Hi all Ive seen a few people mention game boosting apps and have found a number of paid and free options but am wondering what people here are using (if any) ?
Many thanks
Matt
flipside101 said:
Hi all Ive seen a few people mention game boosting apps and have found a number of paid and free options but am wondering what people here are using (if any) ?
Many thanks
Matt
Click to expand...
Click to collapse
Hi there,
I (probablu) ran into the same problem as you did: whilst playing demanding games (like GTA 3/Vicy City) the device stutters and is having difficulty producing a smooth framerate. On an HTC Sense rom whilst playing GTA:VC I had like 13 FPS @ low settings (18% draw distance, 70% screen resolution, medium GFX settings and dynamic shadows OFF) and it was just awful. Then I decided to put CM10 on my device. In the settings menu there is an option called 'Performance' and you can change the profile there. The default profile is 'ondemand' but I changed it to 'performance' to let the quad-cores work at full capacity. Now, all of a sudden, I can run GTA:VC on the highest settings possible at a steady 30+ FPS.
If tl;dr: don't bother with 'game boosters', they will just terminate proccesses running in the background. Instead flash your device with a nice ROM: CM10. It has A) better battery life because there are no unnecessary processes running in the background and B) overall better performance due to the fact there is no SENSE interfering.
Just my two cents.
http://forum.xda-developers.com/showthread.php?t=1783260
Actually this app is no joke and was made specifically for the one x, with this app you will achieve greater performance than with cm10 or forcing the performance governor which will just overheat your phone, the tegra 3 processor couples the gpu to the cpu, for example when the game uses only two cpus the gpu is limited to half speed which is why gameloft games lag, gaming boost decouples the gpu, optimizes the cpu governor and sets the minfrees to aggressive so that the game receives enough ram to maintain a stable framerate.
ryanjsoo said:
http://forum.xda-developers.com/showthread.php?t=1783260
Actually this app is no joke and was made specifically for the one x, with this app you will achieve greater performance than with cm10 or forcing the performance governor which will just overheat your phone, the tegra 3 processor couples the gpu to the cpu, for example when the game uses only two cpus the gpu is limited to half speed which is why gameloft games lag, gaming boost decouples the gpu, optimizes the cpu governor and sets the minfrees to aggressive so that the game receives enough ram to maintain a stable framerate.
Click to expand...
Click to collapse
But is it suitable for our HOX+ ? since the HOX+ is based on another version of the Tegra 3 will it still work stabily ???
djsynth said:
But is it suitable for our HOX+ ? since the HOX+ is based on another version of the Tegra 3 will it still work stabily ???
Click to expand...
Click to collapse
The HOX+ is not based on another version of tegra. It's just a newer revision of the same chip in the HOX.
Sent from my HTC One X+ using Tapatalk 2
Related
I've been looking for a more technical analysis of these SOCs and I have been trying to learn how the async CPU setup on the MSM8660 affects performance.
Nvidia claims that the power saving feature of our CPU (async) will inevitably cause a decrease in performance:
http://www.intomobile.com/2011/03/2...ed&utm_campaign=Feed:+IntoMobile+(IntoMobile)
Does anyone have any comments on this? If this is the case, I am wondering if through software we can force both cores to run at the same voltage/frequency. I wonder if it would cause an increase in performance (at least in benchmarking). Many claim that the Evo 3d only gets medicore benchmark scores due to having asynchronous cores that are not being accurately benched. It would be interesting to verify this claim.
Also, does anyone know which SOC between the three I listed in the title is the highest in performance (not talking about useless benchmarks like quadrant)?
So....there is possibly a 10–15% decrease in performance.....that's fine with me. Most of the time you won't even notice until you run benchmarks and looks at the numbers.
SetCPU + Performance mode are all you should need
DarkManX4lf said:
So....there is possibly a 10–15% decrease in performance.....that's fine with me. Most of the time you won't even notice until you run benchmarks and looks at the numbers.
Click to expand...
Click to collapse
Well the 10-15% slower is nVidia's claim, not sure if its true.
Does that make both cores run at the same time or running cores at the same time not possible due to the processor
xHausx said:
SetCPU + Performance mode are all you should need
Click to expand...
Click to collapse
Sent from my PG86100 using XDA App
ttieder said:
Does that make both cores run at the same time or running cores at the same time not possible due to the processor
Sent from my PG86100 using XDA App
Click to expand...
Click to collapse
It will keep the cpu running at full speed. Which core gets used for what depends on a lot of things but it mostly depends on how the apps and kernel are programmed.
xHausx said:
It will keep the cpu running at full speed. Which core gets used for what depends on a lot of things but it mostly depends on how the apps and kernel are programmed.
Click to expand...
Click to collapse
Yes, but is it possible to keep both cores at their full frequency? Setting the exynos or tegra 2 on performance mode makes both cores stay at their maximum frequency since they are synchronous. I think setting performance mode on the Evo 3d would only guarantee that one of the core will remain at its full frequency.
Not sure about this of course. Anyone have any insight into this?
Second Core wouldnt kick in if ur not heavily multitasking or running multithreaded apps and u wouldnt need second core for minor multitasking or single threaded operations as single core is enough
i will tell you that on paper the msmx60 should beat out all, but in real world use, the exynos hammers everything. the s2 is a beast
The Exynos is the better SoC, plain and simple. If we get into GPU discussions, the Adreno 220 is the best, as in better than Mali 400.. Go to Anandtech, and watch them use a Qualcomm device for the benches.
Sent from my PG86100 using XDA App
Is it a "for sure" thing that ICS will use the GPU acceleration in the OS? Or is that just everyone's hopes and dreams
Sent from my PG86100 using XDA Premium App
You could program the kernel to keep both cores at max frequency. Im not a developer but am sure something like this could be done
Sent from my HTC Sensation Z710e using Tapatalk
bballer71418 said:
Is it a "for sure" thing that ICS will use the GPU acceleration in the OS? Or is that just everyone's hopes and dreams
Sent from my PG86100 using XDA Premium App
Click to expand...
Click to collapse
ics will include all of the features that honeycomb has and honeycomb has 2d acceleration so yes
Sent from my PG86100 using XDA Premium App
Maybe we should make some real world benchmarks and get some SGS2 people in on it. Like how fast a particular app opens(say angry birds), How many fps a game plays at, Convert a file to another format, complete a 5 step plan to take over the world things like that. Alot of things like that are how reviewers rate and test things like new video cards and cpus plus all the benchmark programs.
I used to use a program called fraps to see how many fps my pc games were playing at so I could tweak stuff( long live unreal tournament!!!!). It would just display the fps in the top corner of the screen.
Also comparing the 3vo and SGS2 will really heat up when we get root and CM7. 400mb less roms have gatta make a huge difference on performance. I dunno about you guys but I haven't been able clog up my 3vo yet(and I've been trying!), I'm pretty impressed with the hardware so far.
Drewmungus said:
Maybe we should make some real world benchmarks and get some SGS2 people in on it. Like how fast a particular app opens(say angry birds), How many fps a game plays at, Convert a file to another format, complete a 5 step plan to take over the world things like that. Alot of things like that are how reviewers rate and test things like new video cards and cpus plus all the benchmark programs.
I used to use a program called fraps to see how many fps my pc games were playing at so I could tweak stuff( long live unreal tournament!!!!). It would just display the fps in the top corner of the screen.
Also comparing the 3vo and SGS2 will really heat up when we get root and CM7. 400mb less roms have gatta make a huge difference on performance. I dunno about you guys but I haven't been able clog up my 3vo yet(and I've been trying!), I'm pretty impressed with the hardware so far.
Click to expand...
Click to collapse
Fraps tends to lie with FPS.
Sent from my PG86100 using XDA App
GPU acceleration will be nice. Hope we see ICS soon.
Sent from my EVO 3D w/ Tapatalk
It is known that the MSM8660 can achieve higher clock frequencies than the Exynos, though clock for clock the Exynos has better IPC.
As of right now the GSII beats the 3VO in both benchmarks and real world tests, but I suspect this is because Sense is a pig that takes far too much ram and system resources. HTC also seems to have poorer unoptimized drivers. In addition to this, the async CPUs of the 3VO may not be properly tested by current benchmarking tools.
I think comparing a rooted 3VO and a rooted GSII should be much closer. Imagine the MSM8660 at 1.8-2.0 Ghz both cores running full frequency with no Sense and other bloat to slow it down. Combine that with a hardware accelerated GUI and this phone should be amazing.
The Adreno GPU will get better over time... and will develop much faster than before. Since Qualcomm purchased the branch from AMD (ATi), there has been much improvement in a reasonably small amount of time. There are various claims that the Adreno 220 outperforms the Tegra 2. I havent seen a solid comparison of the Adreno 220 vs the Exynos although I have read that the Exynos is a very capable processor.
As they both stand in stock offering, the Samsung GS2 will be faster; it has tremendous less resources to move. I agree with what has been said about root & rom options: CM7 on the EVO 3D will likely result in unprecedented (real world) benchmarks .Also note that the current Android releases are not yet optimized for dual/quad core management. But rest assured, it is well under development and the Sprint EVO 4G4D (hypothetical name) will behold a treasure trove of menacing capabilities.
HTC + Qualcomm + Android = Future
I think we should just wait until we can do a head-to-head AOSP CM 7 benchmark/real world test to see what happens. I'm confident the SGSII will get shredded by the E3D.
It seems unfair to compare anything within the phone itself now, because of what each phone has to run. Sense is pretty tasking on our phones and I can't say as much for the opposition.
It's funny to see NVIDIA make snide comments about Qualcomm when their phones are getting bested. Although I must say it is impressive to see that Tegra 2 phones are over a year old and keeping up with the E3D's dual-core deliciousness.
Just my thoughts.
Personally I don't believe Nvidia, plenty of benchmarks contradict their statement. That and whoever said "Additionally, the operating systems like Android and many apps aren’t set up for an asynchronous architecture." is an idiot because 99% of apps in the market don't support dual core lmfao.
Hey guys,
i know that there was an overclocked kernel for GB, just curious if any developers are planning on coming out with an updated kernel for the View Honeycomb that will support overclocking....now with HC we can really push these things to the limit and get the most out of them.
hasseye said:
Hey guys,
i know that there was an overclocked kernel for GB, just curious if any developers are planning on coming out with an updated kernel for the View Honeycomb that will support overclocking....now with HC we can really push these things to the limit and get the most out of them.
Click to expand...
Click to collapse
LeeDroid's ROM has a kernel which allows overclocking.
http://forum.xda-developers.com/showthread.php?t=1406851
You need kennel source first
Sent from my HTC Flyer P510e using xda premium
The CPU usable limit is about 1.8 vs. stock 1.5 Ghz. So you can get a little more, but you have to remember for most of the intensive tasks, its not the CPU.... but the GPU that does the brunt of the work, therefore you might not even notice the difference when the CPU is overclocked. For example your Gt3 game won't frame any faster because the video is rendered by the GPU, not the CPU. The custom kernels also enable some difference CPU governor schemes, which might improve observed performance for some things. All of these things factor into battery usage. In general increased performance means more aggressive use of battery power.
DigitalMD said:
The CPU usable limit is about 1.8 vs. stock 1.5 Ghz. So you can get a little more, but you have to remember for most of the intensive tasks, its not the CPU.... but the GPU that does the brunt of the work, therefore you might not even notice the difference when the CPU is overclocked. For example your Gt3 game won't frame any faster because the video is rendered by the GPU, not the CPU. The custom kernels also enable some difference CPU governor schemes, which might improve observed performance for some things. All of these things factor into battery usage. In general increased performance means more aggressive use of battery power.
Click to expand...
Click to collapse
Hey, what about our bragging rights?
We already have the fastest CPU on the market. Do you want to crush and disenfranchise the competition?
I actually would prefer under clocking, undervolting better process management. I want better battery life.
Leedroids, custom kernel , and others, allow for under or over and also for precise voltage adjustments at each speed. Other ways to get better battery are various governors that are less aggressive than the performance governor. Check the Leedroid and other treads for more info. Of course the biggest power eaters are the display and the GPU, if you are doing video or games the GPU will consume a lot and there is not much to can do with that. Display on eats battery, you can reduce brightness to help.
I know that the one x+ will offer a moderate performance increase over a stock one x however, after seeing the development for the nexus 7, it still leaves something to be desired. Apparently the Geforce does indeed support msaa however the performance is abysmal (just a fact, possibly able to support chainfire 3d msaa). Also the Nexus 7 has a kernel that over-clocks the GPU to 650mhz which allows it to run even gameloft games acceptably! has anyone achieved this for the one x yet, also don`t complain about heat because that`s just the CPU, we can underclock the CPU and over-clock the GPU because we all know that nothing needs 4x1.7ghz cores but the GPU is somewhat underpowered compared to competition. thanks, just a thought, but it would be nice.
ryanjsoo said:
I know that the one x+ will offer a moderate performance increase over a stock one x however, after seeing the development for the nexus 7, it still leaves something to be desired. Apparently the Geforce does indeed support msaa however the performance is abysmal (just a fact, possibly able to support chainfire 3d msaa). Also the Nexus 7 has a kernel that over-clocks the GPU to 650mhz which allows it to run even gameloft games acceptably! has anyone achieved this for the one x yet, also don`t complain about heat because that`s just the CPU, we can underclock the CPU and over-clock the GPU because we all know that nothing needs 4x1.7ghz cores but the GPU is somewhat underpowered compared to competition. thanks, just a thought, but it would be nice.
Click to expand...
Click to collapse
I believe only hamdir can answer this query
There is no need for any kind of AA on such a small screen. AA is a very grapics intensive task. Like all post process activities, Desktop GPU's stuggle with AA sometimes.
Sent from my HTC One X+ using Tapatalk 2
My evo 3d could run msaa without a noticable performance hit even in odern combat 3 on full graphics, however nova was unplayable. I was just wondering if the tegra gpu had hidden potential thats all. As for overclock, faux has made a kernel thats supports up to 700mhz GPU! hope he will bring it to the one x+
Okay, so I'm REALLY anal about the speed of my phone, the slightest bit of stutter or lag from just the notification center itself really bothers me. I was wondering if someone could recommend some really good settings for my phone
I currently am running
JellyBam 6.3.0 (JB 4.2.2)
4Aces Kernel
I would like some good settings regarding governor, CPU Frequency, and any other things I can do including stuff in developer options, if that helps. Thanks!
It is likely that you will always have "some" degree of lag present in the note 1. Due in large part to our GPU. We are also limited in performance by our dual core CPU.
That being said, the closest to zero lag I've found, is using Flappjaxxx current JB AOSP build, (0225) combined with nova launcher, and his newest 3.0.9 ALT kernel.
Windows, transition, and animator settings to "off" in development settings.
Wheatley governor set to 384 min, 1.72 max.
system tuner app on system controls set to "recommended".
No over/undervolt.
forced GPU rendering in development settings.
These are my main settings, but yours will likely differ.
Happy tuning....g
^^Limited performance from "only a dual core" ...
Hardware is WAY ahead of software right now.
The second core is offline most of the time due to no load and developers of apps not fully understanding how to utilise multiple threads...
Adding more cores on top of an unused core ain't really gonna help much.
And yet we cant even stream a quality youtube video above 22 FPS, all the while the MSM8660 specs boast a capability of nearly 60 FPS with the Adreno 220 GPU.
So my question is, Are we seeing reduced performance from the CPU, or the GPU. It cant be all software, as we see the reductions when ranging software from GB to JB.
Drivers are in play of course, but I can't hardly imagine a piece of code so poorly made, as to reduce output capacity by 50%.
Not doubting you brother because I "know" you know your way around this machine, and because we so many times have traveled the same paths of thought. And it's entirely possible I'm missing a critical point here. But damn...I wanted the stated video speeds, and I'm not getting what Qual and company promised me. and in a direct comparison to the note2 quad, it's night and day as I watch the same video on my note1 next to my wifes 2. The odds are in favor of 2 cores running low speed on the quad core unit, as opposed to our note 1 running a single core wide open until the second one is needed. That of course was the basis for my statement.
OP can tweak for many great improvements, but I personally feel like we were duped on the claimed output of the 8660.....g
Just get a wife - then the phone lag will seem so trivial.
LOL .....he speaks the truth ....g
First off you must be rooted, and before you go complaining about lag, battery life, poor gaming performance, etc, have a look on the internet because chances are you either have a faulty device or someone has already created a fix. Many new phone manufacturers will market their device as quad or even octa core, tricking the market into believing that smooth gaming and UI are a result of having a 1.7ghz quad core or such when in reality the chip pushing the pixels is the GPU, probably the most important factor in a chipset which gets likewise upgraded every generation but is not advertised as heavily as the CPU.
So why the lag?
The Tegra 3 CPU is linked to the GPU, therefore, the GPU will only scale up to its maximum frequency if the CPU has activated multiple cores and is running at a high clock speed, however to save battery life the Tegra 3 prefers to use 1 core. This is why most Gameloft games lag (as they only use 1 core). Fortunately there is a fix, you can allow the GPU to scale dynamically by using the attached init.d script, if it doesn`t work, try using smanager, setting it to run on boot with su access. This will allow the phone to weight its processing more on the gpu, allowing the power hungry 40nm CPU to scale down to a lower clock, hence saving power. If you get stuttering in the UI make sure you flash a custom rom and enable the GPU 2d rendering or GPU UI rendering option in aroma.
Why won`t my phone scale to 1.7ghz all the time?/Why does my phone only use a single core when clearly more power is needed?
The Tegra 3 is also not a 1.7ghz quad core per say, the processor can only scale to 1.7ghz when using a single core. This is buggy as sometimes the processor will get stuck in single core and cause lag and unnecessary battery drain if the frequency scales too high in order to multitask. To fix this, head over to Nik3r`s thread and flash his elite kernel, hxore is also great however it does not include blades commits (however the removal of hotplug will give similar effects). These blade kernel implementations will allow the phone to use all four cores at 1.7ghz, dramatically assisting multithreaded applications and games that are cpu intensive but poorly optimized. To enable this use attached script.
My Launcher is constantly reloading/Heavy open world games lag/Sense multitasking sucks!
Elite also features swap memory, although I cannot recommend it for daily use, if you are a heavy gamer, it will help in any unity or unreal engine game and also stops the launcher from reloading which can be annoying (sense is a ram hog). These come in various sizes which from 128mb to 256mb and performance gains really depend on usage or what you think is necessary.
Performance is great but battery life is terrible
You might also want to try UV your phone,again poses some risk but cannot cause permanent damage like the aforementioned swap memory, before doing so check you tegra 3 chip variant. These range from 1-4 with the original One X being 1-3 and the One X+ being mainly 4, 3 if you are unlucky, the higher the better and faster/cooler. You can check by using a terminal emulator and typing:
cat /sys/kernel/debug/t3_variant
I personally own a variant 4 which operates well even with a 100 millivolt UV, however as all devices are different you will have to experiment with this. This option will keep heat down and save power as the tegra 3 has plenty of CPU to spare. I will also provide multiple UV Scripts for you to try out (stock elite is -25 millivolts). I also recommend using the phone in powersave when not gaming, the majority of games will probably run well even in powersave (limited to 1.15ghz and 3 cores).
Display uses the most power/auto-brightness scales too high or low/I just want to turn my button backlights off
You can also use a brilliant app called Lumos to manage screen brightness (the bright SLCD 2 screen does have its drawbacks) and backlight brightness or you can copy the lowest brightness apk from insertcoin v 3.2.1.
Developers aren`t releasing updates
Developers work for free and are devoting there free time that they could be spending on leisure, family or work to better our devices. They are not obliged to do this and release their work publicly. Most developers will listen to requests but please do not pester them excessively just because they see it unfit for implementation. please thank all developers for there hard work and even consider donating. A simple thanks is always appreciated, happy flashing.:good:
Update 1: New scripts!, seemed to have fixed a problem regarding the gpu failing to decouple, could explain why people were seeing no improvement. Custom folder if you want to tailor your device`s performance to your specific needs/rom/kernel, standard, just contains scripts that should provide a sizable performance gain for all devices.
How do I use this script? Flash it?
Thanks for the explanation!
ryanjsoo said:
First off you must be rooted, and before you go complaining about lag, battery life, poor gaming performance, etc, have a look on the internet because chances are you either have a faulty device or someone has already created a fix. Many new phone manufacturers will market their device as quad or even octa core, tricking the market into believing that smooth gaming and UI are a result of having a 1.7ghz quad core or such when in reality the chip pushing the pixels is the GPU, probably the most important factor in a chipset which gets likewise upgraded every generation but is not advertised as heavily as the CPU.
So why the lag?
The Tegra 3 CPU is linked to the GPU, therefore, the GPU will only scale up to its maximum frequency if the CPU has activated multiple cores and is running at a high clock speed, however to save battery life the Tegra 3 prefers to use 1 core. This is why most Gameloft games lag (as they only use 1 core). Fortunately there is a fix, you can allow the GPU to scale dynamically by using the attached init.d script, if it doesn`t work, try using smanager, setting it to run on boot with su access. This will allow the phone to weight its processing more on the gpu, allowing the power hungry 40nm CPU to scale down to a lower clock, hence saving power. If you get stuttering in the UI make sure you flash a custom rom and enable the GPU 2d rendering or GPU UI rendering option in aroma.
Why won`t my phone scale to 1.7ghz all the time?/Why does my phone only use a single core when clearly more power is needed?
The Tegra 3 is also not a 1.7ghz quad core per say, the processor can only scale to 1.7ghz when using a single core. This is buggy as sometimes the processor will get stuck in single core and cause lag and unnecessary battery drain if the frequency scales too high in order to multitask. To fix this, head over to Nik3r`s thread and flash his elite kernel, hxore is also great however it does not include blades commits (however the removal of hotplug will give similar effects). These blade kernel implementations will allow the phone to use all four cores at 1.7ghz, dramatically assisting multithreaded applications and games that are cpu intensive but poorly optimized. To enable this use attached script.
My Launcher is constantly reloading/Heavy open world games lag/Sense multitasking sucks!
Elite also features swap memory, although I cannot recommend it for daily use, if you are a heavy gamer, it will help in any unity or unreal engine game and also stops the launcher from reloading which can be annoying (sense is a ram hog). These come in various sizes which from 128mb to 256mb and performance gains really depend on usage or what you think is necessary.
Performance is great but battery life is terrible
You might also want to try UV your phone,again poses some risk but cannot cause permanent damage like the aforementioned swap memory, before doing so check you tegra 3 chip variant. These range from 1-4 with the original One X being 1-3 and the One X+ being mainly 4, 3 if you are unlucky, the higher the better and faster/cooler. You can check by using a terminal emulator and typing:
cat /sys/kernel/debug/t3_variant
I personally own a variant 4 which operates well even with a 100 millivolt UV, however as all devices are different you will have to experiment with this. This option will keep heat down and save power as the tegra 3 has plenty of CPU to spare. I will also provide multiple UV Scripts for you to try out (stock elite is -25 millivolts). I also recommend using the phone in powersave when not gaming, the majority of games will probably run well even in powersave (limited to 1.15ghz and 3 cores).
Display uses the most power/auto-brightness scales too high or low/I just want to turn my button backlights off
You can also use a brilliant app called Lumos to manage screen brightness (the bright SLCD 2 screen does have its drawbacks) and backlight brightness or you can copy the lowest brightness apk from insertcoin v 3.2.1.
Developers aren`t releasing updates
Developers work for free and are devoting there free time that they could be spending on leisure, family or work to better our devices. They are not obliged to do this and release their work publicly. Most developers will listen to requests but please do not pester them excessively just because they see it unfit for implementation. please thank all developers for there hard work and even consider donating. A simple thanks is always appreciated, happy flashing.:good:
Click to expand...
Click to collapse
scarletbaron said:
How do I use this script? Flash it?
Thanks for the explanation!
Click to expand...
Click to collapse
Place them in etc/init.d folder and set permissions to rwxrwxrwx using root explorer or run on boot using scriptmanager.
ryanjsoo said:
Place them in etc/init.d folder and set permissions to rwxrwxrwx using root explorer or run on boot using scriptmanager.
Click to expand...
Click to collapse
I don't see a folder in etc called init.d, am I supposed to create a folder and name it init.d?
Sent from my HTC One X+ using xda app-developers app
Will these scripts help with the temperature Top?
Sent from my HTC One X+ using xda premium
Thanks for the wonderful effort.
As I am using the interactive optimized script, I encountered a problem at:
/sys/devices/gr3d/enable_3d_scaling
It said it cannot find such folder.
My phone spec:
- ARHD 6.5
- Elite kernel, latest one
Thanks
I really don't want to ask a dump question but there are a lot of files in the rar. I use Elegancia 5.2 with custom kernel, AT&T, so what is the file(s) suitable for me.
Pls give me a clue. Thks
Sent from my HTC One X+ using Tapatalk 2
Decide by yourself which scripts fit your needs. You will most likely want to use decoupled gpu and try different io schedulers. For 1.7ghz quad and uv I'm not sure if they will work on att . Which kernel do you use?
Whatdo you want to achieve?
Gesendet von meinem HTC One X+ mit Tapatalk 4
THX for that. I tried two scripts with ChaOS and it feels snappier
Gesendet von meinem HTC One X+ mit Tapatalk 2
nchantmnt said:
Decide by yourself which scripts fit your needs. You will most likely want to use decoupled gpu and try different io schedulers. For 1.7ghz quad and uv I'm not sure if they will work on att . Which kernel do you use?
Whatdo you want to achieve?
Gesendet von meinem HTC One X+ mit Tapatalk 4
Click to expand...
Click to collapse
I what to achieve good battery when phone is not in use and great proformance when in use
By the way I'm on stock kernel
Sent from my HTC One X+ using xda app-developers app
I tried running all of them in smanager but it always says something about not being able to locate a module that's is searching for. Any suggestions?
Sent from my HTC One X+
Help
Hello everyone I'm trying to decide between S3 and HOX+ and the only thing that seems to be better in S3 is gaming performance. Can I play Modern Combat 4, Asphalt 7, and NFS:MW smoothly on this phone? Do these scripts fix Gameloft lag?
ChongWiz said:
Hello everyone I'm trying to decide between S3 and HOX+ and the only thing that seems to be better in S3 is gaming performance. Can I play Modern Combat 4, Asphalt 7, and NFS:MW smoothly on this phone? Do these scripts fix Gameloft lag?
Click to expand...
Click to collapse
I've never had a problem with gameloft games
Sent from my HTC One X+ using xda app-developers app
I still do experience lags with the international one x+ on games like canabalt and most of 3D games are unplayable (sonic 4 ep II THD for example).
I'm on AOSP+ with Blade kernel, GPU scalling doesn't change a lot... I've tried supercharger V6, very smooth but not in games as well...
Any ultimate solution?
Thanks ryan, after using a couple of your scripts, combined with a much larger VM Heap. My phone feels like it should of out of the box For some reason tapatalk won't let me thank your OP. So i thanked post 3 lol
Sent from my HTC One X+ using Tapatalk 4 Beta
yokozuna82 said:
I what to achieve good battery when phone is not in use and great proformance when in use
By the way I'm on stock kernel
Sent from my HTC One X+ using xda app-developers app
Click to expand...
Click to collapse
You`ll want to look into a custom kernel as all use the smartmax governor which has better batterylife than ondemand and use cpuquiet driver which switches cores easier, ie uses less power, generates less heat as cores are clocked lower but more are active. Try the undervolt script but use a less aggressive one if you experience crashing or lag.
AndroHero said:
Thanks ryan, after using a couple of your scripts, combined with a much larger VM Heap. My phone feels like it should of out of the box For some reason tapatalk won't let me thank your OP. So i thanked post 3 lol
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Thanks, your welcome, don`t forget to thank the kernel and rom devs as well
What function do the UV (50/75/100) scripts and the sio sheduler have
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UV is undervolting. In this case each frequency step is undervolted by 50/75/100 MV which will help to keep your device cooler and thus saves batery and prevents thermal throtteling but also might cause instability. For the i/o sheudlers ask google, its to complex for one small post. But in a nutshell it determines in what order tasks are handled.
Gesendet von meinem HTC One X+ mit Tapatalk 4 Beta
nchantmnt said:
UV is undervolting. In this case each frequency step is undervolted by 50/75/100 MV which will help to keep your device cooler and thus saves batery and prevents thermal throtteling but also might cause instability. For the i/o sheudlers ask google, its to complex for one small post. But in a nutshell it determines in what order tasks are handled.
Gesendet von meinem HTC One X+ mit Tapatalk 4 Beta
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OK thank you
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