Hi all,
I don't know if this is the right forum to post this, and sorry if it is not.
I have created a free RESTful API for Hijri-to-Gregorian and Gregorian-to-Hijri converter.
For developers who are interested in using the online API in their apps, please refer to the project website: http://www.hijrical.org
I have not yet put on the source code, but the API is on and running flawlessly (until now ).
Thanks.
Hi again,
I have put the source code on codeplex:
http://hijri.codeplex.com/
Cheers.
Related
Preamble: I am a Java Android developer. I know the standard Android development flow.
I want to start developing for AOSP-CM. I follow the guide for import the whole Java source code in Eclipse, using the .classpath file provided with the source code. So I have a Java Project with all the source code, and I can browse and edit everything.
The next step is try to setup a single Android Project, for example the Phone Application, in order to use the ADT plugin feature like GUI graphical editor.
I want to edit Phone sources, build within Eclipse and above all use Eclipse Debugger.
It is possible? Where I can find a guide or tutorial ?
Sorry but I don't believe that nobody has addressed this problem.
How a CyanongenMod developer develop and build a single application? (please...don't reply with "vim" , "nano" or similar....not in the 21th century )
The 4pda.ru posted tool to compile native applications on C.
Already running "contact editor" for standalone use.
Available for downloading and betatesting.
https://youtu.be/pZjiSeFDfXY
Proof Link
The project is opensource:
https://github.com/KngGroup/launcher-wgt
https://github.com/KngGroup/contacts
https://github.com/KngGroup/launcher
The author invites developers to join the project.
I am starting my Master Thesis which is more or less focussed on Android development and testing. Right now my question is, say I have developed an android application and have certain users who are already using my application. Is there a way where in I can push my custom test cases only to a specific set of users. For example, I have 300 users, I want to send the test cases only to people who are using Android 5.0, or only to users residing in Europe something like that. I have tried searching for this over the internet but unfortunately wasn't successful.
in your app somewhere include line of code that checks what version the os is? something like this
Check android.os.Build.VERSION.
CODENAME: The current development codename, or the string "REL" if this is a release build.
INCREMENTAL: The internal value used by the underlying source control to represent this build.
RELEASE: The user-visible version string.
Click to expand...
Click to collapse
Code:
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.GINGERBREAD) {
// only for gingerbread and newer versions
}
and same with where user lives, just check whats user location is with some line of code
i got those from stackoverflow but im not allowed to post links so youll just have to google something like: android java check for android version
Hey Guys,
I'm working on a global audio tuning system for Android similar to Viper4Android and JamesDSP, but allowing the User to program and create their own audio filters on the fly. In order to do so I need to link against libLLVM.so which is one of the Android Platform Libraries which doesn't seem to be exposed via the NDK (https://android.googlesource.com/platform/external/llvm/).
My assumption is that I will need to build that library from AOSP Source independent of my project and then link against my locally built copy. Once compilation of my project is complete I don't need to distribute my locally built libLLVM.so file since I can leverage the one existing on the actual device.
I just wanted to see if anyone has any experience doing this, or if I'm going off the deep end.
Thanks!
Basically I'm trying to get the open source client, RuneLite to work for this private server I play, MythicalPS (which is not open source I don't think, but I'm not sure if that's a problem, if we just need the IP and the resources are downloaded when you download the game)
I found a version of RuneLite that is apparently supposed to be easier to implement into private servers, but I have no experience in Java, and was hoping for some help or someone to point me towards some tutorials that could teach me, it would be greatly appreciated.
GitHub - NateChambers/RuneLitePlus-PrivateServerEdition: Open source Old School RuneScape client - extended by the RuneLitePlus team and further extended to work with RuneScape Private Servers.
Open source Old School RuneScape client - extended by the RuneLitePlus team and further extended to work with RuneScape Private Servers. - GitHub - NateChambers/RuneLitePlus-PrivateServerEdition: O...
github.com
That's the link to the modified runelite. Thank you for your time and help