hey,
after flashing this version the dpi (according to lcd density) is 240 instead of 265..tried few apps to change it back with no luck.
somebody know what to do?
tanks
genia.m said:
hey,
after flashing this version the dpi (according to lcd density) is 240 instead of 265..tried few apps to change it back with no luck.
somebody know what to do?
tanks
Click to expand...
Click to collapse
Default is 240 afaik...
Sent from my Xperia Neo V using xda app-developers app
480 x 854 pixels, 3.7 inches (~265 ppi pixel density)
http://www.gsmarena.com/sony_ericsson_xperia_neo_v-4122.php
and it's not just gsmarena it's my eyes too - everything looks samller
genia.m said:
480 x 854 pixels, 3.7 inches (~265 ppi pixel density)
http://www.gsmarena.com/sony_ericsson_xperia_neo_v-4122.php
and it's not just gsmarena it's my eyes too - everything looks samller
Click to expand...
Click to collapse
I suppose you've changed the font size maybe. Go to Settings > Display > Font Size > Normal.
you can edit the file /system/build.prop and change the lcd_density value.
Related
As the title, what is the default lcd density for lww.. i change it in rom toolbox then forget what the default is.. is it 160 is default? because from GSM arena lww is 180 pixel density... huhu
http://www.gsmarena.com/sony_ericsson_live_with_walkman-4111.php
and by the way what is the best LCD density for LWW?
syuk84 said:
As the title, what is the default lcd density for lww.. i change it in rom toolbox then forget what the default is.. is it 160 is default? because from GSM arena lww is 180 pixel density... huhu
http://www.gsmarena.com/sony_ericsson_live_with_walkman-4111.php
and by the way what is the best LCD density for LWW?
Click to expand...
Click to collapse
160 is default.
180 is DPI on this phone(dots per inch).
Someguyfromhell said:
160 is default.
180 is DPI on this phone(dots per inch).
Click to expand...
Click to collapse
oic... thank u.. i try 165 it seem to be ok..
lcd density
smae is issue with me its ppi there not dpi @180 dpi evrything become huge
syuk84 said:
As the title, what is the default lcd density for lww.. i change it in rom toolbox then forget what the default is.. is it 160 is default? because from GSM arena lww is 180 pixel density... huhu
http://www.gsmarena.com/sony_ericsson_live_with_walkman-4111.php
and by the way what is the best LCD density for LWW?
Click to expand...
Click to collapse
160
I tried to raise the dpi on my mediapad while running cyanogemod by after_silence but if i enter anything above 213 it removes the home and back buttons and changes to the phone style notification bar. Any Ideas? His Rom is great, Its every thing i want except I want to use my 1280x800 screen as 1280x800. I would post this question in his devlopment thread but xda wont allow my account to do this since i dont have enough posts.
You need to lower the dpi to simulate a larger screen dpi.
Basically if the resolution is equal, smaller screen would have bigger dpi than bigger screen.
Android still use the full resolution regardless of the dpi. The dpi is an indicator of how big your screen is and it will choose the appropriate icon, font, etc based on that. You don't loose sharpness just because the font look bigger.
As the previous poster said - Android will use the full screen resolution no matter what.
When you raise the DPI, you are telling the OS that there are more dots per inch. The number of dots on the screen is fixed, so raising the DPI is telling the OS the screen has those dots squeezed into a smaller space.
At the default DPI of about 213, you are telling the OS that your 1280 x 800 screen is 7 inches diagonal (small tablet). Note that in Jellybean and higher, a 7" tablet will trigger the "small tablet" interface that looks like a Galaxy Nexus phone layout but still has tablet elements.
On the MediaPad stock ICS ROMs, the "high resolution" mode reports a DPI of 160, which tells the OS that your 1280 x 800 screen is about 9.3" (larger tablet).
If you raise the DPI even higher, let's say to 300, then you are telling the OS your 1280 x 800 screen is 5" diagonal (very small tablet / very large phone, like the Galaxy Note). In ICS this will pop you into the phone interface.
The OS uses this information to scale fonts and user elements. So if an app decides it wants to output text on the screen that is 0.5 inches tall:
- At 213 DPI the text will be 107 pixels tall
- At 160 DPI the text will be 80 pixels tall
- At 300 DPI the text will be 150 pixels tall.
Mainscreenturnon said:
I tried to raise the dpi on my mediapad while running cyanogemod by after_silence but if i enter anything above 213 it removes the home and back buttons and changes to the phone style notification bar. Any Ideas? His Rom is great, Its every thing i want except I want to use my 1280x800 screen as 1280x800. I would post this question in his devlopment thread but xda wont allow my account to do this since i dont have enough posts.
Click to expand...
Click to collapse
Hello,
just edit your build.prop (/system/build.prop) with appropriate rights (e. g. root explorer):
change
Code:
ro.sf.lcd_density=213
to
Code:
#ro.sf.lcd_density=213
Best regards,
Michael
what is resolution pictures to add wallpaper without streaching ?
i tried 1920 x 1200 but streaching ,, plz i need correct resolution ,,
Omda_Mix said:
what is resolution pictures to add wallpaper without streaching ?
i tried 1920 x 1200 but streaching ,, plz i need correct resolution ,,
Click to expand...
Click to collapse
Check this
http://forum.xda-developers.com/showthread.php?t=2347384
prasadm said:
Check this
http://forum.xda-developers.com/showthread.php?t=2347384
Click to expand...
Click to collapse
Thank u 4 help,,
Omda_Mix said:
what is resolution pictures to add wallpaper without streaching ?
i tried 1920 x 1200 but streaching ,, plz i need correct resolution ,,
Click to expand...
Click to collapse
All of Sony's stock Android 4.4.2 wallpaper images are 2880 x 1920 pixels with a resolution of 96 dpi (a few are 72 dpi); however, only 1920 x 1200 pixels are displayed on the screen. Swiping left or right causes the hidden pixels to be displayed. Wallpaper images you install will be displayed the same way. Images smaller than 2880 x 1920 pixels will be stretched so a portion of the image is displayed on the home screen and the remainder of the image is displayed on the left and right swipe screens (I think I said that correctly).
thank u ,,
Hey I Have Ported A Rom to My Device Having Rosolution of 240 x 320 But Now ported rom's app drawer not fitting to screen and lock screen not at center .
i there is any way to fix it ?
try increasing or decreasing the DPI just add ro.sf.lcd_density= (watever dpi you want) check you stock ppi just third party apps like cpuz or anythings reliable
in your case your case you wanna reduce the size of the app drawer try decreasing the DPI value from stock so lets say if you have a dpi of 200 at stock get it down to 180 dpi or still big then 160 dpi reduce it till you think the app drawer fits your screen perfect you will have problems with the dialer just ask for help about it even i could not figure out how to resize the dialer
STEP 1 : install resolution changer pro on any h2os rom from play store (kinmaricans i preffer).
STEP 2 : First do not enable it just put height = 1440 and width = 2560 and then density to 538.
STEP 3 : ENABLE IT. ENJOY
Can't it be in oxygen or any other cm based custom rom
You can't change your phone's screen resolution ahahaha that depends on the hardware. That app is just changing your DPI to change the size of UI elements.
If you could change your phone screen resolution with a simple app, why would any OEM make phones with 4k screens?
The OP2 was, is, and will always remain 1920x1080. You can always change the DPI to get smaller icons or whatever (I prefer 380, stock is 480). More the DPI, bigger your UI elements.
jash2909 said:
STEP 1 : install resolution changer pro on any h2os rom from play store (kinmaricans i preffer).
STEP 2 : First do not enable it just put height = 1440 and width = 2560 and then density to 538.
STEP 3 : ENABLE IT. ENJOY
Click to expand...
Click to collapse
That is just absolute nonsense, sorry to say that. You just make the device believe to have a 2k display, which means the GPU will have to push even more "virtual" pixels, while everything is just "downscaled". You won't get any benefits from that, in contrary you will just introduce more cluster****, by letting it run on a virtual resolution instead of it's native.
There's a reason why people with 2K phones set the virtual resolution down to 1080p, so that the GPU doesn't have to work as hard.
How this differ from changing dpi, it comes to my mind that oos doesn't like changing dp
Sent from my ONE A2005 using Tapatalk
OP, you may want to alter your thread title in the advanced edit menu to something more accurate. You will see what I mean if you read the comments here.
And members, it's fine to try to educate someone or correct them, but do it respectfully. Or don't post otherwise.
Thanks,
Darth
Forum Moderator