First post, but I did my research and couldn't find anything similar.
I'm wondering what the feasible limits are of editing Android. Here's the situation:
I'm thinking of buying the Sony Walkman Z, but would want to create a new interface to make it more music-centric. Would it be possible to create a rom/skin/theme which would act almost nothing like android, but still run android apps?
something like this:
homescreen is fairly normal, clock+link to internet.
swipe left launches music/video app(which I'd like to make custom too, just a pipe dream)
swipe right is list of selected apps (not anticipating having more than the 16 one page could display)
swipe up displays full list of apps (like normal)
shortcut keys work as normal.
don't really need notifications(no texts/calls, don't tweet) so top bar can go away. really that's it. minimalist so as to keep the music the main focus.
A: is it possible?
B: is the skill level required ridiculous high?
C: are there any developers out there willing to take on a challenge?
Thanks so much,
GrIdiot
Hi I have been working with app inventor and Iam trying to make a tiny wings port with this tool.
What I have accomplished so far
1) I have the tiny wings charactor heading downward angeled left when screen starts
2) When the tiny wings charactor lands on the ground , he bounces upward at angle
3) When you press the screen the tiny wings charactor will make a quick dive down.
4) I have a score thats triggered when the bird collides with the ground
5) Reset button to reposition the tiny wings bird.
Need immediate help with
1) Making the screen scroll to the right
2) Making platforms appear as screen goes to the right
3) Who to contact so I can make a larger file size game, so that I can add the music
4) If there is anyone who can make music and sound files smaller and compressed, can I get your email address ?
Need future help with
1) Restart and reset game
2) Change animations
Goal
To show how you can make great games with app inventor by making a tiny wings type clone game. I want app inventor to be put on the map and to further promote app inventor. Anyone who helps with the project will recieve credit and project will be promoted on twitter and facebook when its done. I made an apk so you can test it out the progress so far on your device. I will update the apk as I add more to it.
I havent progressed to far so you can try the alpha version here .
Are there any developers who are experianced with app inventor or just really good coders I could use your help. I just need a couple of things to make this project complete and will give credit to those who help me. Thanks for your time!
Questions or Problems Should Not Be Posted in the Development Forum
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Moving to General
lufc said:
Questions or Problems Should Not Be Posted in the Development Forum
Please Post in the Correct Forums & Read the Forum Rules
Thanks ✟
Moving to General
Click to expand...
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Ok I thought the development forum was for any developer related subject. Now I know to post all questions here for the future.
Hi, im taking a look at the game you have sofar, now im not a pro dev but been dabbling in the arts of app inventor for a few months now, the problem is making games do what you want them to, even when your logic seems fair its not always easy to figure out what the issues are,
ill try figure out how to import the apk to app inventor, i dont think you can produce the sorce code from app inventor, however if it looks easy enough to fix i may need a map of your block editor and which components are used!
you can do this by taking a screen shot of your project open onscreen, i can quickly replicate this on my app inventor.
ill let you know what i think once i test this!
thanks
puggz
Edit:
Tested the apk, ike the little bouncy sound, reminds me of angry birds lol
I think the main problem your going to have is making the screen move when the target passes the screen value, quick and dirty ways to do it woud be having multiple screen arangments 12345etc when the target reaches a point on the screen arangment have it switch screen, how to do thes yet is only my basic theory's would need to mess around with the layout for this, another theory could be using thr clock timer to set screen changes, would mean calculating the time needed to pass to next screen, i think this might be a complex task..
another way would be to use an animation to move the screen a sprite function of sorts could work adding landing blocks as sprites to move with screen would need to be done too,
The problem with this its fine for a few sprites but get too complex and it will lag the app to hell,
Since there is no hardware acceleration involved, the trouble with the screen just now is it fills out to the parent, ie the devices set resolution, you could make the resolution wider and enable scrolling, this would in effect mean you could scroll left and right, up and down to the screens set resolution, it wouldent be an automatic procedure, but alot of finger swipeage.
for a basic game i think this might do the trick, just depends really on what you wish it to do really
i have ripped the main elements from the apk, all i would need is screen shots of the block editor and components used in app inventor, and settings used, or a screen shot of this too would be helpfull,
i can mess around with this idea if you like, i cant promise anything amazing but i should beable to atleast work out what needs to be done and if its possible to do in app inventor, certainly in a real sdk its possible
Ill play around with what i have for now, and workout how to implement a moving screen canvas
i think this is the easy part, getting the fixed landing blocks to be in sync may be the issue, anyways
no harm in trying huh!
thanks
thanks for trying and keep going bro you are making our dreams come true:angel:
Hi everyone, I'm a longtime lurker on this forum, but this is the first second thread I've opened. I've just begun studying at the university level, majoring in mechatronics systems engineering and minoring in computing science. I've done a lot of research in the area of music theory, and I discovered peculiar arrangement of musical notes which I call a "pitch-correct harmonic note table" (Google it for a higher resolution than the attached image; I'm too new to post links).
The concept has been explored in the past (see Wikipedia's harmonic note table layout) and the interesting thing about it is that it visually reveals how notes and chords are related to each other. My version, unlike every other one I've found, preserves the proper pitch spelling. A C minor chord, for example, is properly notated as C-Eb-G, not C-D#-G.
The table by itself can prove useful for those learning theory and composition, but right now it's just a picture. Here's where Android application development comes in. I hope to turn this picture into an interactive chord-generating device. It'd be like a guitar, except anyone can pick it up and create music with it, as the chords are easy to play and the relationships are obvious.
The application's general flow would go something like this: First, select a key signature (which positions the purple ribbon), time signature and tempo. Hold down the root of the desired chord. Slide your finger up to select its major chord or down to select its minor chord, and release. Press the root again to play the chord or press a different note (like the seventh) to play an extended chord. The chord will loop until you perform that last step again for a different chord (selecting another chord by touching and sliding does not interrupt the looping).
However, here's where my inexperience with development hinders my progress with this application. I've only taken one programming course and it was in C. I'm taking the Java course now but we're only going as far as the command line. I'm therefore at a loss as to where to begin. I have the SDK and Eclipse all set up and I have some basic ideas for how I would go about coding the notes, like using the "fifths" and "augmented" axes to create a rectangular grid instead of trying to use the hexagonal grid that the table is currently in. I'm probably going to end up creating a playChord() method with parameters for root, quality, extension, and bass. I'm not sure whether to use Canvas or OpenGL; I'm not sure whether to use JetPlayer or MediaPlayer, .mid's or .mp3's or .ogg's, or generate the chords on the fly; I'm not even sure how I'm going to voice the chords (though my Casio keyboard might be able to help with that).
Most of those issues I can worry about later though. For now I'm going to focus on creating something like a soundboard except more refined. This is why I looked to XDA - to give me an initial push in the right direction so I can avoid coding myself into a corner and having to start over. If you can give me any tips or advice, I'll greatly appreciate it. =)
Bump? =)
Hello,
I'm not certain where this post belongs. Please be benevolent, admins, or direct me in the right direction.
I'm brand new to modding and even Android. After ditching the iPhone 4s and grabbing a OnePlus One, I'm loving Android and I'm finding lots of cool customization mods. As a graphic designer and html and css coder, I can get a little picky and will spend hours tweaking the smallest of things for a simple aesthetic cause.
While playing around with the look of my phone through themes and backgrounds I got a little itch to design something of my own:
The Basics: a simple home screen navigation. Press the centre and swipe one of eight directions to open up one of eight apps.
Details: I'm a huge norse mythos fan and what better thing to show it then a phone navigation based on the Vegvisir, a runic compass. Eight points, eight apps to call upon. I would like a black background with 50% grey of the Vegvisir already centred on the home screen, doesn't even have to be part of the navigation I could just have it on the background. Once the centre is pressed and held, I'd like it to start glowing or even just jump to white and highlight one direction of the Vegvisir. Let go with one of them highlighted to launch the app.
The Extra Mile: Maybe have it customizable through some menus to set apps right on the phone instead of coding what program to launch. Easing and effects to make it look pretty.
Phone specs: (let me know if you need any more)
OnePlus One 64gb
Cyanogen OS Version 12.1-YOG4PAS1N0
Android Version 5.1.1
I'm brand new to modding Android. Let me know if you think it's too ambitious or if you know something similar that would do the trick (eight-direction swipe home screen nav). If you have any resources or know where I should get started please let me know.
Much appreciated,
Skaldsyn
I've been looking for a simple Interactive wallpaper for a very long time. If anyone knows of one please link it. No matter how simple or complex. I hope to find a simple drawing live wallpaper. So there would just be a lock/unlock button. Which either enables touch to draw pixels on background behind icons . Hitting the same button locks the drawing onto the background so u can touch and use the device normally.
This would be incredibly useful for labelling folders or widgets right on your background on the spot. Also it would be nice for a notepad/doodlepad. I imagine the programming for app like this would be rather simple.
Anyone have saw a similar one before ? If not someone plz develop it. I will pay $. . . It would be big hit on playstore