How to make any text touch responsive - Galaxy Y GT-S5360 Themes and Apps

Suppose you want that a text should change it's color when you put your finger on it ,, like you want your carrier label to turn blue when you keep your finger on it and white when you remove,,, This is common in pngs, but what about text,, well theres a way for that too
This is a very easy mod,, all you need is to use your brain, information and search skills to find the right xml with the right string
Let us begin with an easy one,,, Open your status_bar_tracking.xml if you have bottom carrier label text and status_bar_expanded.xml if you have it above
now ,, search the line having
<com.android.systemui.statusbar.CarrierLabel
and add an android:textColor="@color/carrier_text" ,,,
Save and close
now let us begin what we need to do to make it blue when we keep our finger on it
Open note pad or note pad ++
Paste this
<?xml version="1.0" encoding="utf-8"?>
<selector
xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:color="#ddff00"
<item android:color="#ffffff" />
</selector>
save with the name carrier_text and add xml as extension in plce of txt to make it an xml file,, now make a folder named color in SystemUI.apk/res
and recompile.....
And then you got it,, white in normal state and ICS blue when pressed.
NOW SPREAD THE KNOWLEDGE LIKE A FLU!!!!!!
But do press the thanks button first if i helped you,, help me rise so i will be inspired to do more

Thanks for this! gonna try it out ^^

Thanks for this awesome share
Want To Ask Question? Ask Here
Thanks,
TechnoSavie

W W
I never knew that this is possible.

Well it is bro!!!!!!!
The android system has a lot of possibilities and if you had seen the lidroid-res.apk or framework-res.apk's xmls in colors folder (or Mms.apk) or just saw its amazing matching with drawable xmls (just replace drawable with color and all image paths to color codes )
YOu would have known too!!!!

One mistake in your post...
In status_bar_tracking.xml, we should add a line
Code:
android:textColor="@color/carrier_text"
and not
Code:
android:textColor="@color/carrier_text.xml"

Ganesh A said:
One mistake in your post...
In status_bar_tracking.xml, we should add a line
Code:
android:textColor="@color/carrier_text"
and not
Code:
android:textColor="@color/carrier_text.xml"
Click to expand...
Click to collapse
NO NO NO bro,, the extensions of xmls and pngs are never displayed ,,, that is the job of the tags (android:textColor) to do the job,, if you write,, u will only face an error while recompiling,, i have already studied it bro,, if you dont believe just open tab_indicator.xml in Contacts.apk/res/layout-finger......
But still it is good that you asked,, your doubt is solved

Thanks for this! This will definitely go into my new Custom ROM.
Sent from my GT-S5360 using xda app-developers app

mvsdroid said:
NO NO NO bro,, the extensions of xmls and pngs are never displayed ,,, that is the job of the tags (android:textColor) to do the job,, if you write,, u will only face an error while recompiling,, i have already studied it bro,, if you dont believe just open tab_indicator.xml in Contacts.apk/res/layout-finger......
But still it is good that you asked,, your doubt is solved
Click to expand...
Click to collapse
Yeah, the extensions of xml's and png's are never displayed but YOU HAVE GIVEN
android:textColor="@color/carrier_text.xml"
AND IT SHOULD BE
android:textColor="@color/carrier_text"
Regards,
Ganesh

Yeah,,, you are right,, i will edit ,it thankyou

certainly,, but give proper credits

THank you,,, it has been fixed
Ganesh A said:
Yeah, the extensions of xml's and png's are never displayed but YOU HAVE GIVEN
android:textColor="@color/carrier_text.xml"
AND IT SHOULD BE
android:textColor="@color/carrier_text"
Regards,
Ganesh
Click to expand...
Click to collapse
Thank you for pointing,, it has been set all right now

Can you tell us also how to hide icon app like cpucontrol in Hyperion ROM?? I want to hide the stock mms.apk only the app icon..
Sent from my GT-S5360 using xda premium

Did it work. I am not able to make this work..
!!!...F4t3rn!Ty L!3S W!T}{ ET3rn!Ty...!!!!
***LooK WithiN YourselF***
#CAN U DIG THIS SUCKAAAA#

Related

[Q] How to add a background for apks?

Hey guys,
I want to make a theme, so i ask all you themers here:
How do i have to add a background picture, for example to settings.apk? there is no bg.png or something like that to replace..so obviously i'll have to add one..but i think that has to happen in an .xml file..but how do i edit those xml files?
Please help me, our Minis are going to get a beautiful theme
Thanks,
nitro
Nitroboy77 said:
Hey guys,
I want to make a theme, so i ask all you themers here:
How do i have to add a background picture, for example to settings.apk? there is no bg.png ord something like that to replace..so obviously i'll have to add one..but i think that has to happen in an .xml file..but how do i edit those xml files?
Please help me, our Minis are going to get a beautiful theme
Thanks,
nitro
Click to expand...
Click to collapse
Pretty easy if you have xml
Code:
<android:background="@drawable/background">
Add that to relative layout
thanks for your fast reply darknessys
but i don't get you all the way..where do i have to add this line? And how do i decompile a xml file? do i have to decompile a xml file anyway?

[Q] Adjusting the lockscreen rotary slider position

Hi guys, I was wondering if anybody knows how to adjust the rotary wheel's position on the lock screen, I'd like to maybe move it a little lower if possible. I'm guessing that the positioning must lie in an XML somewhere, but which and where? It's no big deal if it can't be practically done, the ROM remains awesome either way.
I'm using a NAA and D_d CM7.2.0.4 on the mini
Thanx in advance guys
And props to all the devs on this forum!! You guys are the reason why dynamite comes in small (mini) packages!!
it is in framework-res.apk
xml's are in layout:
keyguard_screen_tab_unlock.xml
keyguard_screen_tab_unlock_land.xml
keyguard_screen_unlock_landscape.xml
keyguard_screen_unlock_portrait.xml
Thanx but now how do I edit them, what program do I use because when I open them up on my phone, all I see is... stuff, no values.
you need to edit them on pc by using Apk Maneger and Notepad++.
maybe if i will have some time i will fix framework for your device but you can try it if you want
THANK YOU!!! I appreciate the offer but I'm going to try for myself first but if I have problems, I'll let you know!! Thanx again!
Edit: Ok, extracted apk and opened one of the XMLs in Notepad ++ but its different stuff, "SOL" "NUL" where are values you can edit? How do you change Notepad ++ to show numbers that humans can read ?

Operator Logo Removal ??

Evening all,
Does any one know of a way to either Remove or Hide the operator logo form the Lock-screen ? My OCD is starting to kick in.
Thanks in advance.
Schumi 01 said:
Evening all,
Does any one know of a way to either Remove or Hide the operator logo form the Lock-screen ? My OCD is starting to kick in.
Thanks in advance.
Click to expand...
Click to collapse
Removing operator name requires you to decompile M10 files, I do this for fun so the only tool I'm aware of that does this is VTS. Nevertheless the steps are:
Decompile Idlescreen_Base.apk
In assets open: Lockscreen_time.m10/0x0dc105ce/lockscreen_time/timeline.time_fade/
Locate the code that says: /text.lockscreentime_operator - change the value to zero
Recompile the apk, then you can push the modded app to your phone via VTS or just swap it out with a file browser and reboot.
I've attached an Idlescreen.apk that is already modded, however, the clock text has been slightly downsized (not a result of the mod), also I don't like screen shortcuts, but they will still work.
Thanks for the tip!! I was able to remove everything. Operator, Time and Date.
Better thing to do is to look for <Bool Name="Visible" Header="239748898" IDC="true">true</Bool>
<Unknown Name="0x7ce54727" Header="239748898" IDC="true">00000000</Unknown>
<Unknown Name="0x7c9663eb" Header="239748898" IDC="true">00406144</Unknown>
and change to
<Bool Name="Visible" Header="239748898" IDC="true">false</Bool>
<Unknown Name="0x7ce54727" Header="239748898" IDC="true">00000000</Unknown>
<Unknown Name="0x7c9663eb" Header="239748898" IDC="true">00406144</Unknown>
Thanks for the info Ghost, if you'd like to go even more minimal you can hide the shortcut text:
Lockscreen_shortcut.m10/0x0dc105ce/Lockscreen_Shortcut/
Under: <FxTimeLine Name="textcomp.shortcut_name1" Header="0x7c89ba8b" Type="0x19930c9c">
Find: <Bool Name="Visible" Header="239748898" IDC="true">true</Bool>
Change to: <Bool Name="Visible" Header="239748898" IDC="true">false</Bool>
Under: <FxTimeLine Name="textcomp.shortcut_name2" Header="0x7c89ba8b" Type="0x19930c9c">
Find: <Bool Name="Visible" Header="239748898" IDC="true">true</Bool>
Change to: <Bool Name="Visible" Header="239748898" IDC="true">false</Bool>
Under: <FxTimeLine Name="textcomp.shortcut_name3" Header="0x7c89ba8b" Type="0x19930c9c">
Find: <Bool Name="Visible" Header="239748898" IDC="true">true</Bool>
Change to: <Bool Name="Visible" Header="239748898" IDC="true">false</Bool>
Under: <FxTimeLine Name="textcomp.shortcut_name4" Header="0x7c89ba8b" Type="0x19930c9c">
Find: <Bool Name="Visible" Header="239748898" IDC="true">true</Bool>
Change to: <Bool Name="Visible" Header="239748898" IDC="true">false</Bool>
Is it possible to remove the (current) bit from the location?
Ghost said:
Is it possible to remove the (current) bit from the location?
Click to expand...
Click to collapse
If you set that specific location instead of using current location
Sent from my HTC One XL using Tapatalk 2
Thank you both, will give them a go a bit later in, thanks again for your replies.
Sent from my HOX+
fnut6969 said:
Removing operator name requires you to decompile M10 files, I do this for fun so the only tool I'm aware of that does this is VTS. Nevertheless the steps are:
Decompile Idlescreen_Base.apk
In assets open: Lockscreen_time.m10/0x0dc105ce/lockscreen_time/timeline.time_fade/
Locate the code that says: /text.lockscreentime_operator - change the value to zero
Recompile the apk, then you can push the modded app to your phone via VTS or just swap it out with a file browser and reboot.
I've attached an Idlescreen.apk that is already modded, however, the clock text has been slightly downsized (not a result of the mod), also I don't like screen shortcuts, but they will still work.
Click to expand...
Click to collapse
Thank you for supplying the Apk file, so much easier for myself to use that, than try to decompile an Apk file It worked like a charm
Really happy now the logo has gone.
Thanks once again.
Sent from my HOX+
Schumi 01 said:
Thank you for supplying the Apk file, so much easier for myself to use that, than try to decompile an Apk file It worked like a charm
Really happy now the logo has gone.
Thanks once again.
Sent from my HOX+
Click to expand...
Click to collapse
You're welcome, not a problem at all, if you'd like one with the original text size or no icon labels let me know.
fnut6969 said:
You're welcome, not a problem at all, if you'd like one with the original text size or no icon labels let me know.
Click to expand...
Click to collapse
Thanks, if it isnt too much bother could you post one without the No icon labels too,I think it looks so much cleaner without the labels.
The text size is on the clock is fine.
Thanks
superchilpil said:
If you set that specific location instead of using current location
Sent from my HTC One XL using Tapatalk 2
Click to expand...
Click to collapse
I dont think you can use a spseific location in the weather lock screen can you?
Schumi 01 said:
Thanks, if it isnt too much bother could you post one without the No icon labels too,I think it looks so much cleaner without the labels.
The text size is on the clock is fine.
Thanks
Click to expand...
Click to collapse
Here you go.
Ghost said:
I dont think you can use a spseific location in the weather lock screen can you?
Click to expand...
Click to collapse
Ghost, did you try looking in Idlescreen_Weather.apk I found a way to hide the entire city name, but it also inadvertently hid the current weather conditions.
fnut6969 said:
Here you go.
Click to expand...
Click to collapse
Thanks fnut, you are a prince amongst men, it works like a charm and it looks so much better.
Sent from my HOX+
Schumi, here is the Idlescreen you wanted, if you need the text size changed or anything moved lower let me know.
Compile
How can I compile and decompile M10 file...?
Can you please send me Link from where I can download that tool.?
samecin said:
How can I compile and decompile M10 file...?
Can you please send me Link from where I can download that tool.?
Click to expand...
Click to collapse
Vts is the tool try here
http://www.virtuous-ten-studio.com/
Sent From My Sweet Ass EVO LTE
fnut6969 said:
Schumi, here is the Idlescreen you wanted, if you need the text size changed or anything moved lower let me know.
Click to expand...
Click to collapse
Oh fnut, you are a star, once again i thank you.
Brilliant.
Thanks very much.
Sent from my HOX+
fnut6969 said:
Schumi, here is the Idlescreen you wanted, if you need the text size changed or anything moved lower let me know.
Click to expand...
Click to collapse
Sorry to be a pain, but in your own time obviously, could you just change the text size to the first APK you sent me, then that will be the last request i have.
Honestly.
Thanks again fnut
Schumi, here's the IdleScreen the text is 3/4's (or whatever value 0.75 is in the world of M10 code)of the stock size.

10 levels battery Status

I'm currently working on my idea of having 10 levels battery status instead of 100%. It'll work as 9s, 8s, 7s etc. 100% of battery levels divided into 10 pieces. I don't like 100% battery percentage. It's like a torture to me. I don't have a problem with who likes it or made it, it's your choice. No issues. But I need help with this. I don't know how to edit SystemUI and make these changes. Anyone who's interested in helping me, please come forward. I'll give you full credit.
http://forum.xda-developers.com/showpost.php?p=31158863&postcount=92
This is that SystemUI.
And finally thanks to vr5411
Vtrendzzy said:
I'm currently working on my idea of having 10 levels battery status instead of 100%. It'll work as 9s, 8s, 7s etc. 100% of battery levels divided into 10 pieces. I don't like 100% battery percentage. It's like a torture to me. I don't have a problem with who likes it or made it, it's your choice. No issues. But I need help with this. I don't know how to edit SystemUI and make these changes. Anyone who's interested in helping me, please come forward. I'll give you full credit.
http://forum.xda-developers.com/showpost.php?p=31158863&postcount=92
This is that SystemUI.
And finally thanks to vr5411
Click to expand...
Click to collapse
in that SystemUI I believe it is a matter of just replacing the right png's
if I give you the pictures to edit would you be able to?
EDIT: when you say 9s 8s etc
do you mean you want it to be 10 then 20 the 30?
or what?
Me‎ said:
in that SystemUI I believe it is a matter of just replacing the right png's
if I give you the pictures to edit would you be able to?
EDIT: when you say 9s 8s etc
do you mean you want it to be 10 then 20 the 30?
or what?
Click to expand...
Click to collapse
It's also editing some xml files. Specifically strings
Sent from my ST25i using xda app-developers app
Andrewasth said:
It's also editing some xml files. Specifically strings
Sent from my ST25i using xda app-developers app
Click to expand...
Click to collapse
not 100% necessary
if OP explains what he means by 9s 8s etc I could do it
That's easy. No need smali editing. But I don't have time for this. Sorry. But, others can help you too
Sent by typing on my Xperia Sola with my fingers using xda premium
I think you should see and read http://forum.xda-developers.com/showthread.php?t=1434061 <<< this!
Enjoy!
p.s.-I changed my battery style with that tool and "evikal" style. :angel:
/heavy modded stock ics inside white sola/
Decompile SystemUI.apk with apktool. Then go to res/drawable folder.
The files you need to edit are stat_sys_battery.xml & stat_sys_battery_charging.xml
Just open them with Notepad++ and add the required Battery Levels you need in the format of each file.
eg : (in 1st file)
<item android:drawable="@drawable/stat_sys_battery_10" android:maxLevel="10" />
<item android:drawable="@drawable/stat_sys_battery_20" android:maxLevel="20" />
<item android:drawable="@drawable/stat_sys_battery_30" android:maxLevel="30" />
etc..
After saving both, you need to add each image, stat_sys_battery_10.etc in res/drawable-hdpi or res/drawable-xhdpi folders. (If you want to use for Xperia P, xhdpi folder is must)
Finally, go to res/values/public.xml. The ids like '0x7f020041' are hexadecimal values. (Read Wikipedia if you have doubts) Find the largest hexadecimal id for type="drawable" then add new lines like this underneath :
<public type="drawable" name="stat_sys_battery_30" id="0x7f020042" />
The name should be the same filename you mentioned in the res/drawable xmls and also the files in res/drawable-hdpi folder. And the id's should be in increasing order. If the highest id you found for drawable is 0x7f020042, you need to add in order 0x7f020043, 0x7f020044,.... 0x7f02004a, 0x7f02004b... etc
If you have any doubts, let me know Hapy Modding !
Cheers
Min3r said:
Decompile SystemUI.apk with apktool. Then go to res/drawable folder.
The files you need to edit are stat_sys_battery.xml & stat_sys_battery_charging.xml
Just open them with Notepad++ and add the required Battery Levels you need in the format of each file.
eg : (in 1st file)
<item android:drawable="@drawable/stat_sys_battery_10" android:maxLevel="10" />
<item android:drawable="@drawable/stat_sys_battery_20" android:maxLevel="20" />
<item android:drawable="@drawable/stat_sys_battery_30" android:maxLevel="30" />
etc..
After saving both, you need to add each image, stat_sys_battery_10.etc in res/drawable-hdpi or res/drawable-xhdpi folders. (If you want to use for Xperia P, xhdpi folder is must)
Finally, go to res/values/public.xml. The ids like '0x7f020041' are hexadecimal values. (Read Wikipedia if you have doubts) Find the largest hexadecimal id for type="drawable" then add new lines like this underneath :
<public type="drawable" name="stat_sys_battery_30" id="0x7f020042" />
The name should be the same filename you mentioned in the res/drawable xmls and also the files in res/drawable-hdpi folder. And the id's should be in increasing order. If the highest id you found for drawable is 0x7f020042, you need to add in order 0x7f020043, 0x7f020044,.... 0x7f02004a, 0x7f02004b... etc
If you have any doubts, let me know Hapy Modding !
Cheers
Click to expand...
Click to collapse
well this mod includes 100 step battery so all he really needs is to delete lines from the files you mentioned
if I understood what he wanted correctly
No. I mean 10, 9, 8, 7 like this. Suppose the current battery is 95% then it should show 9 only.
What you said is true but you need to delete all the other lines, then the corresponding files & finally edit the public.xml to remove the extra lines.. And trust me, putting in the correct ids in Public.xml is annoying as hell
@Vtrendzzy, just make sure that the image you provide for each case shows only the 9 or 8
No problem mate. You can edit it whenever you've time and release it if you like my idea.
Yes, I deleted those extra lines but when I'm trying to recompile it, it's not working. And honestly, I'm new to this modding subject. I just have this idea but don't have knowledge to apply to it.
OMG! I'll have to take a class for that. Besides i'm a lil busy with my studies. Can you do it? Take full credit. I would've done it but I don't have it's basic knowledge even
Vtrendzzy said:
OMG! I'll have to take a class for that. Besides i'm a lil busy with my studies. Can you do it? Take full credit. I would've done it but I don't have it's basic knowledge even
Click to expand...
Click to collapse
easiest way would be to replace all 70-79 with same pic that says 7
80-89 with same pic that says 8 and so on
without touching any of the xml files
what do you want it to say between 0-9?
Okay I'll try it today. Between 0-9, I call it 1. See the circle around these digits will act as 100% but these digits will change when the voltage drops by 10%. So when it is showing 1, the critical battery level will be shown in red by the circle.
Vtrendzzy said:
Okay I'll try it today. Between 0-9, I call it 1. See the circle around these digits will act as 100% but these digits will change when the voltage drops by 10%. So when it is showing 1, the critical battery level will be shown in red by the circle.
Click to expand...
Click to collapse
I see
ok so 0-9 is 1
10-19 also 1 (?)
20-29 is 2 (?)
...
90-99 is 9 (?)
100 is 10 (?)
Oh I think that's a bug. 0-10 = 1, 11-20 = 2, 21-30 = 3 .... 91-100 = 10 like this.

[GUIDE][TUT][.9.png] Theming your SamsungIME Keyboard

Hey guys,
I was asked a week or so back to make a guide so others can theme the Stock SamsungIME.apk the way they like. I have made my thread to do this and you can put in request if this guide is not helpful(which I hope it is).
I will answer as many questions as I can, time permitting, and be as Noob friendly as I can, as well. I know this guide will not be perfect and there might be some things I am leaving out, and if so tell me, I will adjust the OP with any suggestions or changes. So here goes nothing...
Things you need:
Android SDK
Java JDK and JRE
Apktool
Notepad++
xUltimate-d9pc
Photo Editor (Gimp/Photoshop)
Before we begin, I am not going to go into how to load/decompile/recompile apks.. There are some good guides out there and here are some..
http://forum.xda-developers.com/showthread.php?t=2195680
http://forum.xda-developers.com/showthread.php?t=2206938​
After you have the SamsungIME.apk totally decompiled you will want to open the folder it decompiled into and start with the res/drawables-sw359dp-xhdpi folder. In this folder there is all the pngs you need to edit. For starters the keys themselves..
You want:
sip_key_bg_normal.9.png
sip_key_bg_option.9.png
sip_key_bg_pressed.9.png
​As you can tell, by the name, these are not normal pngs. You will see a 1 pixel border on all sides of the image. When editing the png either erase them or resize the canvas of the image. Just subtract by 2 form the height and the width, but remember when you save it re open it and adjust the canvas size back to the way it was. As my understanding of these goes, they are named this way because Android recognizing these .9.pngs and stretches them.. When I first attempted editing these I would have nothing but problems, of course because I was doing it wrong. I never could understand where the lines go and what they actually do. Thats probably because I was trying to do it with transparent/semi-transparent images and could not see the actual image expanding. Well when you are editing these with draw9patch, I noticed two very important things to look at (for the keyboard). The window to your right is how the actual image will look when expanded, but to see that you have to go to the bottom of the screen and the second scroll bar, move it all all the way to the right.
​
You will notice that it stretches the image.. This is the same thing Android does.
The middle image needs attention here because it expands it horizontally. So that means when you expand it all the way thats what you spacebar will look like. .
​
You notice that these edges (red lines) Are not defined they are rounded.. Because they are not patched correctly.
​Notice the difference? This after it was patched with the proper line alignment.
To start you want add to full lines on the bottom and the right side. Next is the top and the left side. These are the lines you need play with to make you image look right. I used to only add a 1 pixel dot in the middle and one pixel line on the left. But when I started getting more advanced with photoshop/gimp I noticed my images would not looking the same. When you add gradients or borders to you keys, seeing the image on the right expanded is important because you will draw you lines to make you image look like it did in photoshop/gimp. NOTE: Don't leave any space in the lines to the right and on the bottom. You can, however, do so on the left and top but it will distort your png.
Here are a few guides to help you if you have anymore questions:
http://forum.xda-developers.com/showthread.php?t=2326393
The next image of importance is:
qwerty_keypad_bg.png
​
This is the background of the keyboard.. NOTE: there is also one of these located in res/drawables-sw359dp--land-xhdpi, the only difference being the above image is for Portrait and land is for Landscape. Also, they are two different resolutions so be careful when changing them. You can change this image to anything you want.. It is a normal png so therefore no patching or further steps are needed.
Next would be all the other option pngs, backspace, space bar, voice, settings, enter key, etc. You will will find these starting with the word qwerty_.
So example:
qwerty_key_icon_enter.png
​
This is the enter key as it sits on your keyboard.. Yes there are other ones but there are for different actions.
Another thing we might want to change is the color of the CAPS key when it is enabled.
That png is named:
qwerty_key_bg_shift_capslock.png
​
As you can see a lot of these are named exactly what they are..well some at least..
Next is .xml edits. You want to locate res/values-sw359hp-xhdpi/colors.xml. You will need to open this with notepad++ to edit colors of the key text, pressed key text, shadow of those text, space bar lettering, etc. You will only (or I only do) need to focus on the first 12 lines. They pretty much explain themselves by there names.
Code:
<color name="normalkey_shadowcolor">#ff000000</color>
<color name="functionkey_shadowcolor">#ff000000</color>
<color name="functionkey_labelcolor">#ffe2e2e2</color>
<color name="normalkey_labelcolor">#ffe2e2e2</color>
<color name="pressedkey_labelcolor">#ff122438</color>
<color name="disablekey_labelcolor">#7fe2e2e2</color>
<color name="popup_normalkey_labelcolor">#ffffffff</color>
<color name="popup_pressedkey_labelcolor">#ff2d5a8c</color>
<color name="normalkey_extra_labelcolor">#ffe2e2e2</color>
<color name="spacekey_labelcolor">#ffb6b6b6</color>
Click to expand...
Click to collapse
You'll notice that the colors are hex codes.. So the first two letters or numbers is for the transparency.. The next six define the actual color.
After we have edited our xml we can go ahead and recompile the apk. You should recompile with no errors. If you do encounter an error it's possible that you edited the color wrong and made it seven letters instead of eight or vice versa. Make sure that you transfer the old AndroidManifest.xml and META-INF folder form your original APK and transfer them to your new APK in SamsungIME/dist/.
FInally, you can copy you NEW SamsunIME.apk to your sd card, reboot into recovery. I prefer this method (Thanks to @Deckoz2302) because I would have trouble with APK's fully copying through adb. When in recovery select Mount, then click System. Select back. Then select Advanced, than File Manager. When in File Manager goto wherever you put your new APK. Copy it. Then go to System/app/ and hit Select and slide to copy. Reboot!
:good:Special THANKS to: @Deckoz2302: Best developer I have ever talk to! @Rizal Lovins, @grilleld, @Arsaw, @twanskys204, @Winterlove, @GuneetAtwal and I REALLY hope I didn't leave anyone out! If I did I'm sorry, tell me and I will update!:good:​
FIRST......!!!
Thanks brother, I am going to give this a go tomorrow.
Today, young ,men on acid realize that all matter is merely energy condensed to a slow vibration, we are all one consciences sharing itself subjectively, there is no such thing as death, life is only a dream, and we are just imaginations of ourselves And now to the weather.....
Reserved. .
Sent from my Galaxy Nexus using xda app-developers app
This is quite the guide thanks so much for this.
Sent from Kendrick Lamar, King of New York
Nice Tut Great Work..!
Can all this be done on Mac osx?
Shamestick said:
Can all this be done on Mac osx?
Click to expand...
Click to collapse
If there is an Android SDK for OSX then i'd imagine it can be done on a Mac.
The SDK was fine, its getting the java jdk that's giving me issue
Shamestick said:
The SDK was fine, its getting the java jdk that's giving me issue
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Click to collapse
@Shamestick - Do you use Polaris to run Windows? That could work possibly.
Sent from my SCH-I605 using xda app-developers app
dudeicles said:
@Shamestick - Do you use Polaris to run Windows? That could work possibly.
Sent from my SCH-I605 using xda app-developers app
Click to expand...
Click to collapse
I do not, and I haven't gotten a copy of windows to dualboot with yet either. My problems always come whe i try to go to the downloading site for java, it just will never open on chrome or safari
well done my friend ! Nice to see you here
Text color SamsungIME.apk Note3-MOD
I have a big problem.
I decompiled the SamsungIME.apk from Note3-MOD to change the color of the KEY-Text from BLACK to WHITE.
But I can't find the right XML and location where the code has to be changed.
Can someone help me in this topic?
Superwolf77 said:
I have a big problem.
I decompiled the SamsungIME.apk from Note3-MOD to change the color of the KEY-Text from BLACK to WHITE.
But I can't find the right XML and location where the code has to be changed.
Can someone help me in this topic?
Click to expand...
Click to collapse
They will most likely be in values/colors.xml
For testing I already changed every black code to white in this XML but it does not change.
Superwolf77 said:
For testing I already changed every black code to white in this XML but it does not change.
Click to expand...
Click to collapse
Oops sorry its in /values-sw359dp-xhdpi/colors.xml.. Took me a long time to figure out that! lmao! Anyways have fun hope I helped!
Thank you for the help. It works fine now.
Thnks sir.. usefull :fingers-crossed:
Apks?
For those who have made custom keyboards will you please post your apks?
Good
Thanks for your tutorial. I have a question about adding a backround image for the keyboard.Not sure if thread is to old so please respond if you an answer question and ill write it . thanks

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