[ROM][Porting] guide to cm11 - LG G2 Mini

Hello everybody. i serached the net a bit and found this guide on how to port CM11 to our devices
http://wiki.cyanogenmod.org/w/Doc:_porting_intro
my phone is still on service (two weeks now )
but i thought before i get it back if someone wanted to try to make it happen.
i wouldnt say im that much of a developer so i think theres people out there that can make this happen faster than me.
anyway i thought to start this thread so people can try it out and talk about what we have to do and help people out with the progression.

Help appreciate
invaderjohn said:
guide on how to port CM11 to our devices
http://wiki.cyanogenmod.org/w/Doc:_porting_intro
if someone wanted to try to make it happen.
i wouldnt say im that much of a developer
Click to expand...
Click to collapse
Any help is greatly appreciated!
I have set up a ubuntu box and got the cm sources.
I followed the instructions to build the device files from boot.img
Tweaked the BoardConfig.mk and can build recoverys from source now using the stock kernel.
Only problem with this is the 'dtb' part of the recovery.img.
I use Android Image Kitchen to copy the original recovery dtb to the ones i have build.
[Q]Can anyone tell me how to build dtb in the recovery at build time?
I have downloaded the android and kernel source from LG for D620.
Source from LG
[Q] Can anyone tell me how to merge them with the CM source?
In general i need some help to build the kernel from source, the instructions in the LG source don't work for me.
Zaaap

Zaaap72 said:
Any help is greatly appreciated!
I have set up a ubuntu box and got the cm sources.
I followed the instructions to build the device files from boot.img
Tweaked the BoardConfig.mk and can build recoverys from source now using the stock kernel.
Only problem with this is the 'dtb' part of the recovery.img.
I use Android Image Kitchen to copy the original recovery dtb to the ones i have build.
[Q]Can anyone tell me how to build dtb in the recovery at build time?
I have downloaded the android and kernel source from LG for D620.
https://www.lg.com/global/support/opensource/opensourceList?types=NAME&search=d620
[Q] Can anyone tell me how to merge them with the CM source?
In general i need some help to build the kernel from source, the instructions in the LG source don't work for me.
Zaaap
Click to expand...
Click to collapse
is this any help for you?
http://forum.xda-developers.com/showthread.php?t=1748297
and perhaps you can find a solution on the dtb here?
http://forum.xda-developers.com/showthread.php?t=2428117

Hi guys,
I bought this device a week ago, highly impressed with it.I'm not interested in tweeking it yet as I'm trying to get my lg o3d also a working cm11.I do follow this forum all the time and also leading as I mess around with my old phone, but if I know something I would try to help. To add sources to cm try this guide, its most recent and very helpful.
http://forum.xda-developers.com/showthread.php?t=2814763
:thumbup:
Sent from my GT-i8190 using XDA Free mobile app

Related

[Q] Building ROM for Samsung Galaxy 5 (I5500)

Hey everyone,
Recently I installed the latest froyo_2.2 firmware for my samsung I5500..and tried to tweak it and started enjoyin it... So I decided to build Custom ROMS for this phone...I got a lot of info from cyanogen and from other posts...Now what I want to ask is that I have the source code for this phone, the android sdk(with gingerbread) and ellipse(with again the SDK and AVD), I want to compile the source code and do it all in windows based machine.. can i do it?? help would be greatly appreciated!! please!!
chaitanyakaul said:
Hey everyone,
Recently I installed the latest froyo_2.2 firmware for my samsung I5500..and tried to tweak it and started enjoyin it... So I decided to build Custom ROMS for this phone...I got a lot of info from cyanogen and from other posts...Now what I want to ask is that I have the source code for this phone, the android sdk(with gingerbread) and ellipse(with again the SDK and AVD), I want to compile the source code and do it all in windows based machine.. can i do it?? help would be greatly appreciated!! please!!
Click to expand...
Click to collapse
Haven't tried it, but all tutorials on the internet about compiling android are for linux. Probably because android is a linux based operation system. I don't think it's possible to compile on windows
Install linux or use the live CD...
well I guess I'll have to install Ubuntu then
Thanks... and any more suggestions would be greatly appreciated..
Where I can find the tutorial for compiling my rom?
hi
i have flashed my Samsung galaxy5 gt-i5503 to samung galaxy i5500L using firmware for usa ...samfirmware link....
now i have a perfectly working Froyo2.2 in my phone...
pls help me out for the best settings on cuptuner app....
alistassio said:
Where I can find the tutorial for compiling my rom?
Click to expand...
Click to collapse
Sorry, it's not quite as simple as that. First set up your Linux install, and all necessary tools (check the Android developers site), and then come back and ask where to begin!
any chance by making an htc sense ui custom rom for it?
Custom ROM
Can I also get the custom ROM for SG 551?
Thanks,
Disha
How to continue with built kernel
nprussell said:
Sorry, it's not quite as simple as that. First set up your Linux install, and all necessary tools (check the Android developers site), and then come back and ask where to begin!
Click to expand...
Click to collapse
nprussell,
I have installed all necessary tools, downloaded froyo from developer site, got I5500XXJPG_Froyo sources from SAMSUNG, compiled the kernel.
Now i have in path kernel/arch/arm/boot: Image, install.sh, Makefile, zImage
How to proceed?
Many thanks for any help!
thanx man real helpful

How to compile a CM rom for unsupported devices?

Hi
I'm quite new to android so be gentle.
I,ve been trying to compile a CM ROM for my device Huawei g300 (u8815) and I found two Devs sources, Dazzozo and Kra1o5. They have their repos in github and its easy to download them and compile a CM Rom.
BUT, what i want to do is to create my own repos. I mean, i want to make a CM ROM just from source and from a Stock Rom without using any devs sources.
I cant find any guide.. could you help me to build a port of CM to a unsupported device?
Thanks in advance.
Mazrim Taim said:
Hi
I'm quite new to android so be gentle.
I,ve been trying to compile a CM ROM for my device Huawei g300 (u8815) and I found two Devs sources, Dazzozo and Kra1o5. They have their repos in github and its easy to download them and compile a CM Rom.
BUT, what i want to do is to create my own repos. I mean, i want to make a CM ROM just from source and from a Stock Rom without using any devs sources.
I cant find any guide.. could you help me to build a port of CM to a unsupported device?
Thanks in advance.
Click to expand...
Click to collapse
No one? Please help me
Mazrim Taim said:
No one? Please help me
Click to expand...
Click to collapse
Watch this video... http://www.youtube.com/watch?feature=player_embedded&v=fN0v5H0Eoe4 ,next time try to do a little searching.I found it pretty quick,3 threads under yours.
How to compile for unsupported devices
I have a nice guide here: http://forum.xda-developers.com/showthread.php?t=1935162
It hase links tot other great compile guides to!

Building Unsupported Roms

Hello there forum users! This thread was created with the sole purpose of helping me (and others) find out how to build ROMs for unsupported devices.
Basically, I've built AOKP from source, but the device I was building for was already supported. What I'm trying to do now if build Dirty Unicorns 4.2.2 for my device, which is not supported by the ROM. From what I've read, I've already forked the "vendor_du", "
android_device_samsung_vibrantmtd", "vendor_samsung", "proprietary_vendor_samsung", "android_hardware_samsung", "android_packages_apps_SamsungServiceMode", and "android_build".
How do I build the ROM for the Samsung Vibrant T959, when it is not supported. If someone has miraculously found a post that I have missed, I would appreciate it very much. Additionally, a list of commands and explanations would greatly assist me. I'm pretty new to the whole Android building thing so I thank you all for help!
Ain't nobody is going to help you ^^ I am looking for that kind of knowledge too. I would like to start building roms from source and make some modifications to CM10's kernel
check out Legion modz team thread
it has a little info on it
http://forum.xda-developers.com/showthread.php?t=2314836
and make google your best friend
so much way to take...
theabnormalguy said:
Hello there forum users! This thread was created with the sole purpose of helping me (and others) find out how to build ROMs for unsupported devices.
Basically, I've built AOKP from source, but the device I was building for was already supported. What I'm trying to do now if build Dirty Unicorns 4.2.2 for my device, which is not supported by the ROM. From what I've read, I've already forked the "vendor_du", "
android_device_samsung_vibrantmtd", "vendor_samsung", "proprietary_vendor_samsung", "android_hardware_samsung", "android_packages_apps_SamsungServiceMode", and "android_build".
My github account is MaxusPrimus
How do I build the ROM for the Samsung Vibrant T959, when it is not supported. If someone has miraculously found a post that I have missed, I would appreciate it very much. Additionally, a list of commands and explanations would greatly assist me. I'm pretty new to the whole Android building thing so I thank you all for help!
Click to expand...
Click to collapse
Im starting to learn to build from source. Theres many tutorials on how to get started. Ill post links when I get to my pc later. First I would get the source code for kernel on samsung. If not available get stock rom to dump required files aswell as other files needed. I dont know if this will guide you in the right direction. Just keep in mind and always remember the kernel hardware devices is different then the operating system. You juz need to learn google how to merge the to.
---------- Post added at 08:51 PM ---------- Previous post was at 08:09 PM ----------
flipinfin said:
Im starting to learn to build from source. Theres many tutorials on how to get started. Ill post links when I get to my pc later. First I would get the source code for kernel on samsung. If not available get stock rom to dump required files aswell as other files needed. I dont know if this will guide you in the right direction. Just keep in mind and always remember the kernel hardware devices is different then the operating system. You juz need to learn google how to merge the to.
Click to expand...
Click to collapse
Heres some starting links that im using starting to build from source. the samsung open source page look for your model number http://opensource.samsung.com. Obviously. you can build your own kernel.
how to unpack repack img http://forum.xda-developers.com/showthread.php?t=1081239
http://www.kandroid.org/online-pdk/guide/index.html very useful link aswell as this one http://source.android.com/source/initializing.html.
heres a link to identify partition tables http://forum.xda-developers.com/showthread.php?t=1959445. . Heres another link that you prolly can pull files from if needed http://www.teamandroid.com/2013/04/...kp-build-6-android-422-jelly-bean-custom-rom/
Dont take this the wrong way but i think your getting confused how roms kernels etc r built its all open source. That rom is based off of jelly bean and alls they did was change the name. Though its open source so i would assume you can repo the rom at https://github.com/. In addition if i was you i would download the rom "which you prolly already have and do some investigating.. heres another useful link http://xda-university.com/as-a-developer/porting-aosp-roms-using-source-code. Never forget google is your best friend. Fogot to mention if you aint on linux i would switch os real soon. I think this link will be ver ver very helpful https://bitbucket.org/bigwillyg/buttered_toast_shooter
Is that Vibrant T-Mobile ? cuz if it is http://aokp.co/devices/vibrantmtd theres your starting point

Galaxy Player 4.2 Developent - Need Help!

Hello fellow users of the SAMSUNG Galaxy Player 4.2!
I just recently received a Galaxy Player 4.2 for free from my brother SerkTheTurk since he got a Moto G, and I am planning to use it as an experimental device for development, since it's not my main device. I've gotten a device tree from SerkTheTurk and I've synced all the repos from CyanogenMod. I just need help on what to do next. I know that Serk made a complete build but it didn't boot. I just need help on what to change on the device tree and kernel files, if anybody can help I will appreciate it a lot. (I'm not super experienced on this topic but I can do work). Thanks! :fingers-crossed:
CenterTurkHD said:
Hello fellow users of the SAMSUNG Galaxy Player 4.2!
I just recently received a Galaxy Player 4.2 for free from my brother SerkTheTurk since he got a Moto G, and I am planning to use it as an experimental device for development, since it's not my main device. I've gotten a device tree from SerkTheTurk and I've synced all the repos from CyanogenMod. I just need help on what to do next. I know that Serk made a complete build but it didn't boot. I just need help on what to change on the device tree and kernel files, if anybody can help I will appreciate it a lot. (I'm not super experienced on this topic but I can do work). Thanks! :fingers-crossed:
Click to expand...
Click to collapse
Hey, you can build cm7 from my repositorys here is the readme how to
hoerwer there a still some bugs like no deep sleep
https://github.com/ChaOS-Development/android_device_samsung_hugo/blob/master/README.txt
CenterTurkHD said:
Hello fellow users of the SAMSUNG Galaxy Player 4.2!
I just recently received a Galaxy Player 4.2 for free from my brother SerkTheTurk since he got a Moto G, and I am planning to use it as an experimental device for development, since it's not my main device. I've gotten a device tree from SerkTheTurk and I've synced all the repos from CyanogenMod. I just need help on what to do next. I know that Serk made a complete build but it didn't boot. I just need help on what to change on the device tree and kernel files, if anybody can help I will appreciate it a lot. (I'm not super experienced on this topic but I can do work). Thanks! :fingers-crossed:
Click to expand...
Click to collapse
Great to some new devs.
I'm actually porting Android 4.4 "KitKat" to the Player 3.6 and with my help you could port KitKat also to the Player 4.2.
At first you need to get familiar with Androud building, so use Google and read something about it.
PM me for more help or information.
Greetings,
Androthan
Sent from my Nexus 7 using XDA Free mobile app
Need Help With building from source
Androthan said:
Great to some new devs.
I'm actually porting Android 4.4 "KitKat" to the Player 3.6 and with my help you could port KitKat also to the Player 4.2.
At first you need to get familiar with Androud building, so use Google and read something about it.
PM me for more help or information.
Greetings,
Androthan
Sent from my Nexus 7 using XDA Free mobile app
Click to expand...
Click to collapse
I'm a noob to developing roms but i decided to build a aokp kitkat rom for the galaxy player 4.2. I need someone to direct me to all the repo files for this device(device,kernal, and vendor repos). Someone please help me out because i would love to be running kitkat on my player 4.2. Thanks.
brewsterj98 said:
I'm a noob to developing roms but i decided to build a aokp kitkat rom for the galaxy player 4.2. I need someone to direct me to all the repo files for this device(device,kernal, and vendor repos). Someone please help me out because i would love to be running kitkat on my player 4.2. Thanks.
Click to expand...
Click to collapse
I think if there had been any full set of repo files that could build KitKat, other devs would've built it and you would've got KitKat earlier. Right now porting (instead of compiling) is the only hope I can see for GP4.2, but who knows
Sent from Google Nexus 4 @ CM11
AndyYan said:
I think if there had been any full set of repo files that could build KitKat, other devs would've built it and you would've got KitKat earlier. Right now porting (instead of compiling) is the only hope I can see for GP4.2, but who knows
Sent from Google Nexus 4 @ CM11
Click to expand...
Click to collapse
I found the repo files but i hit a wall while going to lunch, i get this.
Which would you like? [aosp_arm-eng] 17
build/core/product_config.mk:238: *** _nic.PRODUCTS.[[vendor/aokp/products/bacon.mk]]: "device/oneplus/bacon/full_bacon.mk" does not exist. Stop.
** Don't have a product spec for: 'aokp_bacon'
** Do you have the right repo manifest?
im not sure which option to choose either but i get the same thing with every one. I pm'd some developers about it and hopefully they can tell me somthing.
brewsterj98 said:
I found the repo files but i hit a wall while going to lunch, i get this.
Which would you like? [aosp_arm-eng] 17
build/core/product_config.mk:238: *** _nic.PRODUCTS.[[vendor/aokp/products/bacon.mk]]: "device/oneplus/bacon/full_bacon.mk" does not exist. Stop.
** Don't have a product spec for: 'aokp_bacon'
** Do you have the right repo manifest?
im not sure which option to choose either but i get the same thing with every one. I pm'd some developers about it and hopefully they can tell me somthing.
Click to expand...
Click to collapse
You are using the repo files for the Oneplus ONE...(codename bacon). The galaxy player 4.2's codename is "hugo". There are no 4.4 repo files for the 4.2
Sent from my XT760
so my only hope is to port?
or could i somehow build a repo file for it?
You are going to have to follow the official CM guide to port cm to a new device...to make a device, vendor and kernel tree...then you can use that to try and build AOKP...
EDIT: Here it is... http://wiki.cyanogenmod.org/w/Doc:_porting_intro If you dont find the method difficult, you can also ask Androthan for help as he has ported cm11 to the galaxy player 3.6, which is very similar to the 4.2.
Sent from my XT760
Another Guide
drakonizer said:
You are going to have to follow the official CM guide to port cm to a new device...to make a device, vendor and kernel tree...then you can use that to try and build AOKP...
EDIT: Here it is... http://wiki.cyanogenmod.org/w/Doc:_porting_intro If you dont find the method difficult, you can also ask Androthan for help as he has ported cm11 to the galaxy player 3.6, which is very similar to the 4.2.
Sent from my XT760
Click to expand...
Click to collapse
Can you point me to a guide that explains more and goes more in-depth about the process?
There are a limited number of guides for this process, this being the best imo. You should understand a few things if you're planning to undertake this project.
1. You cannot expect a guide for everything. Use google for any info that you need and ask devs. Search xda for threads that explain a similar problem.
2. If you don't have knowledge about the Android Build Process, some basic C knowledge, and have not even built a ROM that already has /device, /vendor etc. , I'd recommend not doing this, because even the best of devs reach problems while porting ROMs.
Sent from my XT760
drakonizer said:
There are a limited number of guides for this process, this being the best imo. You should understand a few things if you're planning to undertake this project.
1. You cannot expect a guide for everything. Use google for any info that you need and ask devs. Search xda for threads that explain a similar problem.
2. If you don't have knowledge about the Android Build Process, some basic C knowledge, and have not even built a ROM that already has /device, /vendor etc. , I'd recommend not doing this, because even the best of devs reach problems while porting ROMs.
Sent from my XT760
Click to expand...
Click to collapse
No, I have the knowledge(studied a bunch of stuff for hours and already have android build enviroment set up and i have a github account to access the files i need also, I have also ported using the android kitchen and a few other methods too never perfectly but i think porting it the official way would have a better result.) its just that i haven't tried porting through this method. I was following the guide all the way up until it said to get certain stuff from a file we pulled from my device using the terminal but i could never find the file. I know that repos and such go into a working folder or directory its just some stuff i just cant find.
Oh okay great then
Btw, porting with android kitchen and the whole copy paste the files from one ROM to the other to get port a custom ROM is TOTALLY different from what you're trying to do here.
I suggest you fork a repo from Androthan's CM11 for the 3.6 and start renaming it for us (our codename is "hugo", their's is "aalto" but the vendor is the same). If you can mention clearly what file you're not getting, and/or other problems you're facing, you can expect some help from the devs of the Galaxy Player (including all the players) community
Sent from my XT760
drakonizer said:
Oh okay great then
Btw, porting with android kitchen and the whole copy paste the files from one ROM to the other to get port a custom ROM is TOTALLY different from what you're trying to do here.
I suggest you fork a repo from Androthan's CM11 for the 3.6 and start renaming it for us (our codename is "hugo", their's is "aalto" but the vendor is the same). If you can mention clearly what file you're not getting, and/or other problems you're facing, you can expect some help from the devs of the Galaxy Player (including all the players) community
Sent from my XT760
Click to expand...
Click to collapse
ok i have forked the cm11 files for the 3.6 now how should i go about renaming it?(sorry for the noob question)
---------- Post added at 01:39 PM ---------- Previous post was at 01:32 PM ----------
brewsterj98 said:
ok i have forked the cm11 files for the 3.6 now how should i go about renaming it?(sorry for the noob question)
Click to expand...
Click to collapse
and this is where i got lost into the guide.
[So, if you have previously installed adb onto your computer, you can use the following command to pull this file to your computer:
adb pull /system/build.prop
Once you have the file...
Write down the value of the ro.product.manufacturer parameter. This will be your vendor name. The [vendor] is the name of the manufacturer/vendor of the device. CM has established naming conventions for most major vendors, such as samsung, htc, lge, etc. Note that in these directory names, the vendor is always lowercase and contains no spaces.
Write down the value of the ro.product.device parameter. This will be your device codename. The [codename] corresponds to the project code name of the device itself. This is almost never the sales name of the device. If you have built CM before (and again, you better have!), you should be familiar with the concept of a code name for each device. Like the vendor name, the codename is always lowercase and contains no spaces.]
Where does the pulled build.prop go? and are there any specific linux programs i would need to edit this file or any other files throughout the tortorial? I have gedit installed and its met my needs so far but do i need something more advanced to accomplish my goal?
got the repo renamed.
brewsterj98 said:
ok i have forked the cm11 files for the 3.6 now how should i go about renaming it?(sorry for the noob question)
---------- Post added at 01:39 PM ---------- Previous post was at 01:32 PM ----------
and this is where i got lost into the guide.
[So, if you have previously installed adb onto your computer, you can use the following command to pull this file to your computer:
adb pull /system/build.prop
Once you have the file...
Write down the value of the ro.product.manufacturer parameter. This will be your vendor name. The [vendor] is the name of the manufacturer/vendor of the device. CM has established naming conventions for most major vendors, such as samsung, htc, lge, etc. Note that in these directory names, the vendor is always lowercase and contains no spaces.
Write down the value of the ro.product.device parameter. This will be your device codename. The [codename] corresponds to the project code name of the device itself. This is almost never the sales name of the device. If you have built CM before (and again, you better have!), you should be familiar with the concept of a code name for each device. Like the vendor name, the codename is always lowercase and contains no spaces.]
Where does the pulled build.prop go? and are there any specific linux programs i would need to edit this file or any other files throughout the tortorial? I have gedit installed and its met my needs so far but do i need something more advanced to accomplish my goal?
Click to expand...
Click to collapse
The vendor for our device is "samsung" and the codename is "hugo"
Just fyi...when you are in the linux terminal...whichever directory you are in is where the pulled build.prop goes.
Sent from my XT760
I know I tried t post about me rereading the guide and understanding what it meant and that i have moved further into the guide but it never posted on here but i guess this whole thing was just a waste of time.
dude you should try porting from the galaxy sl i9003 because of the similar cpu stats
you would also need to create a boot image and an odin flashable recovery v 6+
Guys, I'll rewrite the stock kernel for you for booting KitKat, just give me 1-2 weeks
has this been done yet. Not to be a stickler, but this is the holdup for advancing this device. I can port the rom, just need an updated kernel with a recovery that supports. Thanks in advance.

[Q] How to build CM11 for a legacy device?

I have a LG P350 which development has stopped but i want to keep it updated, i have my computer ready for building, also i have kernel sources, Cyanogenmod 11 and 10.1 sources too, (I don't know exactly if 10.1 sources could help) and i know that i need to apply patches to work on Armv6 but i don't know how to apply them to the source code, also i don't know if i would just need the pure source code to build or i need to do more modifications to it and finally, i don't know if the rom would work with 2.36 kernel which it's the most stable one for this device, i'm very new in this but i know that i can keep update my little phone, thank you all in advance for help.
DiegoConD said:
I have a LG P350 which development has stopped but i want to keep it updated, i have my computer ready for building, also i have kernel sources, Cyanogenmod 11 and 10.1 sources too, (I don't know exactly if 10.1 sources could help) and i know that i need to apply patches to work on Armv6 but i don't know how to apply them to the source code, also i don't know if i would just need the pure source code to build or i need to do more modifications to it and finally, i don't know if the rom would work with 2.36 kernel which it's the most stable one for this device, i'm very new in this but i know that i can keep update my little phone, thank you all in advance for help.
Click to expand...
Click to collapse
Hello, looking at your situation here is what I can conclude. First off you will need to change things for building on ARMv6 architecture, check this out for example. But your biggest problem will be that Android 4.0+ uses Linux kernel version 3.0+, and with the 2.36 kernel you have a lot of things will be broken and need fixing. That being said if your up for the challenge for it cause that's what were all about .
shimp208 said:
Hello, looking at your situation here is what I can conclude. First off you will need to change things for building on ARMv6 architecture, check this out for example. But your biggest problem will be that Android 4.0+ uses Linux kernel version 3.0+, and with the 2.36 kernel you have a lot of things will be broken and need fixing. That being said if your up for the challenge for it cause that's what were all about .
Click to expand...
Click to collapse
Well, i got this http://forum.xda-developers.com/showthread.php?t=2144790 that is the most similar phone talking about hardware, it has 3.0 kernel working well so i thought i could port it, i found this http://stackoverflow.com/questions/15961306/porting-kernel-from-another-device so i think i would have less problems due hardware similarities (Look here http://www.gsmarena.com/compare.php3?idPhone1=3516&idPhone2=3735 ) so, if i have cm11 pure sources, i add this kernel sources and some patches i would have it booting? Sorry for this very dumb question but, i didn't get at all about the armv6 part, how to apply patches, which i would need and all that, i really want to learn about this so thank you for this answer and the next ones :good:
DiegoConD said:
Well, i got this http://forum.xda-developers.com/showthread.php?t=2144790 that is the most similar phone talking about hardware, it has 3.0 kernel working well so i thought i could port it, i found this http://stackoverflow.com/questions/15961306/porting-kernel-from-another-device so i think i would have less problems due hardware similarities (Look here http://www.gsmarena.com/compare.php3?idPhone1=3516&idPhone2=3735 ) so, if i have cm11 pure sources, i add this kernel sources and some patches i would have it booting? Sorry for this very dumb question but, i didn't get at all about the armv6 part, how to apply patches, which i would need and all that, i really want to learn about this so thank you for this answer and the next ones :good:
Click to expand...
Click to collapse
The best way to start is use the ARMv6 branch of Cyanogenmod 11, replace the CM 10.1 in the previous linked build guide with cm-11.0 ("repo init -u git://github.com/androidarmv6/android.git -b cm-11.0"), and then to direct the build to use your kernel take a look at this guide on integrated kernel building with Cyanogenmod.

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