Creating a video stream app - Android Q&A, Help & Troubleshooting

Guys,
I've been tasked to produce an Android app as part of my Final Year Project.
The Project requires the app to be able to playback video from a streamer on a Windows PC equipped with one of the following streaming programs:
a) XSplit Broadcaster
b) Livestream Procaster
In addition, it should have a chat function in the form of a drag down menu such that one can interact with the streamer. It does not have to be a two-way interaction - ideally the user of the mobile device will ask a question/post a shoutout via the chatbox and the streamer will answer from his computer in some way or form.
I have tried reverse-engineering an app which you can find on the market (it's called GGWORLD) and it's quite similar to what we're doing, except it's aimed at gamers and pulls streams from twitchTV and whatnot.
My app on the other hand, has to pull footage from the user's Livestream account page, should the user choose to use Livestream Procaster.
I have managed to make some sort of a UI using Eclipse. I've also found out that we need this thing called 'webview'.
Now, as I'm extremely poor at programming, one humbly asks what this webview is about, and is there any need to manually code in Java or HTML5 or XML to pull videos, as from my understanding most videos streamed on the web are in the form of a flash app.
Many thanks, and thanks in advance for answering my questions if you do.

Related

Android app - multi-display video wall

Hi,
Thinking to develop am android app to display a video or part of the video on mutli-android phone device. It will support sync video and play it at the same time.
Anyone can give me some advice or idea how i can do it?
Thanks.
Im not really sure what you are trying to do. You want to display "part of a video"? Are you trying to output video from the device to a screen? Or from another device to the phone?
Anyway, I suggest you get the Android SDK from google. They basically tell you how to write apps. There are also books or classes you can take too.
So your wanting to make an app that allows you to share and play(synced) video over multiple phones?
Yes as above said you will first need to get the Android SDK, but to write this program you will need to be very skilled programmer with alot of times on your hands...
You will first need to know alot about networking, allowing you to connect to other phones and i assume create a buffer system then have all phones play at time that the buffers are reached to maintain steady flow based of network stats.
If you want to do streaming you will need to know even more, not to mention you will need to probably write your own video playing software.
OR you could simply write a program that links the x # of phones together and then streams from phone a to phones x-n through a 3rd party stream capable video player.
♥ ♥ ♥
Need this APPS !!!
Blinkendroid has been found but I'd like to watch a movie on my Android device and broadcast / stream it on other Android device synchronised.
ie :
=> I own 2 tablets 7"
=> I want to watch to a movie / TV Show with subtitles
=> My girlfriend want to watch to the same program... but without subtitles
Is there anything yet for this requirement ?
++
Questions or Problems Should Not Be Posted in the Development Forum
Please Post in the Correct Forums
Moving to Q&A

[Q] Google TV Addon Using Live TV on Application

Hi I'm an android developer, and just this week the new Google Tv Addon was released, so I started looking into it.
I found the Documentation horrible, I couldn't find any example, as a matter of fact the only code I found was a query for the Channel Listing ContentProvider.
So first, if some of you have already started developing for Google TV, could you share any valuable Examples or Info so we could all benefit
Second, I'm particularly interested on using something like Picture in Picture (PiP), to have my application maximized and Live TV on a small floating window; or having an app widget hovering or to the side of the Live TV app, does anyone know how to do any of these??

Request for help with simple app

Cheers! I would like some help with an idea for a simple applet for Android in general, and the HP Touchpad in particular.
There is an application called QVOD that downloads videos to a local cache on the Android device, and for many devices it works just fine. For many devices however. If the device is running ICS, frequently the playback features stuttering audio. I have found where QVOD saves the video files, although it separates them into several pieces, making it difficult to just browse to that directory and use an alternative player, such as MXPlayer. I have found that if you cat the files together into one RMV file, you can then watch it with another application and it plays just fine. That means the audio codec built into QVOD is almost certainly the problem.
What I'd like to do is build a simple graphical app that allows you to view the videos in that folder and automatically cat the files together so you can either save them or view them in another player. Having some background in programming, I understand the process flow of this is very simple. Unfortunately, I do not know how to program in java. If anyone is willing to help with this, there is a pretty good sized community that would appreciate the help. Ideally, it would be great if the makers of QVOD addressed the problem directly, but having spoken with them on QQ, it doesn't seem they have any interest in doing so.
I don't see this program taking more than a hundred lines or so, and would be a great contribution to the Android community. Please message me if you are willing to invest some time into helping with this problem. The application will SURELY get a lot of attention, because it will not only allow those with audio problems to enjoy their videos, but it will allow those that aren't having problems viewing to at least save the files and also have a CHOICE of what application to view them in.
thanks!
Write the details here or PM me, I might give this a try, though I cannot give any specific deadline times.

Developing a launcher/kiosk app for video playback

This is sort of a research thread and I hope someone here is willing to weigh in with their knowledge.
I'm a Ruby / Java / Python / JS / PHP developer, who did a little bit of Android game development during my studies back in 2012. I assume things have changed since then.
I'm working on a commercial project where we need a network controllable video player for LED TV's and/or video projectors. Currently, we are using a Raspberry Pi 3-based design with the OMX Player, but this board is somewhat weak and the player is cumbersome to interact with and has limitations. Especially when it comes to rendering multiple layers with transparency. I would like to work on a platform where I have a rich multimedia API for rendering sound and video with an object-oriented API.
I have obtained myself an Asus Tinker, which has an official Android distribution. This runs rather smooth and from what I can tell, the API's for Android appear rich and flexible. So my questions are:
1) Is it possible to develop a launcher / kiosk app, that will allow me to boot into a "blank" screen and allow the app to place video surfaces, image surfaces and text layers? I should also be able to interact with the sound card and playback PCM audio. I would like an API that supports audio mixing, amplification, etc... There is no direct user input on the device, so I will need a solution that does not present any status bars, google account wizards, wifi wizards, update prompts, notifications or anything. In fact, when the Tinker is powered on, there should ideally not be anything indicating that it's Android.
I guess what I'm asking for is kind of a console video game engine / SDK, minus game controller support.
2) What kind of libraries or API's would I need to dive into and understand? Where should I start?
3) How complex is it? What is the scope of it? How much development time? Days? Weeks? Months? Years? Would I need more developers with specific skills?
4) Is there any developer here who's interested in participating in such a project as a paid freelance developer?
5) Is there any alternative software/OS platforms I should look into? I want to be able to boot into a custom passive user interface that is remotely controlled over REST by another device. I would like to avoid dealing with low level implementation of video decoding and rendering, but at the same time I would prefer to have control over screen resolution, refresh rate, color depth and I would like to run a ssh server on the client, so it can be serviced. Ideally, the platform should be able to both stream from the internet, but also accept commands to download to local storage and play from there.
6) Is there any alternative hardware platform I should look into?
7) Anything else I should consider? Problems that I'll need to address / prepare for?

[PWA/APP/WEB][Testers needed] Project Uloadr, a universal YT downloader & media converter

Hello!
I recently started developing on a web project, which is a universal YouTube media converter and downloader. Since I am a video editor for a YouTuber myself, downloading, converting and extracting all sorts of media has been a chore for me, especially because there are no decent applications or web apps available. Either they are severely limited, or they are ridden with annoying, bait ads, possibly even malware - or, they are payware.
So I decided to start a PWA web project. A universal YouTube media downloader and converter, with advanced and very useful features.
Batch download videos, playlists - or even channels!
Download, convert, edit and extract videos directly in your browser. Cut videos or audios directly, or convert clips to a GIF, or extract original video frames.
And - it's the best of native apps and web apps - also called, a PWA. It supports a lot of native features on Android, which is a huge focus for me, since there is no good app for that.
Installable like a native app directly through your browser. Auto-paste links directly, share media directly with everyone. Integrates with the share API, so you can even directly use YouTube's share feature to directly go to the app! Notifications, offline cache.
The best part is, you can even use the app offline! Well to download you need to go online of course.
95% is done natively, in your browser using WebAssembly and native browser APIs. Awesome huh?
Since this is a bigger project, I am searching for any kind of tester. Everyone is welcome!
It will work on any major modern browser (except Safari, because Apple), but since Google loves PWAs, they made it possible a while ago to create native APKs from PWAs. So there's that!
So, I'd appreciate it a ton if you want to join the team to test it. Also, all ideas and feedback are very appreciated!
Wanna join? Join my project Discord: https://discord.gg/kRkYQH3gH7
-DK
I would be happy to test, but I'm not on Discord. I'm interested to see where this project goes!
SMcC2 said:
I would be happy to test, but I'm not on Discord. I'm interested to see where this project goes!
Click to expand...
Click to collapse
No problem! I will make a Telegram group and Twitter if enough interest is there
Would also like to test, but do not use Discord.

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