~Cheap for the quality (Especially name brand like Samsung and Oculus!)
~Wide selection of original games
~Some PC ports exist (Provided you own a BT Controller, you can even play Dreadhalls!)
~The usb port at the bottom is nice and low profile for PC streaming/Charging while playing
~The volume buttons are easy to get to and very helpful
~Not dedicated, (You still have to plug them into your phone) but easy to access and non-damaging 3.5mm headphone jack slot
~Really damn fine lenses used for the build
~Aside from the somewhat cheap plastic used, it is very well put together
~Personally think it's the best looking out of all the headsets out now
~Most games on the store run extremely well and keep their framerates ~60
~Not the most comfortable out of all three headsets out now, but for mobile, it doesn't give your nose papercuts ( ͡° ͜ʖ ͡°) (SHOTS FIRED!!)
~Once you put your phone in, there is no way it's sliding out
Cons
~Let's talk about the front cover. Why would there be a cover without a hole for the camera when there's a passthrough camera mode in the subspace!?
~Not a lot, but some games REQUIRE a BT Controller. (In hindsight of writing this, the target audience for this product probably has more than one)
~Extremely underpowered hardware and low resolution leads to absolutely bad aliasing.
~Overheating is a serious problem on Snapdragon 820 variant
~Fogging. The lenses fog up way to easily. Keep a screen/eyeglass cloth nearby on humid days. (Or go lock yourself in the freezer. Whichever is closer.)
~The touchpad on occasion is somewhat hard to find the center with the headset on
~The touchpad really isn't that great unless you like Dinput controls on a "Touch"pad.
(I would complain about the inability to use the DS4 controller on the S7, but for some reason, it really doesn't work on the entire phone, and that's more of a Samsung problem)
If you found this confusing, or you just think me or my presentation is absolute trash (Trying not to make a Seinfeld reference here), check out my friend LazyGameReview's "Review" here:
https://www.youtube.com/watch?v=B6uNfkYvYag
If you are considering purchasing one of these headsets, and need a Bluetooth controller, Stay away from moga like the plague. I personally own one. Cheap plastic, cheap connectors, cheap buttons, and I payed $80 for it. It doesn't even connect every time and it might drop off the connection if you just look at it weird. Really don't get one. I've heard steelseries makes a pretty good android specific controller.
Shadow Giratina said:
Uhh... Wow, didn't know I'd be in the spotlight here...
(Currently bricked my S7, so I can't provide pics)
Yeah, basic black velcro straps, and the entire piece isn't that cosmetically 'attractive', but I mean, none of these headsets really are. Anyway, standard "GearVR" and "Powered by Oculus" black text on the side. On the underside are two vents and a USB micro port. Other side is ya know, volume up/down, dedicated back button, and touchpad. topside is the focus wheel. On the inside eyepiece is the lenses and the light detector to sense whether or not the headset is on, and inside the outwards face (Where your phone goes) is the feet that hold it, the usb micro plug thing built inside the foot that holds it, and the foot is adjustable for S6/7 and Note. It's a solid "Click" when you switch sizes and there is no possible way it's going to fail. then there's the panel that fits over the front.
Pros:
~Cheap for the quality (Especially name brand like Samsung and Oculus!)
~Wide selection of original games
~Some PC ports exist (Provided you own a BT Controller, you can even play Dreadhalls!)
~The usb port at the bottom is nice and low profile for PC streaming/Charging while playing
~The volume buttons are easy to get to and very helpful
~Not dedicated, (You still have to plug them into your phone) but easy to access and non-damaging 3.5mm headphone jack slot
~Really damn fine lenses used for the build
~Aside from the somewhat cheap plastic used, it is very well put together
~Personally think it's the best looking out of all the headsets out now
~Most games on the store run extremely well and keep their framerates ~60
~Not the most comfortable out of all three headsets out now, but for mobile, it doesn't give your nose papercuts ( ͡° ͜ʖ ͡°) (SHOTS FIRED!!)
~Once you put your phone in, there is no way it's sliding out
Cons
~Let's talk about the front cover. Why would there be a cover without a hole for the camera when there's a passthrough camera mode in the subspace!?
~Not a lot, but some games REQUIRE a BT Controller. (In hindsight of writing this, the target audience for this product probably has more than one)
~Extremely underpowered hardware and low resolution leads to absolutely bad aliasing.
~Overheating is a serious problem on Snapdragon 820 variant
~Fogging. The lenses fog up way to easily. Keep a screen/eyeglass cloth nearby on humid days. (Or go lock yourself in the freezer. Whichever is closer.)
~The touchpad on occasion is somewhat hard to find the center with the headset on
~The touchpad really isn't that great unless you like Dinput controls on a "Touch"pad.
(I would complain about the inability to use the DS4 controller on the S7, but for some reason, it really doesn't work on the entire phone, and that's more of a Samsung problem)
If you found this confusing, or you just think me or my presentation is absolute trash (Trying not to make a Seinfeld reference here), check out my friend LazyGameReview's "Review" here:
https://www.youtube.com/watch?v=B6uNfkYvYag
If you are considering purchasing one of these headsets, and need a Bluetooth controller, Stay away from moga like the plague. I personally own one. Cheap plastic, cheap connectors, cheap buttons, and I payed $80 for it. It doesn't even connect every time and it might drop off the connection if you just look at it weird. Really don't get one. I've heard steelseries makes a pretty good android specific controller.
Click to expand...
Click to collapse
Can yout provide some model number/name/code details? Barcode? QRCode?
Don't take it wrong, the review/comment you gave, was informative... but i cant go to a shop a say "hi! i need to test your device, plugged to my notebook" or something like that. I need to ask for some serial number or something like that...
tux_topo said:
Can yout provide some model number/name/code details? Barcode? QRCode?
Don't take it wrong, the review/comment you gave, was informative... but i cant go to a shop a say "hi! i need to test your device, plugged to my notebook" or something like that. I need to ask for some serial number or something like that...
Click to expand...
Click to collapse
You're lucky I keep the boxes to all my electronic stuff. Razer and Samsung both know how to make REALLY damn cool boxes. Anyway, BRB.
...
Keep in mind, I picked this up from the verizon store when I got my S7. anyway...
$99.99
"Also compatible with Samsung Galaxy S7 and Galaxy S7 edge"
Ahh here it is. Two codes. The one on top is "GH69-25929A" and the bottom one is "SM-R322"
Hope this helps!
I have used chinese vr box 2.0, it is ok quality but nothing compared to pc based vr
Shadow Giratina said:
You're lucky I keep the boxes to all my electronic stuff. Razer and Samsung both know how to make REALLY damn cool boxes. Anyway, BRB.
...
Keep in mind, I picked this up from the verizon store when I got my S7. anyway...
$99.99
"Also compatible with Samsung Galaxy S7 and Galaxy S7 edge"
Ahh here it is. Two codes. The one on top is "GH69-25929A" and the bottom one is "SM-R322"
Hope this helps!
Click to expand...
Click to collapse
Thanks!! I'm go to search about it!!
Rufus66 said:
I have used chinese vr box 2.0, it is ok quality but nothing compared to pc based vr
Click to expand...
Click to collapse
Here, i'm talking about using some mobile VR, plugged to a PC, and with some 3rd party software, be able to play some pc vr games (instability, incompatibility, and a lot sort of problems and issues, are expected).
If you want to search something about it, go and check Rifcat and Trinus...

Categories

Resources