Ubuntu OS app extension? - Ubuntu Touch Q&A, Help & Troubleshooting

Just wondering is anyone new what kind of apps Ubuntu OS will use. will they use .apk like android? or are they going to make a whole other kind of app?

AW: Ubuntu OS app extension?
They will use .deb ... Debian Packaging, that's one of the things what makes ubuntu ..
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jscurtu said:
They will use .deb ... Debian Packaging, that's one of the things what makes ubuntu ..
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Click to expand...
Click to collapse
Good question! But in response to jscurtu: That will just be the dpkg package manager extension (that's only good for installing an "app" and cannot be executed like an apk). As you are probably aware android is basically a JVM on Linux. Ubuntu will be different. There will be no "apps" per se and will probably just be extensionless binary ELFs residing in /usr/bin with an icon and application shortcut in /usr/share/applications/ like regular Ubuntu and most other GNU/Linux OS's .
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joshumax said:
Good question! But in response to jscurtu: That will just be the dpkg package manager extension (that's only good for installing an "app" and cannot be executed like an apk). As you are probably aware android is basically a JVM on Linux. Ubuntu will be different. There will be no "apps" per se and will probably just be extensionless binary ELFs residing in /usr/bin with an icon and application shortcut in /usr/share/applications/ like regular Ubuntu and most other GNU/Linux OS's .
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Click to expand...
Click to collapse
WT...? Yep, you got it right that the .deb format is the package format for the package manager..
..........but the rest just don't make any real sense with the OP question and the one has nothing to do with the other.
Anyway, ill be nice and get the things straight here for ya..
So what you are saying is that there will be no "apps" because its not in a single file, sorry i mean package??
That is just ridiculous ... "App" is just a term for a small Application no matter what the freaking execution is ..
Android programs are compiled into .dex (Dalvik Executable) files, which are basically "zipped" into a apk "package". .
So basically... Android don't execute apk's either, it opens the apk at run time and executes the binary's in the package .. Similar to what a .JAR is for Java programs.
But on Ubuntu and Linux in general, there are allot of ways to execute a program depending on what programming language you have choosed.
So in a GUI environment, users will usually start their programs from a .desktop file that has in short explanation the instructions to the executable optional with parameters, the path and the path to the icon file ..
I am sure the Ubuntu Phone will do that as well..
But because Canonical will allow carriers and manufactures to remove root capability like android... the installed files from the deb package would need to be installed where the phone (user) has rights .. So that might not be standard way, I guess there will be a special folder for phone apps .. Cant wait to find out..
here is a example how a .desktop file looks like :
Code:
[Desktop Entry]
Version=1.0
Name=Firefox Web Browser
Exec=firefox %u
Terminal=false
X-MultipleArgs=false
Type=Application
Icon=firefox
Categories=GNOME;GTK;Network;WebBrowser;
MimeType=text/html;text/xml;application/xhtml+xml;application/xml;application/rss+xml;application/rdf+xml;image/gif;image/jpeg;image/png;x-scheme-handler/http;x-scheme-handler/https;x-scheme-handler/ftp;x-scheme-handler/chrome;video/webm;application/x-xpinstall;
StartupNotify=true
Actions=NewWindow;
[Desktop Action NewWindow]
Name=Open a New Window
Exec=firefox -new-window
OnlyShowIn=Unity;

jscurtu said:
WT...? Yep, you got it right that the .deb format is the package format for the package manager..
..........but the rest just don't make any real sense with the OP question and the one has nothing to do with the other.
Anyway, ill be nice and get the things straight here for ya..
So what you are saying is that there will be no "apps" because its not in a single file, sorry i mean package??
That is just ridiculous ... "App" is just a term for a small Application no matter what the freaking execution is ..
Android programs are compiled into .dex (Dalvik Executable) files, which are basically "zipped" into a apk "package". .
So basically... Android don't execute apk's either, it opens the apk at run time and executes the binary's in the package .. Similar to what a .JAR is for Java programs.
But on Ubuntu and Linux in general, there are allot of ways to execute a program depending on what programming language you have choosed.
So in a GUI environment, users will usually start their programs from a .desktop file that has in short explanation the instructions to the executable optional with parameters, the path and the path to the icon file ..
I am sure the Ubuntu Phone will do that as well..
But because Canonical will allow carriers and manufactures to remove root capability like android... the installed files from the deb package would need to be installed where the phone (user) has rights .. So that might not be standard way, I guess there will be a special folder for phone apps .. Cant wait to find out..
here is a example how a .desktop file looks like :
Code:
[Desktop Entry]
Version=1.0
Name=Firefox Web Browser
Exec=firefox %u
Terminal=false
X-MultipleArgs=false
Type=Application
Icon=firefox
Categories=GNOME;GTK;Network;WebBrowser;
MimeType=text/html;text/xml;application/xhtml+xml;application/xml;application/rss+xml;application/rdf+xml;image/gif;image/jpeg;image/png;x-scheme-handler/http;x-scheme-handler/https;x-scheme-handler/ftp;x-scheme-handler/chrome;video/webm;application/x-xpinstall;
StartupNotify=true
Actions=NewWindow;
[Desktop Action NewWindow]
Name=Open a New Window
Exec=firefox -new-window
OnlyShowIn=Unity;
Click to expand...
Click to collapse
You've explained it the best, but I don't see what was wrong with my answer.. the apps will be written in c++ and qml according to canonical, which are then compiled into raw binary files (unlike semi compiled dexs). Ubuntu should be able to run anything compiled for the arm architecture. While we could get into a flamewar about how Linux executes binaries, if someone like the op above were to ask what app system Ubuntu uses I'd say (for the sake of simplicity) they use fully compiled c/c++ binaries, not a deb which is only an installer which does not copy to a folder and constantly unpack at runtime like an apk does. Sure there are a lot of languages out there but the interpreters for other languages have to written in c/c++ to be executed on the target machine (you could argue that androids dalvik is like this).. as for the lack of root I've heard rumors that the usr directory has special permission and they've found a way to secure it enough to allow this. I have about 0 time to review this so I hope it makes sense.
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Related

[Q] Native applications development

Hi,
I wonder how can one develop/compile native apps like ls, rm dir and etc.
Please a normal example would be appreciated.
1 - system config
2 - important files/headers
3 - compiler / settings
Thanks!
hi!
the apps you mentioned are there ...
just get "Terminal Emulator" from market and try...
It opens a shell with text entry, there you can type commands like
ls (which is the linux equivalent to "dir")
cat (print out the content of a textfile)
pwd (show actual working directory)
touch (create empty file)
rm (remove)
and so on
Bax
Baxxx said:
hi!
the apps you mentioned are there ...
just get "Terminal Emulator" from market and try...
It opens a shell with text entry, there you can type commands like
ls (which is the linux equivalent to "dir")
cat (print out the content of a textfile)
pwd (show actual working directory)
touch (create empty file)
rm (remove)
and so on
Bax
Click to expand...
Click to collapse
He means compiling native apps for the phone, like ls, rm etc
OP:
There might be a cross-compiler in the android sdk but I can't remember seeing it. In the likely chance it's not there you need to set up your own toolchain, if you're on Linux it's a fairly straight-forward affair. Too long to post in a reply but just google "arm toolchain" or browse around android wikis and you should find good guides.
If you're on windows it's easiest to run Linux in a VM and do it from there. With Mac it's technically possible to set it up natively but requires using disk images and other hacks so you're probably better off going the VM route there too.
If you want to write native code, I think this is what you're looking for:
http://developer.android.com/sdk/ndk/index.html
beno1 said:
If you want to write native code, I think this is what you're looking for:
http://developer.android.com/sdk/ndk/index.html
Click to expand...
Click to collapse
Indeed this one fits my needs.
Thanks!
beno1 said:
If you want to write native code, I think this is what you're looking for:
http://developer.android.com/sdk/ndk/index.html
Click to expand...
Click to collapse
Just beware that the NDK doesn't let you write completely native binaries, you still need to use the java VM on the phone. So I'm pretty sure you won't be able to build the standard *nix apps with it.
ddewbofh said:
Just beware that the NDK doesn't let you write completely native binaries, you still need to use the java VM on the phone. So I'm pretty sure you won't be able to build the standard *nix apps with it.
Click to expand...
Click to collapse
Sure you can. I've rewritten and recompiled adbd.
The android ndk I believe comes with a precompiled arm-eabi toolchain which you can use. Getting the makefile correct is a pain though, otherwise you'll have to compile statically rather than dynamically. AFAIK the only way for a dynamic compile is if you rebuild android entirely from source.
zephyrix said:
Sure you can. I've rewritten and recompiled adbd.
The android ndk I believe comes with a precompiled arm-eabi toolchain which you can use. Getting the makefile correct is a pain though, otherwise you'll have to compile statically rather than dynamically. AFAIK the only way for a dynamic compile is if you rebuild android entirely from source.
Click to expand...
Click to collapse
Neato, does autotools & co work with it as well? I've only looked very briefly at it and saw the "You need Dalvik" bit in the docs.
ddewbofh said:
Neato, does autotools & co work with it as well? I've only looked very briefly at it and saw the "You need Dalvik" bit in the docs.
Click to expand...
Click to collapse
Autotools, I haven't actually tried them for myself but I don't see any reason they shouldn't. In the end it's just a cross-compile.
Google only officially says you need Dalvik because that's the "only" way to interface with applications, and there's no actual way to "install" native binaries officially (though really an adb push would suffice). Take a look at Barnacle Wifi Tether. It's actually just a GUI frontend to a native application. If you look in /data/data/net.szym.barnacle/files, you'll notice some binaries. You can actually run them through adb shell (as long as you're rooted.)
At any rate, these should help a bit:
http://android-dls.com/wiki/index.php?title=Compiling_for_Android
http://android-tricks.blogspot.com/2009/02/hello-world-c-program-on-using-android.html
zephyrix said:
Autotools, I haven't actually tried them for myself but I don't see any reason they shouldn't. In the end it's just a cross-compile.
Google only officially says you need Dalvik because that's the "only" way to interface with applications, and there's no actual way to "install" native binaries officially (though really an adb push would suffice). Take a look at Barnacle Wifi Tether. It's actually just a GUI frontend to a native application. If you look in /data/data/net.szym.barnacle/files, you'll notice some binaries. You can actually run them through adb shell (as long as you're rooted.)
At any rate, these should help a bit:
http://android-dls.com/wiki/index.php?title=Compiling_for_Android
http://android-tricks.blogspot.com/2009/02/hello-world-c-program-on-using-android.html
Click to expand...
Click to collapse
Here is nice tut for the native app hunters.
http://jackytw.blogspot.com/2009/11/howto-run-native-linux-application-on.html

[Q] Decompile on Android?

Just as the title says: decompile on android? I don't have a computer, so can i decompile an apk on Android. Just wanna see the files inside like the android manifest file and res folder. For some reason when i download an apk from the stock browser, then click on the notification when it is done, think free office opens and acts like it's extracting a zip file. Idk why this happens, but it only happened to me 2 times and any other time it just goes to package installer (like it should).
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PenguinxEnjoi said:
Just as the title says: decompile on android? I don't have a computer, so can i decompile an apk on Android. Just wanna see the files inside like the android manifest file and res folder. For some reason when i download an apk from the stock browser, then click on the notification when it is done, think free office opens and acts like it's extracting a zip file. Idk why this happens, but it only happened to me 2 times and any other time it just goes to package installer (like it should).
Click to expand...
Click to collapse
I'm not sure what you are asking about here, but I'll give it a try answering it anyway.
Yes, you can decompile and do other "computer" work using you android device in the place of a computer. It's not fast, and you may have to install the tools you need, but it is perfectly possible, since it's a Linux system by itself.
But it's not a GNU system, and most Linux distributions, such as Debian, Ubuntu, Red Hat etc, are actually GNU/Linux system. This causes you problems because most software for Linux depends on the GNU environment for libraries etc. Due to this, you'll lack many tools you will need, such as the GNU C compiler, emacs, utilities to mention a few. Myself I've solved the problem extending my Android Linux environment with a complete GNU environment as well. You can read all about it if you check the link in my signature.
And finally, the browser opens your download depending of the MIME type the download servers claims it to be. A file foo.apk can (incorrectly) have the MIME type application/zip and opened by the zip handler, or more correctly, application/vnd.android.package-archive and opened by the package manager. In the absence of MIME type from the server, your device may guess what it is by looking at the file suffix (or even content).

Ubuntu Touch app development resources

I am hoping we can compile a list of resources for those that would like to get involved in the Ubuntu touch development process.
QtQuick 5.0: QML Application Developer Resources
Create a currency converter phone app
Adding gesture support to your app
Phablet PPA
Ubuntu mobile tech forums
Compiling native apps (unofficial):
Linaro toolchain: http://launchpad.net/linaro-toolchain-binaries/+download
or for Ubuntu: apt-get install gcc-arm-gnueabihf
This is enough for compiling simple console apps (this works, I checked this). But for much more complex projects it's need additional library.
Also there is no official full supported sdk for Qt/Qml (just Qml), however you can manually compile Qt5 sources for ameabi hf. I'm failed with compiling Qt/Qml using precompiled Qt dynamic libraries from Ubuntu Phone OS image (compiled ok, but run failed). So we need dev Qt package for armeabi hf. But it need to keep in mind Ubuntu Phone OS uses libhybris and some other libs for interaction with Android libs and drivers (which are BIONIC). That's why we need to wait for proper SDK.
---------
Please, check cross-compiling and share minds how to compile native Qt/Qml
---------
Added link:
www$dot$googledrive$dot$com/host/0B5kDhuHYYcvwWDZpS0puZXhnZkk/ubuntu-sdk-dev-en.html (replase $dot$ with .)
Any resources for just creating Web Apps?
ojdon said:
Any resources for just creating Web Apps?
Click to expand...
Click to collapse
Nothing that I have seen yet but I would imagine web apps will be used in a similar fashion to Ubuntu desktop. If this is the case here are some resources that may get you up and running.
Unity Web API
Ask Ubuntu: How do I use Ubuntu webapps
Launchpad Page (may be helpful)
What about fogger? You can create your own webapps....
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dim319 said:
Compiling native apps (unofficial):
Linaro toolchain: launchpad.net<slash>linaro-toolchain-binaries<slash>+download
or for Ubuntu: apt-get install gcc-arm-gnueabihf
This is enough for compiling simple console apps (this works, I checked this). But for much more complex projects it's need additional library.
Also there is no official full supported sdk for Qt/Qml (just Qml), however you can manually compile Qt5 sources for ameabi hf. I'm failed with compiling Qt/Qml using precompiled Qt dynamic libraries from Ubuntu Phone OS image (compiled ok, but run failed). So we need dev Qt package for armeabi hf. But it need to keep in mind Ubuntu Phone OS uses libhybris and some other libs for interaction with Android libs and drivers (which are BIONIC). That's why we need to wait for proper SDK.
---------
Please, check cross-compiling and share minds how to compile native Qt/Qml
Click to expand...
Click to collapse
If you are building simple console apps, you can also build them on the device itself through ssh, and using `sudo apt-get install gcc build-essentials`
BukaKing said:
If you are building simple console apps, you can also build them on the device itself through ssh, and using `sudo apt-get install gcc build-essentials`
Click to expand...
Click to collapse
Right, but I want to make Qt/Qml.
I got toolchain, grab sources of platform-api and libhybris from
launchpad.net/~phablet-team, made libs (some of them was grabbed form device), edit mkspecs for qmake, compiled app, pushed it on device, edited on device: /data/ubuntu/usr/share/qml-phone-shell/Applications/applications.js and finally it's work!. Even can be launched from Apps page (on device).
I solved problem with assertion from previous my post, but I got new problem which is GUI. Ubuntu Phone OS window manager put my GUI to the bottom layer, so I can't see GUI of my app until qml_phone_shell process will be killed!
----------------
Good news: I have solved all my problem. So bit later I post extended instruction on how I did it!
What this means? We can develop native C++ Qt/Qml apps without ssh and install them on device!
So the guide says the minimum requirements of developing Ubuntu apps is to use Ubuntu 12.10. But I'm on Ubuntu 12.04 and it's difficult to sacrifice. Would it be fine to develop Ubuntu apps using 12.04?
L0rDKadaj said:
So the guide says the minimum requirements of developing Ubuntu apps is to use Ubuntu 12.10. But I'm on Ubuntu 12.04 and it's difficult to sacrifice. Would it be fine to develop Ubuntu apps using 12.04?
Click to expand...
Click to collapse
Probably not. If I were you I would install 12.10 in a virtual machine until 13.04 is released. Than revisit the upgrade issue.
L0rDKadaj said:
So the guide says the minimum requirements of developing Ubuntu apps is to use Ubuntu 12.10. But I'm on Ubuntu 12.04 and it's difficult to sacrifice. Would it be fine to develop Ubuntu apps using 12.04?
Click to expand...
Click to collapse
Where did you read that? There is Ubuntu SDK for Precise (12.04), Quantal (12.10), and Raring (13.04) at ppa:canonical-qt5-edgers/qt5-proper repo!
I think it even possible to develop on Windows, however it takes a lot of work to recompile sources of parts)
dim319 said:
Right, but I want to make Qt/Qml.
I got toolchain, grab sources of platform-api and libhybris from
launchpad.net/~phablet-team, made libs (some of them was grabbed form device), edit mkspecs for qmake, compiled app, pushed it on device, edited on device: /data/ubuntu/usr/share/qml-phone-shell/Applications/applications.js and finally it's work!. Even can be launched from Apps page (on device).
I solved problem with assertion from previous my post, but I got new problem which is GUI. Ubuntu Phone OS window manager put my GUI to the bottom layer, so I can't see GUI of my app until qml_phone_shell process will be killed!
----------------
Good news: I have solved all my problem. So bit later I post extended instruction on how I did it!
What this means? We can develop native C++ Qt/Qml apps without ssh and install them on device!
Click to expand...
Click to collapse
I also managed to build a Qt/Qml hello world app on the phone itself.
You said that you already solved your problem, so maybe you already found this... I got my hello world program to show up on top by adding this to the command line when launching my program:
./hello --desktop_file_hint=/usr/share/applications/qmlscene.desktop
BukaKing said:
You said that you already solved your problem, so maybe you already found this... I got my hello world program to show up on top by adding this to the command line when launching my program:
./hello --desktop_file_hint=/usr/share/applications/qmlscene.desktop
Click to expand...
Click to collapse
It's useful for launching apps from bash on device.
I used another way. I didn't use ssh for compiling and deploying my app. Just PC and adb. And run app from UI shell (not from bash).
This is how I did:
www$dot$googledrive$dot$com/host/0B5kDhuHYYcvwWDZpS0puZXhnZkk/ubuntu-sdk-dev-en.html (replase $dot$ with .)
The best place to get started with apps on Ubuntu Touch is
developer.ubuntu.com/get-started/gomobile/

[Linux][Video] Unpack RemixOS system.sfs with two clicks

Hope this helps. You will need the following:
1. Linux
2. Nemo (included w/Linux Mint)
3. squashfs-tools
4. A system.sfs of your choosing
Watch the video:
This may only work with Xenial.
As always I am open for suggestions
Nautilus does the job if you are using Gnome or Unity, rather than Cinnamon or Mate.
PCManFM on LXDE, PCManFM-QT (I forget it's proper name) on LXQT.
Thunar on XFCE.
And there are others on other DE's (I forget the names).
Of course, you can install the file manager of your choice without installing an entire DE (i.e.: Nemo on Gnome, Nautilus on XFCE, PCManFm on KDE, etc).
moriel5 said:
Nautilus does the job if you are using Gnome or Unity, rather than Cinnamon or Mate.
PCManFM on LXDE, PCManFM-QT (I forget it's proper name) on LXQT.
Thunar on XFCE.
And there are others on other DE's (I forget the names).
Of course, you can install the file manager of your choice without installing an entire DE (i.e.: Nemo on Gnome, Nautilus on XFCE, PCManFm on KDE, etc).
Click to expand...
Click to collapse
Squshfs-tools was a CLI utitity, last I heard. When did it get integrated into the GUI?
I know I've tried in the past and have not had the same result. When it asked to search for a command that was new to me. Can Nautilus, PCmanFM, Thunar, etc repack it and make a bootable iso?
bg260 said:
Squshfs-tools was a CLI utitity, last I heard. When did it get integrated into the GUI?
I know I've tried in the past and have not had the same result. When it asked to search for a command that was new to me. Can Nautilus, PCmanFM, Thunar, etc repack it and make a bootable iso?
Click to expand...
Click to collapse
Ah, sorry for the confusion.
I wasn't referring to SquashFS-Tools, only to your list of requirements.
There is some SquashFS-Tools integration with Nautilus, however I am not sure that it is possible yet just like that in the GUI).
However it is possible to add scripts as extensions to Nautilus, once you add Nautilus-Scripts (or Nautilus-Extensions, or something similar, I don't really remember.
I think that it's also similarly possible with Nemo or Caja (I had just remembered another name), and perhaps there is a way to add scripts to PCManFM (It's been a few years since I had started using Linux on Lubuntu, so I barely remember anything from back then).
moriel5 said:
Ah, sorry for the confusion.
I wasn't referring to SquashFS-Tools, only to your list of requirements.
There is some SquashFS-Tools integration with Nautilus, however I am not sure that it is possible yet just like that in the GUI).
However it is possible to add scripts as extensions to Nautilus, once you add Nautilus-Scripts (or Nautilus-Extensions, or something similar, I don't really remember.
I think that it's also similarly possible with Nemo or Caja (I had just remembered another name), and perhaps there is a way to add scripts to PCManFM (It's been a few years since I had started using Linux on Lubuntu, so I barely remember anything from back then).
Click to expand...
Click to collapse
Is this new? It seems cross platform, so a kernel update? Not sure what that would have to do with GUI integration though.
I tried to use squashfs-tools and searched endlessly and got frustrated. I don't have a solid grasp of the command line, I understand the language but I can't write it. It was easier to use RMX Tools, but that required Windows
Anyway just happened to click on the system.sfs and that new popup appeared.
Thanks for helping.

[CLOSED - NO LONGER WORKS][UNOFFICIAL] Launcher for SuperR's Kitchen 3.x.x.x

For all those lazy fellows like me out there who doesn't want each time to open up an elevated command prompt and to type python superr to launch the kitchen in windows...
I created a tiny program Launch Kitchen.exe (attached below) which you can copy to the root of your superr-kitchen3 folder and just double click to launch the kitchen with elevated command prompt previleges (it natively opens with elevated administrator rights, no need to run as administrator) so that no more previlege/adminstrative errors while cooking ROMs. You can easily create a shortcut to the Launch Kitchen.exe on your desktop for ease of access.
@SuperR... Sorry if you didn't like the icon...
Xennet said:
For all those lazy fellows like me out there who doesn't want each time to open up an elevated command prompt and to type python superr to launch the kitchen in windows...
I created a tiny program Launch Kitchen.exe (attached below) which you can copy to the root of your superr-kitchen3 folder and just double click to launch the kitchen with elevated command prompt previleges (it natively opens with elevated administrator rights, no need to run as administrator) so that no more previlege/adminstrative errors while cooking ROMs. You can easily create a shortcut to the Launch Kitchen.exe on your desktop for ease of access.
@SuperR... Sorry if you didn't like the icon...
Click to expand...
Click to collapse
This seems cool, but Windows defender deleted the zip right after I downloaded it. Said there was malware. Attached is a screenshot of windows defender history showing the reported malware.
SuperR. said:
This seems cool, but Windows defender deleted the zip right after I downloaded it. Said there was malware. Attached is a screenshot of windows defender history showing the reported malware.
Click to expand...
Click to collapse
That's false alarm
I had compressed the executable with upx packer to reduce the size and also that the underlying code cannot be easily altered
But,
Packed executables are sometimes detected as malwares because the normal windows ms header is replaced by the packer header..
That's why just don't trust windows defender
If you need I can upload the unpacked executable.
Or you can just ignore the warning in the windows defender
But it's really nice to have a launcher that automatically launches the kitchen with elevated previlegess so that no problem ever occurs due to inadequate admin rights and UAC policy while building, packing or unpacking of ROMs or boot images..
@SuperR.
Here is the uncompressed original executable
No defender problems now...
Sorry for the hiccup And thanks for testing it out...
Good to know. I don't compress my apps, so I'm good here. But I actually made a similar script on my machine. Didn't even think to post it. Lol. You beat me to it!
chevycam94 said:
Good to know. I don't compress my apps, so I'm good here. But I actually made a similar script on my machine. Didn't even think to post it. Lol. You beat me to it!
Click to expand...
Click to collapse
Good to know...
You me all are sort of developers down here at XDA..
Keep up the good work...
You will definitely get a chance to beat me next up lol...
I can't seem to get the source to download it because it gives me a 404 error...
The Exploiter said:
I can't seem to get the source to download it because it gives me a 404 error...
Click to expand...
Click to collapse
Just click on the exe file in the post...
No need for source
Downloads fine..I tested it now..
Hello
On my machine, no need for your ex, a click on the exe of superrs and kitchen this spear without worries.
Xennet said:
Just click on the exe file in the post...
No need for source
Downloads fine..I tested it now..
Click to expand...
Click to collapse
Thank you
Xennet said:
For all those lazy fellows like me out there who doesn't want each time to open up an elevated command prompt and to type python superr to launch the kitchen in windows...
I created a tiny program Launch Kitchen.exe (attached below) which you can copy to the root of your superr-kitchen3 folder and just double click to launch the kitchen with elevated command prompt previleges (it natively opens with elevated administrator rights, no need to run as administrator) so that no more previlege/adminstrative errors while cooking ROMs. You can easily create a shortcut to the Launch Kitchen.exe on your desktop for ease of access.
@SuperR... Sorry if you didn't like the icon...
Click to expand...
Click to collapse
Awesome thanks for releasing.
I would love to make a gtk+ UI for us native Linux users who like pretty buttons .

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