Budget Android Tablet Resoltion Problem - Android Q&A, Help & Troubleshooting

I bought a Pipo S1 tablet that is supposed to be running at 800x480.
Problem is, it appears to stretch everything as though it isn't actually running it's native resolution. So it's actual resolution must be slightly higher or lower in one of the axis for it to be stretched I imagine.
I've attached a photo perspective corrected in photoshop next to a screenshot:
Any thoughts on how I might fix this problem? Even if it means rooting and editing some files. I suppose it would be handy to know the true resolution of the display to begin with!
Thanks,
Mark.

Related

Change Hero's resolution?

Hey all, I'm getting a Hero soon and I want to know if there's a way to change the resolution of the Hero?
I now own a HTC Diamond2 which is almost 1:1 to the Hero hardware and it uses a 480 x 800 resolution.
And now since Android 2.0 is out it supports bigger resolutions... so the question is - is it possible to change Hero's 320 x 480 resolution to 480 x 800?
Hello,
I just bought a new VW beetle, but my friend has a Porsche. Is there any way to make my VW run 300kph like the Porsche does?
OP, I hope this is a joke. For your sake, and humanity's.
no problem, just put the diamond on top of the hero and push really hard.
you can also use your fullhd tv to get fullhd on the hero, but you need really high pressure then...
lol this made my day...
Nemo0815 said:
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kendong2 said:
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****ing hell guys... A little harsh? He was only asking a simple question.
The answer is no, unfortunately the screen itself is different to the Diamonds and won't support the higher resolution.
High__Flyer said:
The answer is no, unfortunately the screen itself is different to the Diamonds and won't support the higher resolution.
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Thanks for the answer. I just thought it's up to the software/OS...
the dimond is not 480x800
it is 480x640
But he wrote Diamond 2, so 480*800 is right.
Just FYI, LCD displays (and all flat displays regardless of type) cannot magically add resolution to themselves.
An LCD screen is a grid of lights. With a 480x800 LCD, there is a grid of 384,000 extremely small light bulbs, arranged in a grid 480 lights wide and 800 lights high. If you give the screen anything more or less than a 480x800 picture, it will convert the picture into 480x800, losing detail in the process.
In televisions, a 720p television (1280x720) can still accept a 1080p picture (1920x1080); it has hardware that will convert the image to the right resolution. If you bought a 1080p television instead, it would display the picture as intended.
I hope that, now you know how LCDs work, that you know how much of an idiot you made yourself look. No offence. We all have to laugh at ourselves sometimes.

[Q] Android pixel aspect ratio

I have a cheap android tablet, Ainol Novo 7 Advanced(some other cheap chinese tablets have the same issue), which has a screen with non square pixels. The resolution is 5x3(800x480) but the screen is 16x9. This results everything being squished in landscape and stretched in portrait.
Does anyone who knows how android rendering works know of a way to acount for the physical pixels not being square at the system level to fix this. Maybe tell android to render 854x480 and then squish it into 800x480.
Thanks for help you can offer.
Odd
I have the same issue with rena3 android tablet, any ideas?
No, I'm stumped. We need someone who knows how the Android graphics sub system works.
*Bump*
No one knows how to fix this?
I have the same problem with the Bmorn V11.
Other than that a fantastic tablet for the money!
Any idea on this? It's a shame that they still sell tablet which has this issue. Everything looks distorted.

New high resolution Prime perfomance (the Google+ article by Dianne Hackborn)

Hi all,
I know this article has been floating around here for some time, but this I found rather interesting:
Some have raised points along the lines of Samsung Galaxy S2 phones already having a smoother UI and indicating that they are doing something different vs. the Galaxy Nexus. When comparing individual devices though you really need to look at all of the factors. For example, the S2's screen is 480x800 vs. the Galaxy Nexus at 720x1280. If the Nexus S could already do 60fps for simple UIs on its 480x800, the CPU in the S2's is even better off.
The real important difference between these two screens is just that the Galaxy Nexus has 2.4x as many pixels that need to be drawn as the S2. This means that to achieve the same efficiency at drawing the screen, you need a CPU that can run a single core at 2.4x the speed (and rendering a UI for a single app is essentially not parallelizable, so multiple cores isn't going to save you).
This is where hardware accelerated rendering really becomes important: as the number of pixels goes up, GPUs can generally scale much better to handle them, since they are more specialized at their task. In fact this was the primary incentive for implementing hardware accelerated drawing in Android -- at 720x1280 we are well beyond the point where current ARM CPUs can provide 60fps. (And this is a reason to be careful about making comparisons between the Galaxy Nexus and other devices like the S2 -- if you are running third party apps, there is a good chance today that the app is not enabling hardware acceleration, so your comparison is doing CPU rendering on the Galaxy Nexus which means you almost certainly aren't going to get 60fps out of it, because it needs to hit 2.4x as many pixels as the S2 does.)
To be complete, there is another big advantage that the GPU gives you -- many more drawing effects become feasible. For example, if you are drawing a bitmap in software, you basically can't do anything to it except apply an offset. Just trying to scale it is going to make rendering significantly slower. On a GPU, applying transformations well beyond simple scales is basically free. This is why in the new default Holo themes in Android we have background images -- with hardware accelerated drawing, we can afford to draw (and scale) them. In fact, if the hardware path is not enabled by the app, these background images will be turned off.
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This is kinda the same as with the Prime and the T700/other high-resolution tablets, isn't it? I'm not sure, but it sounds pretty obviously since the Tegra3 GPU isn't very good (yes, it is fine but I'm not sure for those high-res screens?). However I could be completely wrong..
I agree. It's the same with a gaming computer. Just because ur monitor has 1080p doesn't mean u can play all games in that rez. U will need a much more powerful gpu. I am certain though the tegra3 can support 1080p but it won't be smooth as 720p like our device. Unless u lower the rez but how would u on an android. Furthermore how ugly games would look who aren't optimize for 1080p.
Nvidia always!
The question isn't whether there's going to be a performance hit, it's what the performance hit looks like. If it's invisible in everything but gaming, I'd bet a lot of people will go for the HD display and gamers will stick to the lower res. If it's obvious in UI performance and transitions, it makes the benefit of the HD screen a little more questionable. The new chip in the iPad3 and Samsung's new Exynos chip won't make you choose (on paper). Benchmarks are useless except for bragging rights.
I have been saying this since people were trying to compare the new acer and samsung back in Dec. The higher the resolution, the more power and resources it takes. Also you have to look at the app market right now. What app's are out that will use that 1080p display...NONE as of now. Once they (1080p tablets) are released, it will be a few months before most apps will adapt to the new higher displays.
I continue to question the need for having a 1080p 10 inch display- there has to be a limit as to high a ppi count the human eye can reasonably distinguish. Just bumping up the resolution while not working on improving the true render process (in case of games or animations) does not make any sense to me.
A retina display just for the heck of it is not a great idea, at least to me.
For what it's worth, ICS is supposed to be fully hardware accelerated, so the Tegra 3 could be enough to power the higher resolution for everything but games.
Anandtech (who I probably trust the most when it comes to hardware evaluations) seemed to suggest in an early preview that the higher resolution *may* perform ok:
http://www.anandtech.com/show/5348/...-with-asus-1920-x-1200-tablet-running-ics-403
That said, there are still questions as to the benefit of such a high resolution on a 10" form factor designed to be held only 1-2' away from your face. They didn't bump up to 1920 x 1200 resolution monitors until 24" LCDs and up.
The real issue is that games on Android don't let you pick a resolution for them to run at. Almost all run at the full Res of the screen, which means slideshow on a 1080p Prime.
avinash60 said:
I continue to question the need for having a 1080p 10 inch display- there has to be a limit as to high a ppi count the human eye can reasonably distinguish. Just bumping up the resolution while not working on improving the true render process (in case of games or animations) does not make any sense to me.
A retina display just for the heck of it is not a great idea, at least to me.
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I agree, there is just no point..... there is more important things to improve than pixel count....
Thanks, at least I am not alone on this idea. It seems like when the news came that the iPad 3 is going to have a retina desiplay all the manufacturers didn't care anymore and just were thinking "We also need that!". I am comparision the text from thread with my HTC Sensation which should have a better DPI:
Transformer Prime: 149
The new Prime: 218
HTC Sensation: 260
and from NORMAL viewing distance both look great. However, when i come closer the pixels on the Transformer Prime are a little visible where the Sensation stays sharp. However the phone has a better DPI then the new res. panel so I'm not sure how that is.
I'm sure it will look some better, but I am not sure if it is worth the wait (again) and also the possibilty of the new Prime itself can't keep up with its own resolution..
Oh, again not trying to defend the Prime here.. I have to return it anyway because of backlight bleeding and am not sure if I want a new one or my money back, however if I see this result I think the resolution is just pure marketing.. I mean who is going to sit with its prime 5 cm from their heads.. lol.
http://androidandme.com/2012/01/news/hands-on-with-the-acer-iconia-tab-a510-and-zte-7-tablets/
Watch the video on Acer Iconia a510 (unannounced tablet). 1080p that comes with this tablet... does look a bit sluggish.
Just to add my galaxy nexus is 316 dpi..... unless your 2in from the screen...there really isn't much difference.
Also, I love how laptop and desktop DPI is half what most phone/tabs are and people are having a fit......
http://en.wikipedia.org/wiki/List_of_displays_by_pixel_density#ASUS
Seems to run pretty good since it is still a pre-production model, however not as smooth as the Prime with ICS yes..
Danny80y said:
Just to add my galaxy nexus is 316 dpi..... unless your 2in from the screen...there really isn't much difference.
Also, I love how laptop and desktop DPI is half what most phone/tabs are and people are having a fit......
http://en.wikipedia.org/wiki/List_of_displays_by_pixel_density#ASUS
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Yeah, exactly what I mean.. you can see it if your very close to the screen, but why would you do that, lol.
Oh, btw.. for the iPad 1&2 it still is 132, which is much lower then our Transformers (149,5), never heard real complaints about that.
>What app's are out that will use that 1080p display...NONE as of now
eBooks & PDFs. Sharper texts. More texts. One can conceivably view 2 pages side-by-side (16:10 / 2 = 8:10, or close to the 8.5:11 printed page).
With display mirroring, you get 1:1 pixel ratio when plugged into a HDTV via HDMI. This makes above use-case (high-density text consumption) much more feasible. Ditto for remote access.
Gaming perf will take a hit. Then again, gaming isn't exactly an Android forte right now, or for mobiles in general. The bulk of games are casual stuff, geared for handset resolution.
One can argue that hardcore Android gaming will prosper over time, and FPS perf will matter more. There are problems with this line of thought. First, is simply the assumption that Android will prosper on tablets, which given current sales is hardly a forgone conclusion. Second, are the fast advances in hardware and their correspondingly short lifespan. GPU-wise, the Teg3 isn't the fastest even now. By the time we get to see enough hardcore games, we'd be on Teg 5 or 6, or their equivalent. Teg3 will be old news.
But sure, if shooters and frame count are your thing, then 720p sounds like a plan, at least for the Teg3.
>I continue to question the need for having a 1080p 10 inch display
Some don't see the need for GPS in tabs either. Some don't use the cams. Different people have different uses. You shouldn't generalize your use to be everyone else's.
Rest assured that when it comes to marketing, toys with lo-res display will be viewed as inferior. Bigger is better. It's the same thing with quadcore vs dualcore vs single-core. Do you actually need a quadcore?
>there has to be a limit as to high a ppi count the human eye can reasonably distinguish
This argument has been bouncing around ever since Apple's Retina Display. Per this PPI calculator, 1920x1200 is 224ppi on a 10.1". Reportedly, people can discern 300ppi at 12" distance, given 20/20 vision. The real test is simpler and much less theoretical: walk into a store and compare the TF201 and TF700 side-by-side, and see if you can discern the difference.
>Anandtech (who I probably trust the most when it comes to hardware evaluations) seemed to suggest in an early preview that the higher resolution *may* perform ok:
Anandtech is good for chip-level analysis. For (mobile) system hardware and use-case analysis, he's just as green as many other tech blogs. Note the gaffs on the Prime testing wrt GPS and BT/wifi coexistence. I do see signs of improvement, however. They came out with a new Mobile Benchmark suite, whatever that means.
>The real issue is that games on Android don't let you pick a resolution for them to run at.
The real issue is that Android is still a nascent OS for tablets. HC was a beta which never took off. ICS was just released. The bulk of Android apps & games are still for handsets.
I have been concerned about this as well. Tegra 3's GPU is fine enough for a 1200x800 tablet, but it's going to be stretched at 1080p (this is nearly the resolution that my desktop runs at!).
I'd love a higher-resolution display, but it's a luxury (well, a tablet itself kinda is already, but even more so). It's not as if 1280x800 is cramped and blocky. I'm happy to wait a bit longer for 1080p tablets to mature and come down in price.
(I'd rather have 2GB RAM, actually.)
Well, perhaps this new release will coincide with a bump in the specs of Tegra 3. By the time the new tablet comes out, I would assume that's been almost half a year.... That's usually about the time span that nvidia would come out with a refresh of a chip design (well, they do this with their desktop GPUs, so not a great comparison, but it's possible?). So in the end perhaps the question of performance will be moot because there will be a faster Tegra 3 and more RAM in the new higher resolution tablets.
Just a thought.
Don't underestimate.
Let's wait a review or test.
Probably the Tegra 3 is more than capable of handling this kind of resolution in terms of playing HD movie, high profile compression, etc.
I saw several tests on current prime, and it has no problem with HD videos.
My only concern is battery life ... that's all.
I expect the 1920x1200 will result worse battery life, unless ASUS pump up the battery capacity or any other improvement.
JoeyLe said:
Hi all,
I know this article has been floating around here for some time, but this I found rather interesting:
This is kinda the same as with the Prime and the T700/other high-resolution tablets, isn't it? I'm not sure, but it sounds pretty obviously since the Tegra3 GPU isn't very good (yes, it is fine but I'm not sure for those high-res screens?). However I could be completely wrong..
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gogol said:
Don't underestimate.
Let's wait a review or test.
Probably the Tegra 3 is more than capable of handling this kind of resolution in terms of playing HD movie, high profile compression, etc.
I saw several tests on current prime, and it has no problem with HD videos.
My only concern is battery life ... that's all.
I expect the 1920x1200 will result worse battery life, unless ASUS pump up the battery capacity or any other improvement.
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Asus has already stated that battery life will be pretty much the same as the current Prime...So that should equal shorter battery life.I'll stick with my Prime for now.No Need in buying another tablet right now IMO.I'm waiting to see what Samsung brings to the table.
hyunsyng said:
Well, perhaps this new release will coincide with a bump in the specs of Tegra 3. By the time the new tablet comes out, I would assume that's been almost half a year.... That's usually about the time span that nvidia would come out with a refresh of a chip design (well, they do this with their desktop GPUs, so not a great comparison, but it's possible?). So in the end perhaps the question of performance will be moot because there will be a faster Tegra 3 and more RAM in the new higher resolution tablets.
Just a thought.
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I don't think they can bump the specs within the generation of a chip. The only thing that can happen till then is that Asus finds an economical way to add 2GB memory to the device, Nvidia improves the production capabilities of Tegra 3 and we get a better yield of the chips. The spec increase can only happen from one generation to the next.
I think the performance will be fine. Even the battery life.
Most of the battery usage screen-wise is from the backlight, which will be the same.
Also, not much more power may be used necessarily either, especially if it doesn't end up taxing the Tegra 3 as much as we think it will. As far as we know, our 1200x800 displays may not even be taxing the Tegra 3 that much. If anything, the article shows that the Tegra 3 may be more qualified to handle that high a resolution with little to no performance degradation. There are demos on youtube of a tegra 3 device playing 1440p movies just fine, all while driving a second screen at the same time.
Of course I too don't feel the need for something that high of a resolution on a 10 inch screen, but I'll never really know until I see one in person.

Need help selecting an android tablet

OK Here is the minimum of what I need
9.7" or larger 4:3 display. I can do other sizes or aspect ratio's as long as my resolution requirements are met
resolution 1024x768 or better where the 768 is the critical size (so 1280x720 won't work neither will 1024x600) I need the 768 or better than 768 since one of the core function of this is reading PDF magazines. anything less than 768 and too much of the mags are not readable without zooming I don't want to zoom I want full page reading.
MUST have GPS. I also want to use this for Geo Caching and mapping so GPS is required.
must run 2.3 minimum would LOVE something running JB but beggars can't be choosers.
Must be around $200 or less. if its REALLY slick I might be able to swing a tiny bit over $200 (I am eying the Lepan II but its $280 a bit out of my budget)
MUST BE ROOTABLE.
other than that I am pretty flexible.
I would like HDMI out I would like USB host I would REALLY like charge by USB capability. I DO NOT want proprietary connections.
would really like something people have used and determined not to be a "hack job"
I just got an I10 but its got a fubared messed up copy of 2.3.1 on it many apps just don't work right. going to return it.
I can't even lock the damned thing into portrait orientation.
SO what do you guys suggest?

disappointed with screen

I just sold my transformer prime infinity...and coming from that, im disappointed with the screen. How could a lower resolution screen on the prime look sharper than the one on the nexus?
Well I was just looking around here and I don't have a Nexus 10. I got a Galaxy Note 10.1 and from my experience the picture matters a lot.
I mean there are a lot of wallpaper sites with ultra HD and optimized wallpapers for retina display, but the same resolution is not always the same sharpness. some are crappy cropped or zoomed.
Use quickpic to set your background picture. The stock gallery app sometimes crops the pictures false.
And pictures with a resolution below the maximum resolution will always look a bit crappy. that means that when you are using a fullHD picture, which was nice for transformer prime, it can look less sharp on a display with higher resolution like nexus 10
I too come from Prime and there is no contest, this screen is sharper than Prime by miles.
How stuff looks will depend on what you are seeing.
If you have set regular wallpaper, it will look all blurry thanks to resolution. Even so called HD wallpapers will look blurry on this. You need to go search for wallpapers for MacBook Pro retina and use those on this tablet using quickpic. None of the apps from Android market have good wallpapers that are having native resolution of this tablet.
Text is sharp and crisp on this.
Most arcade games are not optimised for this screen and look terrible or blurry. That is not screen's fault.
Desktop web pages look nice full and crisp. So only real issue of lack of sharpness comes into picture when the content is not ready for screen. That includes apps, images and games.
I also come from Prime.
I wouldn't say the Prime screen looks sharper than the Nexus 10. Reading text on the N10, for example, the resolution is really amazing, very nice on the Nexus 10.
The colors and brightness and blacks is a different story. The Prime had those 3 much nicer than the Nexus 10. I loved playing Marble Blast on the Prime, the graphics looked amazingly vivid. On the Nexus 10 they appear as meh.
Its the prime infinity. Drastic difference. What a shame. Gonna put the nex up 4sale.
suzook said:
I just sold my transformer prime...and coming from that, im disappointed with the screen. How could a lower resolution screen on the prime look sharper than the one on the nexus?
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It's mainly because a lot of apps and mobile sites and such aren't made for the resolution. It's made for a smaller resolution, so to make up for that, the apps, mobile sites, and whatever else are all upscaled to fit the 2560x1600 resolution. While upscaling allows you to view things bigger, it will also make everything else a slightly blurry. There are upscaling algorithms to make it look better, but basically it's impossible to make upscaled images look as good as a native 2560x1600 image.
A 720p 10" screen (Note 10.1) will show a 720p video the cleanest because the video outputs a ratio of exactly 1:1 pixels.
A 1080p 10" screen (TF prime) will show a 720p video a bit blurrier because the video outputs a ratio of 2.25:1 pixels.
A 1440p 10" screen (N10) will show a 720p video the blurriest because the video outputs a ratio of 4:1 pixels. (I know the N10 has a 1600p screen, it's just to make calculations slightly easier)
Now when using a 1080p video, a 720p screen will show no improvement because the screen can't output those extra pixels.
When using a 1080p screen, the screen will look sharper than that 720p screen because you have more information. Consider watching TV of a 10x10 resolution vs 1920x1080 resolution. The 1920x1080p resolution will look far better
Once again, the 1440p will look slightly blurry.
Now when you use a 1440p video, you can probably guess which screen will output that video the cleanest.
So basically, this high resolution thing is good mainly for texts as of right now since nothing is really optimized for a screen beyond 1080p.
Anyone who thinks its possible for a much lower resolution screen to be sharper is a fool. This screen is absolutely dazzling. Though content displayed is obviously going to have an affect.
And just to shove some numbers in your face:
N10 - 300.24 PPI (2560x1600 @ 10.055") 4,096,000 pixels (78% MORE)
Prime Infinity - 226.42 PPI (1920x1200 @ 10") 2,304,000 pixels
That's a huge difference.
404 ERROR said:
It's mainly because a lot of apps and mobile sites and such aren't made for the resolution. It's made for a smaller resolution, so to make up for that, the apps, mobile sites, and whatever else are all upscaled to fit the 2560x1600 resolution. While upscaling allows you to view things bigger, it will also make everything else a slightly blurry. There are upscaling algorithms to make it look better, but basically it's impossible to make upscaled images look as good as a native 2560x1600 image.
A 720p 10" screen (Note 10.1) will show a 720p video the cleanest because the video outputs a ratio of exactly 1:1 pixels.
A 1080p 10" screen (TF prime) will show a 720p video a bit blurrier because the video outputs a ratio of 2.25:1 pixels.
A 1440p 10" screen (N10) will show a 720p video the blurriest because the video outputs a ratio of 4:1 pixels. (I know the N10 has a 1600p screen, it's just to make calculations slightly easier)
Now when using a 1080p video, a 720p screen will show no improvement because the screen can't output those extra pixels.
When using a 1080p screen, the screen will look sharper than that 720p screen because you have more information. Consider watching TV of a 10x10 resolution vs 1920x1080 resolution. The 1920x1080p resolution will look far better
Once again, the 1440p will look slightly blurry.
Now when you use a 1440p video, you can probably guess which screen will output that video the cleanest.
So basically, this high resolution thing is good mainly for texts as of right now since nothing is really optimized for a screen beyond 1080p.
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I actually have to disagree with you a little bit here. 720p video should look just as good on the Nexus 10 as it does on the Note 10.1. 1280x800 times 2 is 2560x1600. Because of that each pixel of a 720p video will take up exactly 4 pixels on the Nexus 10; however those 4 pixels on the N10 are the same area that would be a single pixel on the Note 10.1. This is a clean ratio. On the TF700 you got to 1920x1200 which is 1.5 times 1280x800. This is not a whole ratio and means that pixels of a 720p video will take up between 1 and 4 pixels on the TF700 display (determined by a fancy algorithm for scaling images).
The Nexus 10 playing 1080p video should have about the same blurriness as the TF700 playing 720p video.
Nitemare3219 said:
Anyone who thinks its possible for a much lower resolution screen to be sharper is a fool. This screen is absolutely dazzling. Though content displayed is obviously going to have an affect.
And just to shove some numbers in your face:
N10 - 300.24 PPI (2560x1600 @ 10.055") 4,096,000 pixels (78% MORE)
Prime Infinity - 226.42 PPI (1920x1200 @ 10") 2,304,000 pixels
That's a huge difference.
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Did you have a prime to compare it to? Sorry, but text IS crisper on the prime. I see it with my 20/20 eyes.
suzook said:
Did you have a prime to compare it to? Sorry, but text IS crisper on the prime. I see it with my 20/20 eyes.
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Lol as a former owner of both (returned Prime C1 for 700 a C6 then returned that, and I started the thread in Prime forums for users who Asus lost our first mailed GPS dongles)- your fooling yourself or you got a N10 with a bad screen
Sent from my SCH-I535 using XDA
suzook said:
Did you have a prime to compare it to? Sorry, but text IS crisper on the prime. I see it with my 20/20 eyes.
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You can most likely blame that on googles new font rendering in 4.2. They turned down the font hinting a lot. It would be nice if it was configureable like in Linux. It the same way on the galaxy nexus and nexus 7 in 4.2.
Sent from my Nexus 10 using xda premium
The problem with this screen is calibration and black levels.
Colors are extremely washed, red is a poor red, same with blue. This totally kills the screen. If you compare this with ipad screen, you will cry. Not because of viewing angles, not because of brightness, because of colours. Google was really smart when they decided not to calibrate their screens, same with nexus 4, while other OEMs take care of this thing deeply.
And black, despite numbers of the reviews, its quite poor, mostly because every single unit has light bleed (some with a hard mess, others this problem is smaller)
As a result, a top screen with such a poor implementation. This could be best screen in an tablet ever, and now it is a mediocre one, with many pixels, but nothing else. And it's a ****ing software issue, thats so sad.
Straf said:
And it's a ****ing software issue, thats so sad.
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light bleed is not a software issue
Techie2012 said:
light bleed is not a software issue
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Yep, meant the calibration thing, it's about software. Black thing is because a bad manufacturing process, probably because of low price tag., or crappy manufacturers.
blackhand1001 said:
You can most likely blame that on googles new font rendering in 4.2. They turned down the font hinting a lot. It would be nice if it was configureable like in Linux. It the same way on the galaxy nexus and nexus 7 in 4.2.
Sent from my Nexus 10 using xda premium
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Wow...that blows. Maybe we need a 4.1 ROM??
I saw light bleed as soon as I turned my N10, but that's not the reason I just called to return it -- it was the uneven brightness. The top 1/2 inch of the screen is noticeably darker than the rest of it -- not visible when watching a movie or playing games, but very distracting when surfing and reading books, especially in portrait mode.
Since I haven't seen anyone else complain about this issue, I'm hopeful the replacement will be better.
Yep, I completely agree with one of the previous posters, this is definetly a black level issue. I put the iPad with a Retina Display right against a Nexus 10 both playing the same 1080i MKV. The iPad clearly won.
I still like the Nexus 10 a lot and I find it very comfortable to use because of how thin it is and how light it is, but to improve the product I think Google missed it some here. They could lowered the resolution considerably (1920 x 1080 is more than fine), improved on black level, and used the same processor. The lower resolution would have allowed that processor to scream since it wouldn't have been as taxed to interpolate so many pixels.
I don't know if it is a software issue or not, but if it is I really hope Google releases a fix. If there was a way to adjust Gamma or Contrast it might help considerably.
suzook said:
Did you have a prime to compare it to? Sorry, but text IS crisper on the prime. I see it with my 20/20 eyes.
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There's no way on earth text (or other computer generated content like the UI and icons) will look better on a 147PPI display (Prime) vs. 224PPI (TF700) or 300PPI (N10). The reason is as 404 Error did a great job of explaining is that text is a 1:1 match pixel wise; the more pixels the sharper the image. Photos and videos display even the clearest content over multiple pixels so the advantage of a higher PPI becomes less pronounced. And the human eye (even yours) can't resolve sharpness over 229PPI beyond 15". So, your 20/20 eyes are decieving you. The N10 has less contrast and isn't as bright as older displays so that might be what you're reacting to.
Straf said:
This could be best screen in an tablet ever, and now it is a mediocre one,
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well lets hope this guy will change that.
http://www.youtube.com/watch?v=lJ9H-TtObBY
tacitust said:
I saw light bleed as soon as I turned my N10, but that's not the reason I just called to return it -- it was the uneven brightness. The top 1/2 inch of the screen is noticeably darker than the rest of it -- not visible when watching a movie or playing games, but very distracting when surfing and reading books, especially in portrait mode.
Since I haven't seen anyone else complain about this issue, I'm hopeful the replacement will be better.
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Mine has this problem and so do at least a few others. See http://forum.xda-developers.com/showthread.php?t=2007676
I'm still debating if it annoys me enough to justify an exchange.

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