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Hey everyone,
Recently I installed the latest froyo_2.2 firmware for my samsung I5500..and tried to tweak it and started enjoyin it... So I decided to build Custom ROMS for this phone...I got a lot of info from cyanogen and from other posts...Now what I want to ask is that I have the source code for this phone, the android sdk(with gingerbread) and ellipse(with again the SDK and AVD), I want to compile the source code and do it all in windows based machine.. can i do it?? help would be greatly appreciated!! please!!
chaitanyakaul said:
Hey everyone,
Recently I installed the latest froyo_2.2 firmware for my samsung I5500..and tried to tweak it and started enjoyin it... So I decided to build Custom ROMS for this phone...I got a lot of info from cyanogen and from other posts...Now what I want to ask is that I have the source code for this phone, the android sdk(with gingerbread) and ellipse(with again the SDK and AVD), I want to compile the source code and do it all in windows based machine.. can i do it?? help would be greatly appreciated!! please!!
Click to expand...
Click to collapse
Haven't tried it, but all tutorials on the internet about compiling android are for linux. Probably because android is a linux based operation system. I don't think it's possible to compile on windows
Install linux or use the live CD...
well I guess I'll have to install Ubuntu then
Thanks... and any more suggestions would be greatly appreciated..
Where I can find the tutorial for compiling my rom?
hi
i have flashed my Samsung galaxy5 gt-i5503 to samung galaxy i5500L using firmware for usa ...samfirmware link....
now i have a perfectly working Froyo2.2 in my phone...
pls help me out for the best settings on cuptuner app....
alistassio said:
Where I can find the tutorial for compiling my rom?
Click to expand...
Click to collapse
Sorry, it's not quite as simple as that. First set up your Linux install, and all necessary tools (check the Android developers site), and then come back and ask where to begin!
any chance by making an htc sense ui custom rom for it?
Custom ROM
Can I also get the custom ROM for SG 551?
Thanks,
Disha
How to continue with built kernel
nprussell said:
Sorry, it's not quite as simple as that. First set up your Linux install, and all necessary tools (check the Android developers site), and then come back and ask where to begin!
Click to expand...
Click to collapse
nprussell,
I have installed all necessary tools, downloaded froyo from developer site, got I5500XXJPG_Froyo sources from SAMSUNG, compiled the kernel.
Now i have in path kernel/arch/arm/boot: Image, install.sh, Makefile, zImage
How to proceed?
Many thanks for any help!
thanx man real helpful
Hi there guys.
Is there anyone working on CM11 for now ? I can't find any info on CM site about i9100 (I believe it should work flawlessly as google wants to support older phones).
Just let me now, please !
Cheers
the guys from the team of CM now versed in the system, because there are many things requiring adaptation. So wait for CM 11 I think is closer to the new year
Here you go.. But it's still in testing stages.. You could test and report to the developer for its development..
http://forum.xda-developers.com/showthread.php?t=2523604
guru_iyer said:
Here you go.. But it's still in testing stages.. You could test and report to the developer for its development..
http://forum.xda-developers.com/showthread.php?t=2523604
Click to expand...
Click to collapse
cheers mate, I'll do my best )
You can use OmniRom instead
cortex69 said:
Hi there guys.
Is there anyone working on CM11 for now ? I can't find any info on CM site about i9100 (I believe it should work flawlessly as google wants to support older phones).
Just let me now, please !
Cheers
Click to expand...
Click to collapse
You can use OmniRom instead. I used CM 7, 9, and 10, with a Galaxy S1 and then S2. I recently switched to OmniRom because they had a working KitKat rom. Basically a group split off from CM after it became a company, and that group is called OmniRom. CM's i9100 development has all but stopped, but the OmniRom have KitKat rom nightiles that are quite stable. I'm using as my daily driver, and all features work. My phone is faster that it was on CM10.2.
OmniRom:
http://omnirom.org/about/
Download for i9100:
http://dl.omnirom.org/i9100/
XDA Forum thread:
http://forum.xda-developers.com/showthread.php?t=2562055
Nightly Changelog:
https://changelog.omnirom.org/#/i9100/next
Note: As per the XDA thread, you need SuperSU and GApps. Please use Paranoid Android's GApps modular mini. The full one didn't work for me, and others have said the same.
The only bugs I'm having with OmniRom are:
(1) Automatic time zone (set it manualy)
(2) The OpenDelta over the air updater doesn't work properly yet.
Jira bug tracker:
http://jira.omnirom.org/
Good luck.
Dave
Problems to execute Cm11 on my s2
Hello, I wonder if any Modder or Dev could help me.
I have a Galaxy s2 I9100 stopped there two years, and recently tried to install Cm11 him, and when I start the phone it loads the bootloader Cyanogem Mod, and then a message "Shutting Down Power Off" appears.
I tried using other versions as Slim Know, Paranoid, Pac Rom, etc ... and all the same thing happen. I decided to go back to official samsung 4.1.2 rom, it worked okay, but the phone does not load, an error appears stating that the phone battery with this high temperature, but the phone does not heat up, it is normal temperature coma.
I took the phone in technical assistance, which found that the problem is in the motherboard. I wonder if any Modder or Dev could help me on how to disable it in CM11 rom, or which file responsible for turning off the phone in case of failures. Thanks in advance
(Sorry for my bad english)
Handwriting to text
Hey
I was just wondering if cm11 has a handwriting to text feature.? I can't seem to find it, if it has it.
Hello fellow users of the SAMSUNG Galaxy Player 4.2!
I just recently received a Galaxy Player 4.2 for free from my brother SerkTheTurk since he got a Moto G, and I am planning to use it as an experimental device for development, since it's not my main device. I've gotten a device tree from SerkTheTurk and I've synced all the repos from CyanogenMod. I just need help on what to do next. I know that Serk made a complete build but it didn't boot. I just need help on what to change on the device tree and kernel files, if anybody can help I will appreciate it a lot. (I'm not super experienced on this topic but I can do work). Thanks! :fingers-crossed:
CenterTurkHD said:
Hello fellow users of the SAMSUNG Galaxy Player 4.2!
I just recently received a Galaxy Player 4.2 for free from my brother SerkTheTurk since he got a Moto G, and I am planning to use it as an experimental device for development, since it's not my main device. I've gotten a device tree from SerkTheTurk and I've synced all the repos from CyanogenMod. I just need help on what to do next. I know that Serk made a complete build but it didn't boot. I just need help on what to change on the device tree and kernel files, if anybody can help I will appreciate it a lot. (I'm not super experienced on this topic but I can do work). Thanks! :fingers-crossed:
Click to expand...
Click to collapse
Hey, you can build cm7 from my repositorys here is the readme how to
hoerwer there a still some bugs like no deep sleep
https://github.com/ChaOS-Development/android_device_samsung_hugo/blob/master/README.txt
CenterTurkHD said:
Hello fellow users of the SAMSUNG Galaxy Player 4.2!
I just recently received a Galaxy Player 4.2 for free from my brother SerkTheTurk since he got a Moto G, and I am planning to use it as an experimental device for development, since it's not my main device. I've gotten a device tree from SerkTheTurk and I've synced all the repos from CyanogenMod. I just need help on what to do next. I know that Serk made a complete build but it didn't boot. I just need help on what to change on the device tree and kernel files, if anybody can help I will appreciate it a lot. (I'm not super experienced on this topic but I can do work). Thanks! :fingers-crossed:
Click to expand...
Click to collapse
Great to some new devs.
I'm actually porting Android 4.4 "KitKat" to the Player 3.6 and with my help you could port KitKat also to the Player 4.2.
At first you need to get familiar with Androud building, so use Google and read something about it.
PM me for more help or information.
Greetings,
Androthan
Sent from my Nexus 7 using XDA Free mobile app
Need Help With building from source
Androthan said:
Great to some new devs.
I'm actually porting Android 4.4 "KitKat" to the Player 3.6 and with my help you could port KitKat also to the Player 4.2.
At first you need to get familiar with Androud building, so use Google and read something about it.
PM me for more help or information.
Greetings,
Androthan
Sent from my Nexus 7 using XDA Free mobile app
Click to expand...
Click to collapse
I'm a noob to developing roms but i decided to build a aokp kitkat rom for the galaxy player 4.2. I need someone to direct me to all the repo files for this device(device,kernal, and vendor repos). Someone please help me out because i would love to be running kitkat on my player 4.2. Thanks.
brewsterj98 said:
I'm a noob to developing roms but i decided to build a aokp kitkat rom for the galaxy player 4.2. I need someone to direct me to all the repo files for this device(device,kernal, and vendor repos). Someone please help me out because i would love to be running kitkat on my player 4.2. Thanks.
Click to expand...
Click to collapse
I think if there had been any full set of repo files that could build KitKat, other devs would've built it and you would've got KitKat earlier. Right now porting (instead of compiling) is the only hope I can see for GP4.2, but who knows
Sent from Google Nexus 4 @ CM11
AndyYan said:
I think if there had been any full set of repo files that could build KitKat, other devs would've built it and you would've got KitKat earlier. Right now porting (instead of compiling) is the only hope I can see for GP4.2, but who knows
Sent from Google Nexus 4 @ CM11
Click to expand...
Click to collapse
I found the repo files but i hit a wall while going to lunch, i get this.
Which would you like? [aosp_arm-eng] 17
build/core/product_config.mk:238: *** _nic.PRODUCTS.[[vendor/aokp/products/bacon.mk]]: "device/oneplus/bacon/full_bacon.mk" does not exist. Stop.
** Don't have a product spec for: 'aokp_bacon'
** Do you have the right repo manifest?
im not sure which option to choose either but i get the same thing with every one. I pm'd some developers about it and hopefully they can tell me somthing.
brewsterj98 said:
I found the repo files but i hit a wall while going to lunch, i get this.
Which would you like? [aosp_arm-eng] 17
build/core/product_config.mk:238: *** _nic.PRODUCTS.[[vendor/aokp/products/bacon.mk]]: "device/oneplus/bacon/full_bacon.mk" does not exist. Stop.
** Don't have a product spec for: 'aokp_bacon'
** Do you have the right repo manifest?
im not sure which option to choose either but i get the same thing with every one. I pm'd some developers about it and hopefully they can tell me somthing.
Click to expand...
Click to collapse
You are using the repo files for the Oneplus ONE...(codename bacon). The galaxy player 4.2's codename is "hugo". There are no 4.4 repo files for the 4.2
Sent from my XT760
so my only hope is to port?
or could i somehow build a repo file for it?
You are going to have to follow the official CM guide to port cm to a new device...to make a device, vendor and kernel tree...then you can use that to try and build AOKP...
EDIT: Here it is... http://wiki.cyanogenmod.org/w/Doc:_porting_intro If you dont find the method difficult, you can also ask Androthan for help as he has ported cm11 to the galaxy player 3.6, which is very similar to the 4.2.
Sent from my XT760
Another Guide
drakonizer said:
You are going to have to follow the official CM guide to port cm to a new device...to make a device, vendor and kernel tree...then you can use that to try and build AOKP...
EDIT: Here it is... http://wiki.cyanogenmod.org/w/Doc:_porting_intro If you dont find the method difficult, you can also ask Androthan for help as he has ported cm11 to the galaxy player 3.6, which is very similar to the 4.2.
Sent from my XT760
Click to expand...
Click to collapse
Can you point me to a guide that explains more and goes more in-depth about the process?
There are a limited number of guides for this process, this being the best imo. You should understand a few things if you're planning to undertake this project.
1. You cannot expect a guide for everything. Use google for any info that you need and ask devs. Search xda for threads that explain a similar problem.
2. If you don't have knowledge about the Android Build Process, some basic C knowledge, and have not even built a ROM that already has /device, /vendor etc. , I'd recommend not doing this, because even the best of devs reach problems while porting ROMs.
Sent from my XT760
drakonizer said:
There are a limited number of guides for this process, this being the best imo. You should understand a few things if you're planning to undertake this project.
1. You cannot expect a guide for everything. Use google for any info that you need and ask devs. Search xda for threads that explain a similar problem.
2. If you don't have knowledge about the Android Build Process, some basic C knowledge, and have not even built a ROM that already has /device, /vendor etc. , I'd recommend not doing this, because even the best of devs reach problems while porting ROMs.
Sent from my XT760
Click to expand...
Click to collapse
No, I have the knowledge(studied a bunch of stuff for hours and already have android build enviroment set up and i have a github account to access the files i need also, I have also ported using the android kitchen and a few other methods too never perfectly but i think porting it the official way would have a better result.) its just that i haven't tried porting through this method. I was following the guide all the way up until it said to get certain stuff from a file we pulled from my device using the terminal but i could never find the file. I know that repos and such go into a working folder or directory its just some stuff i just cant find.
Oh okay great then
Btw, porting with android kitchen and the whole copy paste the files from one ROM to the other to get port a custom ROM is TOTALLY different from what you're trying to do here.
I suggest you fork a repo from Androthan's CM11 for the 3.6 and start renaming it for us (our codename is "hugo", their's is "aalto" but the vendor is the same). If you can mention clearly what file you're not getting, and/or other problems you're facing, you can expect some help from the devs of the Galaxy Player (including all the players) community
Sent from my XT760
drakonizer said:
Oh okay great then
Btw, porting with android kitchen and the whole copy paste the files from one ROM to the other to get port a custom ROM is TOTALLY different from what you're trying to do here.
I suggest you fork a repo from Androthan's CM11 for the 3.6 and start renaming it for us (our codename is "hugo", their's is "aalto" but the vendor is the same). If you can mention clearly what file you're not getting, and/or other problems you're facing, you can expect some help from the devs of the Galaxy Player (including all the players) community
Sent from my XT760
Click to expand...
Click to collapse
ok i have forked the cm11 files for the 3.6 now how should i go about renaming it?(sorry for the noob question)
---------- Post added at 01:39 PM ---------- Previous post was at 01:32 PM ----------
brewsterj98 said:
ok i have forked the cm11 files for the 3.6 now how should i go about renaming it?(sorry for the noob question)
Click to expand...
Click to collapse
and this is where i got lost into the guide.
[So, if you have previously installed adb onto your computer, you can use the following command to pull this file to your computer:
adb pull /system/build.prop
Once you have the file...
Write down the value of the ro.product.manufacturer parameter. This will be your vendor name. The [vendor] is the name of the manufacturer/vendor of the device. CM has established naming conventions for most major vendors, such as samsung, htc, lge, etc. Note that in these directory names, the vendor is always lowercase and contains no spaces.
Write down the value of the ro.product.device parameter. This will be your device codename. The [codename] corresponds to the project code name of the device itself. This is almost never the sales name of the device. If you have built CM before (and again, you better have!), you should be familiar with the concept of a code name for each device. Like the vendor name, the codename is always lowercase and contains no spaces.]
Where does the pulled build.prop go? and are there any specific linux programs i would need to edit this file or any other files throughout the tortorial? I have gedit installed and its met my needs so far but do i need something more advanced to accomplish my goal?
got the repo renamed.
brewsterj98 said:
ok i have forked the cm11 files for the 3.6 now how should i go about renaming it?(sorry for the noob question)
---------- Post added at 01:39 PM ---------- Previous post was at 01:32 PM ----------
and this is where i got lost into the guide.
[So, if you have previously installed adb onto your computer, you can use the following command to pull this file to your computer:
adb pull /system/build.prop
Once you have the file...
Write down the value of the ro.product.manufacturer parameter. This will be your vendor name. The [vendor] is the name of the manufacturer/vendor of the device. CM has established naming conventions for most major vendors, such as samsung, htc, lge, etc. Note that in these directory names, the vendor is always lowercase and contains no spaces.
Write down the value of the ro.product.device parameter. This will be your device codename. The [codename] corresponds to the project code name of the device itself. This is almost never the sales name of the device. If you have built CM before (and again, you better have!), you should be familiar with the concept of a code name for each device. Like the vendor name, the codename is always lowercase and contains no spaces.]
Where does the pulled build.prop go? and are there any specific linux programs i would need to edit this file or any other files throughout the tortorial? I have gedit installed and its met my needs so far but do i need something more advanced to accomplish my goal?
Click to expand...
Click to collapse
The vendor for our device is "samsung" and the codename is "hugo"
Just fyi...when you are in the linux terminal...whichever directory you are in is where the pulled build.prop goes.
Sent from my XT760
I know I tried t post about me rereading the guide and understanding what it meant and that i have moved further into the guide but it never posted on here but i guess this whole thing was just a waste of time.
dude you should try porting from the galaxy sl i9003 because of the similar cpu stats
you would also need to create a boot image and an odin flashable recovery v 6+
Guys, I'll rewrite the stock kernel for you for booting KitKat, just give me 1-2 weeks
has this been done yet. Not to be a stickler, but this is the holdup for advancing this device. I can port the rom, just need an updated kernel with a recovery that supports. Thanks in advance.
This rom is a port of the Stock Touchwiz Marshmallow beta build
Code:
#include <std/disclaimer.h>
/*
* I am not responsible for bricked devices, dead SD cards, thermonuclear
* war, or the current economic crisis caused by you following these
* directions. YOU are choosing to make these modificiations, and
* if you point your finger at me for messing up your device, I will
* laugh at you.
*/
I'm searching for Contributors, if you are interested, please send me a PM
Current Status: Released first Alpha (v0.1a)
Next Release ETA: ~ January 2016
Known Issues:
Stuck On Boot Logo
Click to expand...
Click to collapse
Install Guide:
Download the compressed file
Decompress the file
Reboot phone in download mode
Open the folder called "Odin + flash files"
Open Odin, flash the pit file (i9100-3GB) and the kernel (i9100-kernel)
Copy the continuingM flashable zip file into an sd card
Insert the SD card in the phone
reboot the phone in recovery mode
Wipe data/factory reset
Flash the continuingM Zip
Fix permission
reboot phone
Click to expand...
Click to collapse
Changelog:
v0.1a
Initial Release
Click to expand...
Click to collapse
Downloads:
Alpha 1
Click to expand...
Click to collapse
XDA:DevDB Information
ContinuingM Touchwiz Edition, ROM for the Samsung Galaxy S II
Contributors
firepenguin
ROM OS Version: 6.0.x Marshmallow
Version Information
Status: Testing
Created 2015-12-29
Last Updated 2015-12-29
Interesting project. Keep it up!
I'm having troubles with the Note 5 Update zip, it have only patch files, Someone have a dump, not update zip of the Note 5 / S6 Marshmallow beta?
firepenguin said:
I'm having troubles with the Note 5 Update zip, it have only patch files, Someone have a dump, not update zip of the Note 5 / S6 Marshmallow beta?
Click to expand...
Click to collapse
hi,
something like this ?
http://forum.xda-developers.com/showpost.php?p=63855358&postcount=122
http://forum.xda-developers.com/showpost.php?p=63854846&postcount=113
wel wel wel... rely intersting project keep up
Interesting,
I am waiting to test your rom.You know if we gonna have this function available ?
Call record
Code:
Voice call uplink + downlink audio source
Constant Value: 4 (0x00000004)
Interesting .......
Note 5 ported to s2 but with marshmallow.. interesting one.
@Senthil360 Maybe you have note 4 but check it.
GreekDragon said:
Note 5 ported to s2 but with marshmallow.. interesting one.
@Senthil360 Maybe you have note 4 but check it.
Click to expand...
Click to collapse
Yes bro but I guess device needs official marshmallow, Because i don't have much faith in Touchwiz when it comes to updates
And personally i believe stockis better than port in Touchwiz ROMs
Placeholders aren't allowed on XDA.
edi194 said:
Placeholders aren't allowed on XDA.
Click to expand...
Click to collapse
Actually, since this thread is clearly labeled "WIP" this is allowed. Ongoing development.
Thanks for your concern.
The_Merovingian
Forum Moderator
I will test to help development
I'm currently deodexing the dump and removing all arm64 libs/binaries. I think that the first alpha will be ready for the 2nd January
I've done the first build, Now i'm uploading it. It won't boot, it gets stuck on Galaxy SII logo, I don't know why. To flash it you need to repartition the phone. The file i will upload is a 7z file, so you need to decompress it to flash. The file contains odin, the pit file and the rom
Clean CM13 kernel can't boot TouchWiz rom. You need to modify it.
Wow nice & interesting Rom. Waiting for some screenshots!
But is this based on CM13 or a port from original TouchWiz FW?
I mean if this is a real port and would really boot you as a dev would have done the impossible to be possible. So i am a bit unsure if this rom will really boot. @arter97 and @Blekota gave already their best to get the newest touchwiz (4.4.4) feeling for our S3, but they could not get a port from a newer device running android 5 or 6, as there is no device with similar hardware. So I think there is no chance for a port to the Galaxy S2.
firepenguin said:
I've done the first build, It won't boot, it gets stuck on Galaxy SII logo, I don't know why.
Click to expand...
Click to collapse
This shows me that the rom will never boot. See my upper explanation.
But still good luck in this project, will keep following it, as when you would make this really possible you would have made a really big thing in the Galaxy S2 Android Life!
i confirm , no boot , sorry for s2.
I think S2 would be ported on S3 JB 4.3 stock firmware rather than this.
This is almost impossible... 64bit firmware is not compatible with 32bit device.
FaserF said:
Wow nice & interesting Rom. Waiting for some screenshots!
But is this based on CM13 or a port from original TouchWiz FW?
I mean if this is a real port and would really boot you as a dev would have done the impossible to be possible. So i am a bit unsure if this rom will really boot. @arter97 and @Blekota gave already their best to get the newest touchwiz (4.4.4) feeling for our S3, but they could not get a port from a newer device running android 5 or 6, as there is no device with similar hardware. So I think there is no chance for a port to the Galaxy S2.
This shows me that the rom will never boot. See my upper explanation.
But still good luck in this project, will keep following it, as when you would make this really possible you would have made a really big thing in the Galaxy S2 Android Life!
Click to expand...
Click to collapse
I don't own I9100 but porting stock firmware (like official JB 4.3 or ported FW like KK TW 4.4.4) from international I9300 should be possible and with good results.
Why? Of course because its similar hardware (Exynos/GPU Mali etc.)
But I'm not talking about porting with AOSP base like CM, this is long, long way to changing smali code in framework etc. Just trying adapt kernel (exactly ramdisk) to be able boot this official firmware, and changing device blobs - Mali libs/egl/audio libs/camera/av decoders and encoders libs/ril libs...this is possible.
I don't know if you will get "useful" ROM, but you should be able to boot it.
Like I ported just for fun one of official JB for S2 to Ace 2 (where hardware is really different), audio, video, camera wasn't working but ROM booting anyway...
Maybe it does not may any sense (I spent on this 2 hours), but I just wanna say its possible and results are good as hardware is close.
Good luck.
PolishVodka said:
I don't own I9100 but porting stock firmware (like official JB 4.3 or ported FW like KK TW 4.4.4) from international I9300 should be possible and with good results.
Why? Of course because its similar hardware (Exynos/GPU Mali etc.)
But I'm not talking about porting with AOSP base like CM, this is long, long way to changing smali code in framework etc. Just trying adapt kernel (exactly ramdisk) to be able boot this official firmware, and changing device blobs - Mali libs/egl/audio libs/camera/av decoders and encoders libs/ril libs...this is possible.
I don't know if you will get "useful" ROM, but you should be able to boot it.
Like I ported just for fun one of official JB for S2 to Ace 2 (where hardware is really different), audio, video, camera wasn't working but ROM booting anyway...
Maybe it does not may any sense (I spent on this 2 hours), but I just wanna say its possible and results are good as hardware is close.
Good luck.
Click to expand...
Click to collapse
Thank you so much. I will try your method
I have entered the world of modding and found my way to this forum because of Pokemon Go.
I wanted to give the game a try to see what all the fuss is about but can't run it on my phone - it's a blackberry provided by my employer.
So I dug out an old S3 I9300 from the drawer of old phones, but soon found that the version of Android (4.3 Jelly Bean) is too old. I am very IT literate and technically capable so I started researching what to do. I have now rooted my phone and have the following ROM and GAPPS files ready to go - CM11 (Kit Kat), CM12 (Lollipop) and CM13 (Marshmallow).
I don't need any technical help, just advice on which ROM to go for. Should I just go for the latest (CM13) or is that unstable and too much for my phone. Or should I go with CM11 because that is the latest 'official' CyangenMod release. Or should I go with CM12 as a comprise between newness and sufficient releases to address any problems.
My main aim at the moment is to play Pokemon but now that I have discovered modding I suspect that I will be experimenting more.
Cheers,
Nigel
I googled and looks like all 3 CM supports Pokemon Go but:
I also found out that there's no CM12 for gs3
Also, there's no more update for CM11 as CM13 is released, right?
OR you can wait for CM14 actually as Android N is almost done :silly:
But, for now, I would recommend CM13