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So why I can't play youtube in background nor in browser (Not even in tabs wtf?) nor in app? Same with other music sites in browser. Also if I lock the screen music goes...
I got felling I don't have multitasking phone. But music can be played in background. I believe there is some mod or app that can do this? Dude we are in 2011 and s2 is one of most powerful phones. So what are guys at google thinking?
So what I need to do in order to play youtube music in background?
Feel free to voice your concerns eloquently to Google, http://code.google.com/p/android/issues/list
You cannot play youtube videos in the background, your alternatives would be to listen to music from music sources (isn't that what people normally do?) or download the music from the videos manually.
Your post is slightly confusing but am i right in thinking that the main issue here is that YouTube will for some reason not play on your phone yeah, it may sound very obvious but are you sure you have an Internet connection, have you tried with
WiFi?
I can think of absolutely no reason as to why YouTube will not work on your phone unless somehow your phone has become corrupted, i have the YouTube app and also YouTube in my browser and both play fine.
jonny68 said:
Your post is slightly confusing but am i right in thinking that the main issue here is that YouTube will for some reason not play on your phone yeah, it may sound very obvious but are you sure you have an Internet connection, have you tried with
WiFi?
I can think of absolutely no reason as to why YouTube will not work on your phone unless somehow your phone has become corrupted, i have the YouTube app and also YouTube in my browser and both play fine.
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no, he means he can play youtube but as soon as doing anything else on the phone youtube will stop playback. Its the same with all our GS2s, even if you open youtube in a browser tab as soon as you navigate away from that tab to do something else, (even staying in the browser with a new tab), then youtube stops playback.
I agree it is quite annoying that its not capable of running in the background.
skimminstones said:
no, he means he can play youtube but as soon as doing anything else on the phone youtube will stop playback. Its the same with all our GS2s, even if you open youtube in a browser tab as soon as you navigate away from that tab to do something else, (even staying in the browser with a new tab), then youtube stops playback.
I agree it is quite annoying that its not capable of running in the background.
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ah right, cant say it really bothers me that much..
You're better using the TubeMate app.
It'll allow you to download the music/videos and play them as mp3 files on the stock music player. You can then place your samsung galaxy s2 into sleep mode and play music in the background.
Myztikal said:
You're better using the TubeMate app.
It'll allow you to download the music/videos and play them as mp3 files on the stock music player. You can then place your samsung galaxy s2 into sleep mode and play music in the background.
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That is an answer but do not a solution because do not give us a choice..
Even in my N900 Maemo5 (it is a 2009 Os) I can listen in background all the videos i want plus all the music i want.... All simultaneously.
hgroove said:
That is an answer but do not a solution because do not give us a choice..
Even in my N900 Maemo5 (it is a 2009 Os) I can listen in background all the videos i want plus all the music i want.... All simultaneously.
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Agree. This can be an useful app (If I would need to download something on android from youtube) but I still have no solution to the problem.
I want to listen music in background not download it. Or Imagine using s2 as a mp3 player connected to speakers. I would need to download all videos I want to listen. (not practical, time and space consuming...)
Now I still don't get it: Are android engineers so stupid at all, or what is the problem that the thing is still not implemented?
Anyone know if ICS will maybe bring it?
Mad_Lion said:
Now I still don't get it: Are android engineers so stupid at all, or what is the problem that the thing is still not implemented?
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Videos are meant to be watched. Do you not understand this? I've already given you the correct place to report any issues/feature requests you may have. Also, just so you know, calling the devs stupid is idiotic. If you're so smart, write your own software to play videos in the background.
Maybe when you think about it for a few minutes, you'll realise the very idea does not make sense.
When i had the stock rom, i was watching a long video in youtube, then i started shaving, and i put the phone to sleep by pressing the power button, and the video kept playing, i was perplexed because i always wanted this from youtube, to be able to play with your screen off.
Videos are meant to be watched, but reviews and other stuff, or music with just a picture in stead of a video is not meant to be watched, so this would be an usefull app.
Btw: i was on 2.3.4 stock .
personally id like it as i often listen to music via youtube, would be nice to be able to leave it playing while i surfed the web at the same time.
Hey do any of you have the youtube apk for the version before this latest update? I dont like this update it pauses my videos if i lock the screen.. Plz help.. Thanks.
Sent from my GT-I9100 using xda premium
This is such a oversight for the youTube app on my GS2...
Watching a video and lets say I get an email, get a text message (Handcent pop up)...
Video stops playing completely and I have to restart it.... wtf??
Lets say I need to check or write an email / text - App minimizes but closes the video feed and audio with it, forced to restart.
Its annoying and un-needed.
oinkylicious said:
Videos are meant to be watched. Do you not understand this? I've already given you the correct place to report any issues/feature requests you may have. Also, just so you know, calling the devs stupid is idiotic. If you're so smart, write your own software to play videos in the background.
Maybe when you think about it for a few minutes, you'll realise the very idea does not make sense.
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I see videos, not only Youtube, then i want search something in my browser(maybe open several tabs), then open Market to update some app..., then open waze(GPS app) to go somewhere and video or Youtube app STOPS, why?
I want hear that videos while driving with GPS app. Because I want to have the choice.
So, where is the multitasking features?
hgroove said:
So, where is the multitasking features?
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Sigh
It IS multitasking and to suggest otherwise is just being a troll.
The YouTube app pauses video because IT'S VIDEO!!!
Alternative solutions have already been posted, but people keep harping on about the YouTube app specifically. It is not intended to play videos in the background. It is intended to play videos and then, quite correctly, pause them when you go to do something else, so that when you come back you can continue watching. Videos are for watching.
The problem here is that some people are taking 1 aspect of the YouTube app (namely audio output) and then expecting it to act like apps that are specifically made for audio output. That's stupid, incorrect and unfair.
What the YouTube app does is correct. If you don't like it then complain to Google and let them laugh at you instead.
All that said, I do understand why people are asking for this. It's just wrong to blame the YouTube app for functioning perfectly 100% correct when it simply doesn't do something that you want. It's like complaining that your car doesn't fly.
Anyone that's really bothered by this would probably be better doing some googling on Java, the Android SDK and the YouTube API and then combining that knowledge into a solution that other members of XDA could use.
QueueTube appears to accomplish what you want.
oinkylicious said:
QueueTube appears to accomplish what you want.
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Thats excactly what i was looking for, only problem is that it doesnt stream in HQ, so the audio quality isnt very good.. Even though youtube is for videos, we should be able to lock the screen without it stopping, like the standard video app, if watching a longer video or listening to music at work and want easy changing of songs
try NextVid... it lets you minimize youtube videos while you use other apps
Sorry if im abit late on this, but this is how i solve this issue, the trick is to use flash instead of html5 (correct me if i am wrong).
1. download Maxthon Browser. (I found this browser allows you to have multiple tabs and flash will play in the background tabs unlike dolphin browser)
2. navigate to youtube (if it direct you to the mobile page, click on the desktop link below)
3. Pressing home button / or changing tabs / or switch to standby will not stop the audio playback (terminating or closing the browser will of course stop the playback)
down side is that if u mess up u could have overlapping audios from various running flash videos or youtube videos.
Using atrix thou.. donnoe if it works for sgs2..
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
danielfiller said:
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
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not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
Trozzul said:
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
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It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
danielfiller said:
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
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i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
The music that's cached is on your device, but digging through the files won't do anything unfortunately, each one deeply encrypted, believe I've tried
If you're responding to me, make sure to quote me so I get an immediate email
Trozzul said:
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
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Click to collapse
There is a way to do that, but then I lose the whole point of streaming - not having the files taking up space on my device.
The files you found in Apollo were probably some temp cache files leftovers.
So no suggestions?
Maybe someone else knows about an app like the one I'm looking for?
Maybe even some plugin that enables players to stream from Google?
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
purplekush said:
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
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found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
THANKS! Know a way to pick output device for the Web based version?
danielfiller said:
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
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Click to collapse
WOW! thank you so much for letting me know about this! :good:
I'm definitely gonna check it out and see how the streaming quality compares...
[sometimes it makes the difference between playing and buffering when using the Google Play Music app's settings for mobile streaming - the High, Normal, and Low quality setting]
Regardless, this is a good step in a good direction... I know Bubble UPnP app and even some file explorer apps could access cloud storage, including the google music account - so I'm glad someone finally incorporated that in a way that let other music players on the device see the cloud storage as if they were local!
As exciting as it is, I'm also cautiously optimistic... While this means that Google's All Access music service will become much more attractive and viable for multiple device use compared to it's competitors --- there will, of course, be issues regarding protecting digital rights. Already I mentioned the 'misleading' programs that allowed ON DEVICE/'pinned' music from Google Music to be played in 3rd party players, and some convert the file to a properly labeled mp3. Considering Google Play Music already allows for All Access subscription users to do the same to songs within their entire catalog (that is, 'pin' it to the device for offline play - which was really a surprise to me), this means those same programs can now convert the All Access music that is pinned to allow offline play into proper mp3 files.... Thus with some coding to make the process faster, one can essentially download any song they want from All Access and keep it as an mp3 - altho it is only meant to be a subscription service and the option to pin music from all access is just supposed to allow access to the subscription service without signal or without eating up data from a data plan.
I guess that means if Google Music wants their music streaming service to succeed, rather than taking away support for 3rd party players - they must provide an official API and a better means of protecting the songs stored for offline playback using a database and/or file level encryption for the 'pinned' songs. I'd hate to see the ability to use the service on other players be stripped and locked down even more to a single player due to these kind of concerns that Google surely already sees as an issue and is likely brainstorming solutions.
Question:
On the topic of Google Play Music, does anyone happen to know of a similar solution regarding Google Music Streaming on a DESKTOP ??
I have found gmusic (not the iOS app), but a standalone program that sits in the system tray...
http://gmusic.codeplex.com/
Some of the chrome plugins actually offer better features (last.fm integration, lyrics, etc....), but the one I found that said it allowed use of media keys didn't work for me...
This is the only one I found that allows me to A) not get my music player lost in a massive field of tabs, and B) change songs while playing a game!
The Main Player window, although, is nothing more than a customized browser window (like the ability to view webpages within winamp and other programs). It is nice that it is a separate icon not mixed in among other browsers, supports media keys, can be minimized etc ----
The one major thing I'm still unable to find a solution for, is the ability to select (non-default) audio output device!!
I have always had my pc connected to my receiver/surround sound system since I got 'my own' computer, so being able to select the audio output is crucial for me when playing music, as I direct the music through digital output to the sound system, but still want to hear other audio through the output jack.
Many times I'll have -Music through digital optical output, -Game SFX through pc speaker output, and -Google Hangouts (for voice chat with teammates) through USB headset.
However it isn't as common for a game to have audio device options as it is for a music/media player.... and always remembering to alt-tab after the games started to change the the default device is a major pain!
(Not to mention even if I'm just listening to music, I don't want to hear audio from a random ad... esp when I can't track down the source of the ad among my tabs, and it is blaring loud out the sound system along with my music)
Many people have complained/requested this to be a feature of Google Chrome - of course the Google team reading these complaints are thinking from the perspective of a simple web browser, something that usually has no need for such a feature...
However, plenty have brought up the issue of Google's Music Service being web-based, and thus such a feature is needed.
I'm not quite sure it is an issue that needs to be addressed by the Chrome browser, but it should definitely be an option within the Google Music web app itself - similar to how one can choose their input and output device in Google Hangouts, which is also a web-app run within a browser.
Of course, the best solution for me would be to find someone that has created something similar to GMusicFS that allows the music to appear as if it is local (similar to google drive's client) or if one of the better music players (Winamp, Foobar, MusicBee, etc.) had an extension somewhere that allows adding cloud music services like Google Music.
Anyways,
@danielfiller Thanks so much for pointing me to that app!
(sorry to any mods about how this post isn't -exactly- a proper topic for its location. Its just that Google Music is cross platform, not limited to mobile devices. While my question does not relate to any mobile platform, it is regarding the exact same functions the android app provides for the exact same streaming service.)
auto stop current music when choosing other music app & how start app in background
Question/problem1:
When i listen to MP3 using the music apk and i switch to radio the MP3 is stopped/paused and radio is started.
When i listen radio and switch back to music then radio is muted/stopped and MP3 starts to play, PERFECT, this is what i want
But....
When i use an other music app (for example vlc, internet streaming radio or ds-audio etc etc etc) and i start this, the currenct radio/music etc keeps playing on and i hear 2 music sources at the same time...
So i have to stop/end the current music before choosing an other music source.
How can i solve this so whenever i choose an other music source the currect music source is always muted first?!
A second question:
How can i start an app on boot which runs immiditaly in the background?
I use a app called 'flitsmeister' which is an app which warns me on spoeed traps, traffic controls, slow traffic etc
This app currently starts on boot, but i always have to push home button to force this app to the background, it pops-up when there is something to report, so there is no need to run it on the foreground.
So the question is: how to i start an app on boot and let it run immidiatly on the background so i get my dashboard on boot and not this app?
Sorry I don't have an answer to this but I am 100% with you on the functionality and have been looking into it for the last couple of days. I think it might have something to do with the built in apps using one audio stream and the 3rd party apps using another. I have to say I thought I was going mad that I couldn't seem to find any other posts relating to this anywhere else on the forum. As the source code for both the inbuilt apps like Radio and the external apps like Spotify is not available I would think the only solution would be an additional app to run in the background and monitor either the audio streams or the apps themselves being executed.
Maybe someone with some more experience can answer or even better point us in the direction of an app that will perform such a task.
How can i start an app on boot which runs immiditaly in the background?
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I'd like an answer to this also w/o having to wait for tasker to load.
Dave
Maybe you would find my app helpful. Search the forum for modeswitch. A new improved version is coming in a while. It works well with Spotify and allows the SWC to control Spotify. Now it adds voice call capabilities, but as now this is possible with dsa`s workaround, it will be removed in the new version to spped things up. Besides Spotify its possible to add until 2 custom apps. The app tries to respect the audio focus, so that only one app play audio
p_mike83 said:
Maybe you would find my app helpful. Search the forum for modeswitch. A new improved version is coming in a while. It works well with Spotify and allows the SWC to control Spotify. Now it adds voice call capabilities, but as now this is possible with dsa`s workaround, it will be removed in the new version to spped things up. Besides Spotify its possible to add until 2 custom apps. The app tries to respect the audio focus, so that only one app play audio
Click to expand...
Click to collapse
To use your app you must cycle through them all though right? So you must cycle through radio, video and media player?
Dave
TT_Vert said:
To use your app you must cycle through them all though right? So you must cycle through radio, video and media player?
Dave
Click to expand...
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The video player is not circled. The DVD and music player have option to opt-out from the circle. As well as Spotify and 2 custom apps..
In next versions maybe I will add the option to respect audio focus without. Using the circle, but maybe this will slow things down...
Great thanks.
Dave
I don't know if this helps but I have noticed through testing. The built in apps play sound while they have focus, either through the app or the widget. For example, if you open the radio app and click the home button it will continue to play. However if you click the radio app and click back it will stop playing. Obviously the 3rd party apps do not work like this and continue to play in the background regardless of how you exit them.
Hi,
is there any way in the crappy Xiaomi stock photo app to prevent the phone from stopping music playback while recording a video? As soon as I start recording a video, the music playback via Bluetooth tops instantly, and resumes after the video recording has stopped.
Dear Xiaomi engineers, I appreciate your thinking that one might not want to have noise while recording a video, but can you imagine that parents want to take a video of their kids while dancing to music? So why is there no option to disable this odd behaviour at least?
Btw, the Google GCam app asks what to do, and you can set the default behaviour. The Xiaomi camera app seems to lack this, is that correct?
How to Stop Pokemon Go (or other apps) From Stealing Audio Focus
A tutorial to stop Pokemon Go (and other apps) from stealing audio focus without root. Prevents Play Music, Spotify, and PocketCasts from stopping playback!
www.xda-developers.com
And if you can't be arsed to use your pc, ladb may do it.
Code:
appops set com.android.camera TAKE_AUDIO_FOCUS ignore
Samsung used to call this setting "Video Enhancer. More recently, it has started calling it "Video Brightness". Basically, it increases the brightness and saturation of videos played in certain apps, such as Netflix and Youtube.
Is there a way to get this working with /other/ apps, specifically YouTube VANCED, or even streaming videos through a browser *cough*. It seems like such a simple function is overly restricted - one ought to be able to add more apps, - and no-one really talks about it in any depth...
Any news?
any news?