[Q] Why is MHL interface so complicated? - AT&T Samsung Galaxy S II SGH-I777

I mean, I just cant get how its possible that this phone's stock ROM and kernel have a decent MHL support, and a super customized ROM, like Cm, AOSP, AOKP (wich all of them include awesome tweaking capabilities....) doesn't have it?
I mean, most of the stock parameters appear on files that are editable on Notepad. So, is there any one referred to MHL setup? And so, why don´t you just "paste" it into the root of a custom non-stock ROM to get that feature available?
Today I got an "advance" in my hopeless quest on getting a decent MHL look on my phone (for those who read my older threads...). I recorded my phone screen using Screencast app on a Dead Trigger playing session (wich looks horrible on my HDTV through MHL...). I was expecting that the recording has a decent quality, but due to the S2 hardware capability, I could get an awesome, sharp and smooth looking recording of my game.
The surprise came, when I plugged my computer on the TV. The default output resolution is 1080p, and in the TV, it looks "too" sharp, with a little colour and quality loss. But in windows 7 I can change it, so I did it to 760 (or something like 764) and voilá, suddenly the screen was showing my desktop flawlessly (not losses of any kind), so I decided to watch the recording of the game in my pc through Skydrive... and the results shocked me. The quality was perfect. Super smooth, fast, awesome looking 3d graphics.
Now, thats a progress. A video in 1080p output resolution looks bad through DNLA, and HDMI out (on pc); the same on 764 looked perfect (and both were faaaar too better than the same video on MHL...)
So, it seems that lowering the MHL output to 764 would be a kick up on quality. Will be possible?? Only masters can talk...
Thanks for your time and hope you can bring your light on my research.

FranAmestoy said:
I mean, I just cant get how its possible that this phone's stock ROM and kernel have a decent MHL support, and a super customized ROM, like Cm, AOSP, AOKP (wich all of them include awesome tweaking capabilities....) doesn't have it?
I mean, most of the stock parameters appear on files that are editable on Notepad. So, is there any one referred to MHL setup? And so, why don´t you just "paste" it into the root of a custom non-stock ROM to get that feature available?
Today I got an "advance" in my hopeless quest on getting a decent MHL look on my phone (for those who read my older threads...). I recorded my phone screen using Screencast app on a Dead Trigger playing session (wich looks horrible on my HDTV through MHL...). I was expecting that the recording has a decent quality, but due to the S2 hardware capability, I could get an awesome, sharp and smooth looking recording of my game.
The surprise came, when I plugged my computer on the TV. The default output resolution is 1080p, and in the TV, it looks "too" sharp, with a little colour and quality loss. But in windows 7 I can change it, so I did it to 760 (or something like 764) and voilá, suddenly the screen was showing my desktop flawlessly (not losses of any kind), so I decided to watch the recording of the game in my pc through Skydrive... and the results shocked me. The quality was perfect. Super smooth, fast, awesome looking 3d graphics.
Now, thats a progress. A video in 1080p output resolution looks bad through DNLA, and HDMI out (on pc); the same on 764 looked perfect (and both were faaaar too better than the same video on MHL...)
So, it seems that lowering the MHL output to 764 would be a kick up on quality. Will be possible?? Only masters can talk...
Thanks for your time and hope you can bring your light on my research.
Click to expand...
Click to collapse
Roms like aokp and cm10 can't use mhl because of samsungs proprietary crap, so you need to use a stock based rom if you want mhl.
Sent from Team Pirate! Using Tapatalk 2

Nick281051 said:
Roms like aokp and cm10 can't use mhl because of samsungs proprietary crap, so you need to use a stock based rom if you want mhl.
Sent from Team Pirate! Using Tapatalk 2
Click to expand...
Click to collapse
You men a copyright restriction?

FranAmestoy said:
You men a copyright restriction?
Click to expand...
Click to collapse
No, a lack of documentation on how to implement it is what I believe is the reason, I'm not a dev though.
Sent from Team Pirate! Using Tapatalk 2

Nick281051 said:
No, a lack of documentation on how to implement it is what I believe is the reason, I'm not a dev though.
Sent from Team Pirate! Using Tapatalk 2
Click to expand...
Click to collapse
You are right. It is due to the parts being closed source and not part of the AOSP source code. Without this there is nothing the devs can do to make it work.

And exploring the phone's files? Maybe a trial or error test to find the MHL related parameter?

FranAmestoy said:
And exploring the phone's files? Maybe a trial or error test to find the MHL related parameter?
Click to expand...
Click to collapse
As this is very dependent on the kernel even if you could find the files without the proper kernel source code there is nothing they can do. Until it becomes part of the AOSP code there is little to no hope of it working properly

Now THIS is a progress:
http://mobility.forumsee.com/a/m/s/p12-9400-0110676--aokp-and-hdmi.html
It looks like a solution, just editing the build.prop

some ROM not supported HML as NFC

Actually, I added that line and now my phone is MHL compatible, although its ROM originally wasn't.
But only to play music and videos, nothing more shows on screen.
Sent from an Sgh-i777 with an almost perfect ROM

Related

[Q] Possible to use the Prime as a Monitor for DSLR Video Shoots/Edits?

So I have a Panasonic GH2 that I use to shoot short films and music videos, and have been looking into getting an external monitor for it to see more details in the while I'm shooting, but since the Prime has an mini HDMI port, is it possible that I can just use that? The GH2 has an hdmi output (micro I think) and there has been some developers hacking it so external monitors can be used. Since I have under 8 posts, I can't post a link to it just yet.
Also, I know it wasn't possible with the first Transformer, but since the Prime has a quad core processor and has proven it can handle HD video with some demo's we've seen, would it be able to handle and playback raw footage from the camera straight from an SD card? The GH2 produces is AVCHD 1080p, it shows up on computers as .MTS files If that helps.
If all this worked, this would make the Prime even more of a bargain. Being able to view footage on a 10 inch screen and then even show it to actors and crew right after would add a ton of convenience.
MinusTheOh said:
So I have a Panasonic GH2 that I use to shoot short films and music videos, and have been looking into getting an external monitor for it to see more details in the while I'm shooting, but since the Prime has an mini HDMI port, is it possible that I can just use that? The GH2 has an hdmi output (micro I think) and there has been some developers hacking it so external monitors can be used. Since I have under 8 posts, I can't post a link to it just yet.
Also, I know it wasn't possible with the first Transformer, but since the Prime has a quad core processor and has proven it can handle HD video with some demo's we've seen, would it be able to handle and playback raw footage from the camera straight from an SD card? The GH2 produces is AVCHD 1080p, it shows up on computers as .MTS files If that helps.
If all this worked, this would make the Prime even more of a bargain. Being able to view footage on a 10 inch screen and then even show it to actors and crew right after would add a ton of convenience.
Click to expand...
Click to collapse
I don't think it's a matter of the CPU being able to handle the load, but rather, whether or not the system is built to accept incoming video signal, which I'm pretty sure it can't.
I see, and there would be no way possible a modification or hack such as Cyanogenmod would allow it to accept incoming video signal? Or even have an app designed to do that function?
MinusTheOh said:
I see, and there would be no way possible a modification or hack such as Cyanogenmod would allow it to accept incoming video signal? Or even have an app designed to do that function?
Click to expand...
Click to collapse
There was an app a few months ago, that was made for the iOS that let you extend to an iPad/phone and was mentioned to be ported to Android as well. But I can't remember the name.
However you could only interface via a computer, essentially reverse-remote desktop. I'll do some digging when I get back from class.
Sorry if I am not answering your question directly (at least not for your specific video camera), but you reminded me of an alternative that I will definitely explore if/when I have my own Android device i.e. DSLR Controller:
http://www.youtube.com/watch?v=lnxvFYza6Y4
In this case, the software takes advantage of Canon DSLR cameras and a USB connection to 'view' (and control) the camera remotely.
This guy used a Toshiba Thrive tablet (rather than an Android phone) to test and comment on it:
http://androidandme.com/2011/08/applications/dslr-controller-brings-live-view-canon-shooting-via-usb/
Now THAT is kinda neat.
Sent from my ADR6300 using Tapatalk

[Q] MHL and Emulators

Okay so I've seen plenty of videos on YouTube of the SGS2 playing N64 flawlessly on their bigscreen TVs with PhoneJoy and an MHL adapter, so I figured our EVO 3Ds should be able to handle it too... but so far that hasn't been the case for me.
Has anyone come up with a working configuration to get emulation to work without like 10frameskips?! I've tried multiple ROMs, kernels, overclocking, all sorts of different emulators... I can't even get simple SNES games to work well enough to be standable let alone N64. Tried all of yongzhs emulators but those are too outdated and don't work smoothly. Best experience I've had was with SuperGNES because its not a port it is android native, still have to give it about 4frameskips though which is much too choppy. Looking to get about 1-2 max. Any thoughts and ideas are most appreciated!
If u don't mind could u tell me what kind of games u want to emulate like n64 or perhaps gameboy games
But Well u can try gameboid for that games. it works pretty fine for me O(∩_∩)O
Sent from my Battery using Chocolates XD
AnDroid0587 said:
Okay so I've seen plenty of videos on YouTube of the SGS2 playing N64 flawlessly on their bigscreen TVs with PhoneJoy and an MHL adapter, so I figured our EVO 3Ds should be able to handle it too... but so far that hasn't been the case for me.
Has anyone come up with a working configuration to get emulation to work without like 10frameskips?! I've tried multiple ROMs, kernels, overclocking, all sorts of different emulators... I can't even get simple SNES games to work well enough to be standable let alone N64. Tried all of yongzhs emulators but those are too outdated and don't work smoothly. Best experience I've had was with SuperGNES because its not a port it is android native, still have to give it about 4frameskips though which is much too choppy. Looking to get about 1-2 max. Any thoughts and ideas are most appreciated!
Click to expand...
Click to collapse
I dont know if it a Sense related problem or something, but any 1080p video lthat I play using MHL on a big screen is to much choppy and fps are too low....while the same videos works fine without MHL.
I really hope all this is resolved when ICS and sense 3.6 or 4.0 OTAs are released...
mnomaanw said:
I dont know if it a Sense related problem or something, but any 1080p video lthat I play using MHL on a big screen is to much choppy and fps are too low....while the same videos works fine without MHL.
Click to expand...
Click to collapse
thats because most mhl adapters can only push 24hz making it look choppy. cannot say if the oem htc or samsung adapters are any better however i have heard that both image, sound and framerate are better.
ryanjsoo said:
thats because most mhl adapters can only push 24hz making it look choppy. cannot say if the oem htc or samsung adapters are any better however i have heard that both image, sound and framerate are better.
Click to expand...
Click to collapse
I use samsungs MHL adapter for the 3D , it cannot play 1080p videos at optimal framerate.
This is exactly why they should have just stuck with a dedicated HDMI port... Not to mention USB host is pointless with a TV because the port is taken up for the video-out.
ryanjsoo said:
thats because most mhl adapters can only push 24hz making it look choppy. cannot say if the oem htc or samsung adapters are any better however i have heard that both image, sound and framerate are better.
Click to expand...
Click to collapse
my kernel is pusing 1080p @ 120hz (so 3d works on the your hdmi big screen) - verified working by both gsm and cdma users.
*per my personal experience and that of users posted their feedback on my threads
issue: it only works for some, not others
not sure if its a cable issue or a phone/hardware limitation that only applies to some phones
i personally am using a samsung cable - its the only cable that works w/ my phone @ 120hz
I will try your Anthrax kernel to see if it makes a difference for me. I was on test06 last week but I decided I couldn't deal with my camera preview and landscape gallery not working. Do you have a newer kernel up now that i can go grab?
test is the latest - and hdmi/mhl on most 2.17 based roms is borked ... due to the gpu issues im working on (same issue that affects landscape video and camera preview - all related)

MHL, delays and input lag.

Hi all
Running foxhound 1.3, using galaxsih kernel, just popped my MHL cable in my TV.
Anyway needless to say its very cool. However its got a slight delay in input, making gaming a pain in the ass.
I'm using an official MHL cable, powering it with an official power pack and my tv is a beast, all post processing on the TV has been disabled and game mode has been activated, meaning that it should run as good as it can.
I think I've done as much as I can to bring the delay down to a minimum, but its still very noticeable , gaming is not very good because there is a noticeable delay, so anything that requires quick reactions is a no no.
Does anyone have any input about this? It would be superb to get this working well, its cost a few quid to buy all high grade components to set this up, its a shame that its fell at the last hurdle.
Any help would be great
Thanks.
Sent from my GT-I9300 using xda premium
Know that feel, bro.
I also bought the official samsung mhl adapter for s3 (int. edition). And guess what, this adapter gives out a signal of 1080p30Hertz
For real, wtf, is this, only 15 frames per second, videos are not really watchable, games not enjoyable, extreme lag on games, something that shouldnt be, but it is there.
I asked sammy bout that, they said I should send my phone to the service center cause it could be broken (hahaha -.-'') Or my adapter is maybe a faulty unit. I dont know. I have to test it with other s3s. Maybe the adapter doesnt work properly cause my phone is flashed (with system marked as changed and not official state, so I cant update via OTA).
I have to take some time this weekend to check it out, cause it would be really awesome, to play on my FHD tv nfs most wanted.
back 2 topic.
+1
alexx910 said:
Know that feel, bro.
I also bought the official samsung mhl adapter for s3 (int. edition). And guess what, this adapter gives out a signal of 1080p30Hertz
For real, wtf, is this, only 15 frames per second, videos are not really watchable, games not enjoyable, extreme lag on games, something that shouldnt be, but it is there.
I asked sammy bout that, they said I should send my phone to the service center cause it could be broken (hahaha -.-'') Or my adapter is maybe a faulty unit. I dont know. I have to test it with other s3s. Maybe the adapter doesnt work properly cause my phone is flashed (with system marked as changed and not official state, so I cant update via OTA).
I have to take some time this weekend to check it out, cause it would be really awesome, to play on my FHD tv nfs most wanted.
back 2 topic.
+1
Click to expand...
Click to collapse
Dont be sending it back just yet, i've got several s3's in work and i'll be trying them out today, i've attempted it on my two tv's (both Tv's switched to game mode for fastest response time) A Panasonic viera 3DTV, and an LG 3DTV, both top of the line. My HD cables are gold plated high grade 2 metre cables, the MHL is also Official.
I don't believe it's the handset at all.
I think it's just a crap job done at mirroring.
I honestly don't want 1080p, i just wanted 720p, i wanted it to mirror whats on the handset pixel for pixel.
It doesn't need to render it twice, just mirror the one set ffs.
Samsung are terrible for this, there is about half a second lag on my TV, playing tekken was sh** and lagged, on the s3 it was rapid.
Does anyone else have any input on this?
Tried i don't know how many TV's and all have similar results.
Surely it can compete with the like of apple when it comes to getting your device on TV
dladz said:
Does anyone else have any input on this?
Tried i don't know how many TV's and all have similar results.
Surely it can compete with the like of apple when it comes to getting your device on TV
Click to expand...
Click to collapse
Are you try using another Rom? just to test it is the MHL or the Rom?
njmata said:
Are you try using another Rom? just to test it is the MHL or the Rom?
Click to expand...
Click to collapse
I've tried it with omega and its the same. I also tested with different TVs, 5 in total and different cables too. 3 in total. And two different HDMI cables.
Maybe its just bad luck. I'll attempt it with another ROM.
Have you used the MHL cable yourself? What results did you have ? I'm aiming at gaming more than anything.
Cheers.
Sent from my GT-I9300 using xda premium
I've just received a MHL adapter, it's not the Samsung official one though.
I don't have any noticeable input lag but I can see it's always running at 30fps.
That's easy to notice while playing emulators (Sonic on megadrive/genesis ).
I tested it on my Samsung 1080p TV, it gives a 1080p output at 30Hz which I think is the maximum possible with this MHL technology atm.
So, I thought "let's try this on the 720p TV I've got downstairs, maybe it will run at 60FPS".
And... no, still 30FPS at 720p.
I was wondering if it was a cheap MHL fault and if the Samsung official one would run faster, what do you guys think? you always have 30fps as well?
Tatsuya79 said:
I've just received a MHL adapter, it's not the Samsung official one though.
I don't have any noticeable input lag but I can see it's always running at 30fps.
That's easy to notice while playing emulators (Sonic on megadrive/genesis ).
I tested it on my Samsung 1080p TV, it gives a 1080p output at 30Hz which I think is the maximum possible with this MHL technology atm.
So, I thought "let's try this on the 720p TV I've got downstairs, maybe it will run at 60FPS".
And... no, still 30FPS at 720p.
I was wondering if it was a cheap MHL fault and if the Samsung official one would run faster, what do you guys think? you always have 30fps as well?
Click to expand...
Click to collapse
Not sure what mine runs at, all I know is that it cost £27 and its nowhere near as good as the iphone one, which pisses me off as I can't stand it when apple has something over android.
That aside, I think the s3 and this mhl technology should work well, but as far as I can see, besides simple browsing and movies, gaming isn't all that good. Infact unless your playing solitaire or pool or something, its not possible. Was playing real racing and although it looks amazing, the delay is just so noticable.
Tekken 3 on epsxe was unplayable and it lagged.
Haven't tried it since the 4.1.2 update but I can't see it moving ahead a lot. Will test it again and see how I go.
Sent from my GT-I9300 using xda premium
Can we change the resolution to 720p? I'm stuck at 1080i
Sent from my GT-I9300 using Tapatalk 2
wednesday13 said:
Can we change the resolution to 720p? I'm stuck at 1080i
Sent from my GT-I9300 using Tapatalk 2
Click to expand...
Click to collapse
I'm stuck at 1080p at 30hz, don't have the option to alter it on my TV, would be nice to be able to have 720 with 60hz.
Thanks for the answer.
Everyone seem to have this problem, 30Hz max while it's technically possible to do [email protected]
I saw someone made a modification at kernel level on the HTC One S to force 60Hz. I asked him how he did but didn't get any answer yet.
Tatsuya79 said:
Thanks for the answer.
Everyone seem to have this problem, 30Hz max while it's technically possible to do [email protected]
I saw someone made a modification at kernel level on the HTC One S to force 60Hz. I asked him how he did but didn't get any answer yet.
Click to expand...
Click to collapse
Nice, update us!!
Sent from my GT-I9300 using Tapatalk 2
Tatsuya79 said:
Thanks for the answer.
Everyone seem to have this problem, 30Hz max while it's technically possible to do [email protected]
I saw someone made a modification at kernel level on the HTC One S to force 60Hz. I asked him how he did but didn't get any answer yet.
Click to expand...
Click to collapse
Would be good to know how as the delay and lag is a killer.
Great for movies crap for games.
I found his github with the commit but the files are not similar to what we have on I9300.
I've now found that my 0anason8c Vieira runs the mhl cable at 1080i at 60hz. It is smoother. But still not perfect.
Sent from my GT-I9300 using xda premium
Tatsuya79 said:
I've just received a MHL adapter, it's not the Samsung official one though.
I don't have any noticeable input lag but I can see it's always running at 30fps.
That's easy to notice while playing emulators (Sonic on megadrive/genesis ).
I tested it on my Samsung 1080p TV, it gives a 1080p output at 30Hz which I think is the maximum possible with this MHL technology atm.
So, I thought "let's try this on the 720p TV I've got downstairs, maybe it will run at 60FPS".
And... no, still 30FPS at 720p.
I was wondering if it was a cheap MHL fault and if the Samsung official one would run faster, what do you guys think? you always have 30fps as well?
Click to expand...
Click to collapse
Hello
Got a Galaxy note 2, stock ROM JB 4.1.2, with samsung official GS3/GN2 11pin adapter. I have the same problem with the official smartdock and the Juice Defender 5 in 1 MHL Connection Kit.
I have the same problem described by the OP: Output seems to be 1080p.
But about an half second lag that just make games impossible to play on a TV. And that is also easy to see when I open app on the home screen.
Do you really confirm you have no delay ?
If yes I would be really interested in having the ref of your adapter.
30fps or 720p would be just fine for me if I at least I got no delay.
Note: And in addition, I can see with emulators such as N64oid the rendering is much better on my phone screen than on my TV (that's blured and pixelated), what is not the case in other apps (homescreen, video player, ...).
UPDATE 06/05/2017:
The delay was caused by a setting on my TV.
I noticed the same delay when I connected the TV to my PC. After having enabled the PC mode on the TV, the delay disappeared.
I have not rechecked with the phone and the MHL adapter, but I am now pretty sure the delay should be solved now.
Sorry for this false alarm.
Diim said:
Do you really confirm you have no delay ?
If yes I would be really interested in having the ref of your adapter.
Click to expand...
Click to collapse
Hi, I checked my cable and where I bought it but it's hard to answer.
There is just "HDTV adapter" written on it and no reference at all.
The shop I bought it from has a different adapter on the picture now, so I think they send whatever they have atm.
The price is higher too...
Sorry can't really help here.
I also suspect different TV can have more or less input lag with an MHL connected (and they already have different input lag natively btw).
Bad technology...
Thanks for your answer anyway.
In fact that cannot come from the TV, since my TV (like almost all) is not MHL enabled, meaning there are only regular MHL inputs.
Of course there is a small delay on all TVs, but there is a really big difference between the phone and the PC, if I connect it on the same HDMI input.
So the delay could only come from the MHL to HDMI bridge or to the phone itself.
stock kernel may help fix the mhl delay.i use stock rom with kernel and stock launcher. i do not have mhl issues. also nova launcher may cause mhl to not work
OK, but actually I use a GN2 stock ROM JB 4.1.2. Are you in JB 4.2 ? Or maybe there is difference between S3 and GN2...

MHL Lag

So, I picked up the samsung smart dock to play emulators, games, etc. but I'm getting some pretty bad lag.
Its not choppy, just delayed from what I see on the TV.
I've tried enabling game mode on my TV so the post processing is disabled, and I've tried just using a plain LCD monitor but the lag is still there.
Recently, I switched to the beans rom and that helped the lag a lot, but, its not quite gone.
I noticed that in this forum: http://forum.xda-developers.com/showthread.php?t=1712902 a kernel dev was able to change the refresh rate to get rid of the lag.
Do any of you know of any other ways to get rid of the lag or should I wait to see if a dev here incorporates something similar?
If an dev here can't fix it, then its impossible lol.
Ok OP I have the official MHL adapter on it's way to my house as we speak, hopefully it gets here in the beginning of next week so I can test and confirm what the problem is.
The post you linked to describes a refresh rate issue, which is not the same as lag. What's happening for that guy is his screen output is being capped at 24 fps which is horrible for gaming/interaction.
Once I get mine hooked up and tested on my monitor I will be able to confirm exactly what the phone is outputting and from there we can see what needs to be fixed.
I thought so, but, wanted to be sure.
Thanks for taking a look at the issue, any help is appreciated!
What I've experienced, is that on stock, lag was terrible, close to 500ms.
On CleanROM 4.0.5, it wasn't much better.
On Beans it was much better, closer to 100-200ms.
I haven't tested with my S3 yet, but I suspect there may be similar lag since the hardware is similar.
Are you sure it is not the TV? I'm not familiar with MHL but maybe it is a defective dock.
Sent from my SCH-I605 using xda app-developers app
It's not the TV, verified with various other inputs, Xbox and PC on HDMI. I also verified the galaxy with a separate LCD with no post processing abilities using the official Samsung MHL adapter.
Sent from my SCH-I605 using xda premium
Evening my good sir, did your mhl adapter come in?
Sent from my SCH-I605 using xda premium
Got same problem screen on tv a bit delay.. im using smartdock on wanamlite rom 3.5. Browse all over the forum and google no clue found

[Question] Atrix as Mediastation with Media-Dock?

Hi Guys,
as I'm thinking of getting a new phone sooner or later, I was thinking how to use my Atrix and my Multimedia-Dock later on.
I never used the Lapdock mode or HDMI mirroring, but I bought the multimedia dock because it was really cheap and I can use my Atrix as a digital clock also.
So please forgive me if I'm asking questions that only work with the lapdock mode
My idea is:
I want to use the Atrix as a media-station for music (on storage and streaming).
As the multimedia dock as a 3,5mm line-out, I thought this might work. I'm on MIUI V5 with JB right now and just plugging in something in the 3,5mm line-out won't let me listen to any music, as I guess this line-out only works in lapdock-mode, because it will get the audio signal from HDMI (?).
I want to know if this might work with any rom that supports lapdock, because for the functions I want, I don't need the newest Android with the latest features.
Another function that would be awesome is to pair the Atrix via Bluetooth with other devices so the Atrix can play music via BT from other devices. Is this possible, too?
Like: Music on new phone --> BT --> Atrix connected to speakers plays music.
If there are any threats like this already, I'm really sorry, but a quick search didn't give me any results
Thanks!
P.s.: Can I put USB-storage on the multimedia dock when the Atrix is in lapdock mdoe?
Indeed, you need to go back to gb or atrics to fully use the hd dock.
You can connect any pendrive to those usb, phone will mount them.
Not sure about bt. Guess is possible
Enviado desde mi MB860 usando Tapatalk 2
andresrivas said:
Indeed, you need to go back to gb or atrics to fully use the hd dock.
Click to expand...
Click to collapse
Thanks for the quick reply! Going back to gb won't be the problem
Snap
I recently received back an Atrix that I purchased on behalf of a friend sometime ago. I also figured it could perhaps be of use at the mother-in-laws when my son is there. I have another account with xda though it has been so long since I used the forum to post that I could not remember my username! So I just clicked to log in via G+. Its been great seeing that such an old (at least in terms of android developement) device has still got some very good support and excellent contributers. Before my Nexus4 I had a Galaxy S and that got flashed regular from the great work that goes on here.
It didn't take much reading to work out that Atrics looked as if it would suit my needs best for some simple internet use and perhaps media viewing on the Bravia the phone will be hooked to. I am hoping I may also find an XBMC build that will be stable enough to enhance the system! So today I found the time to get the basic Atrics 2.0 up and running, One or two little bugs too work out but am sure they will have been covered already. Installed FlashFox browser to make sure flash works without any hassles and just completed a rom backup and upgrade of the kernel to 14-02-05. The difference is noticeable straight away Krystian, good work.
I'll try to keep up with my project and how it goes. How is your project working out muhski?
Thanks again to just about everyone within this forum who has posted, I narrowed initial problems down quickly due to the very useful guides and information
setup restrictions
So I set up everything up nicely using the atrics ROM. Due to the TV and setup at the mother in laws, using the stereo out on the dock was not viable. This forced me to roll back to Nottatrix4g for a quick fix of using the HDMI to pass sound as well as audio. As a result I have a nice portable setup which will reside at the mother in laws for my son to use and perhaps his grandad too. I kept the ROM install as slim as possible without removing any functionality that may be required if we take the system on holiday for example. I installed several addons in xbmc and went through each to check the ones that wouldn't work easily for example asking for an external player, (the ones that did work easily all diverted to mxplayer). I added both Firefox and dolphin for flash based browsing, a couple of the games he plays on my Nexus 4 and an emulator to play the games I still have from the NES. The emulator is tied into wiimote for an easier experience for him although I would have preferred a more manageable pad but since that's as good as free.
So the the real test will start tomorrow, my main concern would be the system recovering from any crashes but up to now with the exception of xbmc occasionally closing, I have only had one issue with Bluetooth and the mouse showing paired but not. I deleted the db and that resolved the issue which I was unable to replicate.
So my experience would be to tell you if a similar project was looked at, check your hardware and see how the audio can connect best. If you can only do audio with HDMI stay on 2.x.x ROM, if you can stereo from the dock into the TV by RCA's or an amplifier you can use atrics ROM or a 2.x.x based ROM. Other than this you shouldn't need to spend too long finding a good use to a redundant Atrix.
The xbmc version came from xbmcandroid as the official xbmc does no longer support tegra² chips. If your reading this regarding a newer phone then the official version may suit you better.
Thanks to everyone who has made this possible I will try and name everyone and their apps in a review of the system in the hands of the young and the old in a week or two!
G_or_Gazz said:
So I set up everything up nicely using the atrics ROM. Due to the TV and setup at the mother in laws, using the stereo out on the dock was not viable. This forced me to roll back to Nottatrix4g for a quick fix of using the HDMI to pass sound as well as audio. As a result I have a nice portable setup which will reside at the mother in laws for my son to use and perhaps his grandad too. I kept the ROM install as slim as possible without removing any functionality that may be required if we take the system on holiday for example. I installed several addons in xbmc and went through each to check the ones that wouldn't work easily for example asking for an external player, (the ones that did work easily all diverted to mxplayer). I added both Firefox and dolphin for flash based browsing, a couple of the games he plays on my Nexus 4 and an emulator to play the games I still have from the NES. The emulator is tied into wiimote for an easier experience for him although I would have preferred a more manageable pad but since that's as good as free.
So the the real test will start tomorrow, my main concern would be the system recovering from any crashes but up to now with the exception of xbmc occasionally closing, I have only had one issue with Bluetooth and the mouse showing paired but not. I deleted the db and that resolved the issue which I was unable to replicate.
So my experience would be to tell you if a similar project was looked at, check your hardware and see how the audio can connect best. If you can only do audio with HDMI stay on 2.x.x ROM, if you can stereo from the dock into the TV by RCA's or an amplifier you can use atrics ROM or a 2.x.x based ROM. Other than this you shouldn't need to spend too long finding a good use to a redundant Atrix.
The xbmc version came from xbmcandroid as the official xbmc does no longer support tegra² chips. If your reading this regarding a newer phone then the official version may suit you better.
Thanks to everyone who has made this possible I will try and name everyone and their apps in a review of the system in the hands of the young and the old in a week or two!
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Did you ever get around to making the list of applications used in your media center build?
Also, does the remote control work with it?

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