Is there some way i can fake my dpi for the purposes of the market. My phone's default is 240, but I like my dpi set to 190 as that complements my screen size really well ... however, when market looks at that, it assumes I have a tablet and removes most apps etc ... is there a way I can fake my dpi to 240 (it doesn't need to change it to 240, just make the market think it is 240) without having to manually change it to 240 and restarting the phone?
dunno if this will work for u
http://forum.xda-developers.com/showthread.php?t=863519
Indirect deserves a salute for rooting the NT
http://forum.xda-developers.com/showthread.php?t=1354487
Still running a Nook Color with a dpi of 240 in build.prop, I would very much
get any reports on the following
1. Can the same be done on the NT without too many side affects?
2. Has anyone installed skype and tested the built in Mic?
How about a response as to a rooted Nook Tablet with a higher (240) dpi setting?
speaking completely out of curiosity, how can you display a higher dpi onscreen (if I'm understanding what you're asking), if the display is only capable of 169 dpi?
maybe I'm oversimplifying the question and am not understanding you.
---------- Post added at 01:33 PM ---------- Previous post was at 01:31 PM ----------
after doing some searching, are you referring to actual font size?
Android allows different dp settings independent of the hardware dpi for UI design. Details in below link,
http://developer.android.com/guide/practices/screens_support.html
Density-independent pixel (dp)
A virtual pixel unit that you should use when defining UI layout, to express layout dimensions or position in a density-independent way.
The density-independent pixel is equivalent to one physical pixel on a 160 dpi screen, which is the baseline density assumed by the system for a "medium" density screen. At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use. The conversion of dp units to screen pixels is simple: px = dp * (dpi / 160). For example, on a 240 dpi screen, 1 dp equals 1.5 physical pixels. You should always use dp units when defining your application's UI, to ensure proper display of your UI on screens with different densities.
e.mote said:
Android allows different dp settings independent of the hardware dpi for UI design. Details in below link,
The density-independent pixel is equivalent to one physical pixel on a 160 dpi screen, which is the baseline density assumed by the system for a "medium" density screen. At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use.
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I understand the advantage to a developer laying out UI that needs to run on different display resolutions, but I don't see an advantage for an end-user. Why would you set your dpi to 240 if you can only display 169 dpi on the device? Won't the tablet simply downsize bit-mapped images when they're actually displayed?
Honest question--I'm probably not understanding something here--and I'm certainly not trying to rile anyone. Thanks!
Per above equation, setting your device's dpi setting to 240 would allow the app to be 150% in size. This aids in legibility, at cost of more screen space.
If you have an NC, you can see this firsthand by adjusting abovesaid dpi setting in build.prop up or down.
e.mote said:
Per above equation, setting your device's dpi setting to 240 would allow the app to be 150% in size. This aids in legibility, at cost of more screen space.
Click to expand...
Click to collapse
Ah, cool. Thanks for the info!
All I wanted to know was if the build.prop can be edited on a rooted NT as I have done on the NC.
Also, I will try once more. Did anyone use the Microphone with skype or some other chat app?
in a ROM what do you like your DPI at???
if its not 100, 120, or 160 then please put in the comments
That is more or less a personal preference I think. Starting a Rom at 160 dpi then let them choose with a density changing app from the market. Or offer both 120 and 160 or even the option to change the density withing the Rom through a Rom control setting like they did on the DRH ICS. Putting the density at a 100 scale is just having the UI set to small. Best stick with 120 or 160.
Now that we have root and kernel adiutor, we might be able to change the dpi to the screen dpi with it.
Has already someone changed this?
According to the dpi calculator:
https://www.sven.de/dpi/
We should have ~197 dpi, but there is 280 in the build.prop
Actually how many dpi does our watch have?
I set the calculator above to 2.3 so the result reads 1,63x1,63 display.
But other calculators are different...
Change it for whole android is not perfect. Try instead the Xposed module app settings to change dpi for specific apps.
if I manually set dpi value to less than 289, the phone UI will switch to tablet mode.
is there any way to prevent this and run a lower dpi, say 200-250?
Stock is 480 and smallest is 330 for reference.