If anyone missed Chaos Rings on iOS a couple years ago (which I'm guessing you did as android users), it's still worth a glance. Simply put, it's a Final Fantasy style game built from the ground up for mobile devices by Square Enix. The pixelated characters look a bit dated, but arguably better then anything Gameloft has to show off, while the backgrounds and scenes still look fantastic, throw in an entertaining story and you've got yourself a game.
The reason I mention this is because with Android games, at least for me, I pick up a hundred titles, and never put the time in to play any of them, besides my first ten minutes with a game where I go, "Oh Wow! Graphics!", then it sits in my apps until I delete it when I want more space. This is a game that doesn't require a ton of your attention, you don't have to deal with clunky controls, you can play it on the subway, it's hard to explain, but unlike other games, it's something I found I could actually put the time into playing.
Plus the sequel might hit us someday.
Now we just need the World Ends With You solo remix
Related
So I hadn't seen it here specifically, so I thought I would mention em. Kairosoft is a company that makes simulation games.
But the problem is.... Their games are terribly addicting.
The first one to hit the android market is called Game Dev Story, and it's a game that puts you right dab in the center of a game company. You have to run it, build games, win awards and even build consoles.
The second one to hit the market was Hot Springs Story, and this time you play as a manager of a Japanese Hot Spring/Hotel and it's a lot like the tycoon games where you have to build buildings and rooms, etc... This one is far more challenging but very fun.
And finally Grand Prix Story which came out just a few days ago; has you creating a Racing Team to compete in races and GPs. Possibly even more addicting than Game Dev Story.
ive heard nothing but good things about game dev, ill play it as soon as i finish the 15 games currently on my nook.
luciferii said:
ive heard nothing but good things about game dev, ill play it as soon as i finish the 15 games currently on my nook.
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So, I just counted the number of games on my nook. I have 64 games on it!!!
That's not including emulators and most of the casual games (I mostly have them for my phone). I think I need counseling .
... and yeah, Game Dev Story is awesome! I'll have to give the others a shot.
Anyone have any info on how to unlock the surcharger or more cars with grand prix? I'm lost lol
So far, I've found most cars are earned through the Advertisers, Races, or upgrading another Car (I think I unlocked a car by doing this)... The chargers I unlocked on my first play through and didn't think much of it since I was past Y14. But I think it was through fully upgrading the Gears lineup, not sure though...
Kind of don't like Grand Prix Story after going through it 3 times... Keeping only one item that you most likely won't even be able to install right away is stupid, there's no way in knowing if the staff are going to be better or worse, you just either replace them and hope, or stick with the crapshoot mechanics or driver you have.
And finally, ending on Year 14... Why? Why not atleast year 20?
After going through it three times, my initial first play through where I knew nothing... Is my highest score, imagine that...
I think the supercharger comes from one of the advertiser (one with chimpanzee)
New car design comes from winning race and satisfied advertiser .
fastest way to grow it seems. a) after winning first round and getting 'buggy design" stick with that car. speed, acceleration, specially getting V8 engine asap.
The buggy car should win the first grand prix. after short use of proto car, just enough to win germany, where you get super car. So far this is my best, easiest car.
http://www.giantbomb.com/grand-prix-story/61-35624/
Guys you have to check out this walkthrough/faq! Spoilers are inevitable though >.>
has anyone found a proper walk through for this game?
Hey xda-ers
I've been on the cm9 beta for a little while now and it seems like there are a lot of games that work quite well in the alpha and some that are a screen-tearing, frame-dropping mess. So I have the idea to start up this thread, a thread primarily dedicated to sharing which games work really well on cm9. I personally will be posting review sort of things on here that go quite in-depth but you guys can post in however much detail you want. You can post about the hardest of hardcore games to the easiest of casual games but as long as its relevant it will hopefully be appreciated. I do want to have a couple of rules for this thread and they're as follows:
*No bashing other peoples reviews or opinions- everyone is entitled to their own opinion and while I'm ok with a respectful discussion I don't want flame wars in here.
*Please keep it relevant to cm9- this thread is about _cm9_ gaming, I don't care if you go and make a gaming thread for a different rom but I don't want posts about cm7 or MIUI in here.
*have fun- don't feel obligated to post something if you don't want to. Try to have fun in here and I'll try to too.
Well thanks guys I hope we can all help each other find some good games to play, please follow the rules and hopefully this will be a nice thread to be in.
Help make this community a little nicer guys!
Thanks
-Silente
Sent from my CM9 Alpha 0.02 Nook Tablet
Well I'll be kicking things off!
My first recommendation/review:
Dungeon Defenders: Second wave
Overview-
Dungeon defenders is a mix between a tower defense fantasy game and a traditional 3d RPG. The main premise is that the kingdoms heroes have gone off to defeat some great evil and have left their kids to guard the castle. In each area/map there is an eternia crystal that you have to set up towers and traps and such to defend from the waves of monsters.
Gameplay-
Gameplay is mainly governed by one of four classes each with their own play styles and pros/cons.
The apprentice-
The long ranged, magic user who places down towers that shoot long range projectiles.
The apprentice is the easiest class to use and is by far the best for beginners as his towers are the easiest to start off with and his skills are easy to understand and use.
The huntress-
The long ranged, assassin class.
The huntress wields either a crossbow or gun that deals long ranged damage and places down traps that activate when stepped on by monsters. The huntress can be somewhat hard to use due to her slightly less straightforward traps.
The squire-
The close ranged tank.
The squire combines melee attacks with brutal close ranged towers to destroy enemies quickly up close.
The Knight has some of the best starter towers in the game but he is at somewhat of a disadvantage without teammates to back him up due to his only close range play style.
The monk-
The all around skillful class.
The monk combines the first three classes in a Jack of all trades sort of play style. He has a melee attack as well as a long ranged magic attack with towers that deal different affects when stepped on by enemies. He is definately the hardest class to play due to his lack of a prominent skill and towers that need some getting used to and upgrades to really learn how to use effectively.
So once you've chosen a class its time to jump into the game.
There's a helpful tutorial that you can jump into but its not a super complicated game at first. Each map is made up of different rounds. At the end of each round chests will appear with Mana in them, the currency you use to build towers and buy or upgrade things after the round has ended. You also get mana from killing the various mobs that spawn throughout the wave. You also earn xp that goes towards level ups that let you carry more mana and unlocks new towers for you to build. Also when you level up you can attribute skill points to different skills such as player or tower damage, health, speed etc etc. Monsters also drop random items which you can equip or sell in between rounds.
After the round is over you can buy and sell weapons and armor, and upgrade you currently have equipped. The sheer number of weapons and upgrades you can apply to them makes it easy to make sure no two are the same.
Multiplayer-
The multiplayer element of this game is WHERE ITS AT! This game really shines through and its super easy to jump into a match and start playing as long as you have a good internet connection (which at time of writing I didn't). All you need to do is sign up for a game spy account which while can sometimes be a hassle keeps the hackers and cheaters out and keeps the fun consistent. Once you've made that account you can quick join a game or open up a server browser to pick between maps, difficulties and game modes. Once you join its smooth sailing and the different classes are very well designed to overlap and coordinate together in the multi player game modes. If you can get several friends to get this you will have a great time indeed.
Controls-
There aren't too many options for the controls but overall they're not too bad. The way to move your character is to rotate the wheel-ish joystick in the left portion of the screen. That controls both movement and direction mind you so it might take a little bit to get used to but once you do its just fine. Its hard to describe exactly how to use it because I've never seen another control scheme like it. The buttons around the other edges of the screen control other movement controls such as jumping or attacking, as well as selecting what towers to build (actual placement is done through touch input) or what abilities to activate or spells to cast. The game defaults to having the actual movement touchpad being invisible but that seems really stupid so I recommend turning that off in the settings. So while not completely perfect the controls are definately usable and should be relatively easy to learn for most users.
Graphics/Performance on cm9-
The game has a graphics slider that allows you to go from HD crisp graphics to blurry pixelated retro goodness. On the highest graphics setting the screen tearing really sets in but on lower resolution on the slider you can get very good performance on cm9. Overall it performs quite well with no hw accel and it will only get better once we get full acceleration.
Verdict-
Overall this game offers up some great RPG game play mixed in with some tower defense elements and kick ass multi player. The controls are manageable and if you want to have some long term fun, (as you can go quite in depth) this is a great choice and for a free game it couldn't be a better deal. I'd recommend it to any Android gamer and its a great game.
Price: Free
Play Store Link: https://play.google.com/store/apps/details?id=com.trendy.ddapp&hl=en
Don't feel like you have to write this much, this is simply one of my passions. Feel free to write as much or as little as you want.
If any of you wanna play multi player of this game with me, just pm me or contact me on twitter @MykeBatez
HAVE FUN
-Silente
PS: oh and there's screenshots too! Enjoy !!
EDIT: dang, my wifi is too slow here to upload photos (I'm away from home for break), expect them up in a few days.
Sent from my CM9 Alpha 0.02 Nook Tablet
Love the idea of this thread
I'd love to contribute but I've found that with cm9 I haven't been able to find most of my favorite games on the market
Yeah, that's a problem, although most of them would run. Try using Apk leecher on your PC and then side loading them. Might work, but I'm not sure if you can download paid apps even if you've bought them.
Sent from my CM9 Alpha 0.02 Nook Tablet
Osmos works great.
Cubanluke88 said:
Osmos works great.
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Oh! I bought that awhile back, I'll have to re-DL it and try it out on cm9!
Sent from my CM9 Alpha 0.02 Nook Tablet
SilentStormer said:
Oh! I bought that awhile back, I'll have to re-DL it and try it out on cm9!
Sent from my CM9 Alpha 0.02 Nook Tablet
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One thing that doesn't work is using three fingers to access the menu. I get around this by opening up the recent apps thing and closing it, which then pauses the game, opening the menu.
Also, swiping to slow down/speed up the game does not seem to work as well.
Draw Something, Angry bird's, Sonic CD and Plants vs Zombies work great
Unfortunately my favorites don't show up and I'd love to test them
Shadowgun, FIFA 12, Modern Combat 3, Asphalt 6, Riptide GP, and NOVA 2
mikenexus said:
Draw Something, Angry bird's, Sonic CD and Plants vs Zombies work great
Unfortunately my favorites don't show up and I'd love to test them
Shadowgun, FIFA 12, Modern Combat 3, Asphalt 6, Riptide GP, and NOVA 2
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Yeah, I've been considering getting sonic CD, are the controls any good? As that's kind of important in a sonic game.
Sent from my CM9 Alpha 0.02 Nook Tablet
I loved it beat it in one night lol
I find all games I've played so far worked well especially Cut the Rope experiments. My only complaint was that play store didn't work for me I don't know if that's a known problem but felt it should be mentioned. Though back on topic the games I've tried so far play smooth.
Can some one confirm list of Gameloft working on CM9?
camapghe said:
Can some one confirm list of Gameloft working on CM9?
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With the default cm9 build.prop the gameloft games dont work. I'll try modifying mine to look like a Droid 3 (which worked fine for cm7) and get back to you on that. I'll also mention their performance too. If I get the chance to DL the big-ass game data.
Sent from my CM9 Alpha 0.02 Nook Tablet
Side loaded some of my games I was unable to download on Play Store
Fifa12 - "device not compatible "
Modern combat 3 - "device not compatible "
Riptide G P - works fine
Temple Run - you can play but controls are very unresponsive
Shadowgun - you can play but controls are almost completely unresponsive
Nova 2 - "device not compatible "
mikenexus said:
Side loaded some of my games I was unable to download on Play Store
Fifa12 - "device not compatible "
Modern combat 3 - "device not compatible "
Riptide G P - works fine
Temple Run - you can play but controls are very unresponsive
Shadowgun - you can play but controls are almost completely unresponsive
Nova 2 - "device not compatible "
Click to expand...
Click to collapse
For the device not conptable message, you can edit the build.prop, I w able to get it to work on cm7 by spoofing a droid3. Dunno about cm9 though.
Sent from my CM9 Alpha 0.02 Nook Tablet
Haven't changed my build.prop because no one has said it is OK to do so as of yet nor what i would change. I like the play store recognizing the nook as a tablet as well
You know... it's funny. Legend of Zelda Ocarina of Time, mupen64plus emulator, ran with amazing speed in CM7. However the video and colors were kinda bad. Like buttons just looked weird, and sometimes there would be random squares.
HOWEVER. On CM9, the video and graphics are superlative. However, it lags obviously. Not TOO much... I mean it's definitely playable, but if you are fighting Gannondorf it's kind of annoying. Hopefully rebellos will get this kind of thing working for us.
So this is just a general philosophy type question, but it bugs the hell out of me.
One of the games that I was addicted to, for quite a while, was Airport mania 2. One of the best features about this game is that it had support for multiple users. That way, on our family tablet, I could play it, my wife could play it, and so could my daughter, and all our progress and scores were separate. This was so awesome it's hard to describe. Kind of like having an epiphany.
So the main question is, why do other uber popular games like Angry Birds, Cut the Rope, etc not support multiple users.
Tablet are becoming more prevalent these days and most families I knew have one tablet that is shared. Not being able to separate my game scores and progress from those of other family members is really bad. I don't play most games any more because someone else in my family already does and I want to play a whole run by myself.
From a programming standpoint it doesn't seem like it'd be that hard. A separate set of stored data for each profile and a screen to let the user choose which set of data to load. However since very few games do this, I'm guessing there's more to it than that, or they just don't care...
Anyway, just rambling but wanted to see if anyone know of a reason that more games don't do this since it'd be such a great feature in a shared device world...
I would 100% agree with you. While its of more use in the Tablet world, as phones, in my experience, are shared less frequently, I really why developers of all types don't see this as a big goal in their game design process.
I mean, whether it's easy or not is relative to the code a developer produces, but in theory it is a simple addition to most games' source.
At work a colleague and I were pitched an idea for a simple smartwatch game, naturally we jumped at the opportunity and started making the game for Android Wear and Apple Watch in our "playtime" every other Friday at work.
The basic idea of the game is that the player starts with a random number from 1 to 9, they will then have to guess if the next random number will be higher or lower, simple enough. Had a lot of fun playing around with all sorts of animations on Android Wear...
Here is a short video footage of an earlier version:
The whole game turned out quite predictable, so we decided to reward the player if they take a chance and get it right, so by guessing against all logic and getting it right you can get a lot of bonus points! After this change it became much more interesting and I think it can serve as a good time-waster, it's easy to jump in and out when you feel like it, and slowly build up that all-time highscore!
Features
Current game mode is endless rounds of 5 guesses
Take a chance and win extra points
Pick up where you left off last time you played
Detailed statistics
Strangely addictive!
It's currently available on the Play Store: https://play.google.com/store/apps/details?id=no.knowit.whatsnext
And my colleagues game is available for the Apple Watch: https://itunes.apple.com/no/app/whatsnext.../id1083967631
Hope you enjoy!
A couple years back, I LOVED gaming. I can't remember a day where I didn't love to game. Anymore though, most of my gaming consists of Magic cards and Chess.
So, let me know what you guys are playing, and more importantly, why. I haven't gotten around to playing these, buy a few years back these were the games I loved:
* The entire KOTOR series. Best RPG, amazing story that branches off from the main Star Wars story really well, and you get to be a freaking Jedi. For 3/4 year old me (gosh) it was a pretty great series. Admittedly, I didn't play KOTOR 2 until Thanksgiving of 2014. I played through them both during my break, and had logged over 100 hours over it... So KOTOR consumed my break that year. It's that good. The best part? KOTOR 2 runs on Linux. I don't know why no one has made the original available on Linux but Wine is always an option. KOTOR 3 is pretty much a bigger meme than Half Life 3 at this point...
* Left 4 Dead 2. When I was a kid, my mother and I used to play it. You get to slaughter zombies. Pissed that zombies keep beating you? Well guess what? You can be a freaking zombie. Enough said. Runs on Linux too. Certainly a title very close to me. More so than Half Life ever was (yes, I said that)
* ALL OF THE FALLOUT AND ELDER SCROLLS GAMES. EVER. I started with these games at a very young age... About six. I played Oblivion religiously. Over several years one of my characters had over 2k hours of gameplay alone. It's a bit different now. When I was a kid I used to fantasize that something so surreal could one day be real. I guess that imagination is part of the reason I love technology so much... Because it's a real solution to the unimaginable. I played Skyrim, loved Fallout NV, am still trying to get through Morrowind, and blew my way through Fallout 3. I love these games. I wish I had Fallout 4, but hey, there's so many of them that you can't have them all. I haven't played TES Online either.
* Trine 2. Love the mechanics, love the stupid story, love the Linux support, and I love the graphics (even if I am blind lol). 10/10, would play again.
* Stardew Valley. I've never played it, but I've seen gameplay and it reminds me of Animal Crossing. Animal Crossing holds a special place in my heart because it was the only game my family could really play without fighting lol (sad truth). I love the mechanics and from what I've seen of it, it looks brilliant. Linux support is there too. Check it out. It's sort of like Harvest Moon but better (farming simulator).
Those are a few of my favorite picks at least. I used to game but now I really don't except for over breaks like Christmas break and the summer. School is pretty dear to my heart.
So let me know what you guys are playing. If you want to add me on steam, my username is: eyecantcu
Whoops... Sorry everyone. I'm not sure this complies with forum rules. It isn't directly related to hardware
Just to get the ball rolling on this thread:
I've always played and am still playing competitive, multiplayer games. I used to play COD a lot on the PS3 (I know, basic), and did the same once I got my Xbox One. Then eventually rocket league came to the Xbox, so I started playing that a lot, and when Overwatch was released I picked that up as well.
Now I've recently switched to PC, and on it I still play Overwatch and Rocket League a lot.
Rocket League: Love the nearly infinitely high skill-ceiling. Every time I feel like I've perfected a mechanic, I find something else to work on. Really satisfactory.
Overwatch: I just love the mix of teamwork and individual skill. You don't only have to improve your aim and positioning, but learning how to work with your team has great effect on the game as well.
Besides that, having the competitive system to show me how well I'm playing really motivates me and makes it worth playing the game.
Duke Nukem: I cut my "gaming" teeth playing Duke Nukem against coworkers on a bastardized network at my office during off hours.
Command & Conquer: We then started playing Command & Conquer in a bracket type best out of three competition. The entire C & C franchise were great real time strategy games.
Warcraft: I got my daughters addicted to these games and as a family we would play against each other. What actually happened was my daughters and my wife would gang up against me and try to completely destroy me. Most of the time they did but every once and a while I would win.
Diablo: The entire series. Every game, every expansion to date. I've always loved the game and still continue to play to the date.
Fallout: Again the entire series. I also still play one of these games several time a week. I'm way behind but just recently got Fallout 4 and the scenery in the game of gorgeous, you know for a post apocalyptic world and all.
Terraria: This sandbox type game is great for when you just want some mindless exploration in a vast and varying universe.
* PUBG. Yes, it's a little cliche at this point, but a buddy and I thought it looked fun, and now I am on my uni's E-Sports team for it.
* Factorio. Lots of thinking involved, and I love thinking and optimizing things.
* Fallout/Elder Scrolls/Witcher. For when I need to get my open-world RPG itch scratched. Have dumped thousands of hours into these series.
* Minceraft. For when I am playing with a few friends that run huge servers (I do command block stuff for them).
* Borderlands. Mindless shooting. 'nuff said.
* Final Fantasy/Legend of Dragoon. The JRPG itch never goes away. A whole world awaits each time.
I have a 2TB drive dedicated to keeping all of my games downloaded, and it's nearly full. I have lots of games that I play, but those have been the main ones the last few months.
eragon5779 said:
* PUBG. Yes, it's a little cliche at this point, but a buddy and I thought it looked fun, and now I am on my uni's E-Sports team for it.
* Factorio. Lots of thinking involved, and I love thinking and optimizing things.
* Fallout/Elder Scrolls/Witcher. For when I need to get my open-world RPG itch scratched. Have dumped thousands of hours into these series.
* Minceraft. For when I am playing with a few friends that run huge servers (I do command block stuff for them).
* Borderlands. Mindless shooting. 'nuff said.
* Final Fantasy/Legend of Dragoon. The JRPG itch never goes away. A whole world awaits each time.
I have a 2TB drive dedicated to keeping all of my games downloaded, and it's nearly full. I have lots of games that I play, but those have been the main ones the last few months.
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That misspelling though...
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This is general... just like any other one chatting it up about anything will be allowed so long as it doesn't descend into madness.
That said I'm still largely playing Destiny 2. I have PUBG but suck horribly and have yet to finish the new Wolfenstein.
Slowly going to catch up on the backlog until FFXV and Ace Combat 7 both hit next year. Those are my must-haves for 2018.
garwynn said:
...have yet to finish the new Wolfenstein.
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That is on my up next list. Looks really good.
Squad has become my go-to for a few months, now. Military tactical fps that blows my mind everyday I play it, lol.
Vim, but i cant exit
vidra said:
Vim, but i cant exit
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:laugh: :laugh: :laugh:
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