[Q] MagicJack issue - Asus Eee Pad Transformer Prime

Just tried out the MagicJack app on my Prime, amazing sound quality over WiFi! Thing is, when I have my headphones plugged in the person on the other end can't hear me. I have to unplug the headphones and use the built in mic. Luckily I was trying it out at home, but it wouldn't be useful when I'm on th road.
I used Skype and know the headphones are working, but would like for it to work with MagicJack too

I think this an error on how magic Jack works. The prime does not support in-line microphones.
Sent from my HTC Desire using xda app-developers app

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Normal Earphones dont work with Xperia X10i

on iphone 3gs..i could plug in a normal non-mic earphone...and the phones main mic would still work as a mic ..and i could hear other party's voice through the earphone
but on xperia...normal earphones dont work
Yes, i am having this problem too, i have tested this with my car's aux and my normal skullcandy head phones
Works for me but i have x10a only issue i have is the port is a little loose on some headphones
Sent from my X10a using XDA App
Update to 2.2.1 beta 4 and it works flawlessly :]
Sent from my X10i using XDA App
Using Bose in ears and works fine since legit 2.1 through 2.3 right now. Could be the brand although unlikely because used to use iphone buds and didn't work with 2.1...
Sent from my Xperia X10 using XDA App
no issues wit mine
im usin fiio e5 pair wit koss sparkplugs
They do if you plug them into the long cable - which is where the microphone is.
i straight plug them into the phone
This was a problem on the older firmware.. But latest version has fixed it.. .435
Sent from my X10 using XDA and Swype.
same problem here with skullcandy titan headphones... they dont work unless i press the mic button in on the earphones!
chronic86 said:
same problem here with skullcandy titan headphones... they dont work unless i press the mic button in on the earphones!
Click to expand...
Click to collapse
Wierd....
Sent from my X10i using XDA App
I never had any issues with it. My phone had 1.6 when i got it and my monster turbine pros still worked beautifully
Sent from XDA Premium from my X10a rooted running 2.2.1 Cyanogen 6.1.3gingerbreadV1 ROM
me to. still use my Sennheiser without any problems. (X10black 2.1, X10white 2.3.3)
Sent from my X10 using XDA Premium App
I haven't had any problem with phones...
I had problems with the apple headphones w/mic, but the apple ones without the mic worked perfectly... it must be something to do with the mic, cause now im using skullcandy inkd (no mic) and so far Ive had no problems.
Sent from my X10i using XDA App
yes
the problem is with the mic on the SE headset...i connected it to my blackberry...still same problem
connected headphones to ipod via the mic..same problem...without mic no problem
so mic is the culprit
On normal headphones there are three contacts on the jack: left right and ground.
On on headsets that also have a microphone there are four: left right ground and mic.
If you have to press the button for the audio to be normal then mic and ground need to be switched. All of the SE headsets are like this by default but they suck, so we can get an extension cable and cut it and reconnect it switching ground and mic. If such a cable exists. I cant find one and scrapped a variety of adapters to make an equivalent. If you would like to give it a shot you have to switch the two contacts farthest from the tip.
All of my normal headphones work no problem, so if anyone has problems with those it's a mystery to me.
Anyways we can all thank SE for this.
its okay
i bought a MW600 and ended all my problems
working fine
I found a fix for the Titan's but it does include soldering and possibly losing the mic function but if you're not bothered about that then give this a shot!
What I did was to open up the mic module and play around by bridging certain areas together. What I found was that on 1 side of the circuit inside there is a tiny resistor/cap which when bridged brings the sound of the headphones back to normal so what I did was simply solder over the cap/resistor which then brought my headphones back to life!
The reason that people have problems with these headphones is because they are set up for Apple devices and because of this 2 wires are switched around, mic and ground I believe! So, If you go out specifically to buy any of these type of headphones then make sure that they're not Apple specific and that they are universal otherwise you'll come across the above problem.
This quick fix may work for other Skullcandy headphones that are designed for Apple products but i can't guarantee it as I only have the Titan's!
Hope this helps some of you out and saves you a few penny's in the long run!

[Q] I can't use my regular earphone during calling

I just got my thunderbolt today. However, I can't call to somebody by using regular earphone (if you do, you'll hear the other person's voice but the other person can't hear you). If you use the earphone with mic attached, you can do it. However, I'd like to plug it into my car speaker (AUX cable) so there is no mic attached there. Sometimes, I like listening to music from the car, so when somebody call, I just answer and the voice will come through the car speaker while I use the phone mic to reply. My other phone (HTC HD2 and HTC Tilt) work with this method. The only thunderbolt won't work. Do you have any idea about this?
Thank you very much
ccmks
My last phone did it, but it too was WinMo. May be an OS thing, and not hardware?
It is not OS thing. I ran Android on my HD2 and it worked fine. I have no idea about this problem.
I know that method works just fine on the dinc. I do it all the time with mine. I really hope there is a fiz to that. I loved being able to talk "hand free" while hooked up to the car stereo.
Sent from my ADR6300 using XDA Premium App
I noticed that too. I dont like it. I was hoping that I was doing something wrong.
yup same problem here and i almost dropped my phone fumbling to take out the headphones before the person hung up. lol i hope they fix it

Can't take calls on wired headphones?

Hello all,
I have the following issue on a GT-I9300, stock rom, not rooted on Orange Romania carrier:
listening to music on wired headphones Sennheiser ie8i, everything is ok, then when receiving a call I hear the caller for one second then the headphone icon disappears and the conversation is switched to phone and all I can do is to get the headphones out and put them back to have the conversation in my heaphones & headphones microphone.
Should I mention this heaphones have the standard iphone remote on wire and work flawlessly on my other phone (HTC One X).
I've tried to search the forum but didn't found anything similar, so bear with me please. Thank you!
Did you make sure the headphone is fully inserted into the headphone jack? Mine works perfectly after I pushrd it still the way in
Sent from my SPH-L710 using xda app-developers app
Yep, pushed all the way it goes... Needless to say that music I listen to its clean and powerful stereo. When call starts, I hear a second of the conversation, then headphone icon disappears form status bar and conversation is switched to phone. Even after that, if I push play again, the music starts in the phone speakers. I have to pull the headphones and insert again in order to work.
Its kind of disappointing, because I am more like a HTC guy and switched to S3 for the very reason of superior audio quality.
Demonpossessed said:
Did you make sure the headphone is fully inserted into the headphone jack? Mine works perfectly after I pushrd it still the way in
Sent from my SPH-L710 using xda app-developers app
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Click to collapse
Hello,
I have the same problem (not evern hear the caller for sec) with my Sennheiser mm30i and Klipsch s4i, which both work fine on HTC desire and S2.
Kind regards,
Ron
it seems that for what it worth HTC android phones are more compatible with iphone type headphones than Samsung. I still hope that this is merely a software problem and some developer will look into it. I use now latest Omega (34).

Calls going through auxiliary rather than Blue tooth

is there anyway for me to answer calls on the gs3 via blue tooth while listening to music through auxiliary without it playing from my radio? I have the phone playing through my auxiliary while I drive and am also connected fr Blue tooth but when I answer my calls by tapping talk on bkueooth it plays through auxiliary and its a pain driving and unplugging my phone
Sent from my SCH-I535 using xda premium
Nope. There are other threads about this. I wrote to Samsung on FB and my impression was that if enough people complain about it, they might fix it. Really dangerous in the car, as you have to unplug your cable to take a call on bluetooth.
I almost took my phone back because of this. The current work around is to use the Infuse 4G dock, which uses the USB port because the line out from that apparently plays nicely with Bluetooth. Or use a newer Bluetooth module that supports media streaming....
Sent from my SCH-I535 using xda app-developers app
This is a ****ty decision on Samsung's part, major flaw in the design of the phone. The E4GT was the same way.
You MUST use a car mount, or bluetooth audio. I wonder if you can use an app to trick car mode, that may fix it.
I do that with the app Car Mode (though I just noticed that hd widgets allows you to make a car home widget short cut). It doesn't change anything. You can't just use speaker phone either. We've discovered the echo cancellation doesn't work because you have the headphone jack in use so it assumes you don't need echo cancellation. This would be funny if it wasn't so awful.
Sent from my #rooted# SCH-I535 using xda app-developers app
Yeah this is pretty lame, but afaik any aosp rom should fix this. I'm still waiting for cm9/10 to get a little more stable before I flash, but these should work properly.

No audio during calls except speaker phone

Like I said, I'm suddenly not getting any audio during calls but the other person can hear me. But audio does work if I put it on speaker phone. I am rooted & tried all my backups & even installing fresh new ROMS which is leading me to believe it is a hardware problem. I used the headphone jack a lot this weekend to plug into my home stereo if that could have anything to do with it. Any advice would be appreciated, thanks
Sent from my HTC EVARE_UL using xda app-developers app

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